Legal Bhopping - You Need Mad Skills

Steel_TrollSteel_Troll Join Date: 2004-02-12 Member: 26455Members
<div class="IPBDescription">Dont press Forward Keys, just strafe....</div> Is this true? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo-->
How exactly do you move forward without pressing the forward key while Bhopping?
If it is true, i now have a deeper respect of all legal bhoppers out there...
I tried it out last night, and i just couldn't do it!!


Someody please tell me, is this true?
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Comments

  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    Yes thats true <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
    Read this guide, its very good: www.othell.com/bhop/
    Good luck
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    Is there an illegal Bhop? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Yes, after you do your first jump, you don't hold forward at all, just strafe and jump to gain momentum.
  • RipleyRipley Join Date: 2004-09-21 Member: 31832Members
    Handy... I used to just run on the ceilings alot <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> No one ever looks there
    >.>
    <.<
    o.o
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    edited September 2004
    You jump looking slightly to the left of where you want to go and then the whole time you are in mid air you hold the right strafe key, and gently glide your mouse right at the same time. Then as soon as you hit the ground jump right away again (the longer you are on the ground the more speed you picked up in the air is lost to friction) and reverse the process, so you are holding left strafe key and gliding gently left with the mouse. I would recommend trying with the gorge first, as you can fell the speed boost right away, and you don't need alot of room, so you don't have to worry about hitting hallway walls.

    Another easy speed boost, is to hold forward and sideways as you take off from the ground on a jump and wheel the mouse in the opposite direction of the strafe key right at the instant that you come off the ground. This is a good way to get intant 0-400 UpS and if you continue to do it you will hold a speed higher than max running speed by a fair fraction. This I belive is refered to as strafe jumping.

    As marines a nice little speed boost is to hold the forward key and alternate between the two strafe keys as fast as you can. A human can get about a 30% speed boost doing this, but a variation of an _special script can do this so rapidly that it achieves as much as a 38% speed boost on a single key being held. One of the many reasons _special should be compleatly removed from the game weather or not other scripts are eventially decided as allowed.

    [edit] Ripley has a smart and simple stratigy, to make it easyer, bind a key to the move up button (same as swim up I believe) and you can stick to the ceiling while running forward and looking almost straight down. I have made so many kills from ceiling ambushes, I always look for a good path to the cieling if I ever get pinned down. If you can get there it always works.
  • EydeEyde Join Date: 2004-08-25 Member: 30875Members
    this is another good site to learn how to bunnyhop
    <a href='http://www.nslearn.org/EpAkFuAuEVdCUYvzLS.php' target='_blank'>nslearn.org</a>

    It appears that the map ns_bhop can't be downloaded there anymore.
  • RipleyRipley Join Date: 2004-09-21 Member: 31832Members
    <!--QuoteBegin-Swiftspear+Sep 21 2004, 03:32 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Swiftspear @ Sep 21 2004, 03:32 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> [edit] Ripley has a smart and simple stratigy <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yay!! Smart and simple!! That be I!! Although i dont do what you said, with the move down... I just get clerity, silence, and run about on the cleiling till i see something what looks tasty...
  • AzkarAzkar Join Date: 2003-07-16 Member: 18204Members, Constellation
    Its easy without a script, too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • SlayerPLSlayerPL Join Date: 2004-07-01 Member: 29660Members
    edited September 2004
    <span style='color:white'>Related post nuked.</span>
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited September 2004
    <span style='color:white'>Related post nuked.</span>
  • PehmoleluPehmolelu Join Date: 2004-05-03 Member: 28424Members, Constellation
    I know the feeling... I was thinking that how the h*ll someone do that but then I tried it by myself few(read= insane many) times and then I just learn it and its quite easy now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    Its like driving a bike, when u learn it, u always know how to do it.
  • Steel_TrollSteel_Troll Join Date: 2004-02-12 Member: 26455Members
    Hey cool, thanks for the info guys, ill try it out straight away...Now i know where ive been going wrong wiv bhopping!!
  • NossahNossah Join Date: 2002-11-11 Member: 8234Members, Constellation
    Ok guys ive been trying to learn to bhop for quite some time now, and i think i finally got the hang of it. Can someone plz watch this demo and see if im doing it correctly?

