Very nice, but the shadows confuse me. If it's the shadow of something up above, you'd expect the light to fall where the shadows are, and shadows where it's lit. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->
Ahh, that makes a bit more sense then. I was trying to figure out how those ceiling details were producing those patterns, and it was hurting my brain.
<!--QuoteBegin--[Kobayashi]-+Sep 30 2004, 05:11 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi]- @ Sep 30 2004, 05:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Try swapping the yellow lights for red, and making the red door into an ever-so-slightly lit yellow door. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> negative, we have enough red in ns maps.
<!--QuoteBegin-Windelkron+Sep 30 2004, 08:55 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Windelkron @ Sep 30 2004, 08:55 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--[Kobayashi+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-[Kobayashi)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-,Sep 30 2004, 05:11 PM] Try swapping the yellow lights for red, and making the red door into an ever-so-slightly lit yellow door. <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> negative, we have enough red in ns maps. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> i thought we had too much blue?!
OMG! belg, i aint seen your ss's from the map u got in your sig > <a href='http://belg.thezazi.net/NS/Sig-Ava/sig.jpg' target='_blank'>http://belg.thezazi.net/NS/Sig-Ava/sig.jpg</a> but you still got some awsom work, u should get a job making sci-fi maps for a living!
I like your style, Mouse, but i'm a bit bored (fustration?) to see screens only. I would like to test a small fusion of these rooms that you show <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
And i won't critisize about "tooo much light, too much this, not enough that" beacause it's barely impossible to judge an atmosphere with screens (excepted if artwork and not mapping) : there is sound, there is first impression positive or negative, there is the ingame feeling. Just drop a small testmap ?
<!--QuoteBegin-oOTOo+Oct 1 2004, 01:38 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (oOTOo @ Oct 1 2004, 01:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I like your style, Mouse, but i'm a bit bored (fustration?) to see screens only. I would like to test a small fusion of these rooms that you show <!--emo&::tsa::--><img src='http://www.unknownworlds.com/forums/html//emoticons/tsa.gif' border='0' style='vertical-align:middle' alt='tsa.gif' /><!--endemo-->
And i won't critisize about "tooo much light, too much this, not enough that" beacause it's barely impossible to judge an atmosphere with screens (excepted if artwork and not mapping) : there is sound, there is first impression positive or negative, there is the ingame feeling. Just drop a small testmap ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> I agree, Mouse has the same sort of style Greedo has. Aestetically pleasing yet not meaningful. Although we're yet to see the main of Attrition, and seen as it is an NS classic maps there will / are probably alot of meaningful rooms that we just haven't seen/
CarnaxusREIGN OF CHAOS!co_sava (NS1)Join Date: 2004-10-01Member: 32036Members
edited October 2004
Lo all. I've been checking out this thread for a while now, and just now joined as a user. I'm not a great mapper...but zazi, I've checked out ur work, and I love those little things u just whip up in minutes. Mind if I use them in my map? I really need some good stuff. Thx, and <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile-fix.gif' border='0' style='vertical-align:middle' alt='smile-fix.gif' /><!--endemo-->
Edit: Here is one screenie from my map...if I can get it to work...they are from Hammer v 3.4:
...or not ok someone tell me how to take a screenie in Worldcraft please!
All I've got left to make is the MS, the 3 Hives, the RR, and then connect them all together. Not an easy task, but not so bad compared to what I've done these past couple weeks with this map. Shouldn't be too much longer before I've finished.
kabo0mKT of Insomniacs Anonymous Gaming CommunityJoin Date: 2004-08-06Member: 30415Members
can't wait
hey in the rr will there be a secret room <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> I love those <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
you seem to be going with a much cooler lighting theme in your newer shoots than the original warm feeling i like it better and in the newer shoots it dosent look like you copy and pasted everything as much also a bonus <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo-->
on that note how does this look like a lerk at all <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> sure i see the wings but if i dident read lerk it looks like 2 mariens shakeing hands
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> you seem to be going with a much cooler lighting theme in your newer shoots than the original warm feeling i like it better and in the newer shoots it dosent look like you copy and pasted everything as much also a bonus <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin-fix.gif' border='0' style='vertical-align:middle' alt='biggrin-fix.gif' /><!--endemo--> <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
true, i like that lighting very much also. red and... is that turqouise? or just blue.
on another note...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->on that note how does this look like a lerk at all lerk.gif sure i see the wings but if i dident read lerk it looks like 2 mariens shakeing hands<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
Comments
<img src='http://www.martinrolek.com/images/takeback/takeback17.jpg' border='0' alt='user posted image' />
<img src='http://www.martinrolek.com/images/takeback/takeback18.jpg' border='0' alt='user posted image' />
Gredoo~~
negative, we have enough red in ns maps.
negative, we have enough red in ns maps. <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
i thought we had too much blue?!
so only yellow and green are good? hehe.
add a pink light in the middel of the room whith brightness close to 1500
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0008.jpg' border='0' alt='user posted image' />
<img src='http://www.terminus-discord.com/~mouse/ns_attrition0009.jpg' border='0' alt='user posted image' />
the hall with the light_spot's looks a little to long, but the rest of it looks good
And i won't critisize about "tooo much light, too much this, not enough that" beacause it's barely impossible to judge an atmosphere with screens (excepted if artwork and not mapping) : there is sound, there is first impression positive or negative, there is the ingame feeling. Just drop a small testmap ?
cow-mouse... interesting concept =]
but yeah those screens look really good
And i won't critisize about "tooo much light, too much this, not enough that" beacause it's barely impossible to judge an atmosphere with screens (excepted if artwork and not mapping) : there is sound, there is first impression positive or negative, there is the ingame feeling. Just drop a small testmap ? <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
I agree, Mouse has the same sort of style Greedo has. Aestetically pleasing yet not meaningful. Although we're yet to see the main of Attrition, and seen as it is an NS classic maps there will / are probably alot of meaningful rooms that we just haven't seen/
You can tell the corridor's not too long, but since I'm not that experienced at lighting effects I won't/can't comment on the light_spots.
I particularly liked the ladder inset.
Edit: Here is one screenie from my map...if I can get it to work...they are from Hammer v 3.4:
...or not ok someone tell me how to take a screenie in Worldcraft please!
<img src='http://www.martinrolek.com/images/takeback/takeback20.jpg' border='0' alt='user posted image' />
All I've got left to make is the MS, the 3 Hives, the RR, and then connect them all together. Not an easy task, but not so bad compared to what I've done these past couple weeks with this map. Shouldn't be too much longer before I've finished.
hey in the rr will there be a secret room <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink-fix.gif' border='0' style='vertical-align:middle' alt='wink-fix.gif' /><!--endemo--> I love those <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
on that note how does this look like a lerk at all <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html//emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif' /><!--endemo--> sure i see the wings but if i dident read lerk it looks like 2 mariens shakeing hands
<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
true, i like that lighting very much also. red and... is that turqouise? or just blue.
on another note...
<!--QuoteBegin--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->on that note how does this look like a lerk at all lerk.gif sure i see the wings but if i dident read lerk it looks like 2 mariens shakeing hands<!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
<!--emo&???--><img src='http://www.unknownworlds.com/forums/html//emoticons/confused-fix.gif' border='0' style='vertical-align:middle' alt='confused-fix.gif' /><!--endemo-->