EVE Online

NeonSpyderNeonSpyder "Das est NTLDR?" Join Date: 2003-07-03 Member: 17913Members
edited January 2007 in Off-Topic
<div class="IPBDescription">The Official Thread</div>EVE is a massive multiplayer online game (MMOG) set in a science-fiction based, persistent world. Players take the role of spaceship pilots seeking fame, fortune, and adventure in a huge, complex, exciting, and often hostile galaxy.

<img src="http://i76.photobucket.com/albums/j2/Neonspyder/EVEteaser.jpg" border="0" alt="IPB Image" />

Since its release, EVE Online has claimed awards for its graphics, gameplay, PvP, and creating company. EVE is played entirely on one large server cluster named Tranquility. All the players (not testers) are on the same server cluster and in the same game-world. On September 4th, 2006, EVE Online achieved a new record for the maximum number of simultaneous pilots online with 30,538 concurrent accounts logged on to the same server. As of October 2006, Eve Online has about 150,000 active subscriptions.

The economy is closely tied with the (also player driven) political aspect of the game. Player corporations (the EVE equivalent of guilds) rise and fall as they struggle for market dominance as well as territorial control. Eventually forming Alliances of corporations to claim their territory, and to form a stronger political, economic and militaristic entity.

Due to our friendly neighbourhood moderators, Instead of providing you links to scans of a wonderfully well written PCgamer article from september 2005 about an amazing heist that gave EVE some considerable attention at the time. (how do people get old magazines exactly? can I just call up PCgamer?) I'm going to have to instead simply tell you to do your own research about the heist, which was perpetrated by an organization called the "Guiding Hand Social Club", I did a few google searches and I found that the most informative results are returned using these keywords, 9/2005 guiding hand social club heist . I tried a bunch of other combinations and words but they didn't really provide any interesting information, you should be able to find some old forum threads and a few other articles written about it on various gaming websites if you do some quick googling.

<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Magazine scans removed. Sorry, copyrighted material. - Scythe<!--colorc--></span><!--/colorc-->

In other news, Ascendant Frontier, some would say the largest and most influential alliance in EVE has recently unveiled something rather unique and stunning to the EVE community.

They are officially the first alliance in EVE to have produced a Titan, the single largest ship in the game, dwarfing some small space stations.

The Titan is the majestic Avatar of Amarrian design now named CYVOK's Avatar after its current pilot and one of the leading figures who made the production possible. The launch is the result of 8 months of hard work and dedication of an entire alliance, at the cost of over 160 billion ISK, as well as a sophisticated operation to keep the construction site and its contents a secret. This included a "feint" operation producing a smaller capital class vessel to throw off potential attacks to the real construction site.

[An image of the Amarrian Titan, the Avatar. This is an actual image of the ship piloted by Cyvok.
<img src="http://www.eve-online.de/grafik/EVEships/rsa-avat01.jpg" border="0" alt="IPB Image" />

<a href="http://www.eve-files.com/media/12/eve_chart-rmr.jpg" target="_blank">Here</a> we have a very large image comparison of all the ships of EVE online, as you can see, the very smallest ships that can be flown are hardly even visible when compared to a Titan.

EVE Online is different from MMOGs such as World of Warcraft and EverQuest II because the player characters do not gain experience points through actions or by completing tasks. Instead, the player "learns" skills by training a specific skill over time, a passive process that occurs in "real world" time so that the learning process will continue even if the player is not logged in. The time required to train a skill is determined by the player's attributes and how many "skill points" a certain skill requires. This allows all players to advance their characters' skills at a roughly equal (but not fixed) rate, regardless of the amount of time spent playing. The skill training system is connected with attributes: Intelligence, Perception, Charisma, Willpower and Memory. Each skill has a primary and secondary attribute, thus the higher these attributes, the faster skills that use them are trained. There are also skills and implants that can increase attributes.

Another distinguishing feature of this advancement system is that there is no upper limit for a player character: New skills are added to the game faster than a player can exhaust the existing ones.