    <a href='http://members.home.nl/afj.wientjes/wewt.dem' target='_blank'>Demo</a>

    thnx in advance
  • MarineAnimalMarineAnimal Join Date: 2004-05-14 Member: 28676Members
    <!--QuoteBegin-DeSo442+Sep 21 2004, 01:19 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DeSo442 @ Sep 21 2004, 01:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok guys ive been trying to learn to bhop for quite some time now, and i think i finally got the hang of it. Can someone plz watch this demo and see if im doing it correctly?

    <a href='http://members.home.nl/afj.wientjes/wewt.dem' target='_blank'>Demo</a>

    thnx in advance <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    It LOOKS like you're doing it, I don't know for sure. Try it with a gorge, maybe on map with a more open space.
  • RubberDuckyRubberDucky Join Date: 2004-09-21 Member: 31846Members
    When u are bhopping do u hav to press shift + jump and strafe right/left? or just jump and strafe right/left?
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    You need to crouch from the time before you touch the ground to the time you leave the ground again. Whether you bind it shift, ctrl, or whichever button is up to you. Crouching is necessary for the skulk to maintain their speed otherwise they will stick to the ground.
  • MerciorMercior Join Date: 2002-11-02 Member: 4019Members, Reinforced - Shadow
    Holding crouch midair doesnt affect the skulks airstrafing (unlike for marines) so its fine to permemantly hold down crouch while you're hopping.
  • IBTIBT Join Date: 2003-10-22 Member: 21879Members
    <!--QuoteBegin-Ripley+Sep 21 2004, 03:14 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ripley @ Sep 21 2004, 03:14 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Handy... I used to just run on the ceilings alot <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> No one ever looks there <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    yes, NOBODY ever looks HERE
    *gets shot*
  • mirrodinmirrodin Join Date: 2004-06-29 Member: 29621Members
    Everyone looks there...

    Mad skills and ya. It takes practice.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    "Legal?" Are the nscops gonna come and give you a ticket or something for illegal bhopping? Who determans that?
  • DuoGodOfDeathDuoGodOfDeath Join Date: 2002-08-01 Member: 1044Members
    I just hold crouch (+duck) and strafe jump with a 3hop script. Its hard at first took me a few weeks to get the hang of it. Just takes time and patience.
  • Swift_IdiotSwift_Idiot Join Date: 2003-01-05 Member: 11883Members
    The part that actually takes coordination is learning to turn the mouse the same time you switch strafe directions. Bhopping is just swinging your mouse in a 90 degree arc back and forth while timing your strafe buttons to when you switch mouse directions. That's it. If you touch your right key, you swing the mouse right. You don't even have to only go one direction per jump. You can double-strafe in a single jump and get the same speed boost but go in a straighter line, you just have to have good coordination between mouse and strafe keys.

    ITS EASY GANG. TRY IT
  • FaskaliaFaskalia Wechsellichtzeichenanlage Join Date: 2004-09-12 Member: 31651Members, Constellation
    <!--QuoteBegin-RubberDucky+Sep 21 2004, 04:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RubberDucky @ Sep 21 2004, 04:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> When u are bhopping do u hav to press shift + jump and strafe right/left? or just jump and strafe right/left? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Bhopping.

    You dont need the forward key as well as the duck key.

    All you need is jump,strafe left/right and your mouse.

    Bhopping Forward:
    Dont touch the ground. Touching the ground will slow you down. Best way to avoid this is bind jump to an autofire key. Thus all you need to do is hold that key and you will jump perfectly, never touching the ground and loosing speed.

    - Always jump.
    - While in the air you strafe left and move you mouse to the left the same time.
    -Once you hit the ground again you strafe right and move your mouse to the right side.
    And so on and so on.....

    This way you will gain massive speed.

    Bhopping backward works nearly the same. All you need to do is moving your mouse into the opposite direction that you are strafing. (When strafing right move you mouse to the left)

    Other thing you can do:

    The circle: You need a wide open space and then you start bhopping witheout changing directions after each jump. This results in a cricle and you will get so fast after a while that you might be able to jump from one side of the room to the other with just one jump.

