XBox only game ? Way to sell out Peter. I reckon he got miffed with all the PC users who were less-than-impressed with Black and White. And the lhtimes site is knackered in Mozilla. Double sellout to Microsoft then.
<!--QuoteBegin-_Creep_+Aug 27 2004, 02:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (_Creep_ @ Aug 27 2004, 02:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> XBox only game ? Way to sell out Peter. I reckon he got miffed with all the PC users who were less-than-impressed with Black and White. And the lhtimes site is knackered in Mozilla. Double sellout to Microsoft then. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> *sigh*
God forbid someone actually want to make money off a game. Molyneaux has no obligation to give you Fable. The suggestion that their website is somehow getting paid to not support Mozilla made me chuckle, at least.
<!--QuoteBegin-Gadzuko+Aug 27 2004, 02:12 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gadzuko @ Aug 27 2004, 02:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-_Creep_+Aug 27 2004, 02:05 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (_Creep_ @ Aug 27 2004, 02:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> XBox only game ? Way to sell out Peter. I reckon he got miffed with all the PC users who were less-than-impressed with Black and White. And the lhtimes site is knackered in Mozilla. Double sellout to Microsoft then. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> *sigh*
God forbid someone actually want to make money off a game. Molyneaux has no obligation to give you Fable. The suggestion that their website is somehow getting paid to not support Mozilla made me chuckle, at least. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Peter was one of the leading lights in producing innovative PC games. When the rest of the world where developing football franchises and FPS clones, he was getting down and dirty with Bullfrog giving us the likes of Dungeon Keeper and Populous. Great games and neat concepts.
Then came Lionhead. Then came Black & White. Black & White was the only game I have pre-ordered. All the way from the US. I was as excited as a dog in a field of cowpats when it arrived. And I tried to like the game. I really did. But it had no direction. It played as a proof-of-concept rather than a game.
So we come to now. I think that Peter's switched to the XBox market because of the general wariness of his hardcore fanbase since Black & White. That makes sense. However, I think the Molyneaux flag-wavers among us feel a little cheated that he couldn't at least develop a cross-platform version of Fable.
But I'm just a old PC gamester. I'm sure if Fable comes out on the PC, and it's any good, then I'll be Peter's b*tch for a week and pick it up. And if Black & White 2 gets good reviews, I'll probably buy that too. But that's because, in general, I like Peter's stuff. I like his innovation in a market that's generally derivative.
The Mozilla thing was a little comment on the irony.
<!--QuoteBegin-TommyVercetti+Aug 26 2004, 10:31 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Aug 26 2004, 10:31 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> #1 game? Are you kidding? What about Halo 2 and Half-Life 2?!
Fable looks damn good, but still. Nothing can touch the two big H's. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Nothing can touch the two games that aren't even out yet and that hardly anybody has actually played!
Molyneux already <b>invented</b> god games on the PC, so now I think he's moving on to invent the REALLY GOOD RPG for the X-Box. Revolutionizing one platform at a time, I guess.
<!--QuoteBegin-CommunistWithAGun+Aug 27 2004, 08:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Aug 27 2004, 08:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I got an xbox 2 years ago, problem is there is very few good games for it. I liked Halo, and MGS2. Thats...about....it.... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You already got Xbox 2?! Years ago?!
lol. I just can't wait! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> I'm so happy I got my X-Box through the Taco Bell competition. More money for me to spend elsewhere.
<!--QuoteBegin-TommyVercetti+Aug 27 2004, 11:20 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TommyVercetti @ Aug 27 2004, 11:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-CommunistWithAGun+Aug 27 2004, 08:21 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Aug 27 2004, 08:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I got an xbox 2 years ago, problem is there is very few good games for it. I liked Halo, and MGS2. Thats...about....it.... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You already got Xbox 2?! Years ago?!
CWAG has a time machine! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> read it again "I got an xbox TWO YEARS ago"
<!--QuoteBegin-Testament+Aug 27 2004, 07:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Testament @ Aug 27 2004, 07:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If I weren't extremely broke I'd buy an X-Box just for Fable and Ninja Gaiden. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I got mine for Fable, Ninja Gaiden, Halo 1 and 2, and of course the new Conker that comes out next year.. god I loved Conker!
