Will NS2 be out before source engine is over-the-hill?
eliotmat
Join Date: 2002-12-01 Member: 10350Members, Reinforced - Shadow
The original NS ran on an aging HL1 engine. It seems NS2 is on schedule to run on source as it starts to show its age.
I had trouble getting friends to play NS1 because they thought it looked like crap. Is NS2 going to run into the same problem? I'm not sure how "future proof" the source engine is, but it's starting to get old.
What do you guys think about this?
I had trouble getting friends to play NS1 because they thought it looked like crap. Is NS2 going to run into the same problem? I'm not sure how "future proof" the source engine is, but it's starting to get old.
What do you guys think about this?
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But Steam is so popular that UWE can afford to work as slowly as they do- I'd have guessed any release in the next 2-3 years will work if the game is good.
Pessismist hat but based on past progress I can't see how NS2 will be released in 2 years. Granted we wouldn't expect website hacks and moving cross country to get in the way again, but they've had no issues in the past half year and all we've seen is concept art.
<!--QuoteBegin-sherpa+--><div class='quotetop'>QUOTE(sherpa)</div><div class='quotemain'><!--QuoteEBegin-->Pessismist hat but based on past progress I can't see how NS2 will be released in 2 years. Granted we wouldn't expect website hacks and moving cross country to get in the way again, but they've had no issues in the past half year and all we've seen is concept art.<!--QuoteEnd--></div><!--QuoteEEnd-->
Agreed.
anyway - all I want to see in NS2 is revised gameplay and the feel of NS1, not eye candy which I will eat fast, sh*t out and flush it the loo like all other games that are coming out recently - not like with NS which I digest from v1.04 (with breaks)
Crysis have the best engine to date, but problably you wouldn't want to play NS2 at 15 fps, am i right ? <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
Graphics matter if it's a new product that is going to cost money......
Then you have gamers like me - I play games to have fun, yes, but I also love trying to dominate in those games. Often times graphics can be a hindrance to my play, so even though my computer is currently able to run almost anything out there on high, I usually run games on low / medium.
Either way, one thing is clear, games with 'great graphics' usually make a great PR push then fade as quickly as they came. I believe the games that stick around need to be games that are good and accessible to the greatest number of people possible. Graphics can severally limit who has access to your game.
So long as NS2 comes out in the next 2 to 5 years, it should have graphics satisfactory to the vast majority of players.
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I had trouble getting friends to play NS1 because they thought it looked like crap.<!--QuoteEnd--></div><!--QuoteEEnd-->Not the best of gaming friends. <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> I find graphics aren't important to me at all so much as art... but beyond that gameplay is the deciding factor. If an old game just doesn't play well compared to modern games, then it's harder for me to enjoy it.
however hl2's graphics are good enough, and the art style of ns2 will make it aesthetic <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> hl2 is much more than a graphics upgrade. .lets not forget that there are still a few games which will be comming out on the hl2 engine - such as left4dead.
and probably most importantly - it will run on just about every pc out there - unlike most new games.
Except for that strider fight at the end of ep 2. That was sweat.
...
So long as NS2 comes out in the next 2 to 5 years, it should have graphics satisfactory to the vast majority of players.<!--QuoteEnd--></div><!--QuoteEEnd-->
agreed
I had trouble getting friends to play NS1 because they thought it looked like crap. Is NS2 going to run into the same problem? I'm not sure how "future proof" the source engine is, but it's starting to get old.
What do you guys think about this?<!--QuoteEnd--></div><!--QuoteEEnd-->I think you should slap your friends a lot for basing their opinion on the polycount of a game.
I thought we left the importance of graphics behind us years ago, as far as I am concerned, they have pretty much plateaued and look better than the various CGI movies from past years.
If someone actually thinks HL2 graphics are dated, they seriously need to consider stop playing incomplete custom maps with lazy mono-chrome art and notice that with just a little bit of effort, the engine performs like a friggin' beast when you give it art assets that measure up to some degree of fidelity, I would have thought HL2: Episode 2 played at even medium or minimal graphical settings would demonstrate that nicely.