Skills are divided into fifteen groups: Corporation Management, Drones, Electronics, Engineering, Gunnery, Industry, Leadership, Learning, Mechanic, Missiles, Navigation, Science, Social, Spaceship Command and Trade. New players will start with a small number of core skills (depending on choices made during the character creation process) and need to buy skillbooks in order to acquire new skills. Each skill has a different multiplier, or "rank", that determines how long each subsequent level takes to train and has different prerequisite skills. For example, low-level skills like trading may take the player 30 minutes to train, while high-level skills like training for capital ships may take a month or more.

<img src="http://i76.photobucket.com/albums/j2/Neonspyder/EVEteaser2.jpg" border="0" alt="IPB Image" />

There is a single currency unit in EVE Online, the Inter Stellar Kredit (ISK). Players can barter between themselves for items, or may use the extensive and award-winning in-game market system for ISK-based transactions. A large proportion of the in-game economy is player driven; NPC merchants supply some basic equipment, as well as tech 1 blueprints and trade goods.

Players, through the use of blueprints and ingame skills, can gain the ability to build items ranging from basic ammunition to cutting-edge capital ship hulls, and manufacture them for personal use or for sale. Pricing and availability of goods varies from region to region within the EVE universe. These aspects contribute to an economic environment influenced by factors like scarcity of resources, specialization of labor and supply/demand dynamics.

<img src="http://i76.photobucket.com/albums/j2/Neonspyder/Eve_WP17_1024.jpg" border="0" alt="IPB Image" />

While it is perfectly possible to remain in high security star systems and engage in non-combat activities like manufacturing and commerce, most ambitious pilots turn to low-security space for its high rewards. But the trade-off for the rare minerals and high bounties of low-sec space is the constant threat of ambush that lies on the other side of every gate.

Combat in EVE is a mixture of both tactical intelligence and spontaneous decision-making. While every race has certain tendencies for different battle tactics (Caldari like to utilize missiles and sniping turrets for long-range engagements while Gallente prefer heavy blasters and automated drones at point-blank ranges; for example), a player's combat capabilities are determined by his/her skill levels, the ship being piloted and various hardware modules fitted into it. Making a good selection out of hundreds of ships and thousands of weapons/equipment for a particular situation is as important as fighting the battle itself. Due to the huge variety of possible equipment loadouts opponents can have, adaptability in tactics is essential. Fleeing to fight another day is a common occurrence.

EVE's combat system allows ships of all sizes to be viable in combat. Large ships such as battleships are typically outfitted with heavy weapons allowing them to battle other ships of their size. Such weapons however do not have the accuracy to effectively damage smaller, faster ships like frigates. While a large ship can equip smaller weapons designed for attacking smaller targets, this leaves them at a disadvantage versus other large ships. Small ships such as frigates may be unable to do significant damage to larger ships on their own, but can greatly affect the outcome of small group battles by employing tactics such as disrupting the engines of enemies (reducing mobility or chance to escape) and jamming enemy sensors.

The open player versus player combat system, and the fact that ships frequently "drop" some of their cargo and equipment when destroyed, provides incentive for player piracy. Pirates frequently work in small groups, summoning each other when they find unguarded targets. In turn, pirates risk being branded criminals by CONCORD (the equivalent of the INTERPOL) and thus becoming open targets to all other players, as well as being unable to access high security systems. Players may even place a bounty on another player's head, providing work for bounty hunters.

At the strategic level, the rich resources available in low security space reward large cooperative groups. Usually formed when several player-owned and -operated corporations (similar to guilds, in other MMORPGs) band together, these "alliances" can vary widely in size and strength. The network of jumpgates, which allows travel between star systems, includes a multitude of chokepoints, which careful alliances can garrison to restrict access to claimed 0.0 systems. Moreover, corporations and alliances have the ability to manufacture player-operated stations (POS) that mine resources from moons in a system. Each POS requires substantial logistical support to remain in operation, but once an alliance mounts and maintains such facilities at the majority of moons in a system, it achieves "sovereignty." At that point, any neutral (or "conquerable") station in the system becomes the property of the successful alliance, and remains so until an enemy destroys enough alliance POSes and replaces them with its own. The conquerable stations tend to provide a wide variety of services in a single location, and so offer considerable benefits.

