Yes, Another Concept. Very Crude.

SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
<div class="IPBDescription">Shotgun or Light Machinegun?</div> Okay - I whipped this up in a few minutes - and I may even have a go at colouring it! (I found out how to use textures... but I'm still learning).

Anyways, here ya go. Anything wrong with it?

A few of my gripes:
-The Magazine - the back and the front may need some work. I might even add an ammo counter, or a scope. Etc.

Any suggestions? What does it look like to you, a shotty or an LMG?
Anyways, thanks for your time,
-Sid <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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Comments

  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    Looks like an LMG to me.

    Seriously sid, why not have a crack at modelling some of these yourself?

    Your head is obviously buzzing with imaginary spaceman gun designs, so you may as well give it a go. Honestly , the actual basic modelling isn't <i>that</i> hard, it's the optimising, meshing, skinning, compiling and animating thats a right ****.

    Start with Milkshape I reckon. It's not the best, but it's straightforward and most of the other modellers are loaded with super advanced features you will <i>never</i> need in a HL modelling context.

    Check modelling 101 for tuts, and start simple.

    This isn't meant to read as "OMG! nub! read tEh modal101 ", it just seems you have a head full of ideas and you may as well have a go.

    It's honestly a <i>really</i> good feeling when something not only works, but looks cool and even runs in game.

    I won't lie and tell you it's easy, but it is possible with a lot of reading and patience. You've already designed the guns, you only have to make them in 3D rather than 2D y'know?
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I tried modelling before. Three or four or five or six times. All of those times it has <i>not</i> worked for me:
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    By way of example, here's my first? gun model ( actually, the first one was worse and I deleted it in disgust ) and my current wip ( Project: Noobcannon )

    It's far from done, but I've been doing modelling for roughly 12 weeks..

    Sure , it sucks, but it sucks a helluva lot less than it did 12 weeks ago.

    My point is, give it a crack, you <i>will</i> get better..give it some serious effort and you might even end up good at it.

    If you don't smash your PC in frustration, of course..

    G'wan, give it a try.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    ...I spent 30 days on Ms3D <i>trying</i> to model. Now it's expired - and if I wan't to have a proper go at it, I'd have to buy it. Sure - i'ts only 30 or so dollars - but I'm not good at modelling, and I do not think I'll ever get better. Half the Tutorials I read do not make sense; they tell to do something - and then I notice that my program is incapable of doing that "Thing" the tutorial said to do. (Confused yet?) So it just leads to much frusteration and bristled hair. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin--Sid+Jun 7 2003, 03:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Jun 7 2003, 03:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ...I spent 30 days on Ms3D <i>trying</i> to model. Now it's expired - and if I wan't to have a proper go at it, I'd have to buy it. Sure - i'ts only 30 or so dollars - but I'm not good at modelling, and I do not think I'll ever get better. Half the Tutorials I read do not make sense; they tell to do something - and then I notice that my program is incapable of doing that "Thing" the tutorial said to do. (Confused yet?) So it just leads to much frusteration and bristled hair. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You can thank god,im here for the rescue!pm me! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Thanks destroyder <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ; but I am without a modelling program at current time. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    -Sid
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    edited June 2003
    <!--QuoteBegin--Sid+Jun 7 2003, 03:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sid @ Jun 7 2003, 03:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Thanks destroyder <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ; but I am without a modelling program at current time.  <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    -Sid <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    *big hint*pm me,i can help with that modelling progman.i already helped alot people <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> .*big hint*
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    One word (unless your keeping track):
    Video Tutorials.

    <a href='http://www.planetquake.com/polycount/cottages/blackboard/tutorials.htm' target='_blank'>http://www.planetquake.com/polycount/cotta...d/tutorials.htm</a>

    Made me from can't model, too frustrating to learn, to, well, still can't model but at least I learned <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    <!--QuoteBegin--Burncycle+Jun 7 2003, 03:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Burncycle @ Jun 7 2003, 03:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> One word (unless your keeping track):
    Video Tutorials.

    <a href='http://www.planetquake.com/polycount/cottages/blackboard/tutorials.htm' target='_blank'>http://www.planetquake.com/polycount/cotta...d/tutorials.htm</a>

    Made me from can't model, too frustrating to learn, to, well, still can't model but at least I learned <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Im on same boat,i know how to model but its to frustrating to finish it <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • JimJim Join Date: 2002-11-26 Member: 9989Members
    <!--QuoteBegin--CrouchingHamster,HiddenElvis+Jun 7 2003, 02:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CrouchingHamster,HiddenElvis @ Jun 7 2003, 02:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> compiling <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    that's the easiest bit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    Scarecrows tutorials are fabulous as well..

