<!--QuoteBegin-Testament+Apr 11 2005, 10:24 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Apr 11 2005, 10:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, SS2, rather. Let's just say atmosphere up the ****. Same reason any good horror game is a horror game. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah. I couldn't stand to play it. As soon as that giant pipe wrench wielding zombie-thing snuck up behind me I just freaked out. It is a pretty scary game.
one of my brothers friend had the newest tech with surround sound and all, i tried playing it at 1 in the night. My motiontracker were freaking out, and in the end it showed the what-ever-it-is right beside me, and i freak and shot all around, bullets'n'nades everything went off, only to get scared like hell by an alien jumping down from above <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
<!--QuoteBegin-Tyrain+Apr 10 2005, 09:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tyrain @ Apr 10 2005, 09:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The funniest part is how he is reacting to shadow... that doesn't even exist! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> If it's the one of which I'm thinking, there was a shadow on the lower left hand side of the screen.
Can't say I'm surprised.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> A non-American found making off-topic elitist comments?
Can't say I'm surprised...
Everybody, stop with the stupid country bashing, please. Not all Irish people are drunkards, and not all Americans are rednecks. Let's move on, and jump off the stupidity bandwagon.
<!--QuoteBegin-Mantrid+Apr 12 2005, 02:02 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mantrid @ Apr 12 2005, 02:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-V MAN+Apr 11 2005, 05:00 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (V MAN @ Apr 11 2005, 05:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nothing can touch the Cradle level of Thief 3 though for scaryness. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> QFT.
Come on, a haunted orphanage / insane asylum? How can you top that? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You can't. It really is one of the most brilliantly designed, terrifying levels ever.
Come on, a haunted orphanage / insane asylum? How can you top that? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You can't. It really is one of the most brilliantly designed, terrifying levels ever. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Damnit damnit damnit. I have to wait another two months till my brother comes up here from austin so I can finish the blasted game.
<!--QuoteBegin-Necrosis+Apr 11 2005, 08:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Necrosis @ Apr 11 2005, 08:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Med you only say that because you can be across the border into Canada before the bombs drop.
And what makes me non-American? Whats elitist about not being scared of bleeping noises? OGM MARTHA ITS A BARM IN HIS BRIEFCASE!! RUN ELMER RUN! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You <b>are</b> an American...? Why would you even bring up the nationality then? What's the point if it wasn't to country-bash?
Necrosis didn't make alot of sense with his comment. What's elitist about it? Snide, poorly veiled remarks at American intelligence, for one. News flash: the whole world consists of morons.
<!--QuoteBegin-Testament+Apr 11 2005, 08:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Apr 11 2005, 08:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Necrosis didn't make alot of sense with his comment. What's elitist about it? Snide, poorly veiled remarks at American intelligence, for one. News flash: the whole world consists of morons. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Yeah. As if America is the only place to find idiots or something.
setting gamma to 0.0001 and the global light intensity multiplier to -7 does not make a game scary. (not to hate on doom3, it would have scored 10/10 across the board had it not had "doom" in the title)
PulseTo create, to create and escape.Join Date: 2002-08-29Member: 1248Members, Constellation
edited April 2005
<!--QuoteBegin-Haze+Apr 11 2005, 08:07 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Haze @ Apr 11 2005, 08:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-Testament+Apr 11 2005, 09:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Apr 11 2005, 09:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Doom 3 was actually fun for the first while, but, yeah, I didn't find it scary. I tried to. I'm such a pansy-**** with horror games I could barely play 2 hours into Silent Hill 2, let alone System Shock. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Whats so scary about System Shock? Doesnt look frightening to say the least to myself.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You obviously haven't played System Shock 2 and if you're actually that scared of <i>Doom 3</i>, I hope for your sake that you never do. You'd die of fright a thousand times over.
System Shock 2 desensitised me to horror. Before SS2, even Resident Evil scared me a bit, post SS2 I can't find a single game that scares me even a little bit.