    The 8 left,left,right,right

    Its rather easy when you bind jump to the right key.
  • RubberDuckyRubberDucky Join Date: 2004-09-21 Member: 31846Members
    how do u not touch the ground w/using spacebar ? or is it not possible
  • NadagastNadagast Join Date: 2002-11-04 Member: 6884Members
    Wow so I've been illegally bhopping all this time!?!
  • FunkatronFunkatron Join Date: 2004-08-12 Member: 30551Members
    Well, I'm not really sure what a script for HL is, or even how it works. I've played cs, dod, and now ns. I've never used a script for any of them. But from what I can "deduce" is that it gives a player using one, an advantage over someone else. Well, isn't that a hack?

    Player 1 vs Player 2.
    Player 1 = has scripts
    Player 2 = has no scripts

    -Scripts must be downloaded or created yourself (I think, right?)
    -Scripts are not included with the game.
    -There are several versions of scripts that attempt to the same thing (I would believe)

    Well then.
    Player 1 has a clear advantage over player 2.
    Player 2 cannot compensate for his disadvantage without downloading/creating/installing a 3rd party program.
    So it's a hack.

    So why are scripts tolerated? Anyone?
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    Funk, your question has already been discussed, answered, debated over in previous threads. Please look for answers there so this doesn't turn into a script/anti-script flamewar again, resulting in a topic lock.
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Well, this thread finally prompted me to try bhopping (after playing NS for almost 2 years now). I bound +jump to mwheel down as I didn't want to fiddle with scripting (also scripting is off on many servers so I wanted something that would always work).

    I've mainly been trying at viaduct hive on nothing, nice long wide path there. Its definately noticable when it starts working, but I can't seem to maintain the speed increase for long. After a few jumps I start slowing down, come to a complete stop, and sometimes start moving backwards. I'm guessing this is due to not changing my strafe direction and mouse turn at the right time. Any pointers?
  • crisanocrisano Join Date: 2004-09-01 Member: 31152Members
    BHopping is harder than it seems from reading all the posts on the forums eh? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    One thing, it takes more than one alien map to learn to bhop with efficiency. As a skulk, make sure you are crouching when you jump otherwise the ground will drag your speed. Right after you jump, move your mouse in the same direction of the strafe button you are pressing. Under no circumstance are you to push the forward key since moving forward will reset your speed to its cap. Make sure you're not bhopping 1/4th of a full circle, do at most 1/8th. By circle I mean the whole 360 degree around a skulk. Try to jump right when you land on each hop or you will lose speed as well.
  • SpaceJesusSpaceJesus Join Date: 2004-07-02 Member: 29683Banned
    edited September 2004
    <!--QuoteBegin-Funkatron+Sep 22 2004, 01:52 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Funkatron @ Sep 22 2004, 01:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, I'm not really sure what a script for HL is

    Well then.
    Player 1 has a clear advantage over player 2.
    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Right, way to contradict yourself.

    Secondly, I'm only going to respond with facts as this is totally :

    [offtopic]

    A script is a series of commands executed in sequence by the HL engine, the facility to create scripts was hard-coded into the engine by VALVe by the inclusion of the "alias" command.

    All a script will do is execute a series of commands in a specific order, nothing more nothing less.

    For example, you could make a script to execute the "+jump" command 3 times in quick succession, this is generally known as a "3jump script" and it's only benefit is to help time the jumps better whilst bunny hopping.

    Scripting cannot bypass anything hardcoded into the NS mod, for example rate of fire caps on pistols (although in 1.04 the pistol RoF cap was very low, which meant that scripts could fire the entire clip in under a second, however this has long since been fixed)

    Most scripts are simply cosmetic, such as toggling on the net_graph or doing a team_say whilst simultaneously using an impulse, or things of that nature.

    Scripting can (in almost all cases) give little to no advantage over the non-scripting player whatsoever. This is because once a script is executed, you generally have no control over it, it will execute its commands and there is nothing you can do to stop it.

    This means that scripts that will, for instance, leap and then bite as a skulk, be ineffective compared to a non-scripting player using the "lastinv" command, because he has the option to not bite, it isn't forced to happen.

    Scripting is the art of convenience.

    [/offtopic]

    Once you learn how to bhop, it quickly becomes second nature, it takes a fair amount of effort to learn, but once you've learnt its there for life.

    It's definitely worth learning if you have the time to learn.
  • SaZe1SaZe1 Join Date: 2004-02-04 Member: 26057Members, Constellation
    Sweet, thanks for the guide.
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