Natural Selection 2 News Update - Build 229 is now live on Steam

HughHugh CameramanSan Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
Please post comments on the topic Natural Selection 2 News Update - Build 229 is now live on Steam here
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  • SqueeboSqueebo Join Date: 2008-02-04 Member: 63580Members
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Are the beta crag/regen changes in there?
  • bHackbHack Join Date: 2010-03-23 Member: 71059Members
    Can't see some of the changes in the changelog experienced in the 'beta' 24/48hours phase. Mostly changes in the formulas. Are they in?
  • MurphyIdiotMurphyIdiot NS2 programmer Join Date: 2008-04-17 Member: 64095Members, Super Administrators, NS2 Developer, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=2023853:date=Nov 14 2012, 04:18 PM:name=Zek)--><div class='quotetop'>QUOTE (Zek @ Nov 14 2012, 04:18 PM) <a href="index.php?act=findpost&pid=2023853"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are the beta crag/regen changes in there?<!--QuoteEnd--></div><!--QuoteEEnd-->

    They are. But we toned down the maximum Crag heal a bit so it isn't too OP (compared to the beta 229).
  • hiloboyshiloboys Join Date: 2008-05-27 Member: 64340Members
    Very nice updates. Drat, I was hoping the server browser fixes would have gone into this one. All in all very nice. I'll test the framerate on m min spec pc when I get home to see if there is any noticeable differences.
  • ma$$a$$terma$$a$$ter Join Date: 2012-11-01 Member: 165651Members
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Added Client.GetServerIsSecure function to determine if a server has VAC enabled.<!--QuoteEnd--></div><!--QuoteEEnd-->


    annnnnnd that means vac is on?
  • godriflegodrifle Join Date: 2006-12-01 Member: 58815Members
    I think we've been all pretty patient in waiting for a solution for the fast onos egg. Anything. Even something inelegant, like 120res for an onos egg would do.
  • male_fatalitiesmale_fatalities ausns2.org Join Date: 2004-03-06 Member: 27185Members, Constellation
    Where are the balance changes in the notes?
  • SehzadeSehzade Join Date: 2010-12-29 Member: 76024Members
    First patch I am not interested in.
  • glimmermanglimmerman Join Date: 2004-04-29 Member: 28300Members, Constellation
    <!--quoteo(post=2023873:date=Nov 15 2012, 08:36 AM:name=godrifle)--><div class='quotetop'>QUOTE (godrifle @ Nov 15 2012, 08:36 AM) <a href="index.php?act=findpost&pid=2023873"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think we've been all pretty patient in waiting for a solution for the fast onos egg. Anything. Even something inelegant, like 120res for an onos egg would do.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think actually being able to play the game takes priority over balance fixes at this stage.
  • Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
    In relation: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=124507" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=124507</a>

    I've also noted that for quite some time arc's won't target cysts.
  • RadiocageRadiocage Join Date: 2002-09-30 Member: 1381Members
    <!--quoteo(post=2023873:date=Nov 15 2012, 01:36 AM:name=godrifle)--><div class='quotetop'>QUOTE (godrifle @ Nov 15 2012, 01:36 AM) <a href="index.php?act=findpost&pid=2023873"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think we've been all pretty patient in waiting for a solution for the fast onos egg. Anything. Even something inelegant, like 120res for an onos egg would do.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hahaha, "pretty patient" isn't defined as "Posting in literally every topic on almost every page about it."

    Fast Onos is pretty ###### on pubs anyway, since you never know who is going in the egg. Fast expansion is a far superior strategy, and it isn't lame/unfun. Blame the ###### commanders for only knowing how to win the easy way.
  • WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
    arcs dont target cysts, they havent in some time, although cysts will take splash damage.
  • hiloboyshiloboys Join Date: 2008-05-27 Member: 64340Members
    <!--quoteo(post=2023889:date=Nov 14 2012, 02:44 PM:name=WasabiOne)--><div class='quotetop'>QUOTE (WasabiOne @ Nov 14 2012, 02:44 PM) <a href="index.php?act=findpost&pid=2023889"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->arcs dont target cysts, they havent in some time, although cysts will take splash damage.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I thought arcs only target res nodes and hives?
  • SupaDupaNoodleSupaDupaNoodle Join Date: 2003-01-12 Member: 12232Members
    edited November 2012
    They target whips, crags and other structures. I think they also target eggs. But you can set it to attack the hive and the surrounding structures will take damage.

