Duh! Of course HL3 (if there will be a HL3) will be more advaced.
<span style='color:red'>S</span>o <span style='color:red'>E</span>ither hlii or doomiii will <span style='color:red'>P</span>wn. <span style='color:red'>T</span>he on<span style='color:red'>E</span> i <span style='color:red'>M</span>ostly want to <span style='color:red'>B</span>uy is half lif<span style='color:red'>E</span> 2. i <span style='color:red'>R</span>eally think doom <span style='color:red'>3</span> will be c<span style='color:red'>0</span>ol too. If your smart you can get somthing out of my post.
From what I'm reading it seems DoomIII will be a showcase for graphics while HL2 just uses graphics to maintain a suspension of disbelief. In other words, they don't want it to look like it has bump-mapping or lots of polygons, but just to make it look like a place where the story unfolds.
DoomIII will make you crap your pants. It's like a horror movie.
HL2 will engage you with cool creatures and an immersive storyline, and then it will give you more for your money as mods after mods come out. It's a horror/adventure movie and an investment in your gaming future.
That's how I see it. HL2 all the way.
PS. I wish they'd support Carmack in his suggestions for virtual gaming environments.
<!--QuoteBegin--Duo Maxwell+Apr 22 2003, 08:51 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Duo Maxwell @ Apr 22 2003, 08:51 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't wanne run on your parade but Doom3 wil use the Doom1 storyline , i've seen the producer state it himself in on of the previous E3 movies ( i can't sumbit you a link , becaus i only have it on cd) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I think what you mean is that the setting and basic plot elements of the original Doom games (military bases on Phobos and Deimos overrun by demons). This doesn't necessarily imply that Doom 3 will have the same exact story (or lack thereof) as the original games had. I've heard Carmack say in no uncertain terms that they're looking to get away from the "Serious Sam" style gameplay and more toward a survival horror style, which makes quite a bit more sense given the type of engine they've created.
<!--QuoteBegin--E-Th33ph+Apr 22 2003, 11:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (E-Th33ph @ Apr 22 2003, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That and what are G-Man's origens? Where does Xen fit into this? And what does G-Man know that he doesn't let on? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I think that the G-man is actually an agent or manifestation of some alien power. I mean, if you cheat yourself some weapons and try to kill him, HE DOESN'T DIE.
If you listen to all of the things that Nihlanth says while you're fighting him, one of the things he says is "slaves... we are their slaves...". Which makes me wonder... what the hell could be powerful enough to enslave things the like of Nihlanth and Gonarch? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
I'd definitely go with HL2. Ok, HL is more recent than Doom, but the very fact that its storyline is still being pondered here 5 years after its release show's how involving the action was. Agreed the plot was simplistic, but you were simply drawn in by a great feeling of being part of an unfolding story rather than "just shooting stuff". I replayed the single player game last year. Its not the best engine around, and is looking a bit dog eared, but there's still the tension there, still the desire to save Walter, and the fact that I've picked it up and played the single player again in preference to more recent games is telling I think. In contrast the only thing I cared about in Doom was the next upgrade.
I'm glad that iD has taken the concept of a plot in the game seriously, no matter how good the graphics are, if its a boring game, you'll play it, but not return to it.
Halflife had a single player hook, and a modding/multiplayer longevity. Doom was fun on a Lan, but easily supplanted by Quake etc.
I repeat my light-hearted smackdown of Doomaniac from the PT forums:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->After seeing and carefully examing some of the high res scans, and also reading the PC gamer article, I've changed my opinion on the graphical capabilities of HL2. They won't be anywhere near DOOM III<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
rebuttal:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And Doomaniac, if you are going to base an entire unplayed game off some grainy tech-demo pictures scanned from a print mag, then be a carmack fanboy that licks his trousers clean to get his 'code genes', you're a dope and deserve my ridicule.
I now will make it my personal goal to criticise Doom3 at all times, with its boring derivative gameplay, lack of innovation, elitist hardware requirements, and general sucking of Nvidia and ATI's stockholder's butts. Oh, did I mention its lack of multiplayer and no plans announced for direct mod team support? iD == engine maker. Lay them all off and just keep carmack on retainer to write incomplete game code for other companies to make into real games.
