Ciro
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Comments
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Dying would be the wrong term, in my opinion. Stable, leveled, and if you want to be negative, stagnant.
However, I do think there is a problem. Too many gameplay tweaks/changes.
I come back from a few months of being busy an… -
Planning on taking a break?
While I don't like all the changes, the UWE teams been working hard.
I'd swear other dev teams would have taken some time off. -
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That's not too difficult for a vet. It's very, very doable. Wait till you get 1-shot leaping over a SGers head.
I wouldn't kick a player for calling out a player they suspect of cheating. I would kick a player who keep … -
I only like Shade Hive for Silence. Camo is a joke, but it's pretty.
It's funny reading post from people who defend this state of Camo.
1. They all (except 1) seem to prefer Silence.
2. They say the previous Camo was OP… -
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Less hops, lower ping. I've played with it in other games when I needed a lower ping (less hops to server) for competitive play. I've even had a friend tunnel to my box, when they needed a lower ping, because it was a quicker route… -
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So...? I don't see the issue? -
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As a Comm, I think "Yay, my Marines are 1 second away from killing that little M.F.'er!". Stopping Aliens, from achieving small goals, keeps them from comfortably expanding, imo. -
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If the Gorge is bilebombing the MACs, the Exos and JPers can kill them or focus the Onos down. Shotguns have a higher burst, which makes quick work of the Gorges and good for finishing off the Onos. Shotgun isn't the best weapon fo… -
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Alt+D, play Halo 1 theme song, Alt+Tab back in, no longer care about the outcome of the match. -
It must have been a long game, with lots of resources used. Since you had Arcs and Exos, you could have convoy'd you way through all the alien Hives. Unlike the Marines, aliens can't build a Hive in less than 20 seconds, so steamrolling can be very …
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I'd wait, have the gorge wait. See if the 2 Marines use the Phase Gate. If they do and there are no recent Marine deaths, rush the Observatory, then the Powernode (for stopping the Armlab, Armory and IPs). -
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Having a 7970 makes one part of the master race?
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Add a random slow power down. Cockpit glass breaks and the marine inside is trapped, with a pistol as part of a last stand.
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Rookie friendly means, friendly to rookies, in my opinion. Intermediates, veterans and the elite can join, but can't complain about rookies. The more experienced are expected to be nice to rookies and teaching is encouraged.
I don't thin… -
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Now you're thinking with portals. -
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Looks like a CPU issue, in my opinion.
After your FPS decreases (over the course of a match), restart the NS2 client, reconnect (to the same server) and join a fire fight, is your FPS near 80? If so, maybe your CPU gett… -
Noticing how 1-2 good players on team 'A' can dominate a rookie/vet filled team 'B'.
Giving tips and explaining what everything is. I've seen some really nice vets taking comm and very carefully explaining everything.
Stopped… -
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I'd like to see this.
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UWE can listen to whoever they like.
I just wish their approach to balance was more gradual (like some UWE post seemed to imply). Lots of new stuff is awesome. Lots of new changes, with more stuff, is not so awesome. Instead of enjoying … -
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Your advice is appreciated. I do not have an issue with getting kills or surviving with current camo. My issue is fun factor and overall satisfaction. I can get a majority of camo kills without it and it is much more satisfying. Th… -
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Made it terrible mechanically (game wise), but beautiful to look at. The fade out/in effect is extremely well done.
It can be made to work, but it's not very fun; might as well not use it. -
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1.) No, according to my recollection.
2.) (Speculating) Defensive ability. Allows the Commander to directly influence an engagement. An additional tool in a Commanders arsenal. It's cool.
3.) Nothing directly equivalent… -
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I'd prefer faster skulks, rather than your suggestion. Your suggestion weakens Marines to balance with the now weakened Skulks. I'd prefer dealing with the Skulks, since they were the last to receive relatively dramatic changes. If… -
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The used system looks better. I'd take the used system; better cpu, more ram, current gen video card. -
I agree with the subject line and the following info is nice. I've done something similar on pubs before. Only with Mines, instead of W2. I'm pretty sure my Marines were good in those matches; they could aim, anticipate incoming attacks, and used mi…
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They get used to it. Adapt. Just like the higher pingers (in past games) who learned to calculate their shots ahead of time, to stay competitive.
It is absurd to consider Marine hopping pointless. JAMES video shows it b… -
I did notice it likes to pop-up during skulk encounters, while targeting aliens. If I'm alone or in base without any aliens nearby, the LMG issues seem to disappear.
Also, when the issue occurs, my pistol fires twice (maybe more times) p… -
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Being good with Skulks and thinking they're crap are not mutually exclusive. Good players can adapt, easily. Doesn't mean it's fun or satisfying. -
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I read your entire post. Is this change in your balance mod? If it is, could you add that information to the title. Also, cool, since it's just a mod.
Or is it proposing a change for future builds? It if is, these effor…