Natural Immersion 2

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  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited November 2012
    <!--quoteo(post=2034960:date=Nov 26 2012, 10:31 AM:name=purephoenix)--><div class='quotetop'>QUOTE (purephoenix @ Nov 26 2012, 10:31 AM) <a href="index.php?act=findpost&pid=2034960"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've been in both of the two oldest clans in NS history,<!--QuoteEnd--></div><!--QuoteEEnd-->

    No you haven't. The two oldest NS clans are EC and egc and you were in neither. I don't even understand why you'd make that up in this instance, those clans were more of a social thing, and weren't very good at NS. Most of the members who were good moved on to other groups once the comp scene got going.

    Anyway.

    I was going to go further through this thread but the level of unpleasantness was more than I was willing to deal with. So if I see one more flame post added to this thread, it gets closed and that person gets a 3 day ban. Hooray!
  • YuukiYuuki Join Date: 2010-11-20 Member: 75079Members
    On the immersion topic, I already said it but the main immersion breaker for me is the GUI, specially text display. For example the "need commander" ad and the "+5" score pop-up. The reason why these break immersion is that they are drawn on a 2D layer on top of the 3D world, instead of inside the world itself, they focus your attention on something else than the game world, breaking the illusion.

    In contrast to that, umbra transparency level doesn't has anything to do with immersion, transparent of not, it's still drawn inside the game. You can't break the illusion by having a transparent umbra.

    tl;dr: effect obscuring vision level has nothing to do with immersion. Text GUI does.
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    edited November 2012
    <!--quoteo(post=2036423:date=Nov 28 2012, 08:12 PM:name=Insane)--><div class='quotetop'>QUOTE (Insane @ Nov 28 2012, 08:12 PM) <a href="index.php?act=findpost&pid=2036423"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I was going to go further through this thread but the level of unpleasantness was more than I was willing to deal with.<!--QuoteEnd--></div><!--QuoteEEnd-->
    While I understand completely, it would be extremely unfortunate if you truly did not read on from the post you quoted: The very next post, by Yuuki, was arguably the most concise and well worded constructive criticism in this thread of the game design surrounding vision blocking mechanics in NS2.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=2036432:date=Nov 28 2012, 10:47 AM:name=Rokiyo)--><div class='quotetop'>QUOTE (Rokiyo @ Nov 28 2012, 10:47 AM) <a href="index.php?act=findpost&pid=2036432"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->While I understand completely, but it would be extremely unfortunate if you truly did not read on from the post you quoted: The very next post, by Yuuki, was arguably the most concise and well worded constructive criticism in this thread of the game design surrounding vision blocking mechanics in NS2.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I actually did read that one, and for what it's worth I basically agree with it, but I'm not in charge of these things.
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    That's good enough for me. :)

    Thanks.
  • ShrimmShrimm Join Date: 2012-10-05 Member: 161652Members
    edited November 2012
    <!--quoteo(post=2036327:date=Nov 28 2012, 12:05 AM:name=xDragon)--><div class='quotetop'>QUOTE (xDragon @ Nov 28 2012, 12:05 AM) <a href="index.php?act=findpost&pid=2036327"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-Snipped large Umbra NS1 Vs. NS2 comparison pictures-<!--QuoteEnd--></div><!--QuoteEEnd-->

    What are your video settings at? Umbra has never been even close to that intrusive for me. I'm guessing that's because you're playing on max settings?
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    edited November 2012
    <!--quoteo(post=2036448:date=Nov 28 2012, 01:22 PM:name=Shrimm)--><div class='quotetop'>QUOTE (Shrimm @ Nov 28 2012, 01:22 PM) <a href="index.php?act=findpost&pid=2036448"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What are your video settings at? Umbra has never been even close to that intrusive for me. I'm guessing that's because you're playing on max settings?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think he took the screenshot immediately after using it on the floor in front of him, before it naturally disperses and becomes much less opaque. Purely for objective reasons, I'm sure.