Flame pens? LOL. I think they experimented with flaming ink in ancient greece. It would light up nicely at night and save you a lot of money on oil and animal lard for your lamps. But for reasons unknown they abandoned the idea - all records of the idea seems to have disappeared very suddenly <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
What will make and break HL2 for me is:
Story and length.
I mean, did any of you make the mistake of buying Unreal 2? O M G! First, it has a sucky history. And it was short. I can't STAND short games. What is this trend of making short games lately? I want my 20-30 hours of action or I will not be buying the game.
According to the interview snippets in PGC - there are 12 chapters, and each one should take about 3-4 hours. So 36 to 48 hours of gameplay. The word was that it would be longer than HL1 SP.
And the story is by the same guy that did the first one, so if you liked it...
O_o Dang. What am I now supposed to **** about? If it is indeed as long as you suggest I am going to love this game. And I liked the story of the first game. First, there was NO blue, red and green keys <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Secondly, it didnt go crazy-silly like Hideo Kojima's games do - some people objected to Xen, however I liked it. I would just have loved to see the game END in "real wordl" instead of by slaughtering a huge speech impaired floating space toddler.
Dang0r! I am looking forward to september 30th. And they dang well better make sure it's a WORLD WIDE RELEASE!
We'll straight of the bat i'm gonna buy both, natch.
As to which is best....gah. Both are going to be financial succeses, I don't think thats in doubt. Both are going to be <b>good</b> games.
I'd have to side with HL2 in the end though I think. The fact that Valve have been working on this since HL1 and it's only now been made public gaves me great confidence in it. Even though Valve have only done HL1, that speaks volumes regarding their approach to game making. The previous ID games have been fragfests and game engine selling exercises. Bloody good fragfests and engines I might add and I expect more of that greatness from D3, hence why i'll be getting it.
However, in the years to come i'm more likely to be waxing lyrical about x bit in HL2 then D3. Even if the horror aspect works out, theres other games that can make me jump. There few games that are as immesive as HL1.
Bah, it's immaterial anyway. Deus Ex 2 pwns both of them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I tend to gravitate away from survival horror games (just don't like em, call me a sissy if you want). But I'm compelled by the track run of iD, and the previous two doom games, which I played TO DEATH. (I mean that, SERIOUSLY! I was 5, and I played them night and day.)
HL was amazing to me, it was great, I played it constantly. then I discovered mods, and it got better, and better with each mod I played. (Counter-Strike, Vampire Slayer, Sven Coop, Day of Defeat, Desert Crisis, and [of course] Natural Selection.)
(Possible Perks)
Doom 3:
-Single Player (from what I've heard, it's unrivable, and to go along with DOOManiac's post on the first page of the topic, 11th Guest was a good game. *crosses fingers for no short SP*)
-Graphics (definate, but it's not a selling point for me.)
HL2:
-Single Player (Compelling, but I hope they don't pull an Unreal 2.)
-Multiplayer (Valve will be going all out with this, obviously.)
-Graphics (again, not a selling point)
(If I can afford it, I'm buying both, /me loves job, but not for the work, for the money.)
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-Single Player (Compelling, but I hope they don't pull an Unreal 2.)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Ack... what is with this and "pull an Unreal 2"?! It's not the same company, and Valve told PC Gamer that HL2 will be at least 36 hours and longer than HL1. What else do you want to convince you? Why are you not saying this for DoomIII which is MUCH MUCH more likely to have short game time? Please let this particular comment drop.
Both game's graphics look excellent (though DoomIII graphics are more sugar-coated and more advanced in certain areas). Valve focused on making their engine easily moddable which may be the reason why it's not up to par with some of the complex DoomIII effects. Overall graphics may not sell a game (I'd buy HL2 if it was using Quake3 graphics), but both games have great looking graphics which is a plus for any gamer.
For my $50, the most important selling point is moddability. That ensures that my $50 will go farther than just an excellent single-player game and derivative deathmatch. HL has been my best gaming purchase ever. I'm confident that HL2 will be another great purchase because of it's moddability and potential fan-base to create those mods and play the games with me.
I wonder what the minimum amount of time required is, like, just run through the levels with godmode on. Oh, and I wonder if it will be as easy to cheat with <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
...no, not OGC; put that shotgun down... impulse 101 and the like.
