<!--QuoteBegin-version91x+Jun 27 2004, 01:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (version91x @ Jun 27 2004, 01:30 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This one level in Painkiller which is just a house on a field scares the pants off me. After a while inside you figure out it's a mental house, and all these freaky monsters [from hell] attack you. Oh god, one type crawls and is making all these mourning noises, then jumps at you if it gets close (on later levels it crawls on the ceiling). Another is in a stray-jacket and has an electricution thing on it's head. It walks towards you in a slow zombie, stiff walk style, and gets louder and louder (screaming/yelling from the electricity). You have to run away/kill it before it gets to you because it explodes. Scary stuff. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Ahhh yes, the insane asylum, that indeed is a freaky map. Those monsters are just wrong.
<!--QuoteBegin-V-MAN+Jul 1 2004, 12:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (V-MAN @ Jul 1 2004, 12:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyway at the end of this level you get chased by the Pratorian down a corridor and have to weld open the locked door at the other end while all the time you hear the Pratorian screaming behind you getting close and closer on the motion tracker. Add to this that's it's pitch dark and the dramatic music I was almost to scared to operate the welder. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I have yet to reach that part, but I DO have met my first predator. Somethings tells me this is going to happen in the same level.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
<!--QuoteBegin-JezPuh+Jul 1 2004, 02:47 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Jul 1 2004, 02:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-V-MAN+Jul 1 2004, 12:23 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (V-MAN @ Jul 1 2004, 12:23 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Anyway at the end of this level you get chased by the Pratorian down a corridor and have to weld open the locked door at the other end while all the time you hear the Pratorian screaming behind you getting close and closer on the motion tracker. Add to this that's it's pitch dark and the dramatic music I was almost to scared to operate the welder. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> I have yet to reach that part, but I DO have met my first predator. Somethings tells me this is going to happen in the same level.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I beat the marine campaign, and I don't remember having to weld any door while being chased down by anything.
...maybe I killed the Praetorian or something. Coincidently, the AvP games are adrenaline inducing, as in "I'd rather not die right now..." feelings and then you get the cool adrenaline rush and stuff...but they're not really "cower in fear, mortal!" scary or anything.
So, I've got to ask, are you guys talking about 'adrenaline rush' type scary (which isn't really scary - to me - I get the same thing returning the flag in CTF matches and stuff) or 'Mommy, I don't want to play it anymore!' type scary (I got maybe a half second of that during Thief 3's cradle level (mostly scared myself...as noted in a post on like the 3rd page))?
Man, I love being scared now. It's like pure immersion. It's so impossible for me to get (I tried, I really tried to be immersed in System Shock 2...headphones, in the dark, alone - maybe it was just the sub-par (for modern times) graphics - but to no avail). The adrenaline rushes are the closest thing I can get, I suppose.
[I was play the new Riddick game...I was alone in the 'pit' in the prison, being chased down by weird demon prisoner things. The game is counting down the time I have left on my shotgun's flashlight, and I have to find a valve for a door (actually, I found the valve, it was just a pain finding the door)... Well, I found the valve, found the door and found the guy I was supposed to...
With 4 minutes left on my flashlight's battery... I was just thinking "Okay, just what I wanted to be doing, a 'this key goes to this door' puzzle - those are always super exciting..."]
Err...yea...scary-ish parts in games. Well, if you guys are kindof scared by that stuff...There's some stuff in Return to Castle Wolfenstein: Tides of War has some cool parts with zombies and lighting, especially when you turn around and you're kinda lost in the crypts...and then a zombie with a flamethrower pops out of no where. It was getting a bit tedious with the zombies...but kindof cool.
This reminds me of another scary place - the cargo bays in SS2. The darkness... and the *shudder* protocol droids. The midwives are nothing compared to them.
I just got AvP2, because it was $10 and I wanted to see what all the hype was about... and sadly I'm not impressed OR scared <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> I mean, the concept is awesome, but the levels consist of basically fighting waves and waves of identical enemies in near-identical building complexes... depending on what you are, your opponent can be one of two things... currently I'm playing through as alien and I'm sick of taking 5 minutes to find the vent I'm sposta crawl through just to see 'variety' that consists of maybe fighting 3 marines at the same time instead of 2 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> maybe I'm just grumpy and need to give it more of a chance, or maybe the alien campaign just sux...
to get back on topic, my vote goes to system shock 2... and, seriously, friday the 13th for the nintendo... best scare the 8-bit era had to offer...
The Marine campaign was the best but it's the most fun to play as an Alien Runner in multiplayer. Man, those were the days. Scaring the sh*t out of CS players who thought they were the most ub3r 1337 Marienz in t3h univurs3.
Comments
Ahhh yes, the insane asylum, that indeed is a freaky map. Those monsters are just wrong.
I have yet to reach that part, but I DO have met my first predator.
Somethings tells me this is going to happen in the same level.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo-->
I have yet to reach that part, but I DO have met my first predator.
Somethings tells me this is going to happen in the same level.. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I beat the marine campaign, and I don't remember having to weld any door while being chased down by anything.
...maybe I killed the Praetorian or something. Coincidently, the AvP games are adrenaline inducing, as in "I'd rather not die right now..." feelings and then you get the cool adrenaline rush and stuff...but they're not really "cower in fear, mortal!" scary or anything.
So, I've got to ask, are you guys talking about 'adrenaline rush' type scary (which isn't really scary - to me - I get the same thing returning the flag in CTF matches and stuff) or 'Mommy, I don't want to play it anymore!' type scary (I got maybe a half second of that during Thief 3's cradle level (mostly scared myself...as noted in a post on like the 3rd page))?
Man, I love being scared now. It's like pure immersion. It's so impossible for me to get (I tried, I really tried to be immersed in System Shock 2...headphones, in the dark, alone - maybe it was just the sub-par (for modern times) graphics - but to no avail). The adrenaline rushes are the closest thing I can get, I suppose.
[I was play the new Riddick game...I was alone in the 'pit' in the prison, being chased down by weird demon prisoner things. The game is counting down the time I have left on my shotgun's flashlight, and I have to find a valve for a door (actually, I found the valve, it was just a pain finding the door)... Well, I found the valve, found the door and found the guy I was supposed to...
With 4 minutes left on my flashlight's battery... I was just thinking "Okay, just what I wanted to be doing, a 'this key goes to this door' puzzle - those are always super exciting..."]
Err...yea...scary-ish parts in games. Well, if you guys are kindof scared by that stuff...There's some stuff in Return to Castle Wolfenstein: Tides of War has some cool parts with zombies and lighting, especially when you turn around and you're kinda lost in the crypts...and then a zombie with a flamethrower pops out of no where. It was getting a bit tedious with the zombies...but kindof cool.
This reminds me of another scary place - the cargo bays in SS2. The darkness... and the *shudder* protocol droids. The midwives are nothing compared to them.
to get back on topic, my vote goes to system shock 2... and, seriously, friday the 13th for the nintendo... best scare the 8-bit era had to offer...