But yeah, I'm excited about Fable, preordered it a couple months ago. I thought they removed the whole child killing though, or just never added it. Did they fall into the people and allow the murder of children? If so then that's sweet. If not, I'll still be happy, when they get older I'll murder them as they try to avenge their parents.
<!--QuoteBegin-Quaunaut+Aug 26 2004, 06:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 26 2004, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My thing is, is that I love Morrowind. I love Kingdom Hearts. And I love anime-inspired/styled graphics. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> You realized that this game isn't made by the creators of Morrowind or Kingdom Hearts? You realize that it has little in common with those games? You realize that the graphics are not anime-inspired? You realize that Pete's only good game is Syndicate?
I'm sure it'll be interesting... until Pete comes up with another crack-brained scheme a year from now and people start freaking out about his new promises.
Just to let you guys know, there's a review on IGN.
I've been reading it for a bit before I remembered this thread. <a href='http://xbox.ign.com/articles/542/542632p5.html' target='_blank'>Fable Review</a> Sounds worth my $50 so far - even with the missing features <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
[edit] For simplicity, as I manage to find them: <a href='http://xbox.ign.com/articles/542/542632p5.html' target='_blank'>IGN Fable Review</a> - 9.3 <a href='http://reviews.teamxbox.com/xbox/775/Fable/p1/5839/' target='_blank'>Team Xbox Fable Review</a> - 9.1
Every game made by Peter was loved by just about everyone, except for Black and White. Which I personally think is great. Clearly I'm in the minority though.
were talking about a game that actually changes your character over time depending on what he does when what he does is compleatly controlled by you, the suntan, the scars... thats amazing, lets see HL2 put that on somebody.
<!--QuoteBegin-IBT+Aug 28 2004, 09:16 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (IBT @ Aug 28 2004, 09:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> were talking about a game that actually changes your character over time depending on what he does when what he does is compleatly controlled by you, the suntan, the scars... thats amazing, lets see HL2 put that on somebody. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> HL2 wont but you can bet your booty that a mod will.
Its about freaking time. This games is one of the reasons I bought an XBOX oh so long ago when the game was first announced. It just sucks that they finaly release it when I decide to go back to grad school. Good Job guys, now I have to limit my playing time.
<!--QuoteBegin-Handman+Aug 28 2004, 10:43 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Handman @ Aug 28 2004, 10:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Its about freaking time. This games is one of the reasons I bought an XBOX oh so long ago when the game was first announced. It just sucks that they finaly release it when I decide to go back to grad school. Good Job guys, now I have to limit my playing time. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Alternatively quit school, or play less of other games.
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-Blobby+Aug 27 2004, 12:39 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Blobby @ Aug 27 2004, 12:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Quaunaut+Aug 26 2004, 06:43 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 26 2004, 06:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> My thing is, is that I love Morrowind. I love Kingdom Hearts. And I love anime-inspired/styled graphics. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> You realized that this game isn't made by the creators of Morrowind or Kingdom Hearts? You realize that it has little in common with those games? You realize that the graphics are not anime-inspired? You realize that Pete's only good game is Syndicate?
I'm sure it'll be interesting... until Pete comes up with another crack-brained scheme a year from now and people start freaking out about his new promises. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Do you realize...
It borrows so many elements from the most open-ended-rpg of all time(so far), Morrowind? The ability to go anywhere you want? Do anything you want, when you want? And Fable is going to be MORE open ended, and allow you to do MORE than Morrowind ever dreamed of, with a easier interface?
Do you realize that its fighting system is almost exactly like Kingdom Hearts? One attack button, a button that provides shortcuts for magic, a targeting system that still allows you to hurt other people, and its very much so a Action RPG?
Have you looked at the concept art for the game? It seems to me that it is VERY anime-inspired, not to mention the character designs remind me of more anime's I've seen than I care to count on my 2 hands. As well as the cover art having basically the same sword design seen in EVERY anime-based game with a kid wielding a sword? Or maybe just the way the character's hair hangs off of their head, the dramatic poses, the rather large eyes(or the "not-there-because-I'm-squinting-all-the-time" eyes).
Yeah. Way to try and call me a idiot. Don't doubt something I said unless you can back it up. I don't just make assumptions. And man, why do people always choose me?