<img src="http://www.gameover.is/wp-images/media/news/eve_ss02.jpg" border="0" alt="IPB Image" />

If you're already clawing at your computer screen trying to get the game downloaded already, I'm going to have to put you through a bit more torture. There are two videos which I urge you to watch, and <i>dare</i> you to resist.

<a href="http://ccp.vo.llnwd.net/o2/video/2/EVENeverFadesLarge.wmv" target="_blank">This</a> video which is called "EVE Never Fades"

And <a href="http://ccp.vo.llnwd.net/o2/video/2/NoOtherDestiny.wmv" target="_blank">this</a> video which is more recent, named "No Other Destiny", and it even showcases some of the new ship models that are going to be released with the upcoming graphics patch (early Q1 2007)

While you wait for those videos to download, you might as well start with the client eh?

<a href="http://www.eve-online.com/download/" target="_blank">This</a> page will get you started, giving you the download link to the client, and the account creation page. (or just use the ones I provided below)

Most recent client (October 9th 2006) is available <a href="http://ccp.vo.llnwd.net/o2/EVE_Setup_25245.exe" target="_blank">here</a>.

Account creation page <a href="https://secure.eve-online.com/ft/?aid=100972&nogreet=1" target="_blank">here</a>.

While you're waiting for to jump in and get yourself sorted, I highly recommend checking out the EVE Online forums and reading some of the stickies and guides for new players. (You could of course always hit up my character "Michus Danether" ingame for some tips, tricks, or maybe even an invite to my corporation if I like you enough. I'm looking at you... everybody)

Oh and if you have lots of bandwidth left, take a look at the EVE online thread <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=220399" target="_blank">here</a> and download the IRON - It's Electric video. I promise you that if you like explosions, spaceships, Metallica, or anything else even resembling any of those things, you'll love the video.

Oh yes, uh, Also because this is the official thread, post if you:

a. Love EVE
b. Love(d) EVE?
c. Don't Love EVE (Boo!)
d. Didn't even know what an "EVE" was!
e. Hate me for making a super-mega-long thread <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
f. Are already playing EVE and want to tell everyone else how super-cool it is.

**edited to provide new information about the Guiding Hand Social Club heist, which is a very good thing to read.

***edited to add list of current players, created by our very own spinviper (By the way, I told everyone my name in the supermegalongpost I wrote, which if you read, you would know. Naughty spinviper.)

Active
[WHO]Them = "Dirk Swizzler"
Confused = "Wilhelm Beck"
Stakhanov = "Stakhanov" (Gallente)
Spinviper = Anodyr
Epidemic = "Epidemis" (Minimatar)
ZupiCo = Kop Parberg (Gallente)
NeonSpyder = Michus Danether (Caldari)
Antifreeze = "Apollo Volton"

Status Unknown
Voogru = Voogru (Gallente)
maxmaxx = F2C MadMaxx (Caldari)
BlackMage = Alex Eimin (Caldari)


Inactive
Scythe = "Scytheford"
Paranoia2MB = "Rainyer"
Rellix = "Rellix"
pip1 = sekrit
«13456715

Comments

  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    My friend started playing Eve about two months ago, and quit a month ago. Apparently, scrambling to sit and click "Mine Asteroid", flying back to the space station, and praying you didn't lose everything to player-killers, wasn't as much fun as you'd think.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    EVE is super serial fun.

    I've been playing EVE since around feb/march and I gotta say it's definitely doesn't piss me off like WoW did as it's economy slowly inflated to ridiculousness.

