got my destroyer set up now, 2 x2 torps, 4 4" or 4.1" D Guns i think, not doin 2 badly, although is it normal for your credits to go up like 300 from one match to another (after you've repaired, re-stocked ammo + stuff) or am i just a n00b? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Welcome to the wonders of the navyfield money system.
aonomusDedicated NS Mastermind (no need for school)Join Date: 2003-11-26Member: 23605Members, Constellation
Left the computer on overnight and neary crapped myself when the program froze in the morning.... killed the thread and restarted, 1mb to finish and it worked.
They halved the cost of DD02 which is annoying because that can take days of play to raise if you have a crappy ship. The least they could do when changing the economy is to change the money for players, those who have DD02's should get the difference back, and the same for other neutral ships.... really annoying now cause im probably 2 weeks away from Z1 because the money system is so damned stupid.
<!--QuoteBegin-aonomus+Mar 22 2005, 07:45 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (aonomus @ Mar 22 2005, 07:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Left the computer on overnight and neary crapped myself when the program froze in the morning.... killed the thread and restarted, 1mb to finish and it worked.
They halved the cost of DD02 which is annoying because that can take days of play to raise if you have a crappy ship. The least they could do when changing the economy is to change the money for players, those who have DD02's should get the difference back, and the same for other neutral ships.... really annoying now cause im probably 2 weeks away from Z1 because the money system is so damned stupid. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I have found (in my fletcher with .5" of belt armour and 5x5"/50ers) that by always breaking to a border when i see the enemy and circling them, trying to hit them at long/medium range, i can easily do 10-12k damage and then either continue circling if we are winning or quickly retreat if we are losing.
Remember that to gain money, you need to not sink. Sinking will near enough guarantee that you will break even/go into the negatives after a battle, so make sure to survive your battles and retreat if you have to.
Also, winning a battle gets you double credits as well. If you stick to low-level destroyer games (I host a lot of those) then you'll stand a better chance at both surviving and winning. I made 1000 credits last night in about half an hour, with two destroyer battles. One of those, I even ran dry on ammo and had to retreat.
<!--QuoteBegin-RobbyC+Mar 21 2005, 09:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RobbyC @ Mar 21 2005, 09:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->sure this patch is taking a while, but if you go and do something else, then it won't seem as bad, i just watched a couple of episodes of Band of Brothers, nearly finished now.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> If the download was any slower, I'd be uploading to their server.
5KB/s, with a total of 220MB to download. I think I'll go watch the extended version of Lord of the Rings again. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
I hope Hellfire3k's rebuilt pack works, or at least reduces the amount of 'auto' patching required...
<!--QuoteBegin-antifreeze+Mar 22 2005, 12:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (antifreeze @ Mar 22 2005, 12:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I dont understand how some people run low on ammo in small battles. I go in with 750 on my rear guns and 400 in my forward guns. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Bloody hell mate. I pack 200 on my rear and 200 on my forward. I rarely use more than 150shells per battle. I have never run dry with this setup and i am not exactly timid in the game.
Ammo take up turret space, and turrets take up turret space. If you have a big gun, then there is hardly space left for ammo. When I was low level I would always bring 10 sets, but now only 3 sets fit.
when you have dual and triple or quad(brits only) turrets, you will go through ammo like crazy. with the 5x3" dual on my fletcher, i will routinely shoot over 1200 shells per battle.
NeonSpyder"Das est NTLDR?"Join Date: 2003-07-03Member: 17913Members
<!--QuoteBegin-kill4thrills+Mar 22 2005, 05:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kill4thrills @ Mar 22 2005, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when you have dual and triple or quad(brits only) turrets, you will go through ammo like crazy. with the 5x3" dual on my fletcher, i will routinely shoot over 1200 shells per battle. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> how on earth do you get the money!?
<!--QuoteBegin-NeonSpyder+Mar 23 2005, 12:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NeonSpyder @ Mar 23 2005, 12:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-kill4thrills+Mar 22 2005, 05:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kill4thrills @ Mar 22 2005, 05:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when you have dual and triple or quad(brits only) turrets, you will go through ammo like crazy. with the 5x3" dual on my fletcher, i will routinely shoot over 1200 shells per battle. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> how on earth do you get the money!? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Large battle+bit of luck+winning side= 1000+ credits. Even small 5 a side games can do this.
<!--QuoteBegin-RobbyC+Mar 23 2005, 03:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RobbyC @ Mar 23 2005, 03:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Can someone tell me when the time is that i should change to British....
Like what are the requirments, how many points should i have, what lvl sail0rz and how many....what ship i should buy first, whether i should save up credits or not.....
I don't want to go in now and then do something so i can't go back on it...
Cheers 4 ur help
Rob<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Although i have not taken the British road, some quick calculations from trainworld.org give me the following results:
To buy an O class destroyer : <b>$ 32760</b> With 4 x 4"/40 guns, an engine, an fcs and 1 torp launcher :<b> $ 53360</b>
Remember that this is without armour, so you will probably want to save at least 60k before you buy the ship. These are also pretty rough estimates, so don't take these numbers to heart.
