Xcom

PvtBonesPvtBones Join Date: 2004-04-25 Member: 28187Members
<div class="IPBDescription">It pwns my face, hard</div>I managed to get my hands on a copy of this most awesome of Awesome game.

This game has truely earned the title of classic. It's something you'd never find in todays market, for starters it's hard, not die reload die reload die reload hard but it makes you think, it makes you ponder the worth of landing your men in a terror knowing full well there is a high probability 50% plus are going to die very quickly and the other 15% with die much slower.

right now I'm 3-4 months into my game just got my hands on power armour My main base in western tip of Russia, I have a second functional base in the midland US, a semi online base in southern China (just north of Hong Kong) and one just barely started in Aussieland, but I think the tide is slowly turning against me, I recently lost funding from the UK and I've been getting swamped by large UFOs that my one team of 8(plus reserve and wounded) can't take on all at once.

It may be old but it's better than almost every game out on the market, I recommend this game to everyone.
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Comments

  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    In other news, the sky is blue, and kittens are incredibly cute. Anyone who has not played X-COM really doesn't deserve to own a PC. I mean, what the heck are you using it for, if not to play X-COM?
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I haven't played X-Com, and I never will. Some people just don't like stradegy games.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    It was all about Psychic domination of their troops. Especially if you knew the bug to get to their inventory. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    lol i love this game. Ihave to find some 3rd party patches though. It runs a bit glitchy on XP with a faster system.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1613171:date=Mar 9 2007, 08:54 PM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ Mar 9 2007, 08:54 PM) [snapback]1613171[/snapback]</div><div class='quotemain'><!--quotec-->
    I haven't played X-Com, and I never will. Some people just don't like stradegy games.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I wouldn't expect someone who can't spell strategy to understand the beauty that is X-COM. Besides, there's more to it than strategy. There's the atmosphere, and the tactics, and the old-school graphics.
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    <!--quoteo(post=1613224:date=Mar 10 2007, 10:13 AM:name=CplDavis)--><div class='quotetop'>QUOTE(CplDavis @ Mar 10 2007, 10:13 AM) [snapback]1613224[/snapback]</div><div class='quotemain'><!--quotec-->
    lol i love this game. Ihave to find some 3rd party patches though. It runs a bit glitchy on XP with a faster system.
    <!--QuoteEnd--></div><!--QuoteEEnd--><a href="http://www.xcomufo.com/" target="_blank">xcomufo.com</a> has a lot of third party patches. They're also working on a remake called Xenocide :S
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    <!--quoteo(post=1613245:date=Mar 10 2007, 05:20 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Mar 10 2007, 05:20 AM) [snapback]1613245[/snapback]</div><div class='quotemain'><!--quotec-->
    I wouldn't expect someone who can't spell strategy to understand the beauty that is X-COM. Besides, there's more to it than strategy. There's the atmosphere, and the tactics, and the old-school graphics.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    I've watched some videos of it, and it's several different incarnations or whatever it doesn't impress me.
  • ZydecoZydeco Join Date: 2005-03-06 Member: 43794Members, NS1 Playtester
    Personally i liked X-com3: Apocalypse better, after that Xcom the original and lastly The second one that was impossible. The new 3d ones doesnt count.

    But i think it got alot better with realtime and pause function, turn based can be frustrating as hell "How many god damn turns to these aliens have ?!?!?!? *kills keyboard*

    But it's a classic that i think people that havnt played it yet can appreciate now in this day of 3D too. It's a rocking game with great feel and mood over it.
  • RustySpoonRustySpoon Join Date: 2003-07-10 Member: 18069Members
    <!--quoteo(post=1613245:date=Mar 10 2007, 06:20 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Mar 10 2007, 06:20 AM) [snapback]1613245[/snapback]</div><div class='quotemain'><!--quotec-->
    I wouldn't expect someone who can't spell strategy to understand the beauty that is X-COM. <!--QuoteEnd--></div><!--QuoteEEnd-->I'm sorry, but OWNED.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    Tbh, Xcom/Ufo Enemy Unkown is just a way to easy. (Especially because the unpatched CE did always reset the difficulty setting to beginner ^^)

    Anyway: tftd is just awesome. There are so many ways, you can get your ###### handed to the aliens.

    Lets start with the tech tree:
    You can get stuck (Tasoth Commander).
    You need to research a living deep one TWICE !!!! in order to get advanced subs.

