They are intended for the official release of 1.1, but I can't personally guarantee that they'll stay. It depends largely on what feedback we get from playtesters about them and upon the personal preference of you-know-who. ;) <b>If</b> they go in officially, then I suppose consistency could be enforced for them, but I would guess that would be up to the server admin. I can't speak for other devs, but custom crosshairs aren't really something I would consider to be an exploit, as these new ones are pretty visible already, and anything else wouldn't do much to give the user a greater advantage over someone using these as defaults. That's just my perspective though.
I <i>do</i> know that I will be changing at least one of them before release, but that's another story.
<!--QuoteBegin--Two Eyed Human+Apr 13 2003, 10:07 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Two Eyed Human @ Apr 13 2003, 10:07 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So do you have to click on an armory to drop a weapon now because all I see is the medpack and ammo icon and nothing else. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> It looks like there's still 3 menus but he's moved the medpack/ammo out for easier access to them(To allow you to drop them without opening the item menu).
*cough* ON TOPIC - If you'll notice, right in the middle of the comm's minimap in that shot there is... A TRIPLE RES SPOT! Holy res, batman! There also seems to be a double res spot elsewhere.
and yes I am extremely bored. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<!--QuoteBegin--Jower+Apr 15 2003, 10:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jower @ Apr 15 2003, 10:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Plus I think the other so called "double respoint" is acctually the marine start <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Nah, those are hive locations, for some reason hive locations were marked with the same dot as a resource nozzle.
Necro<insert non-birthday-related title here>Join Date: 2002-08-09Member: 1118Members
<!--QuoteBegin--Ryo-Ohki+Apr 15 2003, 02:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Apr 15 2003, 02:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->heh. Never fails. I've seen sooooo many people just foaming at the mouth for custom crosshairs, and when we finally get around to making some official ones for NS, the first comment I see is that someone wants to keep the old, HL default. Oh well, it's still something that can be customized if people want.
By the way, the screens only show 1 of the 6 crosshairs, and it's more visible than the screenshot would suggest. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Relic25 this is excellent news but a question: occassionally I am forced to play clan games where the server enforces file consistency. Will these new, rear-kicking crosshairs be part of the whole NS package and as such allowable on consistency servers? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> as they are official crosshairs im 95.563526728345% sure they will <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->as they are official crosshairs im 95.563526728345% sure they will <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
/me dances a jig
Huzzah! Where will we change them? Menu in "customise" somewhere?
<!--QuoteBegin--Align+Apr 15 2003, 10:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Apr 15 2003, 10:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nah, those are hive locations, for some reason hive locations were marked with the same dot as a resource nozzle. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I thought marine start was to ?
<!--QuoteBegin--Jower+Apr 15 2003, 04:36 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jower @ Apr 15 2003, 04:36 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Align+Apr 15 2003, 10:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Align @ Apr 15 2003, 10:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nah, those are hive locations, for some reason hive locations were marked with the same dot as a resource nozzle. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> I thought marine start was to ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> The CC is a blues dot (all marine structures are blue dots)
If friendly fire is on, can Oni devour each other? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Aaronvroom vroom der party startahJoin Date: 2002-11-05Member: 7020Members
<!--QuoteBegin--Alien Bob+Apr 15 2003, 11:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Alien Bob @ Apr 15 2003, 11:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->If friendly fire is on, can Oni devour each other? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Or maybe devour other aliens and then chuck them back up when they reach their destination....like a transportation service! All aboard Onos express departing comp core, arriving Marine spawn, CHOO CHOO!
I like the new cl_autohelp message. "try to follow commander's orders and keep friends from dying." May help with the noobs.
And is it just me, or does the timer on all of the spec mode shots always show 00:00. This may be that it dosent show negative numbers but I dont know.
Why isn't there a hive location spot on caged in sewer?! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
great job Flay <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> keep up the good work and are there going to be any graphical improvements on 1.1??? they are awesome already and i know the limitations of the half-life engine.. but that would be soo sweet <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> btw so electrified res towers will still shock them if they come close??? what will happen to the skulk biters <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> o well maybe you can post a pic <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> great job so far! (no pressure no pressure)
<!--QuoteBegin--Alien Bob+Apr 15 2003, 10:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Alien Bob @ Apr 15 2003, 10:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> If friendly fire is on, can Oni devour each other? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> OMG oni devour eachother ad infinitum, so they end up like those russian women, an onos inside an onos inside an onos inside an onos inside an onos inside an onos <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I'm extremely glad you replaced the old crosshair, which was too compact and skulk-colored in my opinion. I swapped it out for a customone myself, but i think that will serve jst as nicely. What's up with the Marine's mini map? I had gotten word that it was 'fixed'. If anything can you put other player's locations on it more vibrantly? like deep black dots on the blue? and maybe MT dots if that won'tlag the server like crazy. Red would be a nice color for those.
It seems my sig is sporting this nifty, fashionable, red X. I'll have to look into that...
Comments
I <i>do</i> know that I will be changing at least one of them before release, but that's another story.
It looks like there's still 3 menus but he's moved the medpack/ammo out for easier access to them(To allow you to drop them without opening the item menu).
If you'll notice, right in the middle of the comm's minimap in that shot there is... A TRIPLE RES SPOT!
Holy res, batman!
There also seems to be a double res spot elsewhere.
bast
<img src='http://www.froggeh.com/images/bast.jpg' border='0' alt='user posted image'>
caged
<img src='http://www.froggeh.com/images/caged.jpg' border='0' alt='user posted image'>
hera
<img src='http://www.froggeh.com/images/hera.jpg' border='0' alt='user posted image'>
nancy
<img src='http://www.froggeh.com/images/nancy.jpg' border='0' alt='user posted image'>
nothing
<img src='http://www.froggeh.com/images/nothing.jpg' border='0' alt='user posted image'>
tanith
<img src='http://www.froggeh.com/images/tanith.jpg' border='0' alt='user posted image'>
eclipse is the only map without it...
and yes I am extremely bored. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Plus I think the other so called "double respoint" is acctually the marine start
Nah, those are hive locations, for some reason hive locations were marked with the same dot as a resource nozzle.
By the way, the screens only show 1 of the 6 crosshairs, and it's more visible than the screenshot would suggest. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Relic25 this is excellent news but a question: occassionally I am forced to play clan games where the server enforces file consistency. Will these new, rear-kicking crosshairs be part of the whole NS package and as such allowable on consistency servers? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
as they are official crosshairs im 95.563526728345% sure they will <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
/me dances a jig
Huzzah! Where will we change them? Menu in "customise" somewhere?
I thought marine start was to ?
I thought marine start was to ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
The CC is a blues dot (all marine structures are blue dots)
Not CC
Or maybe devour other aliens and then chuck them back up when they reach their destination....like a transportation service! All aboard Onos express departing comp core, arriving Marine spawn, CHOO CHOO!
And is it just me, or does the timer on all of the spec mode shots always show 00:00. This may be that it dosent show negative numbers but I dont know.
Yet there appears to be no other replacement hive location.
Also note the shipping res has moved south a fair way.
OMG oni devour eachother ad infinitum, so they end up like those russian women, an onos inside an onos inside an onos inside an onos inside an onos inside an onos <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
see what I mean??
It seems my sig is sporting this nifty, fashionable, red X. I'll have to look into that...
Twilight