<a href='http://www.trainworld.org' target='_blank'>trainworld</a> is a great site for figuring out prices. Just remember that after the last update, the value of all neutral destroyers pretty much halved, so you might be in a tight spot if you bought the ship before that patch came out.
<!--QuoteBegin-RobbyC+Mar 24 2005, 05:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RobbyC @ Mar 24 2005, 05:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, that it was of the most confusing sites i have ever seen <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> It's not <i>that</i> hard to use.
Unless you can speak chinese, you will probably be better clicking on "English data version".
Next, you can ignore all the stuff in the main body of the page and instead look to the left hand side. There you have a list of all the information. Under "ship information" there is a button labled "DD", a button labled "FF" and four flags which probably link you to the corresponding nations ship data. On the right you have a "ship chart", which probably leads to some type of chart or something. Perhaps even a chart that stores information on ships!
Further down, we have such confusing titles as "Experience gain table" and "Experience gain vs. ship table". These are all under the heading of "Other information for sailers", so it is a safe bet that they will link you to information about sailers.
Even further down there are headings with even more confusing titles. "Regular gun information" and "AA gun information" actually lead to information on the different guns in Navyfield, as unexpected as that is.
The site is really easy to use, you just need to explore a bit and have an ounce of common sense.
I haven't been playing for the past few days. I've been wrapped up in Republic Commando and Brothers in Arms. I'll be playing against soon, though. I'm like, level 11.
I'm only 29 and don't have enough money for a CL <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->
Comments
got my destroyer set up now, 2 x2 torps, 4 4" or 4.1" D Guns i think, not doin 2 badly, although is it normal for your credits to go up like 300 from one match to another (after you've repaired, re-stocked ammo + stuff) or am i just a n00b? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Welcome to the wonders of the navyfield money system.
They halved the cost of DD02 which is annoying because that can take days of play to raise if you have a crappy ship. The least they could do when changing the economy is to change the money for players, those who have DD02's should get the difference back, and the same for other neutral ships.... really annoying now cause im probably 2 weeks away from Z1 because the money system is so damned stupid.
They halved the cost of DD02 which is annoying because that can take days of play to raise if you have a crappy ship. The least they could do when changing the economy is to change the money for players, those who have DD02's should get the difference back, and the same for other neutral ships.... really annoying now cause im probably 2 weeks away from Z1 because the money system is so damned stupid. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I have found (in my fletcher with .5" of belt armour and 5x5"/50ers) that by always breaking to a border when i see the enemy and circling them, trying to hit them at long/medium range, i can easily do 10-12k damage and then either continue circling if we are winning or quickly retreat if we are losing.
Remember that to gain money, you need to not sink. Sinking will near enough guarantee that you will break even/go into the negatives after a battle, so make sure to survive your battles and retreat if you have to.
If the download was any slower, I'd be uploading to their server.
5KB/s, with a total of 220MB to download. I think I'll go watch the extended version of Lord of the Rings again. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
I hope Hellfire3k's rebuilt pack works, or at least reduces the amount of 'auto' patching required...
Bloody hell mate. I pack 200 on my rear and 200 on my forward. I rarely use more than 150shells per battle. I have never run dry with this setup and i am not exactly timid in the game.
how on earth do you get the money!?
how on earth do you get the money!? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Large battle+bit of luck+winning side= 1000+ credits. Even small 5 a side games can do this.
Like what are the requirments, how many points should i have, what lvl sail0rz and how many....what ship i should buy first, whether i should save up credits or not.....
I don't want to go in now and then do something so i can't go back on it...
Cheers 4 ur help
Rob<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Although i have not taken the British road, some quick calculations from trainworld.org give me the following results:
To buy an O class destroyer : <b>$ 32760</b>
With 4 x 4"/40 guns, an engine, an fcs and 1 torp launcher :<b> $ 53360</b>
Remember that this is without armour, so you will probably want to save at least 60k before you buy the ship. These are also pretty rough estimates, so don't take these numbers to heart.
It's not <i>that</i> hard to use.
Unless you can speak chinese, you will probably be better clicking on "English data version".
Next, you can ignore all the stuff in the main body of the page and instead look to the left hand side. There you have a list of all the information. Under "ship information" there is a button labled "DD", a button labled "FF" and four flags which probably link you to the corresponding nations ship data. On the right you have a "ship chart", which probably leads to some type of chart or something. Perhaps even a chart that stores information on ships!
Further down, we have such confusing titles as "Experience gain table" and "Experience gain vs. ship table". These are all under the heading of "Other information for sailers", so it is a safe bet that they will link you to information about sailers.
Even further down there are headings with even more confusing titles. "Regular gun information" and "AA gun information" actually lead to information on the different guns in Navyfield, as unexpected as that is.
The site is really easy to use, you just need to explore a bit and have an ounce of common sense.
What's your cap/ship name?