But yeah. I've been wondering lately also why people seem to think that- oh, God forbid let us make some money. I mean sure, I bet their not in it for the money, but uh...let me ask you, Creep_, do you think there are more XBoxes sold than PCs powerful enough to play a PC version of the game? I don't think so. In fact, I'd be willing to say one DWARFS the other. For God's sakes, he coulda tried this on Gamecube OR Playstation 2 and probably would make more money off of this game. I bet he just wanted to make a console game, and wanted the most power he could get. To me, the game sounds like a console game, and I'd almost be willing to bet it'll feel like a console game. Its battle system sounds like it'd translate HORRIBLY to PC, with the way games are now on consoles.
And...I liked B&W too. Great game. I wouldn't even play the main story- I'd just do skirmish after skirmish after skirmish, because it was so much fun to play with my creature <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
<!--QuoteBegin-Quaunaut+Aug 28 2004, 09:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 28 2004, 09:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Don't doubt something I said unless you can back it up. I don't just make assumptions. And man, why do people always choose me?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Scientific method says... Constant: You Variable: People
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have you looked at the concept art for the game?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Concept art means nothing. Look at the in game art. <a href='http://media.xbox.ign.com/media/016/016526/img_2305991.html' target='_blank'>example</a> It looks like the same British style art every recent Pete game goes for. And if you're going to claim that a kid holding a sword MUST be inspired by anime, you have nothing to reference BUT anime. <i>Gordon Freeman is anime inspired because I can't count high enough to count the number of anime characters I've seen with nerd classes.</i>
Let's play some <b>Q</b> and A.
<b>Q</b>: Fable is going to be MORE open ended, and allow you to do MORE than Morrowind ever dreamed of, with a easier interface? A: (quoted frome IGN) <i>If you are expecting Morrowind, you are going to be disappointed. Though Fable is indeed a game about freedom and choice, it is not nearly as wide-open as Bethesda's mammoth RPG.</i>
<b>Q</b>: Do you realize that its fighting system is almost exactly like Kingdom Hearts? One attack button A: <i>It's also exactly like Monkey Ball's Monkey Fight: one attack button.</i>
<b>Q</b>: a button that provides shortcuts for magic A: <i>It's exactly like Zelda II: Adventure of Link, select button provides shortcuts for magic.</i>
<b>Q</b>: a targeting system that still allows you to hurt other people A: (quoted from IGN) <i>Combat isn't perfect, especially the targeting. The majority of fights take place with innocents watching and if you want to lock onto a target, you will sometimes accidentally lock onto a passing merchant.</i>
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
<!--QuoteBegin-Blobby+Aug 28 2004, 11:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Blobby @ Aug 28 2004, 11:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-Quaunaut+Aug 28 2004, 09:04 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 28 2004, 09:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Don't doubt something I said unless you can back it up. I don't just make assumptions. And man, why do people always choose me?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> Scientific method says... Constant: You Variable: People
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have you looked at the concept art for the game?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Concept art means nothing. Look at the in game art. <a href='http://media.xbox.ign.com/media/016/016526/img_2305991.html' target='_blank'>example</a> It looks like the same British style art every recent Pete game goes for. And if you're going to claim that a kid holding a sword MUST be inspired by anime, you have nothing to reference BUT anime. <i>Gordon Freeman is anime inspired because I can't count high enough to count the number of anime characters I've seen with nerd classes.</i>
Let's play some <b>Q</b> and A.
<b>Q</b>: Fable is going to be MORE open ended, and allow you to do MORE than Morrowind ever dreamed of, with a easier interface? A: (quoted frome IGN) <i>If you are expecting Morrowind, you are going to be disappointed. Though Fable is indeed a game about freedom and choice, it is not nearly as wide-open as Bethesda's mammoth RPG.</i>
<b>Q</b>: Do you realize that its fighting system is almost exactly like Kingdom Hearts? One attack button A: <i>It's also exactly like Monkey Ball's Monkey Fight: one attack button.</i>
<b>Q</b>: a button that provides shortcuts for magic A: <i>It's exactly like Zelda II: Adventure of Link, select button provides shortcuts for magic.</i>
<b>Q</b>: a targeting system that still allows you to hurt other people A: (quoted from IGN) <i>Combat isn't perfect, especially the targeting. The majority of fights take place with innocents watching and if you want to lock onto a target, you will sometimes accidentally lock onto a passing merchant.</i> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Concept Art means nothing? Wow, you honestly sound like you've got no idea what your talking about. I mean, if it means nothing, why in the hell would they do it in the first case? To get a idea? Hell no, thats what imagination is for according you your opinion. Not to mention, just looking at that screenshot, many things in it are quite obviously something that many regular pieces of art has taken bits and pieces of from anime, mostly because anime-lite(much like rpg-lite in FPS') is popular right now.