    EVE rewards ingenuity and entrepeneurial skills. The difference between someone piddling along and a multi multi millionaire literally comes down to a bag of tricks (and possibly self-coded out of game tools).


    "Dirk Swizzler" operating out of Hek in Metropolis.
    Mostly dealing in manufacture and sales of T1 equipment and ammo.

    And yes, everyone either hates the game or loves it when they figure out that the most profitable places to be in the game are also the most dangerous PvP areas.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    edited October 2006
    <!--quoteo(post=1569436:date=Oct 9 2006, 03:34 AM:name=Mantrid)--><div class='quotetop'>QUOTE(Mantrid @ Oct 9 2006, 03:34 AM) [snapback]1569436[/snapback]</div><div class='quotemain'><!--quotec-->
    My friend started playing Eve about two months ago, and quit a month ago. Apparently, scrambling to sit and click "Mine Asteroid", flying back to the space station, and praying you didn't lose everything to player-killers, wasn't as much fun as you'd think.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Indeed, mining is one thing to do in EVE, but it is by no means required in order to prosper. While yes there is a vast industry that fuels EVE, thousands upon thousands of pilots find it <i>much</i> more enjoyable to focus on combat, either against NPC pirates or the real ones.

    I find it sad that a lot of players don't ever see the game beyond "mine asteroid, fly, mine, fly, dock, fly, fly, mine, dock, etc"

    EVE does not hold your hand. People will kill you if they have the opportunity, it's up to you to actually DO anything. If all you do is mine, ALONE no-less, of course you're going to die.

    EVE is not a solo game, and never will be.

    EVE does not hold your hand, expect to learn your lessons harshly.

    EVE is risk, play smart to stay alive.

    Obviously 200,000+ subscribers have found a way to do it, so what's stopping your friend from finding a corp, and teaching those pirates a few things or two about how to die with dignity?

    *edit*

    Aha, [WHO?]THEM, I'm really interested to hear that you play EVE as well. Further reinforcing my 'survival of the fittest' philosphy about the game...
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    <!--quoteo(post=1569438:date=Oct 9 2006, 01:48 AM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Oct 9 2006, 01:48 AM) [snapback]1569438[/snapback]</div><div class='quotemain'><!--quotec-->
    Aha, [WHO?]THEM, I'm really interested to hear that you play EVE as well. Further reinforcing my 'survival of the fittest' philosphy about the game...
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I've mostly been biding my time for the last few months, but just 3 days ago I reached my goal that's been holding me back all this time. I *finally* have all my learning skills maxed out, even the 2nd tiers. And finally have a full set of +2 implants. Now I can really learn skills focused around combat while my decent manufacturing setup keeps me afloat.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    That's great Them! I don't think I'll ever train more then level 4 to my second tier learning skills, which I already have. Plenty of other important things to train right now, I started my own corp last month and by gods it's the best thing. 15 members, about 10 good ones <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> and a whole heck of a challenge. Pirates everywhere, alliances that want to shoot us, but damn if it's not the best time I've had in EVE.

    Not to say my other times havn't been fantastic as well, it's just that this is a bit better <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />

    In fact we just finished building our first battleship for the corp, and it sold just yesterday. Lotsa profit in battleships. If you have the capital Them, I *highly* recommend going into battleship construction, there's a good 20% profit margin in those suckers, though I'd imagine it would be kind of tough to organize all that with just one person.

    So... now that you have your learning skills done and you're keeping afloat and all... what are you going to do now? EVE is at it's best when you have goals.. clearing our pirate infestation in a system... building battleship... capital ship... forming an alliance... etc?
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    edited October 2006
    I played for a month and a half, quit, but am coming back. In my first two weeks I joined Mercurialis Inc., part of the Interstellar Alcohol Conglomerate, and while I did have quite a bit of fun, since they're a production corp first and foremost, I couldn't really go out and pirate anywhere, and we were at war with Lokta Voltera, Curse, and Seraphim Tech (think that's who it was, dunno if it was Seraphim or someone else), I couldn't really do much in my Rupture.