    Also, this thread is now about seeing who eats the 3 day ban. If I was a betting man, my money would be on me.
  • HusarHusar Join Date: 2012-11-11 Member: 169523Members, Reinforced - Shadow
    edited November 2012
    <!--quoteo(post=2036337:date=Nov 28 2012, 06:18 AM:name=Kallistrate)--><div class='quotetop'>QUOTE (Kallistrate @ Nov 28 2012, 06:18 AM) <a href="index.php?act=findpost&pid=2036337"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->Haha, good comparison pic there xDragon. But clearly it was INTENDED to blind aliens.<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd-->
    Really? I wouldn't think so. Why should your own ability give you a disadvantage? I mean you can clearly see trough spores but you can't see good enough through umbra?

    <!--quoteo(post=2036448:date=Nov 28 2012, 12:22 PM:name=Shrimm)--><div class='quotetop'>QUOTE (Shrimm @ Nov 28 2012, 12:22 PM) <a href="index.php?act=findpost&pid=2036448"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What are your video settings at? Umbra has never been even close to that intrusive for me. I'm guessing that's because you're playing on max settings?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Why should one be punished to use maximal graphical settings? It is the same problem with the flashlight haze. It so thick you hardy can see through it.
  • pittlerGGpittlerGG Join Date: 2012-11-12 Member: 169896Members
    My biggest immersion issue is that skulks seem to have their eyes inside the mouth, but judging by the model they look rather more like a dog.

    This is how a skulk <i>ought</i> to look:
    <img src="http://3.bp.blogspot.com/_QJDOQQGmSDU/TL_Pc5lmHWI/AAAAAAAAESw/rW0uHxKuyQU/s1600/Beetlejuice%2024%20-%20Barbara%20makes%20a%20scary%20face.jpg" border="0" class="linked-image" />
  • HusarHusar Join Date: 2012-11-11 Member: 169523Members, Reinforced - Shadow
    ROFL, what movie is this from? Beatlejuce???
  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    edited November 2012
    You'll have to forgive us westerners, the stars of the AUS scene did not really make a huge impact over here because their scene was not as widely broadcast to our shores.

    And without wanting to take sides, even though I'm really tempted to - reporting someone to vac is asinine. Valve do not and never have banned anyone based on cheat reports, because you'd need a staff of thousands to deal with all the morons. You can report people to vac, but it is an automated system and people are not banned unless detected Perhaps you should find the alleged speedhack, and report THAT to vac.

    It used to be possible to go faster than NS1's bunnyhopping using the wallhop in NS2, I don't know when this cheat accusation actually took place.
  • ArgathorArgathor Join Date: 2011-07-18 Member: 110942Members, Squad Five Blue
    I think that it is clear that Umba's greatest strength is the ability to obscure marine vision. Which is crazy for an ability designed to be damage reduction.

    Some things in the game just don't make any sense.
  • lwflwf Join Date: 2006-11-03 Member: 58311Members, Constellation
    edited November 2012
    <!--quoteo(post=2036461:date=Nov 28 2012, 01:11 PM:name=Toothy)--><div class='quotetop'>QUOTE (Toothy @ Nov 28 2012, 01:11 PM) <a href="index.php?act=findpost&pid=2036461"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You'll have to forgive us westerners, the stars of the AUS scene did not really make a huge impact over here because their scene was not as widely broadcast to our shores.

    And without wanting to take sides, even though I'm really tempted to - reporting someone to vac is asinine. Valve do not and never have banned anyone based on cheat reports, because you'd need a staff of thousands to deal with all the morons. You can report people to vac, but it is an automated system and people are not banned unless detected Perhaps you should find the alleged speedhack, and report THAT to vac.

    It used to be possible to go faster than NS1's bunnyhopping using the wallhop in NS2, I don't know when this cheat accusation actually took place.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think you might have posted in the wrong thread.

    Anyway, VAC doesn't take user reports and that's a documented fact, there's not even anywhere you can report users. There's a report feature on Steam Community but that doesn't tie into VAC, it's used for statistics only. If you find a cheat however you can send it to Valve and then maybe they'll add it to VAC or better yet, send it to UWE so they get to handle and look at it as well.


