<!--quoteo(post=1808915:date=Nov 22 2010, 10:32 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Nov 22 2010, 10:32 PM) <a href="index.php?act=findpost&pid=1808915"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry to hear that. This patch of course isn't going to fix everything (that would be a really short beta). Even the things that are written in the change log as "fixed" are probably still going to need more bug fixes and what not. What problem(s) are you having?<!--QuoteEnd--></div><!--QuoteEEnd-->
Nothing literally game breaking but it's not in a playable state due to general lag. It will be fixed eventually. Keep up the good work.
<!--quoteo(post=1808913:date=Nov 22 2010, 11:29 PM:name=SentrySteve)--><div class='quotetop'>QUOTE (SentrySteve @ Nov 22 2010, 11:29 PM) <a href="index.php?act=findpost&pid=1808913"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have no doubt progress has continually been made, but unfortunately, it's always been unplayable for me and this patch does not fix it.<!--QuoteEnd--></div><!--QuoteEEnd-->
If its connection issues, wait til the servers get updated as well. Although, I could be completely off... I don't know if that is the response you would get from the client version differing from the servers.
Any ETA for the dedicated update? I'm able to create a game and I see people attempting to join, but no one is able to connect... I'm assuming the server version is still out of date... however, I see plenty of servers others are able to connect to not run by UWE.. I'm looking for a post or something regarding what to do to get mine running just as smooth, anyone got anything?
Max everything is so smooth and snappy now and the mac's dart around like there are on crack woot! Spaming meds and ammo Sweet. KEEP IT UP and were all gona take back all the bad things we have been saying and start kiss the ground you guys walk on LOL
Server Crash problem seems to be fixed. Was just in a server with 20+ players. Massive lag but no crash! 8 player server played smooth as silk. Rifle loop sound still there. FPS seems improved? (maybe my imagination?) Overall, good network improvements!
Great job! Now the only problems I can see are terrible client side performance and that commander waypoints don't work ;) Unless you get flamethrowers as a marine early, you're bound to lose to the alien side.
Yeah uh, new glitch? I can't click on MAC's. Only the command station. Nothing comes up if I do click them. I dunno whats causing this, this was on a LAN server, btw
<!--quoteo(post=1808953:date=Nov 22 2010, 08:16 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Nov 22 2010, 08:16 PM) <a href="index.php?act=findpost&pid=1808953"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Server still crashes, though not from using too much memory anymore.<!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
Thanks for the update.
/highfives UWE
Nothing literally game breaking but it's not in a playable state due to general lag. It will be fixed eventually. Keep up the good work.
There is another me when I spawn in the ip!
If its connection issues, wait til the servers get updated as well. Although, I could be completely off... I don't know if that is the response you would get from the client version differing from the servers.
And also.. OMG I JUST PLAYED NS2.
It's actually playable :)
Laggy, skippy, needs polish... but playable. :D
My own sentry friendly fired me in the back though while aiming for an alien!
I like the loading..... thingy too, it makes it feel less like a hang when entering a server.
I can't click on MAC's. Only the command station. Nothing comes up if I do click them. I dunno whats causing this, this was on a LAN server, btw
confirmed here as well
Managed to play two full games on 2 different servers lifeforms warped like ###### shooting was guesswork :(.