    I'm going to come back, sell all my stuff, and suicide back to Empire and start pirating out of low sec space, I think. I was bored of just farming with my buddy every night. I survived in 0.0 space solo in a Battlecruiser at war with 3 major PvP alliances taking on battleships for a month without losing a single ship in a fight, I think I can handle 0.1-0.4 space.
  • viperviper Join Date: 2004-03-18 Member: 27402Members
    EVE is great!

    People who think it's just a boring mining simulator have only scratched the surface of the game. It's so massive and intricate you wouldn't know where to start...

    Mining is just the easiest area of industry to get into. Theres plenty of other careers and money making options to be had, and I mean plenty.
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    Eve is the only computer game I was 'asked' to quit. If I ever get divorced, I'll reinstall it.
  • viperviper Join Date: 2004-03-18 Member: 27402Members
    <!--quoteo(post=1569447:date=Oct 9 2006, 07:19 AM:name=puzl)--><div class='quotetop'>QUOTE(puzl @ Oct 9 2006, 07:19 AM) [snapback]1569447[/snapback]</div><div class='quotemain'><!--quotec-->
    Eve is the only computer game I was 'asked' to quit. If I ever get divorced, I'll reinstall it.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't blame you.... or your other half for asking you to quit!
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Gah ! Not again ! Damn you !

    Must... resist... EVE ONLINE argh...

    *dies under torture*
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Boring. I played the 14 day trial. Mining consisted of clicking and waiting. Once, I minimized the game, came back in, and found out an NPC pirate had been attacking me the whole time. There wasn't even an audio cue to let me know my ship's shields and armor were half gone. Seriously. I could become a businessman, but who the heck cares? What am I gonna do with a bunch of ISK? And the combat really didn't do it for me.
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    ...so how much does it cost? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1569451:date=Oct 9 2006, 05:51 PM:name=coris)--><div class='quotetop'>QUOTE(coris @ Oct 9 2006, 05:51 PM) [snapback]1569451[/snapback]</div><div class='quotemain'><!--quotec-->
    ...so how much does it cost? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://www.eve-online.com/pnp/pricing.asp" target="_blank">http://www.eve-online.com/pnp/pricing.asp</a>
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    edited October 2006
    <!--quoteo(post=1569441:date=Oct 9 2006, 02:18 AM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Oct 9 2006, 02:18 AM) [snapback]1569441[/snapback]</div><div class='quotemain'><!--quotec-->
    So... now that you have your learning skills done and you're keeping afloat and all... what are you going to do now? EVE is at it's best when you have goals.. clearing our pirate infestation in a system... building battleship... capital ship... forming an alliance... etc?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Goal #2 is to get a high enough standing with the Krusual Tribe to install my first jump clone. Then my clone and I are going to explore missed opportunities in 0.0 space without the risk of losing my oh-so-costly implants.

    So, for now that means flying lots and lots and lots of combat missions, so I'm learning ship piloting and increasing system efficiencies. As well as learning some of the social skills that boost standings.
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    <!--quoteo(post=1569450:date=Oct 9 2006, 07:39 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ Oct 9 2006, 07:39 AM) [snapback]1569450[/snapback]</div><div class='quotemain'><!--quotec-->
    Boring. I played the 14 day trial. Mining consisted of clicking and waiting. Once, I minimized the game, came back in, and found out an NPC pirate had been attacking me the whole time. There wasn't even an audio cue to let me know my ship's shields and armor were half gone. Seriously. I could become a businessman, but who the heck cares? What am I gonna do with a bunch of ISK? And the combat really didn't do it for me.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    So for 14 days all you did was mine. By yourself. For your entire trial.

    To just use an analogy for the moment, that would be like playing NS and always going gorge, and always going around dropping resource towers. No DC, no MC, no SC, no OC. Always Gorge, always Towers.