And actually, after READING ALL OF IGN'S REVIEW, They speak that the WORLD isn't as open as Morrowind's. Its a much more intimate experience, in rather small areas, instead of the huge expanses Morrowind sometimes provides. But you can STILL go wherever the hell you want, whenever you want, do whatever you want, the such.
And I was likening it to Kingdom Hearts in the style of fighting- the controls are VERY similar, and even after watching a video of the fighting, I'd say it even LOOKs like its a very KH-Like affair.
And for that last argument, I don't exactly realize how your proving me wrong here. I said you gotta watch what your doing, and you supported it quite well. I myself have always liked things like that, to at least keep it away from being a stupid button masher.
<!--QuoteBegin-TychoCelchuuu+Aug 27 2004, 12:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Aug 27 2004, 12:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Molyneux already <b>invented</b> god games on the PC, so now I think he's moving on to invent the REALLY GOOD RPG for the X-Box. Revolutionizing one platform at a time, I guess. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> More like <b>only</b> good RPG for X-box.
<!--QuoteBegin-Surge+Aug 28 2004, 01:46 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Surge @ Aug 28 2004, 01:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-TychoCelchuuu+Aug 27 2004, 12:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Aug 27 2004, 12:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Molyneux already <b>invented</b> god games on the PC, so now I think he's moving on to invent the REALLY GOOD RPG for the X-Box. Revolutionizing one platform at a time, I guess. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> More like <b>only</b> good RPG for X-box. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Give Sudeki a shot. It's not a 'classic' RPG in any sense of the word (Since when do they have railguns?) but it's still a damn fun game.
<!--QuoteBegin-Dragon_Mech+Aug 28 2004, 06:57 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dragon_Mech @ Aug 28 2004, 06:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Give Sudeki a shot. It's not a 'classic' RPG in any sense of the word (Since when do they have railguns?) but it's still a damn fun game. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I did.
Comments
*sigh*
God forbid someone actually want to make money off a game. Molyneaux has no obligation to give you Fable. The suggestion that their website is somehow getting paid to not support Mozilla made me chuckle, at least.
*sigh*
God forbid someone actually want to make money off a game. Molyneaux has no obligation to give you Fable. The suggestion that their website is somehow getting paid to not support Mozilla made me chuckle, at least. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Peter was one of the leading lights in producing innovative PC games. When the rest of the world where developing football franchises and FPS clones, he was getting down and dirty with Bullfrog giving us the likes of Dungeon Keeper and Populous. Great games and neat concepts.
Then came Lionhead. Then came Black & White. Black & White was the only game I have pre-ordered. All the way from the US. I was as excited as a dog in a field of cowpats when it arrived. And I tried to like the game. I really did. But it had no direction. It played as a proof-of-concept rather than a game.
So we come to now. I think that Peter's switched to the XBox market because of the general wariness of his hardcore fanbase since Black & White. That makes sense. However, I think the Molyneaux flag-wavers among us feel a little cheated that he couldn't at least develop a cross-platform version of Fable.
But I'm just a old PC gamester. I'm sure if Fable comes out on the PC, and it's any good, then I'll be Peter's b*tch for a week and pick it up. And if Black & White 2 gets good reviews, I'll probably buy that too. But that's because, in general, I like Peter's stuff. I like his innovation in a market that's generally derivative.
The Mozilla thing was a little comment on the irony.
Fable looks damn good, but still. Nothing can touch the two big H's. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Nothing can touch the two games that aren't even out yet and that hardly anybody has actually played!
On a similar note, Fable is gonna rock.
You already got Xbox 2?! Years ago?!
