Ns 2.0 Minimap

oneshoeoneshoe Join Date: 2003-06-02 Member: 16928Members
<div class="IPBDescription">= teh win</div> the new minimap is awesome...i love it sooo much

oonts oonts
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Comments

  • TransmissionTransmission Join Date: 2003-03-12 Member: 14456Members
    edited July 2003
    Posting stuff like this is just mean.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    /me steals Shoe's soul
    bad boy, don't be cruel.
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    Havent heard any news about this. What is new about it?

    Does it show resource nodes? teammates? enemies on MT?
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    Well if its one thing....I hope it showes where you are.....The old one doesent even have a simple arrow to tell you whjere you are....

    And i would have to stop and figure it out...i dont want to stop casue than the skulks come runnin.... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Ok, I said I wouldn't do this... but urge to PR... rising...

    Besides there being a regular working always-on minimap in the upper right as always, you also have your pop-up map now which can be toggled with a key. Max - you'rrrrrre the maaaan daaawwwggg...

    Get up in that muh.

    <img src='http://www.unknownworlds.com/forums/uploads/post-2-1059408010.jpg' border='0' alt='user posted image'>
  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    I KNEW I left too early last night!
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    Woot!! I suggested something like this in S&I ages ago.

    This will make learning maps much much easier for newbies. Excellent addition.
  • BryBry Join Date: 2003-01-23 Member: 12609Members
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    mmmmm <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Oh my atheist ideology... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->



    wait a second , this will dramatically change gameplay for the marines...they will be able to locate their teammates and see if there is something wrong on the other side of the map.

    Do the aliens have a sketch map as well ?
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
  • ICha0sIICha0sI Join Date: 2002-06-13 Member: 763Members
    hello..phoenix...if its who i think you are, i was in the game with u yesterday and i was coming, i was ~Cha0s~
  • ArcadiusArcadius Join Date: 2003-04-14 Member: 15491Members
    that is freaking sweet!! That is by far more than I ever imagined. Max is the man.
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    edited July 2003
    oeeeee praise the ns team xD

    That looks sexy!!

    1 thing though..
    What if the enemy hive is cloaked? Will you still see the redish colors?
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    NOE!! This means my food will be more intelligent that before >_<.
    Oh well, more fun for the hunt <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Dear god! NOOOOOO!

    MonsE, dude, PLEASE leave some surprises left in for the release.
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    3 words.

    THAT IS AWSOME!
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    it's just so frickin awesome you can't possibly imagine
    I'm getting killed over and over again just because I can't keep my eyes from the minimap
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    I love when something new goes in, you've always got a guy thats like "omg dude, i totalyl suggested that months ago in the SI..."

    its like clockwork.
  • J_D_WJ_D_W Join Date: 2003-05-22 Member: 16598Members
    Finally when i comm i can find res nodes and learn the map places. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Um, when you comm, you already have a more developed overhead view of the map...
  • Brad_RBrad_R pandas | brad Join Date: 2002-11-12 Member: 8273Members, Constellation
    <!--QuoteBegin--MrMojo+Jul 28 2003, 11:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Jul 28 2003, 11:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Um, when you comm, you already have a more developed overhead view of the map... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    are you kidding? that old com map was horrible and buggy.

    This one far exceeds it.
  • HAMBoneHAMBone Probably the best Commander Join Date: 2003-04-02 Member: 15139Members, NS1 Playtester, Contributor
    edited July 2003
    <!--QuoteBegin--J D W+Jul 28 2003, 11:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (J D W @ Jul 28 2003, 11:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Finally when i comm i can find res nodes and learn the map places. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The commander's minimap is much improved too. I won't spoil the surprises but you comms have reason to be very excited =]
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    thats good news...since im trying to comm more and more..
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    <!--QuoteBegin--::esuna::+Jul 28 2003, 12:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Jul 28 2003, 12:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Dear god! NOOOOOO!

    MonsE, dude, PLEASE leave some surprises left in for the release. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes, I force you to read the forums. Get some self control, addict. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BeRzErKeRBeRzErKeR Join Date: 2003-02-18 Member: 13691Members
    OMG. *drools over keyboard, ignoring fizzing sounds it makes*

    That popup map makes learning the new maps so god damn much more easy that even I can find my way around.
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    This explains why it takes so long for readyroom.org to get updates <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    edited July 2003
    I'm sure MonsE is hiding SOMETHING. He wouldn't be MonsE if he wasn't. Maybe it's the new cape for skulks, or flying lemons of dewm. or maybe scorp[nuked..]
  • ShrikeShrike Join Date: 2003-02-19 Member: 13739Members, Constellation
    The map does seem like it could become quite cluttered if there's turret farms all over the place.. not to mention marine start.
This discussion has been closed.