    <a href='http://www.planetquake.com/polycount/resources/halflife/tutorials/scarecrows_tutorials/weapons/weapons.shtml' target='_blank'>http://www.planetquake.com/polycount/resou...s/weapons.shtml</a>

    Praise be! for a model ninja who speaks plain english!!

    And for an intro to Milkshape, this guy also makes a lot of sense..you want Milkshape 1-6..

    <a href='http://www.machinima.com/articleselected.php?value=category&id=2' target='_blank'>http://www.machinima.com/articleselected.p...e=category&id=2</a>

    (All these and more in the much maligned Modelling 101 thread..)
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Thanks guys! I'll get right on that.
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    <!--QuoteBegin--Jim+Jun 7 2003, 08:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jim @ Jun 7 2003, 08:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--CrouchingHamster+HiddenElvis,Jun 7 2003, 02:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CrouchingHamster @ HiddenElvis,Jun 7 2003, 02:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> compiling <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    that's the easiest bit <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yup, right up until you realise you suck at organising folders and it cannot find the stuff it needs...

    <--guilty
  • ayumbreayumbre Join Date: 2003-02-11 Member: 13406Members
    other IDEA <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Cool 3D prespective!

    I like the HMG2. Might be a little hard to control, without a stock or anything.
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Those videos are helping me a lot. A TOAST!

    (Thats supposed to be a wine glass. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    No problem. Just show us the gun you make in the tutorial once you get that far <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I got a stock so far.

    Anyways, how do I delete sides?

    For example, I go "Select" > "Face" ("Ignore Backfaces" and "Select by Vertixes" are OFF) and, for example, I just want to select ONE face from a cube. But when I try and do that, it selects EVERYTHING but ONE face. and I want the exact oppisite of that.

    How do I "Delete" these extra faces? (Not actually "Delete" them, but just unselect them.)
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited June 2003
    Shift and left click selects more than one thing (click and drag is common)
    Shift and right click unselects the same way.

    I rarely use the ignore backfaces option. I just select what I want, then look in the other views and deselect anything else. Sometimes its frustrating to select just one face you want, but in general it's fairly easy

    Make sure your selecting the proper thing. Don't have the "groups" button pressed when you really want faces. (groups selects a whole pre-defined group, face selects one or more faces in a model, and vertex obviously selects only the dots)
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    ARGH! This isn't working.

    I try the deselecting thing - and when I try to extrude the cube, only 1/3 of the faces actually sucessfully extrude.

    (Well - I'm only using the cube as an example. I'm working on a stock and it is very hard to explain)
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    Oh well - I give up for today. - Time for a little messing around with ms3d.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    That just means you didn't select all the faces <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    You've got 3 views; I usually use right or left view since thats the side view, but top and front view are useful for ensuring only what you want is selected.
    For more complex models, all 3 are needed.

    Just wait till you get to the point where you have to model parts vertex by vertex because the prefabs just won't do it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    So basically this is happening?
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited June 2003
    Gotta make sure the right face is selected. So if I wanted to extrude in the direction of the arrow, I have to make sure only these faces are selected (notice what it looks like in the other views once you have the proper face selected)

    If your in doubt, go to perspective view and right click then hit "wireframe" then move it about to make sure it's proper
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I'm a little lost - but I'll try that.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    ack, my second pic was of a diff view, I replaced it with the right one
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    I want to add depth to my stock, so I select the top faces of it. But when I do, it just lifts the TOP of it - and not the sides. What am I doing wrong?
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    One simple command that makes life a lot easier is Ctrl-H, this hides whatever you have selected and is one of the most useful things you will ever (not)see.

    Shift+Ctrl+H "unhides" everything.

    Secret cheatmode #2
    In Milkshape, leave one hand over F1-F4, this wil speed you up by at least 50%....
  • SidSid Corwid of the Free Join Date: 2003-01-28 Member: 12903Members, Constellation
    See - this is what I'm talking about. In the video - the guy just did this in one simple keystroke - and so far it has taken me an hour and a half to try and figure it out. Hell - even more than that. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited June 2003
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->In Milkshape, leave one hand over F1-F4, this wil speed you up by at least 50%.... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Exactly

    For depth
    You can extrude both the top and sides if you want. Say you add depth by taking a simple box, then extruding both sides out, and scaling them down a bit, then extruding the top faces up, and then scaling it down a little, similar to this.

    I hope it helps a little <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> I took the basic box (the 4 center verticies) and selected one side (making sure that was all that was selected), extruded out, selected the other, extruded out, then did the top, scaling each as I went down a bit.
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