Worst Games In History

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  • AlcapwnAlcapwn "War is the science of destruction" - John Abbot Join Date: 2003-06-21 Member: 17590Members
    edited June 2005
    Mechcommander

    What a waste of money that was...
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    Some more to add!

    Final Fantasy 7: Yep, the story line for it sucks. It's the same as 6's almost.

    Main character is brain washed, worked for evil-super-secret-government-that-isn't-secrety, Finds out he's all, "WOOOO SPESHAL PARENTAGE" and saves the world.


    Yeah.


    (Although FF6 was one of the best things to happen to this world since Half-Life)
  • UltimaGeckoUltimaGecko hates endnotes Join Date: 2003-05-14 Member: 16320Members
    <!--QuoteBegin-Nemesis Zero+Jun 2 2005, 03:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 2 2005, 03:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I never played it, so I'll have to ask whether that's earnest or sarcasm. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Earnest? Who uses that word, pfffft. Just because it's so close to ernst <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> .



    I think this <a href='http://www.gamespot.com/pc/adventure/bladerunner/index.html?q=Blade+Runner' target='_blank'>this</a> explains Blade Runner. Another terrible game is Back to the Future 2 & 3 for NES...blech. Predator was none too good, either.


    On the other end of the spectrum, KotOR and Chronicles of Riddick (I especially like the voice acting of the guard who goes "Come out, come out, wherever you are - you mother[bleep]") are both pretty good movie licensed games.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin-WaterBoy+Jun 2 2005, 10:02 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WaterBoy @ Jun 2 2005, 10:02 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mechcommander

    What a waste of money that was... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Definitly, it was Mechwarrior without having the satisfaction of blowing things to hell in a big stompy robot. Instead you control like 4 Mechs in much poorer graphics <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    I think i played it for 2 days and then shelfed it out of the way.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    I've got to say that I enjoyed the Mechcommander demo quite a bit back in the days. I always liked small-squad tactics.
  • DaJMastaDaJMasta Join Date: 2005-01-10 Member: 34750Members, Constellation
    Hence the marine team's commander?

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->

    From what ive heard it seemed like a great idea, just wasnt implemented all that well. And later versions of mech warrior made decent group control while still piloting one, which was funnnn.
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    It should have been Command And Conquer with mechs. It was Command and Conquer, but
    <ul><li>No skirmish</li><li>No base building</li><li>All stealth missions</li></ul>

    Remeber in Red Alert 1, some of the missions you had to guide one or two people around (*coughtanyacough*) and do various "Stealth" missions and not get them killed? (which was insanely hard at times) That was pretty much all of mechcommanders singleplayer. And the Multiplayer sucked too. No strategy at all. Just wonder around the map, find your opponent, and wait for 15 minutes while your heavy duty mechs sit there and fire at each other (often missing while only Yards away) with crappy lasers because they can hold about 3 salvos of missles each? <b>YAWN TO THE EXTREME</b>
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Deus Ex, worst 19.99 I ever spent on impulse
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    I downloaded the Daikatana demo. Dare I delve into its madness?
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    <!--QuoteBegin-Mantrid+Jun 2 2005, 06:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Jun 2 2005, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I downloaded the Daikatana demo. Dare I delve into its madness? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    do it
    while your at it slit your wrists and stab yourself in the heart while setting your house on fire
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    Man, even the self extractor warns you.

    <img src='http://img107.echo.cx/img107/7347/daikatanaextractor9dw.jpg' border='0' alt='user posted image' />
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    <!--QuoteBegin-Mantrid+Jun 3 2005, 02:19 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Jun 3 2005, 02:19 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I downloaded the Daikatana demo. Dare I delve into its madness? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    If its the swamp level then be prepared to get very bored fighting mechanical animals. I think personally I got as far as the castle you're meant to be going inside, and then deleted it. I was also **** off at running backwards in a firefight only to have it load up the previous level (which takes/took time). Then of course you have to run FORWARD again to go back onto the level you're meant to be on...and wait again. Yay.
  • MantridMantrid Lockpick Join Date: 2003-12-07 Member: 24109Members
    I played some of the swamp. I shot some scanner things. I have no idea what they were. Then I shot some frogs that were hell-bent on killing me, for some unknown reason. Then some mosquitos hatched out of eggs. I got verydamaged in all the confusion.