    There is so much more to the game that you didn't even see Tycho, and NPC combat != PVP combat, by a massive degree.

    <!--quoteo(post=0:date=Oct 9 2006 01:10 PM:name=T_h_e_m)--><div class='quotetop'>QUOTE(T_h_e_m @ Oct 9 2006 01:10 PM)</div><div class='quotemain'><!--quotec-->
    Goal #2 is to get a high enough standing with the Krusual Tribe to install my first jump clone. Then my clone and I are going to explore missed opportunities in 0.0 space without the risk of losing my oh-so-costly implants.

    So, for now that means flying lots and lots and lots of combat missions, so I'm learning ship piloting and increasing system efficiencies. As well as learning some of the social skills that boost standings.<!--QuoteEnd--></div><!--QuoteEEnd-->

    ISS alliance (Intersteller Starbase Syndicate) offers all players Jumpclone installation access in their outposts (in 0.0) if you are willing to pay for jumpclone rights, which iirc it's a one-time fee of about 35m, but then you can install as many clones as you want in one of their stations.

    Or you could just work on the npc corp standing, which is harder, lots harder, but there's no chance you'll die in 0.0 I suppose.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    Honestly, my biggest problem in EVE was just finding a goal. I don't want to be stuck in high sec space all day, but I'm not really much of a miner/industrialist. I'll probably sign back up with the Conglomerate and take part in the navy. Until I'm up several million SP, though, I need to find active low-sec space. Well, once I have $20 to come back.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=1569475:date=Oct 9 2006, 01:11 PM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Oct 9 2006, 01:11 PM) [snapback]1569475[/snapback]</div><div class='quotemain'><!--quotec-->
    So for 14 days all you did was mine. By yourself. For your entire trial.

    To just use an analogy for the moment, that would be like playing NS and always going gorge, and always going around dropping resource towers. No DC, no MC, no SC, no OC. Always Gorge, always Towers.

    There is so much more to the game that you didn't even see Tycho, and NPC combat != PVP combat, by a massive degree.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    I didn't say I just mined. I also tried out combat, and looked at the economy. That's all there is, right? Miner, fighter, businessperson. Like I said, I don't see what I'd do with mass amounts of ISK, and the route to PVP combat did not avail itself to me.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Like I said, I don't see what I'd do with mass amounts of ISK, and the route to PVP combat did not avail itself to me.<!--QuoteEnd--></div><!--QuoteEEnd-->

    More ISK = ability to take more risks with what you have = more fun in situations like PvP.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    edited October 2006
    I played EVE for the 14 day trial and I didn't really get any part of the game. I just played it like I would play WoW, running around doing jobs/quests. Got really boring really quick <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
    I didn't even figure out mining until the last couple days, even then I never did any of it.. PVP was worse, just sorta got shot a lot. Never really got a chance to be the one shooting <img src="style_emoticons/<#EMO_DIR#>/sad-fix.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad-fix.gif" />
    Went on Vent with some other NSers playing, but I couldn't even find my way to where they were, and I'm pretty sure even if I had I'd have died 8 times trying to get there :X
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    I run a corp in EVE.

    It is amazingly complex and interesting.

    The Corp is a mix of low level production and Piracy. and let me say that piracy in EVE is amazing.

    However, it is purely based on you playing with others, thus many players experience is not very good.

    Anyway, I could go on and on about it, but, I'm Wilhelm Beck in game,
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    I am infected by the virus. Let's hope it does not get much worse at the end of the trial , or I'll have to pay for it... literally.

    The tutorial is remarkably thorough , despite a slight patronising tone. Some people don't realize that the featured missions provide significant funds to start with. Also , thanks to the player-driven economy , it is possible to find very cheap ships (as opposed to the skill implants , which are not cheap chips <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />)

    Mining is a bearable past time , but you should use it as a way to socialize with the locals (not necessarily newbies) in conjunction with the more general chat rooms (local system , corp , race , and of course the noob chan) , learn more about the game's subtle mechanics and even do stuff with them. I picked a hard mission by mistake , then went mining and met someone who started the game over - interested in hunting , and welcoming the challenge of a rogue drone swarm. Using my brand new fighter , I engaged them as a distraction while she picked them off with missiles in no time. End result , we had a blast and I received a nice reward.

