Player sliding in Cyclops
0x6A7232
US Join Date: 2016-10-06 Member: 222906Members
US Join Date: 2016-10-06 Member: 222906Members

Comments
In my case not only the player is sliding, also the Cyclops is moving a bit. Then after some time, the player is falling down above the Cyclops. It means the player is outside and above the Cyclops then and falling down to the Cyclops. You can avoid this by using the Cyclops cockpit or by sitting on a chair as example. But if you leave one of them, the problem is back.
Not sure if it have to do with Prawn docking, i will test this.
edit: nope, this problem occurs also if no Prawn is docked.
Also PAUL, haven't watched him in ages. Good stuff XD
So, did the devs actually say they are unable to repro it? Seems strange they would say that, because it is 100% reproducible. Even in a new save...
I'm more annoyed by the seemingly random crashes to desktop. Feels like Subnautica is quite a bit more unstable, ever since a few weeks after v1.0 release. Quite annoying for a Let's Play TBH, having to retrace steps using the recording
Well crap, that is both hilarious and scary!
It appears (in every game I started so far) while I'm aboard
- reading the PDA for more than a minute
- staying around
- building (!) lockers and plant-pots
One time Cyclops drifted and collide with my habitat, so my base was damaged and flooded.
This is really a game-breaker for me.
I have been constantly falling through my cyclops, down a 150' ish... I hear and splash and I'm back to swimming... or I just hit the ocean floor and take a bunch of damage.
I can't access my storage lockers for any more than a few seconds, I can't change power cells, I can't walk to the rear of the boat, pretty much suck at 700' down in a cave.
And to emphasize, 9/10 times when I'm in that bloody sub, I will slide around to various extremes. Sometimes it's fixed by jumping and sometimes I just teleport upwards... I'm kinda waiting on the 3-2-1 launch bug that sometimes happens after you're jumping to try and fix it
You seem quite knowledgeable about the game. Could you please point me to where the cyclops files are?
It's an external knowledge, not an internal one; I don't know how to code. If you wanted to go bug hunting, and know how to code, I'd suggest asking the modding guys where you could start.
Join the official Subnautica Discord server: https://discord.gg/subnautica Then click the #subnautica-modding channel on the left, which will give you a link to join the Subnautica Modding Discord and also the Subnautica Multiplayer Mod (Nitrox) Discord servers.
Hopefully the issue that I posted about in Jan here:
https://forums.unknownworlds.com/discussion/155423/fell-through-my-cyclops-then-appeared-above-it-continuously-falling/p1?new=1
Has been fixed, but if were still sliding in the Cyclops then I seriously doubt it.
This is not a dead issue.
Yesterday I lost a 25 hour (real time) Hardcore game because of this issue. My cyclops was parked a hundred metres or so above the sea floor when my character was transported out of the cyclops to a position above. Thereupon my character fell to his demise and my game was gone.
Now, Subnautica is not a good game. Subnautica is GREAT game. In my opinion it has the chance to be all time great. However, for hardcore mode this issue kills it dead.
I know you already have my money for Subnautica. I know you are moving on to another product. It's what software houses do, but know this. As it stands you have lost my recommendation. I was considering purchasing this game for my 13 year old niece, now I will not. When this game comes up in conversations, I will relay my experience with this game and the support it receives and advise accordingly. I see little point in purchasing another product from your house if this is what I am expected to play with.
In short, this bug effects your bottom line.
I will watch with interest, for a time at least, to see if this issue is addressed. I live in hope.
Regards
Discord:
https://discordapp.com/invite/subnautica
Twitter:
https://twitter.com/subnautica
https://twitter.com/UnknownWorlds
Probably better to Tweet @ the devs directly on the Discord, or Twitter:
https://twitter.com/obraxis
https://twitter.com/Flayra
https://twitter.com/hugh_jeremy
E-mail: subnautica-support@unknownworlds.com (mailto: link)
I don't use twitter and frankly, I see no point in me putting any further effort into this issue. I've communicated along two channels what I wished to communicate. If the Unknown Worlds Sofatware House cannot monitor it's own tools for feedback then, *shrugs*, what goes around comes around.