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin-Pulse+Apr 11 2005, 07:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Apr 11 2005, 07:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You obviously haven't played System Shock 2 and if you're actually that scared of <i>Doom 3</i>, I hope for your sake that you never do. You'd die of fright a thousand times over. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I didn't find much scary about System Shock 2. The first time I saw a Hybrid I jumped a bit, but that was it.
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--QuoteBegin-Pulse+Apr 11 2005, 07:24 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Apr 11 2005, 07:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It helps if you turn the sound on. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> It's been on, and the rebirth models are installed. The atmosphere of the game's great, I love the game, but playing it again it's about as scary as Half-Life to me.
That was entertaining <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> I wish I had the same reaction to Doom3 but I think the last thing to instil fear in me approaching Mesh's level was Thief1/2.
I would sincerely love to see this guy as he approaches the final boss though, as even I was quite petrified at that point. There's something I find deliciously scary and offputting about descending deep into the earth, like in the Silent Hill games. It must be that feeling of becoming increasingly more isolated from any kind of trace of life. Anyone who has read 'It' by Stephen King will probably agree with me here, after following the kids into Derry's disused sewage pipes deep beneath the city in search of It, with no light (well, matches), no sounds, nothing. Total isolation of the self and senses.
I hope this guy recognises the bad guys bodyless 'evil laughter' throughout the game as what it is - cheesy pap. Quite what iD were thinking when they recorded those sounds I am not sure... "Your soul shall burn in hell!" Okay.
I thinkthe most disppointing thing about Doom3 was that after you get halfway through the game, you should feel pretty secure crawling through vents as you are NEVER attacked while in a vent. They should have had it so you are attacked at some point in a vent after many trips through them with no encounters, as by then I imagine most people would consider them to be a safe haven. A wasted opportuniy if you ask me...
<!--QuoteBegin-Merkaba+Apr 11 2005, 11:18 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Merkaba @ Apr 11 2005, 11:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That was entertaining <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> I wish I had the same reaction to Doom3 but I think the last thing to instil fear in me approaching Mesh's level was Thief1/2.
I would sincerely love to see this guy as he approaches the final boss though, as even I was quite petrified at that point. There's something I find deliciously scary and offputting about descending deep into the earth, like in the Silent Hill games. It must be that feeling of becoming increasingly more isolated from any kind of trace of life. Anyone who has read 'It' by Stephen King will probably agree with me here, after following the kids into Derry's disused sewage pipes deep beneath the city in search of It, with no light (well, matches), no sounds, nothing. Total isolation of the self and senses.
I hope this guy recognises the bad guys bodyless 'evil laughter' throughout the game as what it is - cheesy pap. Quite what iD were thinking when they recorded those sounds I am not sure... "Your soul shall burn in hell!" Okay.
I thinkthe most disppointing thing about Doom3 was that after you get halfway through the game, you should feel pretty secure crawling through vents as you are NEVER attacked while in a vent. They should have had it so you are attacked at some point in a vent after many trips through them with no encounters, as by then I imagine most people would consider them to be a safe haven. A wasted opportuniy if you ask me... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> this it book, is it good? the book cover alone gave me nightmares
Well, I enjoyed it thoroughly. If you've ever seen the two It episodes on TV, then reading the book is practically a must to banish it from your memory. But yes, It is a great book that encompasses some wonderful situations and emotions, and of course is hella scary (God damn it Cartman, stop saying hella! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ).
GrendelAll that is fear...Join Date: 2002-07-19Member: 970Members, NS1 Playtester, Contributor, NS2 Playtester
Doom 3 spoilt its effect for me by constantly reminding me it was a computer game with its crappy, by the numbers level design and predictable pointless ammo caches.
Would it be such a problem for a computer game to focus on finding the enemy, fighting them and using the environment for once? Instead I get to play PacMan with a multi-million dollar front end. :/
TalesinOur own little well of hateJoin Date: 2002-11-08Member: 7710NS1 Playtester, Forum Moderators
Ugh. <b>DO NOT</b> play SS2 with the Rebirth models until you've beaten it with the normal ones.
The same reason Silent Hill scares the crap out of me is the same reason SS2 does... it leaves it to YOUR imagination to fill in the blanks. It gives a general idea, a voice, and then lets your imagination take off.
