New Gamemode

XbladeXblade Join Date: 2017-04-17 Member: 229693Members
I have a gamemode idea where you have no building restrictions but you still must get food and water, and also rely on oxygen and you have health.

Comments

  • jamintheinfinite_1jamintheinfinite_1 Jupiter Join Date: 2016-12-03 Member: 224524Members
    So basically freedom with no cost on.
  • XbladeXblade Join Date: 2017-04-17 Member: 229693Members
    But with a little survival mixed in
  • ZoolWayZoolWay Austria Join Date: 2017-03-02 Member: 228484Members
    Maybe it would be better to have switches for everything to turn on/off instead of gamemode. So allow all combinations,

    Switch on/off:
    - Oxy
    - Health
    - Food/Water
    - Permadeath
    - Hostile Fauna
    - No building costs

    The current game modes could serve as presets for those.

    I love playing survive with costs but sometimes I would like to explore with Oxy+Health+Food/Water+Costs but not having any creatures attack me :sweat_smile: I would only get that in Creative but thats too easy :D

    So before everyone suggests a game mode, why not have switches to adopt those things to your preferences?
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    ZoolWay wrote: »
    Maybe it would be better to have switches for everything to turn on/off instead of gamemode. So allow all combinations,

    Switch on/off:
    - Oxy
    - Health
    - Food/Water
    - Permadeath
    - Hostile Fauna
    - No building costs

    The current game modes could serve as presets for those.

    I love playing survive with costs but sometimes I would like to explore with Oxy+Health+Food/Water+Costs but not having any creatures attack me :sweat_smile: I would only get that in Creative but thats too easy :D

    So before everyone suggests a game mode, why not have switches to adopt those things to your preferences?

    You can, but you have to use console commands.
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