    With regard to B229, I like what I've seen so far (2 games so far). Server browser seems faster. Also game itself seems more responsive/smoother but I don't know if I'm imagining that lol. I noticed the console displays more stuff as a map is loading. Not sure the significance of that. Am yet to try the flamethrower since it's been tweaked.

    Also marine buildings flash blue/black when they are under attack, but I'm sure it used to be red in 228. I don't know if this is intentional, but I preferred the red flashes as it was easier to see what exactly was being munched by skulks.

    Will post more thoughts tomorrow once I've got more games done.
  • Hunter.S.T.Hunter.S.T. Join Date: 2012-05-26 Member: 152596Members
    THIS BUILD IS HORRENDUSLY BAD.

    incredibly buffed camo, still 3 tres for a scan???

    Tres onos still on 2 hives???

    Crags can out heal marines with axes????


    Did noone think how this buffed camo would play out on public servers with horrendus comms that dont scan???


    Game is completely broken. Please fix asap.
  • GuspazGuspaz Join Date: 2002-11-01 Member: 2862Members, Constellation
    I understand the whole "focusing on performance and reliability instead of balance in the early patches" thing. In fact, I support and encourage it. But the balance changes that are made (such as crag differences) should still be called out. It should not be left to players to exhaustively playtest a new build to discover these sorts of changes and adapt strategies accordingly.

    I think what I'm trying to say is, it's fine to avoid making balance changes in favour of more important things, but the changes that are made should not be secret.
  • Dictator93Dictator93 Join Date: 2008-12-21 Member: 65833Members, Reinforced - Shadow
    When will our guns (pistols and rifle) eject shells? I want to see glorious shell ejection!

    Awesome build btw. I love the regen change
  • PolypeptidePolypeptide Join Date: 2012-10-25 Member: 163667Members, Reinforced - Shadow, WC 2013 - Gold
    <!--quoteo(post=2023900:date=Nov 14 2012, 04:53 PM:name=Hunter.S.T.)--><div class='quotetop'>QUOTE (Hunter.S.T. @ Nov 14 2012, 04:53 PM) <a href="index.php?act=findpost&pid=2023900"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->THIS BUILD IS HORRENDUSLY BAD.

    incredibly buffed camo, still 3 tres for a scan???

    Tres onos still on 2 hives???

    Crags can out heal marines with axes????


    Did noone think how this buffed camo would play out on public servers with horrendus comms that dont scan???


    Game is completely broken. Please fix asap.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Funny, I can still play the game... An it's actually fun! Crazy, right? Maybe your game files are corrupted
  • hiloboyshiloboys Join Date: 2008-05-27 Member: 64340Members
    <!--quoteo(post=2023900:date=Nov 14 2012, 02:53 PM:name=Hunter.S.T.)--><div class='quotetop'>QUOTE (Hunter.S.T. @ Nov 14 2012, 02:53 PM) <a href="index.php?act=findpost&pid=2023900"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->THIS BUILD IS HORRENDUSLY BAD.

    incredibly buffed camo, still 3 tres for a scan???

    Tres onos still on 2 hives???

    Crags can out heal marines with axes????


    Did noone think how this buffed camo would play out on public servers with horrendus comms that dont scan???


    Game is completely broken. Please fix asap.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The crag changes arent that bad. They just make sure that a marine with an axe cant kill a hive if there is a crag. Stalling for the aliens for a few extra seconds while the marine has to kill the crag. And I tested it, I could out axe a single crag on a have. (Try it on explore) w/o any upgrades. But I could not out damage 2 crags axing a hive.