    Then another mosquito hit me and I exploded. Then, thank god, the game crashed.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--QuoteBegin-CommunistWithAGun+Jun 2 2005, 06:14 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 2 2005, 06:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Deus Ex, worst 19.99 I ever spent on impulse <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    This is what communism does to you, kids.
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    Deus Ex wasn't the worst game in history, but it wasn't as good as the fans proclaimed it to be.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
  • MedHeadMedHead Join Date: 2002-12-19 Member: 11115Members, Constellation
    Whatever. I didn't like it.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    You like, totally don't get it man! It's like...Deus Ex! There's like, freedom, and like...it rocks, man!
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Testament+Jun 3 2005, 12:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Jun 3 2005, 12:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You like, totally don't get it man! It's like...Deus Ex! There's like, freedom, and like...it rocks, man! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Gold
  • Sub_zer0Sub_zer0 Join Date: 2004-05-09 Member: 28569Members
    We can all agree dues ex 2 did suck
    or at least was a major dissapointment

    Also for pekople who like big mech things if any one remembers the old starsiege
    <a href='http://www.starsiege2845.com/splash2.html' target='_blank'>look here</a>

    This is a mod that vu games is backing they will release the multiplayer then the single player will be realsed but i believe you might need to buy that

    It is an updated version of star siege with tanks flying thingys mechs and inf

    looks fun have a look about
  • Cold_NiTeCold_NiTe Join Date: 2003-09-15 Member: 20875Members
    <!--QuoteBegin-Testament+Jun 3 2005, 12:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Jun 3 2005, 12:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You like, totally don't get it man! It's like...Deus Ex! There's like, freedom, and like...it rocks, man!<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Oh, <i>I get it.</i>
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Don't think you'll get off the hook that easily. <i>What</i> was so bad about DX? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    Star Wars Galactic Battlegrounds.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-Nemesis Zero+Jun 3 2005, 06:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 3 2005, 06:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't think you'll get off the hook that easily. <i>What</i> was so bad about DX? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It got such huge publicity and hype, from these boards alone, and all it really had going for it was the fact it was a RPG/FPS hybrid
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    The Fortress of Dr. Radiaki. The game was just awful, absolutely awful. It gave me nightmares to think that human beings could have come up with something so unfathomly bad.
  • cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
    STARWARS GALAXIES.

    *screams in terror*

    Just saw five commercials in a row for it.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin-CommunistWithAGun+Jun 3 2005, 06:59 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 3 2005, 06:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It got such huge publicity and hype, from these boards alone, and all it really had going for it was the fact it was a RPG/FPS hybrid <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    "You know, we all keep yapping about the sun, but if you take its size and heat away, what is so great about it?" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Seriously, DX has quite a little more than its very solid RPG-FPS foundation on offer. First, it's certainly one of the best examples of multi-approach level design in existence. Second, it features a very intriguing storyline with well-written dialogue and actually some theoretical considerations factoring into the actual conclusion of the game (each of the three possible solutions can be regarded as taking a stance towards the opinions expressed by the Morpheus construct in Paris, for example). Add to this the well fleshed-out game world, and you have a very, <i>very</i> good game.

    Granted, the technical aspects aren't that great, but I'm capable of surviving without of top-of-the-line graphics.
  • CyndaneCyndane Join Date: 2003-11-15 Member: 22913Members
    <!--QuoteBegin-Nemesis Zero+Jun 3 2005, 01:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 3 2005, 01:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Granted, the technical aspects aren't that great, but I'm capable of surviving without of top-of-the-line graphics. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Oh noes, kill zee blasphemer!!!!!!

    *Pokes Nemmy, tis ok I is just joking*
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    <!--QuoteBegin-Nemesis Zero+Jun 3 2005, 02:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 3 2005, 02:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [...]
    Granted, the technical aspects aren't that great, but I'm capable of surviving without of top-of-the-line graphics. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed on all points. And not only did I tolerate less than top-of-the-line graphics, I played between half and 2/3 of the game on a computer below the supposed minimum spec for CPU speed -- and I still enjoyed it.

    Now to contribute to the topic of the thread...The (relatively) new Warhammer 40k game "Fire Warrior" was disappointing. Its graphics, AI, and gameplay all reminded me of Quake 2. That may not be a bad thing, except that it's less than a year old. I worry its lack of polish and depth may be affecting the sales of its superior cousin also on the shelves, Dawn of War.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    <!--QuoteBegin-CommunistWithAGun+Jun 3 2005, 11:59 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Jun 3 2005, 11:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Nemesis Zero+Jun 3 2005, 06:08 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Jun 3 2005, 06:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't think you'll get off the hook that easily. <i>What</i> was so bad about DX? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->all it really had going for it was the fact it was a RPG/FPS hybrid and the fact that it 's the best game ever<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    You forgot one little detail, but don't worry, I fixed it for you.
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