I thought we left the importance of graphics behind us years ago, as far as I am concerned, they have pretty much plateaued and look better than the various CGI movies from past years.<!--QuoteEnd--></div><!--QuoteEEnd-->
I didn't for a while. When I go back to NS1 now I notice the pixely textures on the walls, but the player and weapon models still look fine.
The source engine is more than adequate for ns2. Ns2 is going to be an indoor game round corridors and various rooms. Good graphics can easily be wasted on indoor environments since there isnt that much too see - e.g. doom3
If ns2 were to be out door in a massive living environment i would understand the need for a glorious graphics engine but in its setting graphics isnt going to be a riding factor in the experience.
If ns2 ships after say hl3 or a newer valve engine or after people commonly view source as out of date it will be a public image problem rather than a game play problem. Some people equate the latest engine to game quality and thus whether its worth buying and playing.
although at the same time, i'd say that if ns2 doesn't come out in 6-12 months, then it'll be too late.
Considering that Counterstrike, a hl1 based engine(1998) game, is still the most played fps game in the world, followed by Counterstrike : source, a source engine game, and then battlefield 2 a distant no3, I don't think you have to worry so much about the source engine being over the hill any time soon. You have to worry more about the gameplay being good enough to get players away from those other games. Battlefield 1 haCall of duty has ~10% the player base of CS and UT3 has ~0.3%.
Considering that Counterstrike, a hl1 based engine(1998) game, is still the most played fps game in the world, followed by Counterstrike : source, a source engine game, and then battlefield 2 a distant no3, I don't think you have to worry so much about the source engine being over the hill any time soon. You have to worry more about the gameplay being good enough to get players away from those other games. Battlefield 1 haCall of duty has ~10% the player base of CS and UT3 has ~0.3%.<!--QuoteEnd--></div><!--QuoteEEnd-->
Hmm those numbers seem to contradict what I see here in Australia. I don't know about the rest of the world, but the following shows the percentage of players (currently playing) for the top 4 games on Australia's largest server provider (GameArena)
BF2 40%
TF2 24%
CS:S 23%
CS 12%
Hardly conclusive stats, but it does confirm what I see anocdotally around the servers.
Also, the issue here for Unknown Worlds is sales (for the game to be a financial success). How many people are still buying CS? Like someone else said, they have about 6-12 months before their market starts drying up. NS is already a distant memory for a lot of it's original player base, and if NS2 comes out looking dated it's going to be hard to drum up excitement.
NS was one of my most favorite games ever, and I hope NS2 is a huge success, but they seriously need to get a move on.
I'm sure someone's already responded to this, but I just wanted to say: I disagree. It seems like the NS2 team is building a solid foundation. Once this foundation is erected, I think we'll see some tremendous progress at a pace rarely matched by other developers. Development of decoda, for instance, is a good example of this. They're getting all their ducks in a row and launching them all at once rather than pushing each individual duck out to sea as soon as it's ready...if that made any sense.
Do you realize you've all ready made a decision about the game's graphics when they haven't released a single screen shot? NS looks out-dated now, but it didn't look bad when it came out. My friends and I all said "this is using the HL engine!?" when we first saw it. If you want to judge how NS2 will look, you'd probably be best by comparing it to NS1 when it was released.
I will compare NS2 graphics to other FPS released in the same year. Crysis graphics will become standard in 2009 so good luck.
Yes that's what I said. If you compare NS1 graphics to things that were released in the same timeframe it stacks up fine. I'd wager NS2 will as well.
<!--quoteo(post=1681009:date=Jun 12 2008, 12:03 PM:name=Reyn)--><div class='quotetop'>QUOTE(Reyn @ Jun 12 2008, 12:03 PM) <a href="index.php?act=findpost&pid=1681009"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Crysis graphics will become standard in 2009 so good luck.<!--QuoteEnd--></div><!--QuoteEEnd-->
A.) I don't believe it for a second.
B.) Crysis is a single player game. I don't hear anything about Crysis's competitive scene.
C.) TF2 was released around the same time as Crysis and is doing quite well in terms of sales and community.
If you're not going to buy it because the graphics aren't top of the line that's your prerogative. I think that's the worst reason you could pass up the game though.