    On to the game start itself:
    On superhuman you were able to encounter any alien-race anytime.
    So it happens quite often, that your first mission is a normal scout, filled with +6 Lobsterman...
    Lets hope, you brought enough xpacks and recruits to sacrifice.

    The subs: Compared to the ueu interceptor the barracude from tftd just blows, big time.

    The missions:
    In tftd a night mission is dark, really really dark (bring lots of light sources(phosphor ammo preferred))
    Multi story missions.

    The enemys:
    The brains thingys are not psychic ^^ (its the Tasoths)
    Flying chrysalids (brain thingys)
    Lobsterman... LOBSTERMAN ARGHGHGH
    Stupid mini UFOs with 109% snap-shot accuracy, which explode an death <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> (Cyberdisc were at least 4 tiles, but hitting those suckers is hard)

    The weapons:
    Gaus weapons SUCK BIG TIME, compared to laser weapons.
    Plasma>>>>Sonar
    Lots of weapons dont work on land

    The only thing, that made tftd a little bit easier is the addition of the heavy thermic lance. That sucker just punches through lobsterman in no time <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> (but you have to get in melee range)


    In conclusion: If you feel that ueu is hard you should wait before starting to play tftd.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    I kind of miss the old "you may NEVER complete this" games, nowdays you dont need half the patience and time to punch through a hard situation.

    I think I've SEEN X-com but never actualy played it myself, I was maybe 12 or so back then.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Once you've played Marathon, I'll play X-com.

    Also, show me some way to acquire it. Preferrably a legal one. One that doesn't involve checking out several dozen used game stores or bargain bins.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    edited March 2007
    <!--quoteo(post=1613288:date=Mar 10 2007, 04:58 PM:name=lolfighter)--><div class='quotetop'>QUOTE(lolfighter @ Mar 10 2007, 04:58 PM) [snapback]1613288[/snapback]</div><div class='quotemain'><!--quotec-->
    Once you've played Marathon, I'll play X-com.

    Also, show me some way to acquire it. Preferrably a legal one. One that doesn't involve checking out several dozen used game stores or bargain bins.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    <a href="http://search.ebay.de/enemy-unknown_W0QQfromZR8QQpqryZenemyQ20unkown" target="_blank">http://search.ebay.de/enemy-unknown_W0QQfr...ZenemyQ20unkown</a>

    should be quite obvious

    <a href="http://www.amazon.co.uk/gp/offer-listing/B00004XQPU/ref=dp_olp_0/026-9511431-7257240?ie=UTF8&condition=all" target="_blank">http://www.amazon.co.uk/gp/offer-listing/B...p;condition=all</a>

    one at amazon.co.uk

    <a href="http://www.amazon.de/gp/offer-listing/B00004TMXI/ref=pd_ka_olp_4/303-0917979-6272228?ie=UTF8&s=gateway&qid=1173547018&sr=8-4" target="_blank">http://www.amazon.de/gp/offer-listing/B000...7018&sr=8-4</a>

    tftd @ amazon.de
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <a href="http://www.gametap.com/home/gameDetails/000374750" target="_blank">GameTap</a> has X-COM. And I've already played Marathon. Good FPS, but not unequivocally one of the best games ever like X-COM.
  • ScribblesScribbles Join Date: 2003-11-05 Member: 22323Members
    My favorite tactic was to take three or four rookies along on every mission and just have them run into UFO's with primed grenades. Kamikaze tactics work surprisingly well.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited March 2007
    <!--quoteo(post=1613307:date=Mar 10 2007, 06:51 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Mar 10 2007, 06:51 PM) [snapback]1613307[/snapback]</div><div class='quotemain'><!--quotec-->
    <a href="http://www.gametap.com/home/gameDetails/000374750" target="_blank">GameTap</a> has X-COM. And I've already played Marathon. Good FPS, but not unequivocally one of the best games ever like X-COM.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    I said "go play Marathon." Not, "claim that you have played Marathon when you evidently haven't."

