EVE Online

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  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    Marginis, Tycho, Cassini and Borealis it seems.
  • stooopidstooopid Join Date: 2004-02-19 Member: 26709Members
    edited January 2007
    .... well, I'm back .... for more advice....

    I joined a corp about a month ago (at its creation) and have helped them grow somewhat. We recently moved from empire space to some lower-sec areas (not 0.0 entirely). We are still largely newbs though.

    My char is basically up to battlecruisers and my myrmidon is bad*** against even the toughest NPC spawns in 0.0 <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> I have 1.8M SP. Unfortunately, I'm not good at anything other than combat (and drones). I haven't specialized in anything like manufacturing or mining, but I'd consider it in the MUCH longer term.

    There are two problems with the corp I am in as it stands. First, it is led by a CEO who is <i>rarely</i> one step ahead of his members in terms of corp-corp and alliance interactions. I don't like this because we are all having a huge debate about which alliance to get involved with and whether or not we should try to find one that is more carebear or not -- no one can decide and the corp wallet is around 300M so we are considering some POS as our next step.

    Second, what longterm vision exists in the corp is hopelessly naive. The main corp elements are strongly oriented towards absolute antipiracy. This is noble and all, but the larger and more successful alliances tend to follow NBSI even outside their own space. We squable about whether to join an alliance that is pro-BOB or anti-BOB and I'm so sick of it.

    What prospects are there for me in another corp and another alliance? How can I join a group that will really pull me along (possibly into alliance warfare and other real EVE stuff), instead of learning from each other by chance? I would like to find a group with a strong vision of the future and some means to make it happen...

    --stoooooopid
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    Talk to members of any prospective alliances you liked personally. Go check out the eve-online recruitment threads. Personally I love pirating and can't imagine what you see in the game without balls-to-the-walls pvp. Certainly you could argue that pirating isn't "balls-to-the-walls", but you try leading a 15-man fleet of battlecruisers and battleships hot on your tail into another fleet's gatecamp after a 10-minute hide and seek game through systems and gatecamps. Incidentally, we killed a mrymidon today <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    Anyway, it sounds like you're not happy with your corp, so just talk to people in different corps and see how they have it, or check out the eve-online recruitment threads.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    I would have said ISS because they seem willing to take about anybody, and they operate a IRSI policy (if red shoot it) so that seems to mesh with your ideas very well. However ISS just got whip-smacked by IAC and associates soooo I wouldn't hold my breath waiting for them to start recruiting corps again.

    Other then ISS I would have said ASCN, but they wouldn't likely have taken such a newb corp (no offence) and besides they got owned by BoB...

    Hmm. Take a look at the alliance and corp recruitment thread and check for alliances that sound like nice ones to join, convo their diplomats and see if they are what you want in an alliance.
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    <!--quoteo(post=1599205:date=Jan 16 2007, 03:24 AM:name=emperor_awesome)--><div class='quotetop'>QUOTE(emperor_awesome @ Jan 16 2007, 03:24 AM) [snapback]1599205[/snapback]</div><div class='quotemain'><!--quotec-->
    but you try leading a 15-man fleet of battlecruisers and battleships hot on your tail into another fleet's gatecamp after a 10-minute hide and seek game through systems and gatecamps.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Warping to a planet then offering to 1v100 MC in your carrier is probably cooler.
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    Eh, I knew and know some people with carriers. They're pretty boring once you get over the "HP AND FIGHTERS!!" gimmick.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    <!--quoteo(post=1599382:date=Jan 16 2007, 06:07 PM:name=emperor_awesome)--><div class='quotetop'>QUOTE(emperor_awesome @ Jan 16 2007, 06:07 PM) [snapback]1599382[/snapback]</div><div class='quotemain'><!--quotec-->
    Eh, I knew and know some people with carriers. They're pretty boring once you get over the "HP AND FIGHTERS!!" gimmick.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    No.