    Edit: Responding to the post below because I don't want to spam up the thread; Ugh, yeah, ignore me. :)
  • ToothyToothy ir-regard-less Join Date: 2003-02-12 Member: 13447Members, Constellation
    No, I have not posted in the wrong thread, I guess you just didn't read as many of the posts as I did!

    And yes, that is what I said.
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    edited November 2012
    <!--quoteo(post=2036461:date=Nov 28 2012, 11:11 PM:name=Toothy)--><div class='quotetop'>QUOTE (Toothy @ Nov 28 2012, 11:11 PM) <a href="index.php?act=findpost&pid=2036461"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You'll have to forgive us westerners, the stars of the AUS scene did not really make a huge impact over here because their scene was not as widely broadcast to our shores.

    And without wanting to take sides, even though I'm really tempted to - reporting someone to vac is asinine. Valve do not and never have banned anyone based on cheat reports, because you'd need a staff of thousands to deal with all the morons. You can report people to vac, but it is an automated system and people are not banned unless detected Perhaps you should find the alleged speedhack, and report THAT to vac.

    It used to be possible to go faster than NS1's bunnyhopping using the wallhop in NS2, I don't know when this cheat accusation actually took place.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Didn't want to post again on the subject and continue going offtopic but the issue is getting very kinda speculative.

    I was doing standard 10-11 speed 'walljumping' - how this got called out as faster than bhop celerity and speedhacking is still always going to be a mystery to me. I'm not an especially good walljumper either. To get to the bottom of it, i asked him ingame if i was teleporting (network issues perhaps), to which he replied no. No IP or phasegate pushback was used, nor any known exploit. He did say he was then recording it, which i would personally love to see.

    And yea, agree with Yuuki. Those banners that popup can sometimes coincidentally block vision. Waypoints tend to vision block as well although less than they used to - an option to turn them off would be nice. When you get people doing even small things like changing crosshairs to allow them to shoot better, there really shouldn't be any reason to force alot of the 2d visual clutter that can occur.

    *basically, i'm trying to ref a bit for the aus ensl division and don't exactly want this hanging around my head. No flamebaiting intended and i regret bringing it up in the first place.
  • d0ped0gd0ped0g Join Date: 2003-05-25 Member: 16679Members
    edited November 2012
    edit: I don't think the problem visual obscuring problem is THAT bad. It would be nice if things were toned down a little bit though. There's no reason it needs to be the level that it is at the moment
  • KuddlyKalliKuddlyKalli Yuggera Country Join Date: 2010-12-23 Member: 75905Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    <!--quoteo(post=2036481:date=Nov 28 2012, 11:24 PM:name=elodea)--><div class='quotetop'>QUOTE (elodea @ Nov 28 2012, 11:24 PM) <a href="index.php?act=findpost&pid=2036481"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->*basically, i'm trying to ref a bit for the aus ensl division and don't exactly want this hanging around my head. No flamebaiting intended and i regret bringing it up in the first place.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->As far as I'm concerned, you're a pillar of the Australian NS2 community. The videos you make to highlight issues and bring them to the attention of the devs are excellent. If it comes to your word vs his I'm sure anyone in their right mind would believe you over some random troll who lied about being "the best commander in aus/asia" and a member of "the two oldest clans" and is obviously new to NS2 haha.



    PS: I was being sarcastic, Husar. :)<!--colorc--></span><!--/colorc-->
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    <!--quoteo(post=2036327:date=Nov 28 2012, 06:05 AM:name=xDragon)--><div class='quotetop'>QUOTE (xDragon @ Nov 28 2012, 06:05 AM) <a href="index.php?act=findpost&pid=2036327"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Amusing how you can disregard some of the top players from other areas, just because you are not aware of who they are, but once someone discredits you its a sin... Just gonna ignore the retardism there going forward.

    Does anyone actually think/see a reason for umbra to look the way it does in NS2? Does it really help you get that much more immersed in the game?

