Dimeinurear
Reactions
Comments
-
Do webs not have an activation time like they had in NS1? I noticed a guy could essentially stunlock me with webs, which wasn't possible in NS1 for balance reasons.
-
(Quote)
I love this game, but I get so sad to see how UWE continues to ignore the obviously flaring problem that the reason the game is dying is NOT because of lack of content, but because OF THE TERRIBLE BALANCE. Hell, I don't understand… -
(Quote)
Does that mean that the 2000+ games it recorded are irrelevant? -
(Quote)
Well, seeing as how it's from http://ns2stats.org/ and it collects information from every public NS2 server, I'd say it's accurate, yes.
EDIT: I set special options to k… -
Lol, I dunno. -
A ten-ton living tank called the "Onos."
-
(Quote) I'm sorry, where did I say that I was posting this from a competitive view? I was merely pasting the raw data from a third party that gathers information about NS2 comp games. Did I say I was in a team, or that I've played competit… -
To people saying that Aliens lose 99% of the time, Aliens have a 70:30 win rate in comp games, and a 60:40 win rate in pub games.
Aliens are overpowered because they can have every single person on their team in the marine territory, as … -
I get the feeling that UWE really aren't addressing the balance problem currently, and are albeit ignoring the core issues. This is evident by ns2stats.org data. Both sets were taken from Build 248 data.
Pub balance (no balance mod, ma… -
One thing that I noticed during the old Google moderator suggestion feed for NS2 was someone suggesting removing the requirement of two CCs for marine tech (once researched). For example: a marine team has a second CC, they research jetpacks…
-
(Quote)
A 70% win rate is pathetic, especially for a game that seems to be going to heavily towards e-sports like NS2 is. People complain whenever a single race in StarCraft 2 has a 36% win rate intead of 33%, and tha… -
I think a good idea would be to make it so that the alien commander has to work in synergy with a gorge. Maybe make it so that ONLY the Gorge can drop cysts. Right now it's just pure skulk alien team at the go, like people said.
I don'… -
Bump, this discussion is important.
-
Someone was mentioning crags a few pages ago, and I have to bring those up again.
What was their nerf lately? Max heal rate of 40? What's the actual numbers behind their healing? Is it percent based, or based in definite numbers? Lik… -
(Quote)
Your argument is terribly misguided. Battlefield 3 isn't a competative or even tactical game. Your goals are always "Get to A, hold A, kill everything that isn't friendly." Natural Selection is and always has been about resource… -
(Quote)
A game can be the same genre, and have a completely different playstyle. Also, NS2 is not just an FPS. It's an FPS/RTS. There's more depth to it than "there are bad guys, you must shoot them."
"Game Enders" doesn't h… -
(Quote)
I agree that the alien commander needs some changes in how TRes is spent. Right now, the only thing an alien comm has to spend money on (in a macro sense) is: upgrade chambers (which are permanent once placed), harvesters, … -
I think another major issue with balance is UWE's initial goal of a 20-minute game length.
It's too short for this kind of a game, honestly. 30 minutes at the least. With such short times, the slightest mistake can make the game end.Warning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipbWarning No formatter is installed for the format ipb