Ns_hulk - My Vision Of Spaceship

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Comments

  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Dropship world model, skining is WIP
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    !!!!!!!!!!!!!!!!!!!!!!!!!

    omgz

    i always wanted a map like this !!

    and OMGZ flayra wants to test

    nice dropship btw
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    After 8 hours of skining/alpha mapping......

    zzzz... need a rest, eyes hurts... <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html//emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif' /><!--endemo-->
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Nice looking model you got there, this is going to be placed in the dock near where the marines start?
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Marines will spawn inside it.


    Ingame shot ... need better lighting ... but too tired ... go watch Aliens in TV ... nasty inspiration :o)
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
  • BulletHeadBulletHead Join Date: 2004-07-22 Member: 30049Members
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Are you all horny or what ? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Progress...

    RT in hive
    <img src='http://torment.wz.cz/NS/ns_hulk30007.jpg' border='0' alt='user posted image' />


    ReadyRoom
    <img src='http://torment.wz.cz/NS/ns_hulk30008.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk30009.jpg' border='0' alt='user posted image' />
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    rendy thats fantastic. and I love the colorful setting, not as boring as most ns maps featuring highdetail but all grey textures. any idea of the beta release date? you know you can send it to me whenever you want <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo--> I got an ear for anybody working this fine.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    G...g....g....gorgeous!

    This is one of the most promising maps I've ever seen.
  • NaigelNaigel Join Date: 2003-07-23 Member: 18376Members, Constellation
  • CarNagE1CarNagE1 Poland Join Date: 2003-05-14 Member: 16298Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Supporter, Subnautica Playtester
    OMG wow its realy mind blowing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> i need more, more <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • aonomusaonomus Dedicated NS Mastermind (no need for school) Join Date: 2003-11-26 Member: 23605Members, Constellation
  • EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
    looks really nice so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->

    only the "frontiersman I want you" looks a bit out of place imo.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    <!--QuoteBegin-[Sorcerer]+Aug 15 2004, 07:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([Sorcerer] @ Aug 15 2004, 07:37 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> looks really nice so far <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    only the "frontiersman I want you" looks a bit out of place imo. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    we dont like "uncle sam" at all <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html//emoticons/sad-fix.gif' border='0' style='vertical-align:middle' alt='sad-fix.gif' /><!--endemo-->

    you should replace it by a picture of a marine, looking straight forward. "we STAY!"
  • VaratharVarathar Join Date: 2004-03-17 Member: 27382Members
    Wow... <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html//emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif' /><!--endemo--> It's looking good!.. (What else I can say?)
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Location Armory

    <img src='http://torment.wz.cz/NS/ns_hulk0043.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0044.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0045.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0046.jpg' border='0' alt='user posted image' />

    I know is not looking best but I have to spare somewhere <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • coriscoris Join Date: 2003-07-08 Member: 18034Members, Constellation
    It lacks a bit of architechture but the lightning is whoopass D:
  • UnknownUnknown Join Date: 1970-01-01 Member:
    Very nice and very good. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
  • Dark_HandDark_Hand Join Date: 2002-11-06 Member: 7248Members
    edited August 2004
    I love this map. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo--> It's the original concepts in lighting that really makes it. It's nice and colorful as opposed to most others while still keeping the NS feel. Probably why Flayra expressed an interest in it too. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Time has come to show you the layout of map. Not outlined locations are under WIP.

    From the minimap U can see, that I tryed to arrange rooms in logical progressiveness -> Engines are at the back, Bridge is in front, Docking bay is on left. Crew quarters and Canteen are in center of ship. Dunno how this affects gameplay (I'm afraid it affects radically <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo--> ) but I'm near to complete my dream (this is third attempt). The layout came from my paper drawings made in school during the lessons of chemistry, biology and math <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->.

    Some backstory I've made, but is very vexatious, because my english is pitifull. If someone want to help me with it, I will send him current backstory and he can "embellish" it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->

    I wanted make more than all this, but HL engine don't allow me to do this. Currently I'm fighting with hl-bsp about every 1% of "leaves"
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Oh yes, one more thing. The way between Hyperdrive and Asteroid throught Fusion Engine B is not accesable (scene behind door ... probably)

    Comments about the layout ??
  • radforChristradforChrist USA Join Date: 2002-11-04 Member: 6871Members, Constellation, NS2 Playtester, Subnautica Playtester
    Looks great, I'm glad this is built functional, and then looked at for balance.

    I'm really looking forward ot this map, it is beautiful, and looks to become an NS classic most loved map. Keep it up, and release a beta!
  • RabbiSatanRabbiSatan Join Date: 2003-03-16 Member: 14562Members, Constellation
    The map's comming along quite well - what I'm a bit worried about is the distance between the Cargo Hold hive to the other 2 hives - but that seems to be offset by the amount of starting RTs that the aliens have access to should they spawn there.

    Also, are there going to be any more RTs in Fusion A, Reactor and AI core? Should the aliens start in Hyper Drive or Asteroid, they'd be at a disadvantage from a resource standpoint and the marines would have free reign over the cargo RTs (Which brings back memories of aliens starting in the Power Silo Hive when cargo had 3 RTs).
  • Invader_ScootInvader_Scoot Join Date: 2003-10-13 Member: 21669Members, Constellation, Reinforced - Shadow
    I love that Uncle Sam join team sprite! Need to change the grate's rendermode in this picture to solid though, it looks better that way.

    <img src='http://torment.wz.cz/NS/ns_hulk0045.jpg' border='0' alt='user posted image' />
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    edited August 2004
    <!--QuoteBegin-RabbiSatan+Aug 25 2004, 12:46 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (RabbiSatan @ Aug 25 2004, 12:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Also, are there going to be any more RTs in Fusion A, Reactor and AI core? <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    Don't worry RT's will be there <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->


    And, is there somebody who wants help me with the backstory ??
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I suggest moving that RT on the top left of the map up a bit in to what appears to be the big square just beside the glass corridor, it will give the area more of a purpose. Ayumi has an area similar.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Images of new area still under WIP, but I need some rest...

    <img src='http://torment.wz.cz/NS/ns_hulk0048.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0049.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk0050.jpg' border='0' alt='user posted image' />
    It doesn't look that, but r_speeds are ok <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->


    I'm thinking about teh name, probably will be called "Glass U Turn" or "U Turn" any suggestions... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    Glass Corridor doesn't give us something to remember. Try something like the Glass Arena, changing name of the area can give it so much meaning and impact. Okay arena does suck, but its an example of how differently an area can be viewed by the location name.

    As far as the screenshots go simple is good, outside looking sexy, although the bluew lighting outside is a bit weird in my eyes, although it must be good, as I haven't experience space travel to know what it should be like. Unique design too. Keep going rendy, the marathon is almost done!
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