CWAG has a time machine!
You already got Xbox 2?! Years ago?!
CWAG has a time machine! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
read it again "I got an xbox TWO YEARS ago"
I got mine for Fable, Ninja Gaiden, Halo 1 and 2, and of course the new Conker that comes out next year.. god I loved Conker!
But yeah, I'm excited about Fable, preordered it a couple months ago. I thought they removed the whole child killing though, or just never added it. Did they fall into the people and allow the murder of children? If so then that's sweet. If not, I'll still be happy, when they get older I'll murder them as they try to avenge their parents.
You realized that this game isn't made by the creators of Morrowind or Kingdom Hearts? You realize that it has little in common with those games? You realize that the graphics are not anime-inspired? You realize that Pete's only good game is Syndicate?
I'm sure it'll be interesting... until Pete comes up with another crack-brained scheme a year from now and people start freaking out about his new promises.
But Peter will still have to live with his phrase "Fable will be the greatest RPG ever" for the rest of his life.
I've been reading it for a bit before I remembered this thread. <a href='http://xbox.ign.com/articles/542/542632p5.html' target='_blank'>Fable Review</a> Sounds worth my $50 so far - even with the missing features <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> .
[edit] For simplicity, as I manage to find them:
<a href='http://xbox.ign.com/articles/542/542632p5.html' target='_blank'>IGN Fable Review</a> - 9.3
<a href='http://reviews.teamxbox.com/xbox/775/Fable/p1/5839/' target='_blank'>Team Xbox Fable Review</a> - 9.1
thats amazing, lets see HL2 put that on somebody.
thats amazing, lets see HL2 put that on somebody. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
HL2 wont but you can bet your booty that a mod will.
Alternatively quit school, or play less of other games.
You realized that this game isn't made by the creators of Morrowind or Kingdom Hearts? You realize that it has little in common with those games? You realize that the graphics are not anime-inspired? You realize that Pete's only good game is Syndicate?
I'm sure it'll be interesting... until Pete comes up with another crack-brained scheme a year from now and people start freaking out about his new promises. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Do you realize...
It borrows so many elements from the most open-ended-rpg of all time(so far), Morrowind? The ability to go anywhere you want? Do anything you want, when you want? And Fable is going to be MORE open ended, and allow you to do MORE than Morrowind ever dreamed of, with a easier interface?
Do you realize that its fighting system is almost exactly like Kingdom Hearts? One attack button, a button that provides shortcuts for magic, a targeting system that still allows you to hurt other people, and its very much so a Action RPG?
Have you looked at the concept art for the game? It seems to me that it is VERY anime-inspired, not to mention the character designs remind me of more anime's I've seen than I care to count on my 2 hands. As well as the cover art having basically the same sword design seen in EVERY anime-based game with a kid wielding a sword? Or maybe just the way the character's hair hangs off of their head, the dramatic poses, the rather large eyes(or the "not-there-because-I'm-squinting-all-the-time" eyes).
Yeah. Way to try and call me a idiot. Don't doubt something I said unless you can back it up. I don't just make assumptions. And man, why do people always choose me?
But yeah. I've been wondering lately also why people seem to think that- oh, God forbid let us make some money. I mean sure, I bet their not in it for the money, but uh...let me ask you, Creep_, do you think there are more XBoxes sold than PCs powerful enough to play a PC version of the game? I don't think so. In fact, I'd be willing to say one DWARFS the other. For God's sakes, he coulda tried this on Gamecube OR Playstation 2 and probably would make more money off of this game. I bet he just wanted to make a console game, and wanted the most power he could get. To me, the game sounds like a console game, and I'd almost be willing to bet it'll feel like a console game. Its battle system sounds like it'd translate HORRIBLY to PC, with the way games are now on consoles.
And...I liked B&W too. Great game. I wouldn't even play the main story- I'd just do skirmish after skirmish after skirmish, because it was so much fun to play with my creature <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
Scientific method says...
Constant: You
Variable: People
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have you looked at the concept art for the game?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Concept art means nothing. Look at the in game art. <a href='http://media.xbox.ign.com/media/016/016526/img_2305991.html' target='_blank'>example</a> It looks like the same British style art every recent Pete game goes for. And if you're going to claim that a kid holding a sword MUST be inspired by anime, you have nothing to reference BUT anime. <i>Gordon Freeman is anime inspired because I can't count high enough to count the number of anime characters I've seen with nerd classes.</i>
Let's play some <b>Q</b> and A.
