IronSquid501
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There needs to be more "Multipurpose Room Conversions" similar to how the Aquarium can click into the middle, though more room designs would make bases look... Cooler, I guess.
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"Welcome aboard, cow restored"
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Why not just have him go around punching rock outcroppings? They already exist after all.
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To be fair, the player's life pod very nearly did the same. Perhaps the fire ran its course to the power cells in the other life pods? -
It'd be great if there were dedicated uranium mine caves with special mutated/irradiated flora and fauna that contribute a LOT to research (Since mutated animals would help study evolution and biology on the planet)
The radiation suit would se… -
A small airlock with a quick animation would more than suffice for realism.
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Engineering makes sense, that's probably why the main character is so adept at building, working, and maintaining highly advanced tech.
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I really want a vessel with a built-in structure like a large Multipurpose Room, so that we may place aquariums, large planters, etc. etc. Inside of a sub.
I'd also love to see a science vessel that makes use of high-tech and unique equi… -
Anyway, on top of that I'd simply like more rooms, bigger rooms, smaller rooms, etc. Though I do have a slight disposition towards both research tech and furniture, too.
Beds would be nice to have, and I'm honestly surprised we have benches, d… -
Not a room but rather a module. I'd LOVE to see the indoor Hydroponic Chambers implemented. They'd add even more reason to use rooms, and are much more space efficient than using a Large Aquarium to farm ocean flora inside.
in What sort of base components would you like to see implemented? Comment by IronSquid501 March 2016 -
The closest things we have at the moment are the Crabsnake and Crash, but it'd be cool to have some actual camouflaging creatures that are reminiscent of things like Sea Dragons and Flounders.
The devs might be able to take some inspirat… -
Generally a computer would say "99999" if that's the highest number it can go up to - So if it will take 15-20 years for help to arrive it would only count up to 99999 hours.
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I'm wondering if they have lifespans, and if they do, how long it is and what happens when they die. Surely the colonies on their skin would eventually break up and release their helium, perhaps causing entire islands to sink a little as an incredib…
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That seems to be the case, however, at least aboard a mining survey vessel like the Aurora. Perhaps humans have stockpiled weapons in armouries on far off worlds, but again - This is a mining survey vessel carrying nothing of value save for some sen…
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Aurora Security likely used the Stasis Rifles to incapacitate their quarry before carrying them off to the brig. Also, given that one of the first things I read after making food for the first time mentioned that future Humans eat synthetic food, fi…
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Floaters could well start out as a type of grub or maggot (Maybe even the Rock Grubs themselves?) and go through metamorphosis once they come of age and start growing their micro-organism colonies. Of course, once they enter metamorphosis they attac…
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As much as I wouldn't mind some kind of speargun, it's pretty obvious that future humans are pacifists. However, we do need SOME way to deal with carnivorous creatures in the long run.
A "Stungun" or "Zap Gun" would make a great non-leth…