Option: Disable HUD

zukosanzukosan Deutschland Join Date: 2018-12-06 Member: 245185Members
Since release version i cant play anymore. No command to disable the HUD like in early access. I have an OLED and the HUD is to bright and i will get a burn-in sometime... and i dont want it. Please give us back the option to disable the HUD.

Comments

  • odst21711odst21711 Join Date: 2018-12-04 Member: 245139Members
    Or perhaps an opacity setting?
  • zukosanzukosan Deutschland Join Date: 2018-12-06 Member: 245185Members
    yes... that would be okay too...
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    I thought F6 disabled the HUD?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited December 2018
    0x6A7232 wrote: »
    I thought F6 disabled the HUD?

    Unless console...

    I've been playing subnautica at 6400x1440 on triple screen. That HUD mod came in handy to get the HUD back on the main monitor, maybe poke the creator to add an opacity option for HUD elements in the config file. Could be faster then getting a hold of them dev type people :D
  • zukosanzukosan Deutschland Join Date: 2018-12-06 Member: 245185Members
    0x6A7232 wrote: »
    I thought F6 disabled the HUD?

    XBox One X ;)
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    zukosan wrote: »
    0x6A7232 wrote: »
    I thought F6 disabled the HUD?

    XBox One X ;)

    Egads! Well that rules out the HUD mod :(
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    edited December 2018
    Once the next update hits and developer mode is re-enabled, (I think you were already aware of this method but posting in case someone else comes across this thread in the future)
    https://forums.unknownworlds.com/discussion/149082/disabling-hud-xbox-solved
    y0ImMIke wrote: »
    UPDATE: On console there's a developer mode that allows you access to change the game and enable console commands. Press START+RB+LB and you should see 'Developer' appear in your start menu. Click developer and you should see 'Graphics' and in that menu there's a 'Hide HUD' option.

  • zukosanzukosan Deutschland Join Date: 2018-12-06 Member: 245185Members
    edited December 2018
    There is nothing re-enabled. And no develper said it will be in the next update. U cant disable the HUD since 1.0! And nothing to do with ur OOOOOLD Thread from Early Access version. Thx!
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    edited December 2018
    zukosan wrote: »
    There is nothing re-enabled. And no develper said it will be in the next update. U cant disable the HUD since 1.0! And nothing to do with ur OOOOOLD Thread from Early Access version. Thx!

    . . .
    Obraxis wrote: »
    We have a fix for the no fish/resources issue already in Microsoft certification. Hopefully it should be out very soon.

    We're also working on the patch after that, getting more stability fixes in.

    Console commands, the Dev Menu and the Feedback system were taken out for 1.0 release. We're hopeful to get them back in soon.

    That OOOOOLD thread from Early Access contains the correct method for pulling up dev commands once they've been re-enabled.
  • odst21711odst21711 Join Date: 2018-12-04 Member: 245139Members
    0x6A7232 wrote: »
    Once the next update hits and developer mode is re-enabled, (I think you were already aware of this method but posting in case someone else comes across this thread in the future)
    https://forums.unknownworlds.com/discussion/149082/disabling-hud-xbox-solved
    y0ImMIke wrote: »
    UPDATE: On console there's a developer mode that allows you access to change the game and enable console commands. Press START+RB+LB and you should see 'Developer' appear in your start menu. Click developer and you should see 'Graphics' and in that menu there's a 'Hide HUD' option.

    Very excited
  • zukosanzukosan Deutschland Join Date: 2018-12-06 Member: 245185Members
    0x6A7232 wrote: »
    That OOOOOLD thread from Early Access contains the correct method for pulling up dev commands once they've been re-enabled.

    whats wrong with u? There is NO Option since 1.0. WHO is interested in oooold early access commands? Solve this problem or say nothing. Thx.

    U dont know about re-enabling. U dont know it will be the same command from early access... WHAT was ur help? Nothing...
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    zukosan wrote: »
    0x6A7232 wrote: »
    That OOOOOLD thread from Early Access contains the correct method for pulling up dev commands once they've been re-enabled.

    whats wrong with u? There is NO Option since 1.0. WHO is interested in oooold early access commands? Solve this problem or say nothing. Thx.

    U dont know about re-enabling. U dont know it will be the same command from early access... WHAT was ur help? Nothing...

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