With the Rebirth models... you don't have to imagine anything. And it isn't scary, because it's someone ELSE's nightmare.. not yours.
Unfortunately, I can't say much about SS2 without giving away plot points. Just know that the main villain really makes the game... and you WILL be shocked, at least at one or two points, if nothing else. Plus.. the midwives scare the crap out of me! The Rebirth ones look like a hormonal kid's softcore. :b
<!--QuoteBegin-Talesin+Apr 12 2005, 09:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Talesin @ Apr 12 2005, 09:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Unfortunately, I can't say much about SS2 without giving away plot points. Just know that the main villain really makes the game... and you WILL be shocked, at least at one or two points, if nothing else. Plus.. the midwives scare the crap out of me! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Uh No. The "Main Villain" is boring and frankly very annoying. When playing with headphones it feels like your ears are being violated whenever 'it' spoke. Besides the game becomes very very easy as soon as you get the pistol. Because its a gun for every circumstance. And then you get the assault rifle and whoa! its even easier.
That and I did not find the game scary at all. I don't know why but its not scary. Some of the design and stuff is sinister (EG Midwifes) but they were never scary. In fact it was almost obvious what was going to happen.
But then I seem to be blessed with an "Anti-Fear" shield or something....
TalesinOur own little well of hateJoin Date: 2002-11-08Member: 7710NS1 Playtester, Forum Moderators
Try playing through as Navy, and get hacking skills rather than run-and-gun monkey ones. Much more of a challenge, much less ammo, far fewer weapons. And you have to use style to get through... running away from enemies. Also, unless you're playing on Easy, ammo is scarce. Even if you're a Marine. And getting that assault rifle takes a good while, when you're trying to get Hacking high enough to unlock turrets.
Comments
Yeah. I couldn't stand to play it. As soon as that giant pipe wrench wielding zombie-thing snuck up behind me I just freaked out. It is a pretty scary game.
even tho u dont see anything it keeps beeping! turn it off! turn it offff!
one of my brothers friend had the newest tech with surround sound and all, i tried playing it at 1 in the night. My motiontracker were freaking out, and in the end it showed the what-ever-it-is right beside me, and i freak and shot all around, bullets'n'nades everything went off, only to get scared like hell by an alien jumping down from above <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Can't say I'm surprised..
Nothing can touch the Cradle level of Thief 3 though for scaryness.
QFT.
Come on, a haunted orphanage / insane asylum? How can you top that?
If it's the one of which I'm thinking, there was a shadow on the lower left hand side of the screen.
Can't say I'm surprised.. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
A non-American found making off-topic elitist comments?
Can't say I'm surprised...
Everybody, stop with the stupid country bashing, please. Not all Irish people are drunkards, and not all Americans are rednecks. Let's move on, and jump off the stupidity bandwagon.
QFT.
Come on, a haunted orphanage / insane asylum? How can you top that? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You can't. It really is one of the most brilliantly designed, terrifying levels ever.
And what makes me non-American? Whats elitist about not being scared of bleeping noises? OGM MARTHA ITS A BARM IN HIS BRIEFCASE!! RUN ELMER RUN!
Anyhoo, scary games..... tbh Sinistar was always good for a scare. RUN COWARD RUN RUN RUN!! RAAAAAAAAAAAAAAAAAARGH!!
XCom had it fair share of scary bits..... first night terror mission with chryssalids.
Then you've got Fatal Frame/Project Zero..... plus sequel...
etc......... etc......... etc.......
QFT.
Come on, a haunted orphanage / insane asylum? How can you top that? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You can't. It really is one of the most brilliantly designed, terrifying levels ever. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Damnit damnit damnit. I have to wait another two months till my brother comes up here from austin so I can finish the blasted game.
And what makes me non-American? Whats elitist about not being scared of bleeping noises? OGM MARTHA ITS A BARM IN HIS BRIEFCASE!! RUN ELMER RUN! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
You <b>are</b> an American...? Why would you even bring up the nationality then? What's the point if it wasn't to country-bash?
