Natural Selection 2 News Update - NS2 Build 156 released

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Comments

  • saikosaiko Join Date: 2007-04-10 Member: 60588Members
    I manged to get a few full games in last night without a crash, can't wait to see how good this update is :)

    Thanks for the update.
  • sicbudsicbud Join Date: 2009-07-08 Member: 68083Members
    holy ######! I'm amazed by the difference!!! Bravo UWE!!!
  • BitPonBitPon Join Date: 2010-11-20 Member: 75104Members
    Lots of love guys!
  • PekermanPekerman Join Date: 2010-03-07 Member: 70876Members
    spiderface i think this patch doesn't have fps improvements.
  • SpiderfaceSpiderface Join Date: 2010-07-26 Member: 72964Members
    Probably still will help, though. Can't wait for the game to be fully released.
  • nightznightz Join Date: 2010-07-11 Member: 72317Members
    Interesting how things started to work out really well for you guys. Im glad you came this far, good luck!
  • cmc5788cmc5788 Join Date: 2009-10-06 Member: 68959Members
    Very nice, guys. The network playability has improved very greatly!
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    Guess the patch must be good. All the servers are full.
  • sicbudsicbud Join Date: 2009-07-08 Member: 68083Members
    Well, still unplayable with 7v7, but there is some huge improvement with this patch.
  • HushHush Join Date: 2010-07-14 Member: 72350Members
    I just got in a game and flew around as Lerk and there was zero lag!


    /highfives UWE
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    <!--quoteo(post=1808915:date=Nov 22 2010, 10:32 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Nov 22 2010, 10:32 PM) <a href="index.php?act=findpost&pid=1808915"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Sorry to hear that. This patch of course isn't going to fix everything (that would be a really short beta). Even the things that are written in the change log as "fixed" are probably still going to need more bug fixes and what not. What problem(s) are you having?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Nothing literally game breaking but it's not in a playable state due to general lag. It will be fixed eventually. Keep up the good work.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    I'm being duplicated.

    There is another me when I spawn in the ip!
  • DightonDighton Join Date: 2009-08-20 Member: 68546Members
    Ive not had problems with the client before, but now the game client (Not Steam) crash as soon as I launch into it.
  • MartinMartin Join Date: 2010-07-27 Member: 73229Members
    We have lift off! All NSArmory servers 6 people playing. No issues on any of them. All players have smooth frame rates and are playing without issue!
  • CerebralCerebral Join Date: 2003-06-25 Member: 17689Members
    The game is actually playable now. It's not perfect by any means but this is a huge milestone in progress. Congratulations.
  • TacotaTacota Join Date: 2009-10-12 Member: 69027Members
    <!--quoteo(post=1808913:date=Nov 22 2010, 11:29 PM:name=SentrySteve)--><div class='quotetop'>QUOTE (SentrySteve @ Nov 22 2010, 11:29 PM) <a href="index.php?act=findpost&pid=1808913"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I have no doubt progress has continually been made, but unfortunately, it's always been unplayable for me and this patch does not fix it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    If its connection issues, wait til the servers get updated as well. Although, I could be completely off... I don't know if that is the response you would get from the client version differing from the servers.
  • acid_rainacid_rain NS2 NAPT Mascot Austin, TX Join Date: 2010-02-16 Member: 70588Forum Moderators, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    Any ETA for the dedicated update? I'm able to create a game and I see people attempting to join, but no one is able to connect... I'm assuming the server version is still out of date... however, I see plenty of servers others are able to connect to not run by UWE.. I'm looking for a post or something regarding what to do to get mine running just as smooth, anyone got anything?
  • woodywoody SoCal Woody56 Join Date: 2004-02-14 Member: 26541Members
    Max everything is so smooth and snappy now and the mac's dart around like there are on crack woot! Spaming meds and ammo Sweet. KEEP IT UP and were all gona take back all the bad things we have been saying and start kiss the ground you guys walk on LOL
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester
    Fade is super disorienting. I can't count the number of times I blinked away from a marine only to then walk directly back into the room with it.

    And also.. OMG I JUST PLAYED NS2.

    It's actually playable :)
    Laggy, skippy, needs polish... but playable. :D
  • levelelevele Join Date: 2007-08-25 Member: 61978Members
    Server Crash problem seems to be fixed. Was just in a server with 20+ players. Massive lag but no crash! 8 player server played smooth as silk. Rifle loop sound still there. FPS seems improved? (maybe my imagination?) Overall, good network improvements!
  • EldonEldon Join Date: 2010-07-15 Member: 72414Members, Constellation
    Marked improvement in this patch, had a 10 player game with no issues.

    My own sentry friendly fired me in the back though while aiming for an alien!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Dammit I can no longer lag around and kill enemies like that...
  • SyderoSydero Join Date: 2009-06-20 Member: 67882Members
    edited November 2010
    Great job! Now the only problems I can see are terrible client side performance and that commander waypoints don't work ;) Unless you get flamethrowers as a marine early, you're bound to lose to the alien side.
  • JAmazonJAmazon Join Date: 2009-02-21 Member: 66503Members
    Awesome job, me and some guy just ran around hacking down hives like nobodies business >:D

    I like the loading..... thingy too, it makes it feel less like a hang when entering a server.
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    I just played on a 16-20 player listenserver with minimal lag. Still trying to get an open slot on a dedi but its very playable this is awesome!
  • SpiderfaceSpiderface Join Date: 2010-07-26 Member: 72964Members
    Yeah uh, new glitch?
    I can't click on MAC's. Only the command station. Nothing comes up if I do click them. I dunno whats causing this, this was on a LAN server, btw
  • devicenulldevicenull Join Date: 2003-04-30 Member: 15967Members, NS2 Playtester, Squad Five Blue
    Server still crashes, though not from using too much memory anymore.
  • Mr. EpicMr. Epic Join Date: 2003-08-01 Member: 18660Members, Constellation
    lol guys lay off the mass hydra
  • MartinMartin Join Date: 2010-07-27 Member: 73229Members
    <!--quoteo(post=1808953:date=Nov 22 2010, 08:16 PM:name=devicenull)--><div class='quotetop'>QUOTE (devicenull @ Nov 22 2010, 08:16 PM) <a href="index.php?act=findpost&pid=1808953"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Server still crashes, though not from using too much memory anymore.<!--QuoteEnd--></div><!--QuoteEEnd-->

    confirmed here as well
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Lag is even worse, seem to effect fps aswell average 10-15 from 25+.

    Managed to play two full games on 2 different servers lifeforms warped like ###### shooting was guesswork :(.
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