    Gametap doesn't work outside the US, and Faskalia's links are for X-com 2.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    <!--quoteo(post=1613309:date=Mar 10 2007, 12:51 PM:name=Scribbles)--><div class='quotetop'>QUOTE(Scribbles @ Mar 10 2007, 12:51 PM) [snapback]1613309[/snapback]</div><div class='quotemain'><!--quotec-->
    My favorite tactic was to take three or four rookies along on every mission and just have them run into UFO's with primed grenades. Kamikaze tactics work surprisingly well.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Disturbingly enough, a lot of the strategy guides out there do suggest you divide your men into two teams, the ones who have good stats, and the suicide squad. Seeing as it can be almost impossible to breach that first door to a UFO without losing at least the poor ******* who has to open the door, its always handy to have a few "disposable" men around.

    Of course i'd always tell them the "SS" after their names stood for "Special Squad". Keeps their morale up doncha know.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    edited March 2007
    I played the X-Com demo years and years ago, but no more than that :-/

    I have recently played & completed System Shock 2 for the first time though, another classic. Brilliant first-person game that makes me sad that games like Doom3, Prey and Halo are still considered the creme of the FPS genre.

    Half-Life 2 gets a break because it's just so incredibly awesome, and not even in the same ballpark as previously mentioned games.

    *EDIT*

    I'm intruiged by X-Com after this post. Thought I should end my post back on-topic <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--quoteo(post=1613309:date=Mar 10 2007, 09:51 AM:name=Scribbles)--><div class='quotetop'>QUOTE(Scribbles @ Mar 10 2007, 09:51 AM) [snapback]1613309[/snapback]</div><div class='quotemain'><!--quotec-->
    My favorite tactic was to take three or four rookies along on every mission and just have them run into UFO's with primed grenades. Kamikaze tactics work surprisingly well.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    But playing with explosives inside a UFO often destroys the precious, precious elerium! The only resource more valuable than that is seasoned veterans, and the only way to get more of those is to give the rookies a chance.
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--quoteo(post=1613337:date=Mar 10 2007, 08:52 PM:name=Pulse)--><div class='quotetop'>QUOTE(Pulse @ Mar 10 2007, 08:52 PM) [snapback]1613337[/snapback]</div><div class='quotemain'><!--quotec-->
    But playing with explosives inside a UFO often destroys the precious, precious elerium! The only resource more valuable than that is seasoned veterans, and the only way to get more of those is to give the rookies a chance.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Nope. 9 out of 10 rookies just plain suck. So what I do is higher and fire masses of rookies in order to get decent ones.

    For ueu there is no reason to sacrifice rookies. With tftd things are a little bit different. On ship mission there is a 4x4 room, with a single 1 tile wide door. Inside this room there is always one of those stupid squid terror weapons. And he has always full AP, cause he cannot move. So you need at least 1 rookie, that opens the door and dies so others can shoot the trapped squid ^^
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--quoteo(post=1613342:date=Mar 10 2007, 12:10 PM:name=Faskalia)--><div class='quotetop'>QUOTE(Faskalia @ Mar 10 2007, 12:10 PM) [snapback]1613342[/snapback]</div><div class='quotemain'><!--quotec-->
    Nope. 9 out of 10 rookies just plain suck. So what I do is higher and fire masses of rookies in order to get decent ones.

    For ueu there is no reason to sacrifice rookies. With tftd things are a little bit different. On ship mission there is a 4x4 room, with a single 1 tile wide door. Inside this room there is always one of those stupid squid terror weapons. And he has always full AP, cause he cannot move. So you need at least 1 rookie, that opens the door and dies so others can shoot the trapped squid ^^
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    I often fire new recruits as soon as I see their stats, but sometimes <a href="http://xcomtales.atspace.com/PatrickStewart/PSindex.htm" target="_blank">you never know until you try 'em</a>.

    @lolfighter: Take it from me then - X-Com is a better game than Marathon. I mean, Marathon is great and all, but you have to admit that certain aspects of it are very... dated. X-Com is one of those games that is truly timeless. It's every bit as awesome now as it was when it first came out and it's very deserving of its spot in top ten lists everywhere. I can't help you find it legally, but it really is in your best interest to find it somehow.

    Also, <a href="http://www.shacknews.com/onearticle.x/45797" target="_blank">http://www.shacknews.com/onearticle.x/45797</a>.
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Oh man, I love X-Com... Apocalypse runs pretty bad on my PC, and it's just not as fun as the old ones. Enemy Unknown, unlike the second one, starts off hard then gets easier as you go along. TFTD just gets harder and harder. Don't even get me started on alien colonies; every time I attack one I don't gain anything, because I destroy the command center then wind up just leaving by the exit because I can't find the one single lobsterman hiding in a little corner for hours.