    Wrong.

    Carriers are beyond the best thing ever. The only thing in EVE better then a carrier is a mothership, and the only thing better then that is a Titan.

    Also Briktal: As it turns out my alliance (Ethereal Dawn) is now blue to Goonswarm, so I won't ever be able to shoot you <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> (sad panda)
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    <!--quoteo(post=1599450:date=Jan 16 2007, 10:55 PM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Jan 16 2007, 10:55 PM) [snapback]1599450[/snapback]</div><div class='quotemain'><!--quotec-->
    No.

    Wrong.

    Carriers are beyond the best thing ever. The only thing in EVE better then a carrier is a mothership, and the only thing better then that is a Titan.

    Also Briktal: As it turns out my alliance (Ethereal Dawn) is now blue to Goonswarm, so I won't ever be able to shoot you <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" /> (sad panda)
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, you get a little corner of 7-K or something don't you?
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    edited January 2007
    Carriers are not the best thing ever. I've seen enough of them to know that they're support ships and logistic ships and nothing more. They don't excite me much, even though they have a few nifty features like warping fighters and 196,000 shield HP.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    <!--quoteo(post=1599456:date=Jan 16 2007, 11:25 PM:name=briktal)--><div class='quotetop'>QUOTE(briktal @ Jan 16 2007, 11:25 PM) [snapback]1599456[/snapback]</div><div class='quotemain'><!--quotec-->
    Yeah, you get a little corner of 7-K or something don't you?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    "Little corner" Yeesh, you need some people skills <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    <!--quoteo(post=1599474:date=Jan 17 2007, 12:00 AM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Jan 17 2007, 12:00 AM) [snapback]1599474[/snapback]</div><div class='quotemain'><!--quotec-->
    "Little corner" Yeesh, you need some people skills <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    One constellation.

    Also, I didn't mean by my previous statement that carriers are super cool ships or the best ships ever, I just mean that warping to a planet and offering to 1 v 100 MC in your carrier is pretty cool.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    One constellation sure. All we want is one constellation but we intend to <i>utilize</i> all of the space we have unlike many alliances which simply want lots and lots of space 'claimed' to them but only use a small amount of it.

    I'm thinking mainly of BoB here, I don't know enough about Goonswarm space-utilization procedures to accurately complain about them yet <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • pip1pip1 Join Date: 2004-09-06 Member: 31430Members
    They rent out whatever space they don't use. I'd do exactly the same if I was in their position.
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    <!--quoteo(post=1599500:date=Jan 17 2007, 03:32 AM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Jan 17 2007, 03:32 AM) [snapback]1599500[/snapback]</div><div class='quotemain'><!--quotec-->
    One constellation sure. All we want is one constellation but we intend to <i>utilize</i> all of the space we have unlike many alliances which simply want lots and lots of space 'claimed' to them but only use a small amount of it.

    I'm thinking mainly of BoB here, I don't know enough about Goonswarm space-utilization procedures to accurately complain about them yet <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Yes, but if you look at it, many parts of regions aren't especially good. For example, 15 of the 81 systems in Scalding Pass have a truesec below -0.5, and 25 have a truesec of -0.35 or below.

    Another thing to consider is how warfare works in EVE. A battle for Scalding Pass, for example, would pretty much just be a battle for the 5 station/outpost systems. People claim regions and back it up by owning stations.

    Think of it like a reasonably large country. They might have several spans of unused/unusable land inside their borders, but they'd be a little crazy if they dropped that part out from being in their country. And if someone invades their country, they aren't going to be making a big push to capture and hold that area either.
  • ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
    <!--quoteo(post=1599473:date=Jan 16 2007, 11:00 PM:name=emperor_awesome)--><div class='quotetop'>QUOTE(emperor_awesome @ Jan 16 2007, 11:00 PM) [snapback]1599473[/snapback]</div><div class='quotemain'><!--quotec-->
    Carriers are not the best thing ever. I've seen enough of them to know that they're support ships and logistic ships and nothing more. They don't excite me much, even though they have a few nifty features like warping fighters and 196,000 shield HP.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Get back to me when you can waste 10 t2 fitted battleships in a matter of seconds. Thanks.
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    You're very welcome!

