Oh Yes - It's This Again

cocacolaacocacolaa Join Date: 2004-04-28 Member: 28269Members
edited May 2004 in NS General Discussion
<div class="IPBDescription">why people should stop complaining</div> In response to: <a href='http://paperlined.org/games/pc/natural_selection/2.01/scripts/3jump.html' target='_blank'>http://paperlined.org/games/pc/natural_sel...ipts/3jump.html</a>

<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->This should show that there are issues even veatren players will admit there are issues furthermore to imply that XXX doesn't know about this subject is nonscence, We have made a decision to be a Pure Clan. We make no claims about the reason we lose games. If we lose a game we look at the loss and decide what we can do better, we have never accused any clan of beating us in match play due to scripts or hacks. I don't know where this idea comes from, but it is untrue, and i would challenge anyone to show me with posts or logs that its true. In closeing i would say this if you feel scripts do nothing to improve match plat then why do so many clan players use them? Seems odd that people would take the time to install scripts that don't help there game play. I think XXXXX summed it up the best by saying that when you add scripts you replace skill with lines of code. Even XXX who you named in your post made it clear in his quote that it is very possible to mess with your config files and impact the game seriously. Not scripting/config tweaking is a choice of morals, where do you stand?<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

Of course scripts help you. Lets talk about the biggest and most obvious script: commander hotkeys.

Now, it's blatant that, in the old skool way, commanders had to be quick to click on a menu, and then click on an item, then click back onto the overhead screen. Commanders who couldn't do this were at an obvious disadvantage - marines just didn't get medpacks very quickly. But then, lo and behold, we now have a grid of hotkeys which means clicking is a thing of the past (of course, some commanders were using hotkey## to do this beforehand - naughty boys they were).

So now, we have "x" sequence of actions, replaced by "y" keystroke. Skill replaced by lines of code, if you would prefer. A manual action suddenly made slightly automatic.

NO WAY THIS IS A GAME FEATURE!
So what's the difference between hax0rz scriptz and the commander hotkey? Very little, besides the fact that people don't have to look around for commander hotkeys. Hotkeys facilitate gameplay. Scripts facilitate gameplay.

Scripts which do things that the game was unintended to do (i.e. making res nodes act like arms labs) were summarily fixed by the development team. Why haven't they 'fixed' the leap/bite +3jump scripts? IS IT IMPOSSIBLE TO FIX?!?!?!

ITS AN UNFAIR ADVANTAGE
What happens when a wide receiver wears gloves? He gains an edge, of course. He gains friction that his hands wouldn't have normally. But do the gloves make the receiver? And likewise, when the NFL sanctions the use of gloves, would it not be fairly self-defeating to not use this advantage?

Gloves: facilitate an action. allows a receiver to catch with less effort. do all the top receivers in the NFL wear gloves? no. do most of them? yes. does the NFL require that all receivers wear gloves? no.
READ: PERSONAL DECISION

Don't you think at some point, someone decided to put some adhesive on those gloves? Just to get that edge? Cheating. Disallowed. Too much of an advantage. READ: LEAGUE DECISION.

COMPETITION
As long as you're in the business of competition, you'd best be prepared to seek out advantages. Just because you didn't know about doesn't mean it shouldn't be there. Of course you play the game for fun, but when you compete, you also play to win.

Which means you do whatever (within legal limits; READ: LEAGUE DECISION) it takes to win.

SCRIPTS MAKE THE DIFFERENCE
Doubt it. The "glove-wearing" clans of NS just simply play a smarter game. It doesn't mean the other clans are stupid - just that they are less experienced, and make poor decisions more often than their opponents.

+3jump DOES let you bunnyhop MUCH easier. But even if you use it, the motions, the general use, when to use it, how to use it, etc. - to learn these things is ANOTHER matter entirely.

Once you take the time to learn the expertise required to bunnyhop well, and use it intelligently in a match situation, you will learn to appreciate what you (and I) previously bashed from an uninformed position.

Numerous players who learn how to bunnyhop, then thrash nubs with their bunnyhop on pubs often receive a rude awakening when they bring their game into a situation that matters.