    Psychic attacks were pretty devastating against you until you got mind control stuff of your own. I had a field day with Mind-controlling armed aliens and making them throw their weapons at my squad, then killing them with their own guns. Good times...

    I always liked attacking the bigger UFO's, because then I could use my dual-entry tactics; I'd have one squad of 4, armed with flight suits, take a blaster bomb or HE charge and bore through the top of the UFO, working their way down, then have the rest of the squad go through the front (or side, if I felt like making a bigger hole for a HWP). It was so good.

    And yes, Lobstermen are annoying! >_<
  • PvtBonesPvtBones Join Date: 2004-04-25 Member: 28187Members
    I think I'm gunna make it hard for myself and not use any PSI attacks (or at least limit them.) <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" />
  • RustySpoonRustySpoon Join Date: 2003-07-10 Member: 18069Members
    For the interest of science, I will add an underdogs link here if it's allowed. I have no idea about the legalities of abandonware sites, so someone please enlighten me.
  • TykjenTykjen Join Date: 2003-01-21 Member: 12552Members, Reinforced - Shadow
    aww the Rookies, I remember one i had, Tonto Kawasaki (impossible to forget a name like that) and he always ended up killing squadmates, or being the one under mindcontrol going berserk and losing weapons and what not. It was really fun and frustrating to have him for all those moments.

    RIP Tonto.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Abandonware is never legal, sorry..
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    Did anyone play UFO Aftermath?

    <a href="http://www.ufo-aftermath.com/pages/headquarters.html" target="_blank">http://www.ufo-aftermath.com/pages/headquarters.html</a>
    Its based off of the Xcom series.
    pretty good remake but not as good as the origional.



    As for original Xcom, nothing more satisfying than launching a rocket at an alien cyberdisc tank's remains, causing it to blow up and take out 5 sectoids in the process.

    <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />

    or geting totatlly overrun by Chryssalid's as they infect and "zombify" more and more people.

    I had my character pick up a wounded team member, carry him back to the transport, as another team mate plasma blasts the crap out of the advancing horde.

    I also really liked how you could Change the names of your rookies to whatever you want in their stats screen.

    my XCom squads were always named after all my friends lol, it gave you all the more reason to keep your team members alive.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited March 2007
    You are dead to me, Pulse. Dead. Get out of my sight, traitor!

    And still no way to acquire Xcom legally. There's a remake being made that I tried a few months ago. I'm going to give Xcom the benefit of a doubt and say that it's the remake that sucks, not the source material. The extreme bugginess backs that up.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    edited March 2007
    <!--quoteo(post=1613356:date=Mar 10 2007, 09:36 PM:name=Pulse)--><div class='quotetop'>QUOTE(Pulse @ Mar 10 2007, 09:36 PM) [snapback]1613356[/snapback]</div><div class='quotemain'><!--quotec-->
    I often fire new recruits as soon as I see their stats, but sometimes <a href="http://xcomtales.atspace.com/PatrickStewart/PSindex.htm" target="_blank">you never know until you try 'em</a>.

    @lolfighter: Take it from me then - X-Com is a better game than Marathon. I mean, Marathon is great and all, but you have to admit that certain aspects of it are very... dated. X-Com is one of those games that is truly timeless. It's every bit as awesome now as it was when it first came out and it's very deserving of its spot in top ten lists everywhere. I can't help you find it legally, but it really is in your best interest to find it somehow.

    Also, <a href="http://www.shacknews.com/onearticle.x/45797" target="_blank">http://www.shacknews.com/onearticle.x/45797</a>.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    " Heavy Plasma fire, huge explosion, screams of the dying... Check, check, check. The next recruit up got to witness the carnage at it was still fresh, and for some unexplainable reason, panicked. Oh, wait, Bravery 10. I guess that explains it. "

    I laughed so hard at this, so hard.

    EDIT: "I execute the plan and am pleasantly surprised to see only one alien in there. I figure "Why expose Patrick to danger?" and auto-shot the guy from close range. Missing each time. The alien whirls and auto-shots back. Missing each time. Duel of the incompetents here."

    Are you trying to kill me? Im chokeing of laughter.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Jesus jumping christ on a flapjack, Xcom was a beast in terms of difficulty.
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