Ns_hulk - My Vision Of Spaceship

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Comments

  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    <!--QuoteBegin--aonmus.r2+Nov 30 2003, 02:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aonmus.r2 @ Nov 30 2003, 02:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yea I know that the <b>HL2</b> engine is being stretched past its limits, but I can't wait for NS to be ported to HL2!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I think you mean HL1 engine but I thought I'd point this out. he he he.
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Ooops..... <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->

    Well lets just wait for the day that NS DOES stretch the HL2 engine
  • SopsSops Join Date: 2003-07-03 Member: 17894Members, Constellation
    only thing i don't like is that drop ship
    other then that it look really good
  • XefanracXefanrac Join Date: 2003-04-09 Member: 15341Members
    A very nice level. I think it would work great except for double res. It's too small, either delete it or make it bigger. Thats all the suggestions I can give you.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    edited December 2003
    Some screenshots aren't actual. The doubleres will change.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Only window and ship hull

    <img src='http://torment.wz.cz/NS/ns_hulk20006.jpg' border='0' alt='user posted image'>
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    Sweet as always *give me your skillz0rz!!!*

    ND
  • KaineKaine Join Date: 2002-08-07 Member: 1096Members, Constellation
    imho you should try to get the r_speeds down to acceptable levels and try for a 3.0 official release. remember your hint brushes and geometry tricks... just because it LOOKS... doesn't mean it IS...
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Try using thin textures that don't require so many poly's for the supports far off in the distance
  • radforChristradforChrist USA Join Date: 2002-11-04 Member: 6871Members, Constellation, NS2 Playtester, Subnautica Playtester
    *bump*, any idea when we'll be getting a beta version to run around in. I've been watching this thread for a while, and I'm really enjoying what I see.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin--..tim..+Dec 5 2003, 10:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (..tim.. @ Dec 5 2003, 10:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *bump*, any idea when we'll be getting a beta version to run around in. I've been watching this thread for a while, and I'm really enjoying what I see. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Not soon sorry. I must deal with lot of leaks <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> (Damm)
  • GoPeDeRiCkGoPeDeRiCk Join Date: 2003-03-21 Member: 14742Members
    I really like the tunnel pic.. but it looks long and... filled with poly :o
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    New marine spawn (dropship interior)
  • nightdragonnightdragon Join Date: 2003-01-05 Member: 11848Members, Constellation
    Oh my... its purrdy!

    ND
  • stingeragentstingeragent Join Date: 2002-11-23 Member: 9738Members
    Any news on this awesome map?
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    I am currently killing all leaks and tweaking lights. When I will be done I will see how much free clipnodes i have. I think I can be done soon <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
  • frijecfrijec Join Date: 2003-08-18 Member: 19922Members
    Hey I really like that res room. Its like a really res room, not just a room where someone drilled a hole through the hull to get gas <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Lovely, Nice texture work and also the shape of the room fits well with the res node being the centre piece.
    I especially like the open roof that relates again to the position of the node, its very appealing, and logical.
    Keep it up. Its looking like lurpak butter! (thats good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
  • AndosAndos Join Date: 2003-10-17 Member: 21742Members
    Ummm Lurpak butter is from Denmark <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
    Nam nam
  • MeanMrMustardMeanMrMustard Join Date: 2003-11-23 Member: 23456Members
    Its tasy, but the spreadable..how dare they put that word ontop of the packet!...its the hardest thing to spread! anyhow its very tasty. enough about butter!
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--Rendy.[CZech]+Dec 6 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rendy.[CZech] @ Dec 6 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> New marine spawn (dropship interior) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Got inspired by the ns_bast readyroom? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    sweet, can u turn on the train and ride it for a bit <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> and does it go fast like 2 marines running from an onos and they go in the tram and the onos is right behind em (celerity onos of course)
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin--CaptainPanaka+Dec 15 2003, 09:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CaptainPanaka @ Dec 15 2003, 09:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Rendy.[CZech]+Dec 6 2003, 03:32 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rendy.[CZech] @ Dec 6 2003, 03:32 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> New marine spawn (dropship interior) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Got inspired by the ns_bast readyroom? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, it is. The Cerebus is from same fleet like Bast, why can't be similar <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->



    The train is 2x faster than marine. In train is enough space for 16 marines (I hope, need testing).
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Marine spawn
    <img src='http://torment.wz.cz/NS/ns_hulk0103.jpg' border='0' alt='user posted image'>

    New dropship
    <img src='http://torment.wz.cz/NS/ns_hulk0104.jpg' border='0' alt='user posted image'>

    Marine base
    <img src='http://torment.wz.cz/NS/ns_hulk0105.jpg' border='0' alt='user posted image'>
    <img src='http://torment.wz.cz/NS/ns_hulk0106.jpg' border='0' alt='user posted image'>
  • Lumberjack_WannabeLumberjack_Wannabe Join Date: 2003-03-11 Member: 14404Members, Constellation
    That... is... amazing... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    OMG TEH HAX I AM GOING TO DL THIS MAP AS SOON AS IT IS FINISHED!

    SOMEONE HACK THE FILE OFF HIS COMP VALVE STYLE!!
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
    Oh, by the way, try to make some sort of damage if you stand on the rail, like electricity.... and don't make it kill you if you get squished, it will be used by lamers to kill teammates...
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    hey rendy looks sweet except for the window on the dropship!!
    i dunno why it just looks a bit...sticky outy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> if ya know
    wat i mean?!!!!try putting it in a bit from the outside of the ship
    or put a trim around it.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    <!--QuoteBegin--Moconnor100+Dec 20 2003, 02:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Moconnor100 @ Dec 20 2003, 02:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey rendy looks sweet except for the window on the dropship!!
    i dunno why it just looks a bit...sticky outy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> if ya know
    wat i mean?!!!!try putting it in a bit from the outside of the ship
    or put a trim around it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah, I understand, but the r_speeds (peak 816 - working on it) don't allow me to do this <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
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