<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Adam - OK, I might just be slow to notice trends, but when did QBs start wearing gloves? I was surprised to see Doug Flutie wearing them when he played Denver on Nov. 16. It wasn't that cold out, so I assume that Flutie was using them for grip, not warmth. If they really can help QBs with their grip, why do most QBs play barehanded?
-- Pastor Dan, Lafayette, Colo.

Pastor Dan, I don't think it's a trend, but rather an isolated incident. Flutie thinks the gloves help him, but most other quarterbacks prefer to go - and forgive my French here - naked. It's just more natural. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

In conclusion: scripts help, but they are the gloves and cleats and nose-strips of computer gaming. what truly separates great gamers from not-great cannot be written with an alias.

it is the decision of the league (and in gaming's case, the developers) to decide what flies and what doesn't. until the leagues decide otherwise, the best competitors will most likely take advantage of whatever they can. competitors who refuse to recognize and use legal advantages will be forever doomed to lose. that is, unless they really don't need them. but you don't hear many of them complaining, now do you?

And if there's anything America has shown us, it's that "morals" have no place in competition.
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Comments

  • SalvationSalvation Join Date: 2003-11-21 Member: 23300Members
    yea they do, stop your whining
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Its amazing the quantity of people against scripts are paralell with those who haven't used one. You bind your jump key to the alias "+jump" OMG A SCRIPT BAN


    Seriosly, scripts are only powerful in the hands of already skilled players. Imagine giving a bhop script to a person who can't bhop. Its pointless. This thread sucks and its going to end in flaming and spam mainly due to your own ignorance.
  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    Horse + stick = beating.

    PS scripts suck and are only for losers who are afraid to play without them.
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin-dr.d+May 26 2004, 04:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dr.d @ May 26 2004, 04:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Horse + stick = beating.

    PS scripts suck and are only for losers who are afraid to play without them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Myself: Seriosly, scripts are only powerful in the hands of already skilled players. Imagine giving a bhop script to a person who can't bhop. Its pointless. This thread sucks and its going to end in flaming and spam mainly due to your own ignorance.<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    edited May 2004
    My dry humored friend hath my sarcasm evaded thee?

    With that said scripts seriously due suck, I mean honestly people get some skill or something if you need 1 button to do everything for you you're a serious loser.
  • 2iDCaptainGeN2iDCaptainGeN Join Date: 2004-02-26 Member: 26905Members, Constellation
    agrees with communist
  • 7Bistromath7Bistromath Join Date: 2003-12-04 Member: 23928Members, Constellation
    edited May 2004
    ...

    Are you somehow suggesting that the commander hotkeys, which everybody has access to, without any knowledge of any crazy moon language whatsoever, <i>right there in the menu provided by the game developers</i> is an unfair advantage?

    Scripts in general: whatever. I don't really have an opinion on the matter. But as far as commanding or doing anything with res as an alien goes, it's my belief that whatever you do to make it easer is fine, because those are aspects which are not linked to your ability to twitch, or rather they shouldn't be. When dealing with a test of strategy and tactics, the limitations of the interface should come into play as little as possible. That's when real competition takes place.

    PS: Just to be clear, I'm not just a scripter trying to justify my actions, either. I know absolutely nothing about scripting. Couldn't do it if I thought I needed to.
  • camO_ocamO_o Join Date: 2004-04-19 Member: 28028Members
    w/e

    this is communism in action.

    <!--c1--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->// camO's Official Super Sexy Awesomy Cool userconfig.cfg! (C) (TM) (****)

    // ** TWEAKS **
    hud_saytext_time 1
    hud_deathnotice_time 1
    gl_max_size 256
    gl_playermip 5
    gl_texturemode gl_linear_mipmap_nearest
    gl_dither 0
    gl_smoothmodels 0
    cl_dynamiclighting 0
    loadas8bit 1
    cl_highdetail 0
    cl_musicenabled 0
    hisound 0
    gl_clear 1
    gl_texsort "0"
    s_reverb "0"
    ambient_level 0
    developer 2