    Who cares? Carriers are boring.
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    i want a carrier T.T
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Yay, I have a Procurer now!

    The fact that I can play EVE and still remain to have a life astonishes me. I just set a skill to train for a week, and take a week off of Eve. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    <!--quoteo(post=1600908:date=Jan 22 2007, 11:05 AM:name=Sid)--><div class='quotetop'>QUOTE(Sid @ Jan 22 2007, 11:05 AM) [snapback]1600908[/snapback]</div><div class='quotemain'><!--quotec-->
    Yay, I have a Procurer now!

    The fact that I can play EVE and still remain to have a life astonishes me. I just set a skill to train for a week, and take a week off of Eve. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Procurer sucks.... train up for level 3 mining barge skill and just move up to a retriever. It takes less then a day to get trained up to a retriever and it is 100% more effective at mining then the procurer. Two strip miners rather then one!

    Sell the Procurer and get a retriever (if you have the cash. Otherwise mine until you can afford the retriever and move up to one asap!)

    Even if you never want to do the... 15-20 day training time for mining barge 5 to fly a covetor, you are still loads better off mining with a retriever then a procurer.

    Also; while EVE is a unique game that you can just leave it alone and you're advancing in the game, it does mean that you are paying for a week that you're not playing for... which is why I like to do things while I skill train... such as pvp, pve, mining, market dominance, piracy, what have you.
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    On that note, if you're training a skill that takes a month and you don't have any other plans, it's not uncommon to unsubscribe while you train it.
  • stooopidstooopid Join Date: 2004-02-19 Member: 26709Members
    Congratulations to those of you who are able to balance your work, your personal life and playing eve. I have already sacrificed my work productivity...

    Also, thank you to the people on this thread for their advice on my corp situation. Basically, I took on the top brass and set them straight on what our long-term priorities should be. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    And now to business...

    The whole mining POS deal seems like a chicken-egg problem. The point of mining low-sec moons is to build T2 modules, right? There isn't much money in it if we aren't doing that, right? And if I don't have any T2 blueprints then how can I aim for a particular combination of moons to manufacture a specific module? I have done a bunch of manufacturing for T1 and rig modules (the rigs make mucho dollahs on market) but T2 seems quite a bit trickier. Is there any point in setting up POS in empire space expressly for BP research and T1 manu? Basically, I'm trying to figure out what we should do with the 500MISK we have accumulated.


    meh duh
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    <!--quoteo(post=1601448:date=Jan 24 2007, 04:10 PM:name=stooopid)--><div class='quotetop'>QUOTE(stooopid @ Jan 24 2007, 04:10 PM) [snapback]1601448[/snapback]</div><div class='quotemain'><!--quotec-->
    Congratulations to those of you who are able to balance your work, your personal life and playing eve. I have already sacrificed my work productivity...

    Also, thank you to the people on this thread for their advice on my corp situation. Basically, I took on the top brass and set them straight on what our long-term priorities should be. <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />

    And now to business...

    The whole mining POS deal seems like a chicken-egg problem. The point of mining low-sec moons is to build T2 modules, right? There isn't much money in it if we aren't doing that, right? And if I don't have any T2 blueprints then how can I aim for a particular combination of moons to manufacture a specific module? I have done a bunch of manufacturing for T1 and rig modules (the rigs make mucho dollahs on market) but T2 seems quite a bit trickier. Is there any point in setting up POS in empire space expressly for BP research and T1 manu? Basically, I'm trying to figure out what we should do with the 500MISK we have accumulated.
    meh duh
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    You sure like to ask questions <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    First I should stress the rarity of T2 blueprints... you might be able to buy one of the really crappy T2 BPO's for about 2 billion ISK, the better ones will be worth considerably more and also no one will want to sell them to you, they will be making far too much profit on their own.