<!--QuoteBegin--PseudoKnight+Apr 24 2003, 03:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PseudoKnight @ Apr 24 2003, 03:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->-Single Player (Compelling, but I hope they don't pull an Unreal 2.)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Ack... what is with this and "pull an Unreal 2"?! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Ureal 2 looked great and was SHORT!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's not the same company, and Valve told PC Gamer that HL2 will be at least 36 hours and longer than HL1. What else do you want to convince you?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I don't get PCGamer anymore.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Why are you not saying this for DoomIII which is MUCH MUCH more likely to have short game time?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Ureal 2 looked great and was SHORT!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Yes, I KNOW... but stop worrying about HL2 doing that because there is no good reason to think it.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I don't get PCGamer anymore.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I've never gotten PCGamer or any magazine before. Why do it when we have the internet? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Apparently Valve says HL2 is more easily moddable than HL1.
<!--QuoteBegin--PseudoKnight+Apr 24 2003, 01:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PseudoKnight @ Apr 24 2003, 01:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've never gotten PCGamer or any magazine before. Why do it when we have the internet? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> heh, never knew they promised to make it a long single player, now I'm just worried about it being boring (which I doubt anyway, if I get bored I'll look at the water <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Apparently Valve says HL2 is more easily moddable than HL1.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
that's good news <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
------ The new engine HL is designed to be competetive, not ground breaking which means a) loud-mouth technophiles will proclaim the game dead before launch and b) the other 99% of us won't likely have to shell out major money for a new system (Doom 3...ahem). The game will apparently be able to squeak by on a 700mhz processor with a DX6 compatible Video Card ------
Intresting indeed. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Yes, very interesting article. Though, I have to wonder how much the author really knows about the computer game industry when they say it has been in a decline in sales and that there haven't been many PC system requirements challenging games recently.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ... revival of the PC gaming industry. ... PC games have seen sales decline over the last few years, as consoles stole the spotlight. ... It's not just high-profile games that are behind that surge. The industry is nearing the apex of the console cycle and will soon start to see declines there. Typically, that's when PC titles pick up steam. PC hardware is now considerably faster than consoles – and the graphics capabilities of computers are noticeably superior.
As a result, said McNealy, "they need more intensive games – bigger, badder, faster. ... So far, there have been very few games that have challenged the latest PC builds. Graphically, there have been no challenges. We expect that to change this year." ... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hmm, from all the sales numbers I recall seeing over the past few years, the computer games industry has seen steady increases in its total revenue, while the console games indutry saw dramatic increases with the debut of the new console systems. Where's the decline?
And what's up with the focus on graphics? Is that what matters to investors out there? No wonder we have so many boring games made over the history of the gaming industry with attitudes like that. I know that there have been at least a few games released in recent years that pushed the system requirement envelope. Morrowind or Unreal Tournament 2003 are just the first two that come to mind. Can you think of some more?
Other than that, I really get the impression this article was written with a spirit of "what money is there in this", rather than "what good gaming is there in this", but that's most likely because of the source. I think I need to go wash my mind of the greed with some good free mod gaming. NS anyone?
Oh well, I suppose I should be happy for Valve that places on the internet like that are already predicting success for them. Mo'money, mo'money...
Does all this mean that Half-Life 2 > Doom III already?
Well as I see it - HL2 in late september. Doom 3 in november. Ample room for both of them really. Of course for the big christmas race it's a bit differerent. My money is on HL2 since it can boast the lowest system reqs on the box <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Immacolata+Apr 25 2003, 01:43 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Immacolata @ Apr 25 2003, 01:43 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well as I see it - HL2 in late september. Doom 3 in november. Ample room for both of them really. Of course for the big christmas race it's a bit differerent. My money is on HL2 since it can boast the lowest system reqs on the box <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I think one of the companies is gonna chicken out (about sales and etc.) and either move up the release date or move back the release date.
Comments
<span style='color:red'>S</span>o <span style='color:red'>E</span>ither hlii or doomiii will <span style='color:red'>P</span>wn. <span style='color:red'>T</span>he on<span style='color:red'>E</span> i <span style='color:red'>M</span>ostly want to <span style='color:red'>B</span>uy is half lif<span style='color:red'>E</span> 2. i <span style='color:red'>R</span>eally think doom <span style='color:red'>3</span> will be c<span style='color:red'>0</span>ol too.
If your smart you can get somthing out of my post.
DoomIII will make you crap your pants. It's like a horror movie.