    // ** CUSTOM COMMANDS **
    voice_loopback 1
    lightgamma 1
    hud_takesshots "1"
    stopsound   // no ambience :D
    hud_fastswitch "1"
    cl_bob 0    // bob = weapon moving up and down, distracting as ****.
    cl_bobup 0
    cl_bobcycle 0.8

    // tracer
    tracerspeed          "1000"
    tracerlength         "50"
    tracerred            "1"
    tracergreen          "0"
    tracerblue           "0"
    traceralpha          "150"
    traceroffset         "-20"

    // ** SV_CHEATS BINDS **
    bind F12 "give item_health"
    bind F11 "give item_genericammo"
    bind F10 "give item_jetpack"
    bind F9  "give weapon_shotgun;give weapon_devour"
    bind F8  "give weapon_heavymachinegun;give weapon_stomp"
    bind F7  "givepoints"
    bind F6  "spawnhive"

    // ** TEAM COMMANDS **
    alias loadsettings " "
    bind F1  "jointeamone; alias loadsettings marine_settings; loadsettings"
    bind F2  "jointeamtwo; alias loadsettings alien_settings; loadsettings"
    bind 9  "alias loadsettings lerk_settings; loadsettings"
    alias +sense3 "sensitivity 4"
    alias -sense3 "loadsettings"
    alias marine_settings "sensitivity 3;bind space +jump;bind mouse2 +pscript;bind mouse1 +pscript"
    alias alien_settings "sensitivity 4;bind space +3jump;bind mouse3 +sense3;bind mouse2 +jump;bind mouse1 +attack"
    alias lerk_settings "sensitivity 4;bind space +jump"


    // ** MULTI-LINE SCRIPTS **

    // duck and jump
    alias +djump "+jump; wait;+duck"
    alias -djump "-duck;-jump"

    // triple jump (actually, i adjusted to 5 jumps to allow for easier rail jumping and more breathing room on my bad days)
    alias 1jump "+jump; wait; -jump; wait;"
    alias +3jump "1jump; 1jump; 1jump; 1jump;+jump; wait"
    alias -3jump "-jump"

    // pistol script (fire. slowly.)
    alias +pscript "+attack;"
    alias -pscript "-attack; wait; +attack; wait; -attack;"

    // demo speed scroller
    // Hold down F3 and use your mouse scroll wheel to change the speed of demo playback.
    alias dev1 developer 1
    alias dev0 developer 0
    alias dspeed1 "host_framerate 0.05; alias dspeeddn dspeed2; dev1; ECHO Fast Forward"; dev0"
    alias dspeed2 "host_framerate 0.015; alias dspeedup dspeed1; alias dspeeddn dspeed3; dev1; ECHO Forward; dev0"
    alias dspeed3 "host_framerate 0.0; alias dspeedup dspeed2; alias dspeeddn dspeed4; dev1; ECHO Normal; dev0"
    alias dspeed4 "host_framerate 0.0025; alias dspeedup dspeed3; alias dspeeddn dspeed5; dev1; ECHO Slow; dev0"
    alias dspeed5 "host_framerate 0.0005; alias dspeedup dspeed4; alias dspeeddn dspeed6; dev1; ECHO Very Slow; dev0"
    alias dspeed6 "host_framerate 0.0000000001; alias dspeedup dspeed5; dev1; ECHO Pause; dev0"
    dspeed3
    alias +demospeedt "bind MWHEELDOWN dspeeddn; bind MWHEELUP dspeedup"
    alias -demospeedt "bind MWHEELDOWN +jump; bind MWHEELUP +jump"
    // Certain keys don't work while watching in eyes demos. The function keys work fine.
    bind F3 +demospeedt // commented out: causing problems with resetting binds

    // when people talk too much: turns off scoreboard, death notices, chat text, and voice comm (life saver)
    alias comm_off "voice_fadeouttime 50;hud_saytext 0;hud_deathnotice_time 0;bind tab bshax"
    alias comm_on "voice_fadeouttime 0.1;hud_saytext 1;hud_deathnotice_time 1;bind tab +showscores"

    // client side lastinv -- romano
    // replace 1,2,3,4 with your binds for slot1,2,3,4 respectively
    // repace q with your bind for lastinv