    <img src="http://i.imgur.com/oFJgP.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->


    I think this picture shows nicely (if a bit exaggerated) what we currently have to deal with and what we would like to have. Devs please take note.
  • ShrimmShrimm Join Date: 2012-10-05 Member: 161652Members
    edited November 2012
    <!--quoteo(post=2036454:date=Nov 28 2012, 06:51 AM:name=Husar)--><div class='quotetop'>QUOTE (Husar @ Nov 28 2012, 06:51 AM) <a href="index.php?act=findpost&pid=2036454"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Why should one be punished to use maximal graphical settings? It is the same problem with the flashlight haze. It so thick you hardy can see through it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    You're not being punished anymore so than any other FPS. It's common knowledge to anyone that plays games that if they want to play to win they turn the settings to minimum if they want to play to have fun/be immersed they play on high.

    <!--quoteo(post=2036451:date=Nov 28 2012, 06:46 AM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Nov 28 2012, 06:46 AM) <a href="index.php?act=findpost&pid=2036451"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think he took the screenshot immediately after using it on the floor in front of him, before it naturally disperses and becomes much less opaque. Purely for objective reasons, I'm sure.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah just bumped my settings up to see how bad it was, this picture is just troll material :(
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    edited November 2012
    <!--coloro:orange--><span style="color:orange"><!--/coloro-->Be nice. --Zaggy<!--colorc--></span><!--/colorc-->
  • HusarHusar Join Date: 2012-11-11 Member: 169523Members, Reinforced - Shadow
    <!--quoteo(post=2036485:date=Nov 28 2012, 02:49 PM:name=Kallistrate)--><div class='quotetop'>QUOTE (Kallistrate @ Nov 28 2012, 02:49 PM) <a href="index.php?act=findpost&pid=2036485"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->PS: I was being sarcastic, Husar. :)<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd-->
    *BLUSH* Sarcasm detector seems broken.

    <!--quoteo(post=2036489:date=Nov 28 2012, 03:07 PM:name=Shrimm)--><div class='quotetop'>QUOTE (Shrimm @ Nov 28 2012, 03:07 PM) <a href="index.php?act=findpost&pid=2036489"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You're not being punished anymore so than any other FPS. It's common knowledge to anyone that plays games that if they want to play to win they turn the settings to minimum if they want to play to have fun/be immersed they play on high.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I know. But the fact that it is common doesn't mean it has to be that way.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    I wouldnt say the screenshot is exagerated, I compared them the same way, which was shooting 2 umbras directly in front of me. While that may not always be reflective of how you see it, it hardly represents the worst it can be, and is IMO a decent comparison of the effects.

    Its more to point out that the effect is more visually imparing than needed.
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    edited November 2012
    <!--quoteo(post=2036484:date=Nov 28 2012, 11:39 PM:name=d0ped0g)--><div class='quotetop'>QUOTE (d0ped0g @ Nov 28 2012, 11:39 PM) <a href="index.php?act=findpost&pid=2036484"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Seriously pp, for somebody tooting your own horn so much, you should at least tell us who you 'supposedly' are. Because I don't remember anybody from the Australasia NS competitive scene being as brain damaged as you clearly are. Certainly not "the most skilled commander in the Aus/Asia region".<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'm glad I'm not the only one who doesn't remember him. As you know, I kinda dropped off the radar after a couple of years and I wasn't sure if he had just shown up late. Part of me can't help but wonder if he just picked an obscure region to pretend to have dominated.

    EDIT: Hang on, was that region even a thing? I remember Aus vs NZ matches starting to crop up after a while, but I certainly don't remember hearing about Asia and Oceania forming a single ladder...
  • UnderwhelmedUnderwhelmed DemoDetective #?&#33; Join Date: 2006-09-19 Member: 58026Members, Constellation
    <!--quoteo(post=2036516:date=Nov 28 2012, 10:01 AM:name=Rokiyo)--><div class='quotetop'>QUOTE (Rokiyo @ Nov 28 2012, 10:01 AM) <a href="index.php?act=findpost&pid=2036516"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm glad I'm not the only one who doesn't remember him. As you know, I kinda dropped off the radar after a couple of years and I wasn't sure if he had just shown up late. Part of me can't help but wonder if he just picked an obscure region to pretend to have dominated.

    EDIT: Hang on, was that region even a thing? I remember Aus vs NZ matches starting to crop up after a while, but I certainly don't remember hearing about Asia and Oceania forming a single ladder...<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think those teams played in AusNS for the lack of other options.