Yeah. As if America is the only place to find idiots or something.
Whats so scary about System Shock? Doesnt look frightening to say the least to myself.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
You obviously haven't played System Shock 2 and if you're actually that scared of <i>Doom 3</i>, I hope for your sake that you never do. You'd die of fright a thousand times over.
System Shock 2 desensitised me to horror. Before SS2, even Resident Evil scared me a bit, post SS2 I can't find a single game that scares me even a little bit.
I didn't find much scary about System Shock 2. The first time I saw a Hybrid I jumped a bit, but that was it.
It's been on, and the rebirth models are installed. The atmosphere of the game's great, I love the game, but playing it again it's about as scary as Half-Life to me.
I would sincerely love to see this guy as he approaches the final boss though, as even I was quite petrified at that point. There's something I find deliciously scary and offputting about descending deep into the earth, like in the Silent Hill games. It must be that feeling of becoming increasingly more isolated from any kind of trace of life. Anyone who has read 'It' by Stephen King will probably agree with me here, after following the kids into Derry's disused sewage pipes deep beneath the city in search of It, with no light (well, matches), no sounds, nothing. Total isolation of the self and senses.
I hope this guy recognises the bad guys bodyless 'evil laughter' throughout the game as what it is - cheesy pap. Quite what iD were thinking when they recorded those sounds I am not sure... "Your soul shall burn in hell!" Okay.
I thinkthe most disppointing thing about Doom3 was that after you get halfway through the game, you should feel pretty secure crawling through vents as you are NEVER attacked while in a vent. They should have had it so you are attacked at some point in a vent after many trips through them with no encounters, as by then I imagine most people would consider them to be a safe haven. A wasted opportuniy if you ask me...
I would sincerely love to see this guy as he approaches the final boss though, as even I was quite petrified at that point. There's something I find deliciously scary and offputting about descending deep into the earth, like in the Silent Hill games. It must be that feeling of becoming increasingly more isolated from any kind of trace of life. Anyone who has read 'It' by Stephen King will probably agree with me here, after following the kids into Derry's disused sewage pipes deep beneath the city in search of It, with no light (well, matches), no sounds, nothing. Total isolation of the self and senses.
I hope this guy recognises the bad guys bodyless 'evil laughter' throughout the game as what it is - cheesy pap. Quite what iD were thinking when they recorded those sounds I am not sure... "Your soul shall burn in hell!" Okay.
I thinkthe most disppointing thing about Doom3 was that after you get halfway through the game, you should feel pretty secure crawling through vents as you are NEVER attacked while in a vent. They should have had it so you are attacked at some point in a vent after many trips through them with no encounters, as by then I imagine most people would consider them to be a safe haven. A wasted opportuniy if you ask me... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
this it book, is it good? the book cover alone gave me nightmares
Would it be such a problem for a computer game to focus on finding the enemy, fighting them and using the environment for once? Instead I get to play PacMan with a multi-million dollar front end. :/
The same reason Silent Hill scares the crap out of me is the same reason SS2 does... it leaves it to YOUR imagination to fill in the blanks. It gives a general idea, a voice, and then lets your imagination take off.
With the Rebirth models... you don't have to imagine anything. And it isn't scary, because it's someone ELSE's nightmare.. not yours.
Unfortunately, I can't say much about SS2 without giving away plot points. Just know that the main villain really makes the game... and you WILL be shocked, at least at one or two points, if nothing else.
Plus.. the midwives scare the crap out of me! The Rebirth ones look like a hormonal kid's softcore. :b
Plus.. the midwives scare the crap out of me! <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Uh No. The "Main Villain" is boring and frankly very annoying. When playing with headphones it feels like your ears are being violated whenever 'it' spoke. Besides the game becomes very very easy as soon as you get the pistol. Because its a gun for every circumstance. And then you get the assault rifle and whoa! its even easier.
That and I did not find the game scary at all. I don't know why but its not scary. Some of the design and stuff is sinister (EG Midwifes) but they were never scary. In fact it was almost obvious what was going to happen.
But then I seem to be blessed with an "Anti-Fear" shield or something....
Rats....