    //bind 1 "kk1a"
    //bind 2 "kk2a"
    //bind 3 "kk3a"
    //bind 4 "kk4a"

    //alias kk1a "kkslot1"
    //alias kk1b "kkslot1; bind q kk2a"
    //alias kk1c "kkslot1; bind q kk3a"
    //alias kk1d "kkslot1; bind q kk4a"
    //alias kkslot1 "slot1; bind 1 kk1a; bind 2 kk2a; bind 3 kk3a; bind 4 kk4a"

    //alias kk2a "kkslot2; bind q kk1b"
    //alias kk2b "kkslot2"
    //alias kk2c "kkslot2; bind q kk3b"
    //alias kk2d "kkslot2; bind q kk4b"
    //alias kkslot2 "slot2; bind 1 kk1b; bind 2 kk2b; bind 3 kk3b; bind 4 kk4b"

    //alias kk3a "kkslot3; bind q kk1c"
    //alias kk3b "kkslot3; bind q kk2c"
    //alias kk3c "kkslot3"
    //alias kk3d "kkslot3; bind q kk4c"
    //alias kkslot3 "slot3; bind 1 kk1c; bind 2 kk2c; bind 3 kk3c; bind 4 kk4c"

    //alias kk4a "kkslot4; bind q kk1d"
    //alias kk4b "kkslot4; bind q kk2d"
    //alias kk4c "kkslot4; bind q kk3d"
    //alias kk4d "kkslot4"
    //alias kkslot4 "slot4; bind 1 kk1d; bind 2 kk2d; bind 3 kk3d; bind 4 kk4d"



    // ** MISC BINDS **
    bind F5 "snapshot"
    bind z "impulse 10; say_team [ HEAL ME/MEDPACK ]"
    bind x "impulse 11; say_team [ NEED AMMO ]"
    bind - "impulse 12; say_team [ BUILD HERE ]"
    bind = "impulse 81; say_team [ ROGER ]"
    bind 0 "say_team [ NEGATIVE!]"
    bind k "kill" // much <3
    bind mouse3 "+popupmenu"
    bind o "say /stuck"
    bind g "impulse 3" // drop weapon
    bind q +popupmenu
    bind v loadsettings
    bind 8 comm_on
    bind 7 comm_off
    bind \ "messagemode record"
    bind y "messagemode say"
    bind u "messagemode say_team"

    // setinfo
    setinfo "friends" 0
    setinfo "life" 0
    setinfo "love" 0
    setinfo "skills" .75
    setinfo "****-e" 99999999999999999999999<!--c2--></td></tr></table><div class='postcolor'><!--ec2-->

    - proud to be a scripter
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    edited May 2004
    Mjeh, if you want to be very good at NS you have to learn all those skills like

    -bhopping
    -wallstrafing
    -random skulk movement to freak out marine players
    -make scripts
    -pancaking?

    Just for the advantage... t(-_-)t

    Meeh, will do,....in time <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->

    Oh btw camO.o, thx for the info!
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    Im against scripts that help with movement or combat. When it comes to movement and attack commands it should be 1 key press for each action.

    I dont like scripts that for example give perfectly timed bunnyhopping jumps. In this case, the timing and pressing of the jump buttons is much a part of the skill as the movement of the mouse.
  • Travis_DaneTravis_Dane Join Date: 2003-04-06 Member: 15249Members
    edited May 2004
    The only real problem i have with scripting, would be the iffy situation surrounding it.

    Is it more or less allowed to script NS? Does Flayra approve (for what its worth) scripting or doesn't he? If so, then why isn't it documented in any of the NS manuals? (AFAIK at least). If not, then why aren't scripts blocked already? (Apparently the blockscript variable doesnt work, and its off by default so i don't know <b>what</b> Flayra wants...).

    From my personal perspective, you play a game to have <b>fun</b>. Both in a public <b>and</b> in clan games. Winning includes 'having fun', though using every dodgy trick in the book would certainly spoil the fun for me. Obviously there will be people to constantly test where the tolerance limit is, annoys me badly.