    I don't see how anyone can possibly grow bored of the game , that'd imply some rather poor management. If you're feeling lost , Minmatar players can meet me in Rens (or somewhere in that sector) tomorrow. My nick was already taken <img src="style_emoticons/<#EMO_DIR#>/wow.gif" style="vertical-align:middle" emoid=":0" border="0" alt="wow.gif" /> so I am Boukharine there.

    I can go to sleep in peace now , my character's still learning <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • NeonSpyderNeonSpyder &quot;Das est NTLDR?&quot; Join Date: 2003-07-03 Member: 17913Members
    Good to see you caught the bug Stakhanov, glad to see that super-mega-long thread starting post I made wasn't in vain.

    Also Tycho:

    It's fine if you don't like the game, hey it's not everybodies cup of tea, and that's fine. I just want to share my love of the game and the reasons <i>why</i> I think it's such a good game. Not my fault if you have another opinion <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    <!--quoteo(post=1569533:date=Oct 9 2006, 10:35 PM:name=NeonSpyder)--><div class='quotetop'>QUOTE(NeonSpyder @ Oct 9 2006, 10:35 PM) [snapback]1569533[/snapback]</div><div class='quotemain'><!--quotec-->
    Not my fault if you have another opinion <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->


    But keep in mind that if you don't wise up soon. A notice will be sent to Lou and Big Steve, they're on the disagreement commitee, and they like their inbox to be empty.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    You don't scare me.

    Wait. You live and work 10 minutes from my house and you're tall, muscular, and imposing.

    I think... I'm beginning to see the good side of EVE. I mean, the graphics are pretty wicked, and it's nice that they let you train skills while you're not logged in.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Look out for "Rellix" floating around Rens and Hek normaly.

    Unfortunatly my commitments to university, AIESEC and partying has pushed my time for EVE into oblivion.

    Summer is coming for me, eventualy.
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    edited October 2006
    Epidemis - minimatar
    Well, it certain looks cool
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Sigh... the game can be uncontrollably addictive. Got invited to a daring hunting party this night , and lost my ship to 2 NPC cruisers (and was given a new) - by the time it was over , I was too excited to go to sleep (that , and I drank chocolate - not good at 5 AM <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />) so I kept playing the whole morning , trading some items and just chatting (that included politics <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />) until I reached the mark of 24 hours of non-stop playing. Going to be more careful now... I don't want to die that early into the game <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    If you feel like going to sleep , try to resist offers , no matter how generous and exciting. Messed up sleeping patterns cause you to be offline for longer so it pays off in the end <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    Gaah, finally got my probe after extreme amounts of fed exing, the jump system IS JUST TOO ###### TEDIOUS ATRGHGHHGHG
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    Played that a while back. Joined an RP-oriented corp with a decent 0.0 presence, borrowed a few ships (including the nifty-looking Tristan) until I had the mined materials together to 'afford' a Thorax for myself. Ran around, mined a lot more, was blown up by PvP asshats, brought some of my corp back to take them down.

    Short version, BORING. Travel time takes forever, if you're grouping up to go on a mining run you have to wait for other corpers or pray real hard that no one notices. Again keep praying any time you do a cargo run through zerospace that you won't get glitched by someone just waiting around on the other side.

    They stopped taking my money a while back, and I went over to WoW. Haven't looked back since. At least with that you can do *something* without needing five or six other people around, and don't have to worry about getting popped in a safe zone (even if the guards nail them seconds later, you're still toast).
  • SpacerSpacer Invented dogs Join Date: 2003-05-02 Member: 16008Members
    Those capital ships look absolutely awesome <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />.
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