Gendo Release!
NzNexus
Join Date: 2004-02-16 Member: 26605Banned
<div class="IPBDescription">today.</div> <span style='color:red'>I WONT DO IT AGAIN !</span>
<span style='color:red'>I WONT DO IT AGAIN !</span>
<span style='color:red'>I WONT DO IT AGAIN !</span>
<span style='color:red'>I WONT DO IT AGAIN !</span>
<span style='color:red'>I WONT DO IT AGAIN !</span>
<span style='color:red'>I WONT DO IT AGAIN !</span>
<span style='color:red'>I WONT DO IT AGAIN !</span>
This discussion has been closed.
Comments
I'll give ya feedback when I'm able to play it.
I'll give ya feedback when I'm able to play it. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I'm looking forward to your feedback, because I just tested it and... cough
I haven't looked yet, but the screenshots look decent..
edit: why call the .bsp gendo while the map's name is GeoMatrix?
edit2: the map isn't done.. you're at b1..
(I'm currently trying to download v3 on to my flash disk - which I only bought recently - at varsity. Once that's done, I'll run around in it, set the RCBots and WhichBots loose in it, then give you some feedback.)
First of all: the CC starts unbuilt. This makes your map unplayable.
Second of all: there's only one entrance to the MS/hive. This causes bad gameplay.
Third: Texture alignment! Please, I spotted so many textures that looked so out of place. Just take some time and add trim textures and retexture some parts.
Four: Your "elevator" is severely bugged. It moves up, and as soon as it reaches the top it goes down again. You can stop the elevator at any time by pressing the buttons.
Five: The lighting. It was obvious you've been using point lighting at most (if not all) places. Texture lighting looks 10 times better, your lighting at the moment is bland and not very appealing.
Six: your models. Do you have permission from tommyd to use these? You should consider clipping these correctly, for example the pipe in the hive (you can walk through it at places).
Seven: You included sounds, but I never heard any. What's up with that?
Eight: r_speeds. Seriously, I got 1200 wpoly and 4000 epoly at one place. Run around a bit with r_speeds 1 and gl_wireframe 2 and fix these gaping errors. The engine is rendering way too much (did you compile with -fast VIS or something?).
Nine: Alot of places are really boring and are flat and detail-less. Consider adding more stuff to these areas.
Ten: That electric pipe looked severely messed up. I dunno what you did with it but it looks totally out of place.
There might be more, but I can't recall anymore than this. To me this felt like another ns_eclipse/ns_veil-ish map.. didn't really appeal to me.
<img src='http://www.shatteredminds.net/skit/pukor.gif' border='0' alt='user posted image' />
Only one route to Hive and CC, no vents at all, elevator of doom, not prebuilt CC on game start (auto-Kharaa-win!), and other misc stuff that cause headache...
I know you all hate him for decompiling and makes fun of his english, but making fun of him will never NEVER help him to get better!
Its his first completed map ever, and judging by the screenshots I think it looks fairly good for a first map, I think you should be very proud of what you've accomplished, Nexus.
Stop beeing elitst arrogant twats and give the guy some feedback, and maybe one or two compliments.
Just because everyone isnt as good as you doesnt mean that they haven't got the potential to get as good as you are. How would you have felt when you started mapping and all you got was ironic comments and having people making fun of you? Stop beeing such bullies and encourage him instead.
brute_force: at least you took him seriously. Im gonna report this topic now kthx.
And btw, Mendasp, with that attitide I hope you'll never be a MOD for the Mapping forums.
Grow up.
Yeah, I know. Thanks.
amen!
thanks....And remember that i never never ever told a map sucks. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
The main thing I didn't like... was the size, it was sooo small.
Yes and im allready working on beta2.
I just needed to know what other people says about my map.
From gendo_b1
<img src='http://olmy.thezazi.net/stuff/hmmm.jpg' border='0' alt='user posted image' />
From gendo_b1
*naughty image* <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Ahahaha!
Crazy brushes a-go-go!
Serious?
If so, damn, Nexus... sigh, I think you know what I mean.
[17:23:36] <+Olmy> apologising
[17:23:53] <+Olmy> "oh man i can't lie to you etc i decompiled only some of eclipse rest is my own"
Nexus, is this true?
Nexus, is this true? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Man, now I'm wondering what the 'rest' is.
You promised..
Why don't you hack mappers go do some of your own work instead of making fun of this swedish kid
BAAAAAAAAAHAHAHAHAHA!
Why don't you hack mappers go do some of your own work instead of making fun of this swedish kid <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Decompiling maps is nothing to be proud of. And you can't just say "ah who cares"...
And we do our own work, but obviously not all the freaking time, do you think we're some kind of space robots mapping all day with unlimited inspiration?
Easy mistake eh?