    If it was up to me, i'd disable the console and allow the players to set their keys only and <b>only</b>, in the menu.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    +3jump is lame, get some skill and use a mousewheel which is like +infinityjump <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo-->
  • RoCkIn_RiCkYRoCkIn_RiCkY Join Date: 2003-08-28 Member: 20306Members
    <!--QuoteBegin-dr.d+May 26 2004, 04:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dr.d @ May 26 2004, 04:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Horse + stick = beating.

    PS scripts suck and are only for losers who are afraid to play without them. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Agreed 100%.
  • NGENGE Join Date: 2003-11-10 Member: 22443Members
    <!--QuoteBegin-RoCkIn RiCkY+May 26 2004, 06:33 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RoCkIn RiCkY @ May 26 2004, 06:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-dr.d+May 26 2004, 04:15 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dr.d @ May 26 2004, 04:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Horse + stick = beating.

    PS scripts suck and are only for losers who are afraid to play without them. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Agreed 100%. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    The funny thing is, you're serious and I'm pretty sure he isn't
  • WirheWirhe Join Date: 2003-06-22 Member: 17610Members
    Have to wonder why they haven't just disabled all user-made scripts and implemented a pre-made one -would solve all the problems and still give users what they need.
  • gazOzzgazOzz Work&#39;s a ... Join Date: 2003-12-25 Member: 24747Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->

    // AUTO-NUKE SCRIPT

    bind n "+nuke"

    alias +nuke "+ModCP; wait; select General Discussion; wait; +expand with selected topics; wait; select close topics; wait; -expand with selected topics; wait; GO"
    alias -nuke "-ModCP; get some coffee"

    //

    <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    edited May 2004
    all scripts do is save the bashing of keyboards...

    nearly any thing that can be done with a script can be done with quick fingers...

    One of the first things a professional in any job will learn to do is how to be efficient.

    Coders learn how to hack their code up to make it much shorter and quicker - (1 quick example; I used a 40 line color-striper script written in TCL (takes the colors out of irc leaving the text plain). 2 days later i'd written one that did same thing in 2 lines)
    Sportsmen learn how to be more efficient - long distance runners learn how to make the most of their energy supply, by running at difference paces around different parts of the course. Martial arts (of the grappling variety) learn to produce the same effect with a much smaller movement...

    the list is endless

    why should gaming be any different? You can cycle between 3 different names by bringing down console, typing 'name "this is my first name"', then another time bringing it down and typing 'name "this is my second name"'... or you could just use a single button that triggers an alias to change it, and then rebinds the button to trigger hte next alias, allowing you to cycle your name. thats a script... it's just more efficient

    pistol scripts (to an extent) just save the bashing of buttons / flicking the mouse wheel... it is more efficient to hit a single button and let the computer do the rest for you.

    How many people use Favourites in their server browser, or have programs boot-up at startup, or use spell-checkers / grammer checkers, or have remote scripts / alias binds for mIRC .... they are all the same. it is simply making it more efficient for achiving the desired task

    scripts are no different.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Note that a problem arises when scripts do things for you that you weren't supposed to be able to do - 1.04 pistol scripts jump to mind.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    A script is unfair in my book when the script is no longer preference and becomes something that gives you an advantage.

    This would mean the pistolscript, the +3jumps script, and lastinv scripts are unfair, because they do give you advantages over the normal player, right?

    Unfortionately no. Both the pistol script and +3jumps script is there to compete with the mousewheel (and multiple bindings of your +jump or +attack key).

    Meanwhile the lastinv script is there to fix a freaking bug.

    There are no other scripts that I can think of that give you an advantage.

    I have 180 degree turn scripts, leap/bite, blink/swipe scripts, and I have to say all of them are pretty much useless IMO. They are there for me, however, if I feel the need to use them; which isn't very often at all. It depends on the situation.

    A script that switches between weapons very fast gives very little control. On the ohter hand it's fast as hell. I prefer control over speed as I can make myself faster without the scripts, but I am always limited in the control department when I use the scripts.