    About moon mining though, moon mining if done right and done with extensive research and effort can be quite worthwhile. The basic way it works is thus:

    The materials you harvest can be sold to other players or developed into more complex
    materials - eventually possibly allowing the construction of a T2 component.

    You will at least need:
    Moon Harvesting Array: Needed to extract materials from a moon.
    Silo: Needed to store Moon materials
    You may need a Coupling Array.
    You may need a Reactor if you plan to process the Materials.

    You will also need a Reaction blueprint. These are much like a blueprint used for manufacturing ships or modules.

    When installed into a Reactor Array structure, it tells the reactor what type of material
    to create based on the materials being fed into it. In most cases your reactor will be
    connected directly to your moon harvesters, so you will need to get a Reaction Blueprint
    that matches the materials produced by your moon. Without a Reaction blueprint, your
    Reactor Array will not work. You must ensure you use the right Reaction Blueprint or your
    reactor will not be able to process your moon materials into something better.

    There are several stages to moon material processing.

    Raw Materials -> Processed Materials -> Advanced Materials

    To get from one material state to the next you need to put the materials into a Reactor
    Array and insert the right Reaction Blueprint to create the next level of a material. There
    are many types of materials and many types of Reactions but the 3 groups remain the
    same, think of the above 3 like this, Wheat -> Flour -> Bread

    You can sell the Wheat, but it can also be turned into Flour. You can sell the Flour but it can also be turned into Bread - which is obviously the most wanted.

    There are two types of Reaction Blueprint:

    Simple Reactions

    Simple Reaction blueprints are used as the first stage of processing products from a
    moon. They are used to turn Raw Materials into Processed Materials. (Wheat -> Flour)
    Raw materials -> [Simple reaction blueprint] -> Processed Materials.

    Complex Reactions

    Complex Reaction blueprints are used as the second stage of processing products from
    a moon. They are used to turn Processed Materials into Advanced Materials.
    Processed Materials -> [Complex reaction blueprint] -> Advanced Materials.

    Installing A Reaction Blueprint in your Reactor

    * Right-click on your Reactor Array and click ‘Access Resources’
    * Drag and Drop the Reaction blueprint in that corresponds with the materials produced
    by your moon

    You will then need to configure the process via your Control Tower before onlining the
    structure..

    Your Moon Harvesting Array mines the moon and stores the contents in your Silo. All
    of this must be configured via your Control Tower prior to onlining you Moon Harvesting
    Arrays.

    Once you have surveyed a good moon, you can begin mining it with your Moon Harvester
    Arrays. Moons all vary in material content and abundance of content but never run out of
    the material they provide.

    NOTE: Changing Harvester and Silo type can only be done while the Moon Harvesting
    Array and Silo structures are offline.

    (Mucho information shamefully lifted from this extremely helpful <a href="http://www.advancedperceptions.net/EVE/PDF/EVE-Guide-POS.pdf" target="_blank">PDF</a> on the subject)

    There is a guide out there SOMEWHERE with a very handy chart showing which reactions produce which materials, and I do recommend you look for it/find it before you start with moon mining.

    FRIENDLY WARNINGS OF DOOM:

    People can and probably will try to take down your POS if they have the ability. If a pirate corp with a dreadnaught happens to be aware of your POS you better be prepared to defend it with a small fleet. If they don't have a dreadnaught it will likely be too uninviting of a target to go for, I would recommend fitting at least some guns, a webber, a scrambler, and maybe some hardeners on the POS. Make it extremely uncomfortable for the attacking dreadnaught's support fleet, and it will be easier to try and take out the dreadnaught. (considering the terrible tracking and sig radius of dreadnaughts, a few nanophoons might be the way to go to take out a dread)

    And about the empire space/BPO research dealie. For production purposes, it's not very worthwhile, for research purposes... if you think it's worth maintaining a small POS so that you can bypass the avg. 30 day wait times on ME research slots in empire then go for it. My corp has a small POS contract with an alliance corporation where they research our BPO's for a monthly fee. We enjoy the deal as do they.

