Cyclops, queen of the deep
The_Shark
USA Join Date: 2015-08-24 Member: 207433Members
Alright, it's been quite some time since I've posted here, so I decided I'd restart with a rather interesting bit of information I found.
Who needs a specialized cargo ship, amirite?
I haven't taken the time to count all of the lockers, but there are over 100 of them, and I haven't even taken any floor space for normal lockers. Add to that a fabricator, a mod station, and some upgrade modules, and combined with the fact that the Cyclops is essentially invincible...
Behold the Cyclops, queen of the deeps.
Please use spoiler tags when posting large or multiple images. -Ironhorse
Who needs a specialized cargo ship, amirite?
Spoiler
I haven't taken the time to count all of the lockers, but there are over 100 of them, and I haven't even taken any floor space for normal lockers. Add to that a fabricator, a mod station, and some upgrade modules, and combined with the fact that the Cyclops is essentially invincible...
Behold the Cyclops, queen of the deeps.
Please use spoiler tags when posting large or multiple images. -Ironhorse
Comments
Well, if I knew how, I would. I'm a gamer, not a forum troll.
Yeah, I was in Creative, and just decided to see what the Cyclops could handle. Add in the fact that you can give a SeaMoth four 4x4 locker compartments, and you have an epic cargo ship. I doubt that anyone who's ever even played the game, if they were to reclaim all of the materials they ever used in one save, could fill this thing.
Don't forget is high maintenance and has a insatiable lust for power lol
Every item? So it suddenly makes sense for it to require power to open a locker?
But I admit, if it weren't for the Cyclops' endless hunger for more power cells, it would be kinda overpowered. I mean, you can go overboard like I did, carry around literally all of your stuff in it. Just use the SeaBase to generate water and, once they add farming to the full version, food. But no matter what, the one resource you'll never have enough of is power cells.
The Large aquarium can already be used for food, as you can build a 3 tier tank, and don't 20+ Reginald in it and they will breed faster than you can eat them lol
3-tier tank?
Be right back, I need to mess around with the Aquarium for a bit.
Aww, she's a beaut of a machine. Don't say that.
Well you have to power the little light in that locker somehow right?
I think lockers should have some restriction. But I don't want you to stop putting them in there all together.
And I don't want to decrease structural integrity, that's already pretty poor as it is.
So either they drain energy continuously, or they make the engines use more. Either way if you do what the OP did, you resign yourself to having a floating base that does pretty much **** all else.