    So really, there isn't a single abusive script in all of NS.
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    edited May 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ll scripts do is save the bashing of keyboards...

    nearly any thing that can be done with a script can be done with quick fingers...<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    The 'keyboard bashing' and 'quick fingers' are both aspects of the game. Goes back to reaction and timing as i mentioned before. Imagine playing a beat-em-up game (street fighter, tekken etc) where instead of mastering combos, you simply bound them to single buttons.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->One of the first things a professional in any job will learn to do is how to be efficient<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    You see this is the problem right here. Your speaking like NS is a 'job' that needs to be done with upmost 'efficiency'. Its a computer game, not a filing cabinet.
  • KazeKaze Join Date: 2003-09-01 Member: 20447Members
    I dont care if people want to use scripts that fine. But i'd never use one.

    Lets just say I prefer to play the game as it was designed to be played.
  • ReebdoogReebdoog Join Date: 2003-09-20 Member: 21035Members
    edited May 2004
    Don't get me wrong, i hate cheaters, but i don't find scripting cheating, its only doing what the game is allowing you to do. If we weren't meant to use scripts, we wouldn't be able to, simple. I don't use scripts for ns cause i don't really have a need for them, but for tfc i have written many many scripts. And yes, they all help me to have an advantage.
    I see any fair and intended way to get an advantage good. People turn up their gamma, so be it, its lame, but they do it anyway. I'm able to write scripts using well known commands i use a certain skill i guess (a nice legal one) to my advantage.Scripting, its here, forever.
    I wish people would stop saying it is against what the dev's want and its against how the game was designed. TFC, HL, CS, DOD, all official mods, all still enable the use of scripts. If we wern't meant to use them, it wouldn't be so damn easy and we wouldn't be told how to.
  • napinapi Join Date: 2003-03-01 Member: 14172Members, Constellation
    <!--QuoteBegin-UKchaos+May 26 2004, 01:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ May 26 2004, 01:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Your speaking like NS is a 'job' that needs to be done with upmost 'efficiency'. Its a computer game, not a filing cabinet. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    in a sense it is a job - not of the paid variety. You join a server, your job is to pick a team. use a 'script' to do that (join team binds? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->)

    Your marines, if your commanding, your job is to lead your team to victory through planning tactics, resource management etc...

    as a marine player, your job is to follow orders, kill aliens, defend your own territory etc etc

    every encounter with an alien produces the job of needing to kill that alien for res, positional territory, and the options it presents to the commander from a tactical point of view.

    why do some thing a long-winded way that takes longer when you can do it far quicker, more reliably with less effort needed (ie pressing one button instead of 5)...

    i don't actually use scripts. I have used all of them, but found them to be more of a problem than a benefit to my style of play. However, i don't object to them...

    scripting is part of the halflife engine - it is built in and there to be used by any one. I agree using scripts to deliberately exploit bugs is a different issue - but thats not what is being discussed here.

    here's another comparison:
    Surround sound.

    Any experienced gamer will play a game like ns with headphones on. why? 2 fold. Firstly, it gives you directional sound (ie, you can distinguish clearly between a sound on the left, and a sound on the right), and secondly, it reduces the interference from outside noises.

    a good player with headphones can judge the distance to an opponent simply by the direction the sound is coming from (ie turn 90 degree sideways from the target, and track them) and the intensity it is at. Is that a cheat or an exploit? no. headphones are available to any one who wants to play the game. the game was made deliberately to have stereo sound (left and right channels), therefore it is there for any one to use. it is no an exploit, but it DOES give a HUGE advantage over players who don't use headphones.

    I never had speakers, so i've always used headphones for all my gaming for the last err, 9-10 years probably. my first ever game of CS got me banned from a server for "Wallhacking" simply because i knew when the other team was coming by listening with headphones.

    i know scripts != headphones. but it is a similar concept. having headphones gives you an advantage over less experienced players, but without the ability to understand the intensity / direction of the sounds, and the skill to do any thing about the other team, they are fundamentally useless..