    In closing, if you put it all balls in and mined, refined, and sold Complex materials from a POS you could probably make a fair bit of cash, and you can use the POS for other things as well, refining of minerals, research... etc. (If you can fit it all on there with enough PG and cpu to spare)
  • stooopidstooopid Join Date: 2004-02-19 Member: 26709Members
    edited January 2007
    Thank you, Neon! This is some helpful stuff. I've come across that PDF before but I haven't really gotten around to reading it. I do like asking questions -- sorry. Thats what you get for letting someone into your forums who wields the n00bstick.

    As for our prospecting efforts, we have found that local corps and alliances have claimed many moons in the systems that I normally work in (0.0 - 0.3). What a drag. We'll have to venture further afield, possibly risking conflict wit da Russkies. I'm only somewhat concerned about dreads coming along where we are now, but if we venture past friendly alliance systems, I see your point.

    What do you guys make of the Cosmos areas which CCP has added? Had any fun with them yet? So far my probing hasn't really been successful in finding any of these secret deadspaces. . .


    -stooop
  • pip1pip1 Join Date: 2004-09-06 Member: 31430Members
    edited January 2007
    I guess you mean the new exploration stuff? It involves more than warping to a belt, so takes too much effort for me to be arsed.

    edit <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=447598" target="_blank">LOLexploration</a>.
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    Guys I just wanted to let you know that I used local abnormally the other day. What is normal usage I wonder.
  • pip1pip1 Join Date: 2004-09-06 Member: 31430Members
    <!--quoteo(post=1601739:date=Jan 25 2007, 04:33 PM:name=briktal)--><div class='quotetop'>QUOTE(briktal @ Jan 25 2007, 04:33 PM) [snapback]1601739[/snapback]</div><div class='quotemain'><!--quotec-->
    Guys I just wanted to let you know that I used local abnormally the other day. What is normal usage I wonder.
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    Not retarded.
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    edited January 2007
    <!--quoteo(post=1601789:date=Jan 25 2007, 06:53 PM:name=pip1)--><div class='quotetop'>QUOTE(pip1 @ Jan 25 2007, 06:53 PM) [snapback]1601789[/snapback]</div><div class='quotemain'><!--quotec-->
    Not retarded.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Oh so they were complaining about themselves.

    non-double post edit:
    Dread wrecks seem epic or How RA maintains their dread kill lead
    <img src="http://img299.imageshack.us/img299/6149/lolzy2.jpg" border="0" alt="IPB Image" />
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    Is it screenshot posting time again? No offense briktal but as impressive as a fleet of cap ships is, it's a very dull looking picture.

    Feast yon eyes upon this:

    <img src="http://img409.imageshack.us/img409/9964/20070104020738hb2.jpg" border="0" alt="IPB Image" />

    And this:

    <img src="http://img116.imageshack.us/img116/148/20070104020726jk1.jpg" border="0" alt="IPB Image" />

    Hmm, seems that's all I have for now... bummer. And tbh those shots are rather boring as well.

    <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
  • briktalbriktal Join Date: 2003-08-20 Member: 20021Members, Constellation
    It's a fleet of capital ship wrecks.
  • SvenpaSvenpa Wait, what? Join Date: 2004-01-03 Member: 25012Members, Constellation
    Do you guys recommend to start fresh or should I continue with my 14 day trial guy? Im not very happy with the skills I gave him but 14 days is quite alot and I can skip the newbie zone if I go from there. Or dosn't it really matter? (damn this game with its epic feeling)
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