Jumper

[WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
edited July 2004 in Off-Topic
<div class="IPBDescription">This game stole my soul.</div> This game is deceptively simple to play.
Amazingly addicting.
And ever so frustrating at times.

It's basically a platformer game starring a little red thing that looks like a mooninite named ogmo. The levels are small, and you have infinitely many lives, and you'll need every one of those.

<a href='http://www.gameshade.com/dex/YMM/Jumper.zip' target='_blank'>Jumper</a>

EDIT: I'm currently stuck in sector 7, level 4 for anyone that cares.
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Comments

  • POOP_AkiraPOOP_Akira Join Date: 2003-11-23 Member: 23468Members
    edited July 2004
    Awesome. Its the first game that go me to say "WHAT THE *insert slang for homosexual here*!!!".
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    after i get past stage 2-1 ill get back to you... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Dorian_GrayDorian_Gray Join Date: 2004-02-15 Member: 26581Members, Constellation
    edited July 2004
    Yeah stage 2-5 took my soul and diced it... for ONCE can't the little red supersoldier NOT be vulnerable to electricity?
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    edited July 2004
    I may have to give up because my keyboard doesn't allow enough arrow keypresses at once to register.
    If this guy had been around during coin-op days, he could've made a <strong adjective> FORTUNE off of this.

    [edit]Forget it, too difficult with my response time affected by the fact that I should be sleeping now. I may try it again when I'm wide awake, but for now it's much more rewarding to play with <a href='http://www.deviantart.com/view/6256036/' target='_blank'>Fam's Balls</a>.
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    Trust me, starting somewhere in sector 3. You'll learn to say brand new explatives about how hard the levels are getting. Some are still easy, but it seems like in sectors 4,5, and 6, there's at least one level per sector that takes the better part of a day to beat. But then they'll throw in a level or two per sector that you can beat in 3 tries.

    Oddly mystifying.
  • CabooseCaboose title = name(self, handle) Join Date: 2003-02-15 Member: 13597Members, Constellation
    I got stuck... that game's hard...
  • POOP_AkiraPOOP_Akira Join Date: 2003-11-23 Member: 23468Members
    How the hell are you supposed to beat 3-1?
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    I'm stuck at 2.1 also, my keyboard doesnt like arrow combo's either. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    edited July 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How the hell are you supposed to beat 3-1?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    very carefully?

    Seriously people, nobody can remember most of these levels and as far as I can tell there's no way to go backwards except to begin anew.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    The horrible music (never thought I'd say that about music ripped from Perfect Dark) and frustration made me delete it. It reminded me of <a href='http://www.harveycartel.org/metanet/index.html' target='_blank'>N</a> which is kind of like this, only with better presentation, ninjas, and most importantly, the ability to go to a different level if the one you're on is getting boring.
  • JefeJefe Join Date: 2003-04-21 Member: 15734Members, Constellation
    <!--QuoteBegin-Pulse+Jul 8 2004, 11:30 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pulse @ Jul 8 2004, 11:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The horrible music (never thought I'd say that about music ripped from Perfect Dark) and frustration made me delete it. It reminded me of <a href='http://www.harveycartel.org/metanet/index.html' target='_blank'>N</a> which is kind of like this, only with better presentation, ninjas, and most importantly, the ability to go to a different level if the one you're on is getting boring. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I was about to post this. It is the coolest game ever.
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    gyaaaaaaarrr... is it just me or does the double jump just not work some times?
  • SkulkBaitSkulkBait Join Date: 2003-02-11 Member: 13423Members
    edited July 2004
    Hmm... Editor works fine, game dies of "Unexpected Error"
    Would it be a safe bet to assume 98 isn't a supported platform?
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    <!--QuoteBegin-frostymoose+Jul 8 2004, 11:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (frostymoose @ Jul 8 2004, 11:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> gyaaaaaaarrr... is it just me or does the double jump just not work some times? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Everyone I've talked to has that complaint. But after a while you just kind of learn when it works and how to not **** it off.
  • TestamentTestament Join Date: 2002-11-02 Member: 4037Members
    2-4 is making me want to kill myself. Bloody moving platforms.
  • frostymoosefrostymoose Join Date: 2003-09-12 Member: 20799Members
    edited July 2004
    2-4 was pretty tough but 2-5 was even harder. I had 191 section 2 deaths. 112 from electrocution. Now I just gave up and dubbed it to be a frustrating waste of time for me.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    3-1 method of winningness, obviously harder than it looks
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    edited July 2004
    holy crap 3-4 is hard!

    [edit] bleh, double post, this was supposed to be an edit <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> Oh, well, I'll use it to attach an image of the level <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    yeah, starting with 3-4 it becomes a common theme to have an entire level with no safe places to land.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    There's a safe place... see, in the bottom right corner there... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    Which jerk payed the electricity bill for 117 years...
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
  • [WHO]Them[WHO]Them You can call me Dave Join Date: 2002-12-11 Member: 10593Members, Constellation
    <!--QuoteBegin-Infinitum+Jul 9 2004, 12:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Jul 9 2004, 12:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Which jerk payed the electricity bill for 117 years... <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Joe Taxpayer
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    They must have loved making this game... who ever heard of a game that takes longer to beat then it does to make <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo-->
  • Someone_r_c_tmSomeone_r_c_tm Join Date: 2003-11-13 Member: 22810Members
    edited July 2004
    I'm pretty sure that double jump always works
    I was having a problem with it for a little while but then i reliased what was wrong
    You can jump once in the air you see so a double jump is just a normal on the ground and another jump in the air
    Whenever my double jump failed, it was because i ran off the edge, started falling and then jumped so i only got one jump(I used my in the air jump)
    So to avoid this just make sure you jump from the ground and not after you've ran off the edge.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    edited July 2004
    YESSS!!

    Level 4's music remindes me of the terrible old SNES game lawnmower man <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
  • RionRion Join Date: 2002-11-08 Member: 7752Members
    AH!! the horrifying Megamanish death pits and spikes <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    must play more...
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    Possible sourses of Satans evil power?

    I think so!
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    You know a game is hardcore , when you spend 20 minutes to finish an overly easy level you just designed.
  • DiscoZombieDiscoZombie Join Date: 2003-08-05 Member: 18951Members
    edited July 2004
    <!--QuoteBegin-Infinitum+Jul 9 2004, 02:56 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Jul 9 2004, 02:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Which jerk payed the electricity bill for 117 years... <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    lol @ this and responses <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->

    ...I think this game broke my life <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->

    it's never been more fun to be frustrated and PO'd!

    oh, about double jump sometimes not working: I get it too. I think I figured it out: if you do your first jump while walking, double jump might not work, but if you jump first and move in the air, it will... at least that's what worked for me.
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