    until the day when some one writes an auto-aim script, i will hold this stance. using scripts is not an exploit / cheat / issue aslong as it isn't deliberately exploiting a bug in the game
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Unfortionately no. Both the pistol script and +3jumps script is there to compete with the mousewheel (and multiple bindings of your +jump or +attack key).<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    So your countering one form of exploit by allowing another? Sounds like a crude way to balance things. Anyway, i thought +jump and +attack rates had already been capped to prevent mousewheel abuse.
  • ApolloGXApolloGX Join Date: 2003-09-13 Member: 20817Members
    i have scripts - i use scripts - i change variables

    there are in fact a few out there who can get the timing done with bhopping and do it well without a script.

    i honestly dont think my scripts give me an advantage, they just make me do less work, and i could still bhop, just slightly slower

    lightgamma 0 ftw - best auto exec ever

    for example, cam o.O, he uses more scripts than i do, and i still have better aim than him, <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html//emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif' /><!--endemo-->

    <3 last
  • WolvWolv Join Date: 2002-01-25 Member: 56Members
    I can't believe there are still people that use pistol scripts and claim with dry eyes that they only use them to "just save the bashing of buttons / flicking the mouse wheel".
  • ApolloGXApolloGX Join Date: 2003-09-13 Member: 20817Members
    umm yes

    i can fire just as fast with or without a pistol script

    i just dont have to hit the button as many times

    pistol fire is capped

    -and btw, pistol script makes a cool noise when your out of ammo
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    <!--QuoteBegin-UKchaos+May 26 2004, 01:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UKchaos @ May 26 2004, 01:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The 'keyboard bashing' and 'quick fingers' are both aspects of the game. Goes back to reaction and timing as i mentioned before. Imagine playing a beat-em-up game (street fighter, tekken etc) where instead of mastering combos, you simply bound them to single buttons.

    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->One of the first things a professional in any job will learn to do is how to be efficient<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    You see this is the problem right here. Your speaking like NS is a 'job' that needs to be done with upmost 'efficiency'. Its a computer game, not a filing cabinet. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    I'd love to play against someone who scripted a combo in SF, while they are pounding at the air I'd come from behind them and take them out. They'd be limited by their scripts unless they knew exactly when to use them, something that only comes with practice and skill (although yeah, it would be a bit cheaty but then thats why we can make scripts for our game but not for beat-em-ups).


    I think the term 'game' is misleading, while it is technically a game, so is football. However I've got a mate who plays semi-professionally, spends all of his time thinking and talking about football (yes he has a girlfriend) and is just about to spend a large proportion of his money on some fancy football boots. There are plenty of people who have the odd kick-about in the park, there are also people like him that play in a team, that are aiming to become top players in top teams, win trophies and money etc.

    Most online games, particularly FPS' but you can find it with many others, have plenty of people who jump on to a server for a laugh, who enjoy winning of course but aren't that bothered when they don't. Then you get those who are more competitive, they still play for the fun of it, its just that they are willing to spend more time and effort to improve. Anyone who wanted to put 5 minutes into the game could find any one of these scripts, anyone whoh wanted to improve their game could. Why should the game be limited to 'straight out of the box'? Thats like giving my mate a football but banning him from using football boots because he has an unfair advantage on muddy ground.

    I totally agree that scripts shouldn't be used for exploits, my mate won't stick glue to his shoes for extra ball control (or even spikes to discourage people tackling him, would be amusing though).
  • UKchaosUKchaos Join Date: 2002-08-10 Member: 1132Members
    edited May 2004
    <!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->why do some thing a long-winded way that takes longer when you can do it far quicker, more reliably with less effort needed<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->

    Your too lazy? thats your excuse? The effort of pressing the keys is part of the game, if thats too much for you, i would suggest this is the wrong game for you. If you think an aspect of the game can be stream-lined, why not suggest it as feature instead of keeping it as a private script?

    Stop trying to out-wit the game designers. Loopholes exist, but instead of using them to gain an advantage, why not submit them as bug reports or feature suggestions and let the designers decide?. Maybe if people put as much effort into helping advance the game as they do trying to pick it apart, we wouldnt be having these disputes.
  • comradecomrade Join Date: 2003-11-30 Member: 23774Members
    scripts are lame i saw a guy using aim script and he used the skulk to fly with a script what a freaking cheater
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