<!--QuoteBegin--aonmus.r2+Nov 30 2003, 02:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aonmus.r2 @ Nov 30 2003, 02:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Yea I know that the <b>HL2</b> engine is being stretched past its limits, but I can't wait for NS to be ported to HL2!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I think you mean HL1 engine but I thought I'd point this out. he he he.
A very nice level. I think it would work great except for double res. It's too small, either delete it or make it bigger. Thats all the suggestions I can give you.
imho you should try to get the r_speeds down to acceptable levels and try for a 3.0 official release. remember your hint brushes and geometry tricks... just because it LOOKS... doesn't mean it IS...
*bump*, any idea when we'll be getting a beta version to run around in. I've been watching this thread for a while, and I'm really enjoying what I see.
Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
<!--QuoteBegin--..tim..+Dec 5 2003, 10:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (..tim.. @ Dec 5 2003, 10:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> *bump*, any idea when we'll be getting a beta version to run around in. I've been watching this thread for a while, and I'm really enjoying what I see. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Not soon sorry. I must deal with lot of leaks <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> (Damm)
Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
I am currently killing all leaks and tweaking lights. When I will be done I will see how much free clipnodes i have. I think I can be done soon <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Hey I really like that res room. Its like a really res room, not just a room where someone drilled a hole through the hull to get gas <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Lovely, Nice texture work and also the shape of the room fits well with the res node being the centre piece. I especially like the open roof that relates again to the position of the node, its very appealing, and logical. Keep it up. Its looking like lurpak butter! (thats good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
Ummm Lurpak butter is from Denmark <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> Nam nam
Its tasy, but the spreadable..how dare they put that word ontop of the packet!...its the hardest thing to spread! anyhow its very tasty. enough about butter!
sweet, can u turn on the train and ride it for a bit <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> and does it go fast like 2 marines running from an onos and they go in the tram and the onos is right behind em (celerity onos of course)
aonomusDedicated NS Mastermind (no need for school)Join Date: 2003-11-26Member: 23605Members, Constellation
Oh, by the way, try to make some sort of damage if you stand on the rail, like electricity.... and don't make it kill you if you get squished, it will be used by lamers to kill teammates...
hey rendy looks sweet except for the window on the dropship!! i dunno why it just looks a bit...sticky outy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> if ya know wat i mean?!!!!try putting it in a bit from the outside of the ship or put a trim around it.
Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
<!--QuoteBegin--Moconnor100+Dec 20 2003, 02:06 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Moconnor100 @ Dec 20 2003, 02:06 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hey rendy looks sweet except for the window on the dropship!! i dunno why it just looks a bit...sticky outy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> if ya know wat i mean?!!!!try putting it in a bit from the outside of the ship or put a trim around it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Yeah, I understand, but the r_speeds (peak 816 - working on it) don't allow me to do this <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Comments
I think you mean HL1 engine but I thought I'd point this out. he he he.
Well lets just wait for the day that NS DOES stretch the HL2 engine
other then that it look really good
<img src='http://torment.wz.cz/NS/ns_hulk20006.jpg' border='0' alt='user posted image'>
ND
Not soon sorry. I must deal with lot of leaks <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> (Damm)
ND
I especially like the open roof that relates again to the position of the node, its very appealing, and logical.
Keep it up. Its looking like lurpak butter! (thats good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
Nam nam
Got inspired by the ns_bast readyroom? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Got inspired by the ns_bast readyroom? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yes, it is. The Cerebus is from same fleet like Bast, why can't be similar <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
The train is 2x faster than marine. In train is enough space for 16 marines (I hope, need testing).
<img src='http://torment.wz.cz/NS/ns_hulk0103.jpg' border='0' alt='user posted image'>
New dropship
<img src='http://torment.wz.cz/NS/ns_hulk0104.jpg' border='0' alt='user posted image'>
Marine base
<img src='http://torment.wz.cz/NS/ns_hulk0105.jpg' border='0' alt='user posted image'>
<img src='http://torment.wz.cz/NS/ns_hulk0106.jpg' border='0' alt='user posted image'>
SOMEONE HACK THE FILE OFF HIS COMP VALVE STYLE!!
i dunno why it just looks a bit...sticky outy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> if ya know
wat i mean?!!!!try putting it in a bit from the outside of the ship
or put a trim around it.
i dunno why it just looks a bit...sticky outy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> if ya know
wat i mean?!!!!try putting it in a bit from the outside of the ship
or put a trim around it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yeah, I understand, but the r_speeds (peak 816 - working on it) don't allow me to do this <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->