HL2 will engage you with cool creatures and an immersive storyline, and then it will give you more for your money as mods after mods come out. It's a horror/adventure movie and an investment in your gaming future.
That's how I see it. HL2 all the way.
PS. I wish they'd support Carmack in his suggestions for virtual gaming environments.
I think what you mean is that the setting and basic plot elements of the original Doom games (military bases on Phobos and Deimos overrun by demons). This doesn't necessarily imply that Doom 3 will have the same exact story (or lack thereof) as the original games had. I've heard Carmack say in no uncertain terms that they're looking to get away from the "Serious Sam" style gameplay and more toward a survival horror style, which makes quite a bit more sense given the type of engine they've created.
I think that the G-man is actually an agent or manifestation of some alien power. I mean, if you cheat yourself some weapons and try to kill him, HE DOESN'T DIE.
If you listen to all of the things that Nihlanth says while you're fighting him, one of the things he says is "slaves... we are their slaves...". Which makes me wonder... what the hell could be powerful enough to enslave things the like of Nihlanth and Gonarch? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
In contrast the only thing I cared about in Doom was the next upgrade.
I'm glad that iD has taken the concept of a plot in the game seriously, no matter how good the graphics are, if its a boring game, you'll play it, but not return to it.
Halflife had a single player hook, and a modding/multiplayer longevity. Doom was fun on a Lan, but easily supplanted by Quake etc.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->After seeing and carefully examing some of the high res scans, and also reading the PC gamer article, I've changed my opinion on the graphical capabilities of HL2. They won't be anywhere near DOOM III<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
rebuttal:
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And Doomaniac, if you are going to base an entire unplayed game off some grainy tech-demo pictures scanned from a print mag, then be a carmack fanboy that licks his trousers clean to get his 'code genes', you're a dope and deserve my ridicule.
I now will make it my personal goal to criticise Doom3 at all times, with its boring derivative gameplay, lack of innovation, elitist hardware requirements, and general sucking of Nvidia and ATI's stockholder's butts. Oh, did I mention its lack of multiplayer and no plans announced for direct mod team support? iD == engine maker. Lay them all off and just keep carmack on retainer to write incomplete game code for other companies to make into real games.
Fired. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I repeat: lighthearted fun-poking. No one is really being attacked, so to all humorless eurohippies, put away your flame pens. That is all...
What will make and break HL2 for me is:
Story and length.
I mean, did any of you make the mistake of buying Unreal 2? O M G! First, it has a sucky history. And it was short. I can't STAND short games. What is this trend of making short games lately? I want my 20-30 hours of action or I will not be buying the game.
And the story is by the same guy that did the first one, so if you liked it...
Dang0r! I am looking forward to september 30th. And they dang well better make sure it's a WORLD WIDE RELEASE!
As to which is best....gah. Both are going to be financial succeses, I don't think thats in doubt. Both are going to be <b>good</b> games.
I'd have to side with HL2 in the end though I think. The fact that Valve have been working on this since HL1 and it's only now been made public gaves me great confidence in it. Even though Valve have only done HL1, that speaks volumes regarding their approach to game making. The previous ID games have been fragfests and game engine selling exercises. Bloody good fragfests and engines I might add and I expect more of that greatness from D3, hence why i'll be getting it.
However, in the years to come i'm more likely to be waxing lyrical about x bit in HL2 then D3. Even if the horror aspect works out, theres other games that can make me jump. There few games that are as immesive as HL1.
Bah, it's immaterial anyway. Deus Ex 2 pwns both of them <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Just throwing some more meaningless drivel into this thread.
--Scythe--
I tend to gravitate away from survival horror games (just don't like em, call me a sissy if you want). But I'm compelled by the track run of iD, and the previous two doom games, which I played TO DEATH. (I mean that, SERIOUSLY! I was 5, and I played them night and day.)
HL was amazing to me, it was great, I played it constantly. then I discovered mods, and it got better, and better with each mod I played. (Counter-Strike, Vampire Slayer, Sven Coop, Day of Defeat, Desert Crisis, and [of course] Natural Selection.)
(Possible Perks)
Doom 3:
-Single Player (from what I've heard, it's unrivable, and to go along with DOOManiac's post on the first page of the topic, 11th Guest was a good game. *crosses fingers for no short SP*)
-Graphics (definate, but it's not a selling point for me.)