    Seems pretty legit to me.

    Incredibly buffed camo? o.O Aside from regen showing giving away our position. I don't see what has changed. Not sure what your talking about bud
  • SupaDupaNoodleSupaDupaNoodle Join Date: 2003-01-12 Member: 12232Members
    <!--quoteo(post=2023900:date=Nov 14 2012, 08:53 PM:name=Hunter.S.T.)--><div class='quotetop'>QUOTE (Hunter.S.T. @ Nov 14 2012, 08:53 PM) <a href="index.php?act=findpost&pid=2023900"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->THIS BUILD IS HORRENDUSLY BAD.

    []


    Did noone think how this buffed camo would play out on public servers with horrendus comms that dont scan???


    Game is completely broken. Please fix asap.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't know what kind of servers you're ending up on, but on all the public servers I play on the comms do scan if you ask them to and if there's res. If they are newbies then tell them how to do it, and they will. And I've played on servers from USA through Europe through East Asia.
  • slimeslime Join Date: 2010-07-14 Member: 72352Members
  • drilltoothdrilltooth Join Date: 2012-11-12 Member: 170096Members
    heh, yeah, I tend to get griped for pinging too much than not enough.
    good that kham has a little more time to react to ninjas.
  • giogio Join Date: 2012-08-14 Member: 155618Members
    I wuv that regen can compete with celerity as a first upgrade now. It's also nice to not crash as much ^_^
  • Know painKnow pain Join Date: 2012-09-04 Member: 157674Members
    edited November 2012
    <b><u>Hunter.s.t.</u></b>

    You should have been there in beta. Instead of focusing on what they didn't change lets focus on what they did. As for the crags be able to out heal a marine with an axe, thats not true. As alien comm I put down 5 crags and 2 marines with axes just cut the down like Paul Bunyan on speed.
  • Lord SchnitzelLord Schnitzel Join Date: 2008-11-04 Member: 65377Members
    Ok, can anybody please tell me where you get changes to crag, shade, etc. from? I don't see them in the changelog.
    And if there ARE changes that are not listed there... wtf is that? Since when does UWE "hide" changes?? I'm confused.
  • DawormDaworm Join Date: 2009-06-22 Member: 67900Members
    edited November 2012
    <!--quoteo(post=2023941:date=Nov 15 2012, 12:24 PM:name=Lord Schnitzel)--><div class='quotetop'>QUOTE (Lord Schnitzel @ Nov 15 2012, 12:24 PM) <a href="index.php?act=findpost&pid=2023941"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok, can anybody please tell me where you get changes to crag, shade, etc. from? I don't see them in the changelog.
    And if there ARE changes that are not listed there... wtf is that? Since when does UWE "hide" changes?? I'm confused.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Comparing differening LUA files and making sense of what was changed.

    I also don't think they deliberately hide the changes, very few companies I've seen post a full change log of every minor change they do. Sucks yeah, just they seem to miss what they think is little, ending up being huge to the players.

    EDIT: woot for 666th post
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    They don't hide them, they just forget to put them in the changelog.

    Someone did a diff on the lua code and found the changes. Basically regen heals faster and gets its 'out of combat' bonus faster. Crags heal much faster too.
  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    "Fixed bug causing the pistol to sometimes lockup, preventing the player from shooting."

    Big thank you
  • FuTuRe1FuTuRe1 Join Date: 2005-01-09 Member: 34087Members, Constellation
    This build is nonsense!

    Skulk 1 hp, 1,5sec+2sec full. Onos full in 5/6 secs
    3 crags + hive vs 2 ARCS, always 100% hp
    1 crag can keep up cyst (if we add the problem of cyst spawn.... gg)
    +6000 damage with axe for kill one resource tower keep up by crag
    More crashes playing/spectating
    Bug with marine model when he die or crash
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