    I'm from NA and while I didn't exactly follow the AusNZ scene closely, I've never heard of this guy. Reminds me of grizzly, trying to puff up his e-cred.

    I do remember FeX though.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    edited November 2012
    this thread is priceless. even with pictures people are more willing to insult the poster's integrity than admit they are wrong

    <!--quoteo(post=2036495:date=Nov 28 2012, 06:21 AM:name=Imbalanxd)--><div class='quotetop'>QUOTE (Imbalanxd @ Nov 28 2012, 06:21 AM) <a href="index.php?act=findpost&pid=2036495"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:orange--><span style="color:orange"><!--/coloro-->Be nice. --Zaggy<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd-->
    can we ban this obvious troll yet
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited November 2012
    <!--quoteo(post=2036599:date=Nov 28 2012, 05:07 PM:name=Gliss)--><div class='quotetop'>QUOTE (Gliss @ Nov 28 2012, 05:07 PM) <a href="index.php?act=findpost&pid=2036599"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->this thread is priceless. even with pictures people are more willing to insult the poster's integrity than admit they are wrong


    can we ban this obvious troll yet<!--QuoteEnd--></div><!--QuoteEEnd-->
    He / you people might have a point, but I honestly don't care. Because the message wasn't "Umbra really blocks a lot of your vision, let's talk about it", it was a demand that anything that blocks your vision is crap and that we should have some sort of revolution over it, and it got as stupid as complaining about NUTRIENT MIST. The thread then proceeded to leap to ever-increasing amounts of ridiculous arguments: people who don't mind it got compared to CoD Kiddies, complaining about how competition is more important came out, and by that point this thread had completely jumped the shark. All of this was interspersed with 6 pages of on-and-off internet d**k-waving. I lost interest when Mouse removed my video.
  • GrissiGrissi Join Date: 2003-08-28 Member: 20314Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow
    edited November 2012
    Thanks for sharing that video Elodea. I agree there is a plenty of room for improvements there and I'm glad to see that you brought it up.
    Sadly I'm not to participate in the discussions because it seems all points have been made, the thread is simply going in circles.

    Even though few do not agree with the issue shown in the video - their arguments simply fall flat compared to constructive feedback already given in this thread.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    <!--quoteo(post=2036610:date=Nov 28 2012, 05:34 PM:name=Grissi)--><div class='quotetop'>QUOTE (Grissi @ Nov 28 2012, 05:34 PM) <a href="index.php?act=findpost&pid=2036610"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Even though few do not agree with the issue shown in the video - their arguments simply fall flat compared to constructive feedback already given in this thread.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I could easily say the opposite. The other arguments don't work because of the sheer amount of hyperbole, rhetoric, and ****tiness in this thread.
  • ShrimmShrimm Join Date: 2012-10-05 Member: 161652Members
    <!--quoteo(post=2036610:date=Nov 28 2012, 12:34 PM:name=Grissi)--><div class='quotetop'>QUOTE (Grissi @ Nov 28 2012, 12:34 PM) <a href="index.php?act=findpost&pid=2036610"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Even though few do not agree with the issue shown in the video - their arguments simply fall flat compared to constructive feedback already given in this thread.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Constructive feedback in this thread? Don't make me laugh.

    Now if only we had an option in game that addressed the issue of overly immersive graphics and not enough competitive play level graphics... Oh wait we do it's called graphics settings!
  • VenatosVenatos Join Date: 2012-03-31 Member: 149762Members, Reinforced - Shadow, WC 2013 - Gold
    i just watched the OP video multiple times and i think the visibility is just fine.
    i mean what i can see i can shoot, so yeah the gorge as example isnt clearly visible, but far from "hidden" or "unseeable" so i dont understand what the fuzz is about.

    that said i wouldnt mind umbra beeing more transparent or jetpacksmoke for that matter.
    to be thorough here my opinion on the rest:
    mist isnt high enough to hide any aliens; spores and ink are doing what they are designd to do; spit and bilebombs obstruction is also by design;

    i might have missed some vision impairing effects, thats simply because i dont see them as something bad.
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