Ns_vargus

1679111217

Comments

  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    cant say much unless you turn up the gamma, or release a beta so i can run around with my configs :D
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Refined Containment Area.

    ~ DarkATi
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    edited June 2005
    Also, here's an updated Mini-Map.

    I'm just about to start on the second hive. Any neat hive ideas? Now's the time. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    ~ DarkATi
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    edited June 2005
    <!--QuoteBegin-DarkATi+Jun 28 2005, 12:03 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Jun 28 2005, 12:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Refined Containment Area.
    <img src='http://www.unknownworlds.com/forums/uploads/post-4-1119913380.jpg' border='0' alt='user posted image' />
    ~ DarkATi<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Red light looks a bit weird on that pipe looks a bit weird?
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    Second or Third Hive-Circuit Control

    Just like, an electrical maintnence place, wires coming out of walls, sparks flying all over the place, a couple of randomly placed circuit breakers on the walls, more to the low and narrow kind of place.

    Another hive idea I have is Water Containment, the hive room is in a huge pool of steaming water, with large, solid (as in non transparent) walkways that all lead into a central, circular platform under the hive. Make almost all the light come from under water. An awesome idea for a siege room is an unbreakable glass, completely under water room, in which you have a perfect (angled) view of the hive, and its surroundings. The circular platform in the middle could also be like the top of a pump. And, of course, the water would not damage players. It's not boiling, just a little hot.
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><img src='http://www.unknownworlds.com/forums/uploads/post-4-1119913380.jpg' border='0' alt='user posted image' /><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The cieling looks REALLY funky in this picture, change it up.
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    <!--QuoteBegin-Invader Scoot+Jun 27 2005, 09:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Invader Scoot @ Jun 27 2005, 09:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><img src='http://www.unknownworlds.com/forums/uploads/post-4-1119913380.jpg' border='0' alt='user posted image' /><!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The cieling looks REALLY funky in this picture, change it up. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    You also should tone down the lighting in the lower left on that pic.
  • mrinsanemrinsane Join Date: 2004-06-21 Member: 29448Members
    edited June 2005
    <!--QuoteBegin-DarkATi+Jun 27 2005, 06:03 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DarkATi @ Jun 27 2005, 06:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Refined Containment Area.
    <img src='http://www.unknownworlds.com/forums/uploads/post-4-1119913380.jpg' border='0' alt='user posted image' />
    ~ DarkATi <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    floor texture looks like absoulute crap
  • MoconnorMoconnor Join Date: 2002-07-26 Member: 1004Members
    ceiling and floor are your big downfall here, its not just because the textures are scaled up. The ceiling is too low. Do something extra fruity with the floor aswell.4.0_
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    If it works you could try sinking in the central part of the floor section and making concentric steps into and out of them. This would be just awesome for Gorgeys to hide in for 1/2-visible structures.

    For the ceiling, I'd sink in the squares, keeping the cross supports and adding a girder texture to the sides of them.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    I added some girders (or whatever those things are <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> ) And tweaked the lighting.

    ~ DarkATi
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    hehe. Added some trimwork. It looks better now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    ~ DarkATi
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
  • mrinsanemrinsane Join Date: 2004-06-21 Member: 29448Members
    that is much better
  • LupinThe3rdLupinThe3rd Join Date: 2004-11-10 Member: 32732Members, Reinforced - Silver
    that looks sexy... keep up the good work, i wanna see this one finished ^^
  • CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
    <!--QuoteBegin-mrinsane+Jun 29 2005, 12:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (mrinsane @ Jun 29 2005, 12:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that is much better <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Yeah, I rock <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Dark did some of the work, too <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    Dead sexy, man, dead sexy. Just a couple of lighting things in it, the red light on the pipe, and the light over the nozzle is really blinding. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Work-in-Progress Hive Shot (Hatchery)

    ~ DarkATi
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    add some cover on the floor

    the red lights dont look too hot, and i think youd be better with lights around the fans. where is the hive gonna go?
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    Why don't you add a lot of egg models littering the floor?
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    <!--QuoteBegin-Fatal Error+Jul 2 2005, 06:44 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fatal Error @ Jul 2 2005, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Why don't you add a lot of egg models littering the floor? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Check here: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=95466' target='_blank'>http://www.unknownworlds.com/forums/index....showtopic=95466</a>

    ~ DarkATi
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    oh no, dont, random eggs suck :(
  • Fatal_ErrorFatal_Error Join Date: 2005-01-15 Member: 35840Members
    Ah. I see. How about some broken glass cases like glass aquariums kind of, where the marines were cultivating eggs?
  • TOmekkiTOmekki Join Date: 2003-11-25 Member: 23524Members
    how about just some infestation chunks and pillars or something
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Hatchery 2. (Hive goes by the big door over there.)

    ~ DarkATi
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    edited July 2005
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
  • NEX9NEX9 Join Date: 2005-03-08 Member: 44299Members
    coll ill come back to this thread
  • mrinsanemrinsane Join Date: 2004-06-21 Member: 29448Members
    ouch i see a major problem theres only one path to each hive that will not do it will be impossible for the marines to get even close
Sign In or Register to comment.