<b>Q</b>: Fable is going to be MORE open ended, and allow you to do MORE than Morrowind ever dreamed of, with a easier interface?
A: (quoted frome IGN) <i>If you are expecting Morrowind, you are going to be disappointed. Though Fable is indeed a game about freedom and choice, it is not nearly as wide-open as Bethesda's mammoth RPG.</i>
<b>Q</b>: Do you realize that its fighting system is almost exactly like Kingdom Hearts? One attack button
A: <i>It's also exactly like Monkey Ball's Monkey Fight: one attack button.</i>
<b>Q</b>: a button that provides shortcuts for magic
A: <i>It's exactly like Zelda II: Adventure of Link, select button provides shortcuts for magic.</i>
<b>Q</b>: a targeting system that still allows you to hurt other people
A: (quoted from IGN) <i>Combat isn't perfect, especially the targeting. The majority of fights take place with innocents watching and if you want to lock onto a target, you will sometimes accidentally lock onto a passing merchant.</i>
Scientific method says...
Constant: You
Variable: People
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Have you looked at the concept art for the game?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Concept art means nothing. Look at the in game art. <a href='http://media.xbox.ign.com/media/016/016526/img_2305991.html' target='_blank'>example</a> It looks like the same British style art every recent Pete game goes for. And if you're going to claim that a kid holding a sword MUST be inspired by anime, you have nothing to reference BUT anime. <i>Gordon Freeman is anime inspired because I can't count high enough to count the number of anime characters I've seen with nerd classes.</i>
Let's play some <b>Q</b> and A.
<b>Q</b>: Fable is going to be MORE open ended, and allow you to do MORE than Morrowind ever dreamed of, with a easier interface?
A: (quoted frome IGN) <i>If you are expecting Morrowind, you are going to be disappointed. Though Fable is indeed a game about freedom and choice, it is not nearly as wide-open as Bethesda's mammoth RPG.</i>
<b>Q</b>: Do you realize that its fighting system is almost exactly like Kingdom Hearts? One attack button
A: <i>It's also exactly like Monkey Ball's Monkey Fight: one attack button.</i>
<b>Q</b>: a button that provides shortcuts for magic
A: <i>It's exactly like Zelda II: Adventure of Link, select button provides shortcuts for magic.</i>
<b>Q</b>: a targeting system that still allows you to hurt other people
A: (quoted from IGN) <i>Combat isn't perfect, especially the targeting. The majority of fights take place with innocents watching and if you want to lock onto a target, you will sometimes accidentally lock onto a passing merchant.</i> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Concept Art means nothing? Wow, you honestly sound like you've got no idea what your talking about. I mean, if it means nothing, why in the hell would they do it in the first case? To get a idea? Hell no, thats what imagination is for according you your opinion. Not to mention, just looking at that screenshot, many things in it are quite obviously something that many regular pieces of art has taken bits and pieces of from anime, mostly because anime-lite(much like rpg-lite in FPS') is popular right now.
And actually, after READING ALL OF IGN'S REVIEW, They speak that the WORLD isn't as open as Morrowind's. Its a much more intimate experience, in rather small areas, instead of the huge expanses Morrowind sometimes provides. But you can STILL go wherever the hell you want, whenever you want, do whatever you want, the such.
And I was likening it to Kingdom Hearts in the style of fighting- the controls are VERY similar, and even after watching a video of the fighting, I'd say it even LOOKs like its a very KH-Like affair.
And for that last argument, I don't exactly realize how your proving me wrong here. I said you gotta watch what your doing, and you supported it quite well. I myself have always liked things like that, to at least keep it away from being a stupid button masher.
Do you think Fable will satisfy players whose idea of the perfect RPG is Deus Ex or will I... I mean they, just stick to FF?
More like <b>only</b> good RPG for X-box.
More like <b>only</b> good RPG for X-box. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Give Sudeki a shot. It's not a 'classic' RPG in any sense of the word (Since when do they have railguns?) but it's still a damn fun game.
I did.