ScardyBob wrote: »
I actually think the server switching method quite ingenious, though the implementation could be better (e.g. it selects the first populated server with an open slot rather than just sending you to the next in the line). However, this does lead to an interesting idea of joining a server group rather than a specific server. For example, rather than joining KKG1, you'd join the KKG Server Group and it would deposit you in one of their populated servers with an open slot.
ScardyBob wrote: »
I actually think the server switching method quite ingenious, though the implementation could be better (e.g. it selects the first populated server with an open slot rather than just sending you to the next in the line).
ruprecht wrote: »
i favorited all servers below 150 ping. if that crap happens, i take the heart away. problem solved.
ZEROibis wrote: »
Has the amazing mystery as to why the number of slots is an odd number and not even occurred... [..] using odd numbers is the only way to indicate to players that the last slot is for establishing connections only and is not playable.
unter_hosen wrote: »
What servers are doing that? Just out of interest... I know no one ones to name them, but I'm curious
XoPhyte wrote: »
I just ignore KingKahuna, TacticalGamer for this reason. IbisGaming only kicks you if you join after 20 iirc, but doesnt kick you in game, so I have played this server a bit if I can get in.
The KingKahuna is the most annoying. If I wanted to join another server, I would. I don't need it sending to another full server in an endless loop (if they check to see if there was room BEFORE they sent you, well, that would be much better. As it stands, the developer for this redirect lacks vision).
Tactical I understand they want to sell slots. But getting kicked as the commander by someone who is new to the game, well, no thanks.
Other then those three servers, I have not seen this issue. There are plenty of servers to choose from, so just choose a different one (and I understand that servers and bandwidth are not free, so often server admins are just trying to reimburse rather then make money).
Zomb3h wrote: »
or when Precaching gets stuck at 5% for the longest time
It's Super Effective! wrote: »
Oh and the ones that boot players who have been connected for a long time over someone who joined later, even when there are still reserve slots available.