HL2:
-Single Player (Compelling, but I hope they don't pull an Unreal 2.)
-Multiplayer (Valve will be going all out with this, obviously.)
-Graphics (again, not a selling point)
(If I can afford it, I'm buying both, /me loves job, but not for the work, for the money.)
Ack... what is with this and "pull an Unreal 2"?! It's not the same company, and Valve told PC Gamer that HL2 will be at least 36 hours and longer than HL1. What else do you want to convince you? Why are you not saying this for DoomIII which is MUCH MUCH more likely to have short game time? Please let this particular comment drop.
Both game's graphics look excellent (though DoomIII graphics are more sugar-coated and more advanced in certain areas). Valve focused on making their engine easily moddable which may be the reason why it's not up to par with some of the complex DoomIII effects. Overall graphics may not sell a game (I'd buy HL2 if it was using Quake3 graphics), but both games have great looking graphics which is a plus for any gamer.
For my $50, the most important selling point is moddability. That ensures that my $50 will go farther than just an excellent single-player game and derivative deathmatch. HL has been my best gaming purchase ever. I'm confident that HL2 will be another great purchase because of it's moddability and potential fan-base to create those mods and play the games with me.
Oh, and I wonder if it will be as easy to cheat with <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
...no, not OGC; put that shotgun down... impulse 101 and the like.
Ack... what is with this and "pull an Unreal 2"?! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Ureal 2 looked great and was SHORT!
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It's not the same company, and Valve told PC Gamer that HL2 will be at least 36 hours and longer than HL1. What else do you want to convince you?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I don't get PCGamer anymore.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Why are you not saying this for DoomIII which is MUCH MUCH more likely to have short game time?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
hmm, thought I put it for both...
Yes, I KNOW... but stop worrying about HL2 doing that because there is no good reason to think it.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I don't get PCGamer anymore.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I've never gotten PCGamer or any magazine before. Why do it when we have the internet? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Apparently Valve says HL2 is more easily moddable than HL1.
heh, never knew they promised to make it a long single player, now I'm just worried about it being boring (which I doubt anyway, if I get bored I'll look at the water <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Apparently Valve says HL2 is more easily moddable than HL1.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
that's good news <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
november
------
The new engine HL is designed to be competetive, not ground breaking
which means a) loud-mouth technophiles will proclaim the game dead
before launch and b) the other 99% of us won't likely have to shell out
major money for a new system (Doom 3...ahem). The game will apparently
be able to squeak by on a 700mhz processor with a DX6 compatible Video
Card
------
Intresting indeed.
Intresting indeed. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes, very interesting article. Though, I have to wonder how much the author really knows about the computer game industry when they say it has been in a decline in sales and that there haven't been many PC system requirements challenging games recently.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
...
revival of the PC gaming industry.
...
PC games have seen sales decline over the last few years, as consoles stole the spotlight.
...
It's not just high-profile games that are behind that surge. The industry is nearing the apex of the console cycle and will soon start to see declines there. Typically, that's when PC titles pick up steam. PC hardware is now considerably faster than consoles – and the graphics capabilities of computers are noticeably superior.
As a result, said McNealy, "they need more intensive games – bigger, badder, faster. ... So far, there have been very few games that have challenged the latest PC builds. Graphically, there have been no challenges. We expect that to change this year."
...
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Hmm, from all the sales numbers I recall seeing over the past few years, the computer games industry has seen steady increases in its total revenue, while the console games indutry saw dramatic increases with the debut of the new console systems. Where's the decline?
And what's up with the focus on graphics? Is that what matters to investors out there? No wonder we have so many boring games made over the history of the gaming industry with attitudes like that. I know that there have been at least a few games released in recent years that pushed the system requirement envelope. Morrowind or Unreal Tournament 2003 are just the first two that come to mind. Can you think of some more?
Other than that, I really get the impression this article was written with a spirit of "what money is there in this", rather than "what good gaming is there in this", but that's most likely because of the source. I think I need to go wash my mind of the greed with some good free mod gaming. NS anyone?
Oh well, I suppose I should be happy for Valve that places on the internet like that are already predicting success for them. Mo'money, mo'money...
Does all this mean that Half-Life 2 > Doom III already?
I think one of the companies is gonna chicken out (about sales and etc.) and either move up the release date or move back the release date.