Worked at first. Now crashing every time. Dirextx 11?

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Comments

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
  • AlberichtAlbericht Brasil Join Date: 2018-01-31 Member: 236342Members
    I think its my CPU, i did the tests it showed all right, but when i'm playing the game closes when the CPU reaches more 90 Cº, i think its a safe protocol, i did played far more time when i put the graphics very low, you guys need to optimize this for Intel or Win 10 at least i think
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Check your cooling solution and fans and blow the dust out of your case. Considering your specs, you should be fine:

    Dxdiag:
    ------------------
    System Information
    ------------------
          Time of this report: 2/1/2018, 13:24:15
                 Machine name: HUREUS
             Operating System: Windows 10 Pro 64-bit (10.0, Build 16299) (16299.rs3_release.170928-1534)
                     Language: English (Regional Setting: English)
          System Manufacturer: To Be Filled By O.E.M.
                 System Model: To Be Filled By O.E.M.
                         BIOS: BIOS Date: 07/11/13 19:00:52 Ver: 04.06.05
                    Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz
                       Memory: 16384MB RAM
          Available OS Memory: 16272MB RAM
                    Page File: 5876MB used, 10594MB available
                  Windows Dir: C:\WINDOWS
              DirectX Version: DirectX 12
          DX Setup Parameters: Not found
             User DPI Setting: 96 DPI (100 percent)
           System DPI Setting: 96 DPI (100 percent)
              DWM DPI Scaling: Disabled
                     Miracast: Available, with HDCP
    Microsoft Graphics Hybrid: Not Supported
               DxDiag Version: 10.00.16299.0015 64bit Unicode
    
    ------------
    DxDiag Notes
    ------------
          Display Tab 1: No problems found.
          Display Tab 2: No problems found.
            Sound Tab 1: No problems found.
            Sound Tab 2: No problems found.
            Sound Tab 3: No problems found.
              Input Tab: No problems found.
    
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D:    0/4 (retail)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    
    ---------------
    Display Devices
    ---------------
               Card name: NVIDIA GeForce GTX 980
            Manufacturer: NVIDIA
               Chip type: GeForce GTX 980
                DAC type: Integrated RAMDAC
             Device Type: Full Device
              Device Key: Enum\PCI\VEN_10DE&DEV_13C0&SUBSYS_367C1458&REV_A1
           Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] 
     Device Problem Code: No Problem
     Driver Problem Code: Unknown
          Display Memory: 12188 MB
        Dedicated Memory: 4053 MB
           Shared Memory: 8135 MB
            Current Mode: 1920 x 1080 (32 bit) (60Hz)
    

    Crash report:
    [code]Initialize engine version: 5.6.2p4UnknownWorlds (0)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
    Vendor: NVIDIA
    VRAM: 4053 MB
    Driver: 23.21.13.9077
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
    - Completed reload, in 0.021 seconds
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
    OnLevelWasLoaded was found on OVRScreenFade
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

    (Filename: Line: 376)

    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 0.809857 ms
    FMOD Studio: Creating runtime system instance

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Object reference not set to an instance of an object
    Loading game settings

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Process name: Subnautica

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    changeset 59783, QualityLevel = 2

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OK Running Win64

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Application version: 59783

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    SystemInfo:
    deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
    deviceName = HUREUS
    deviceType = Desktop
    deviceUniqueIdentifier = 2abd2e58ede27277d2ccceee26e06a326faa1521
    graphicsDeviceID = 5056
    graphicsDeviceName = NVIDIA GeForce GTX 980
    graphicsDeviceType = Direct3D11
    graphicsDeviceVendor = NVIDIA
    graphicsDeviceVendorID = 4318
    graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
    graphicsMemorySize = 4053
    graphicsShaderLevel = 50
    npotSupport = Full
    maxTextureSize = 16384
    operatingSystem = Windows 10 (10.0.0) 64bit
    processorCount = 4
    processorFrequency = 3400
    processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
    supportedRenderTargetCount = 8
    supports3DTextures = True
    supportsAccelerometer = False
    supportsComputeShaders = True
    supportsGyroscope = False
    supportsImageEffects = True
    supportsInstancing = True
    supportsLocationService = False
    supportsRawShadowDepthSampling = True
    supportsRenderTextures = True
    supportsRenderToCubemap = True
    supportsShadows = True
    supportsSparseTextures = True
    supportsStencil = 1
    supportsVibration = False
    systemMemorySize = 16271


    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading asset bundle 'waterdisplacement' because it is no longer referenced

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Savegame from the future! 59797 vs. 59783

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
    UnloadTime: 5.788264 ms
    Heartbeat CSV, time s,9.720142, GC.GetTotalMemory MB,13.05469, OctNodes MB,7.247925, CompactOctrees MB,0.005390167, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading asset bundle 'logos' because it is no longer referenced

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    Unloading 2081 unused Assets to reduce memory usage. Loaded Objects now: 10760.
    Total: 63.798904 ms (FindLiveObjects: 1.163435 ms CreateObjectMapping: 0.869790 ms MarkObjects: 59.965862 ms DeleteObjects: 1.799213 ms)

    Cyclops::Awake frame 639

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Loading lightmapped prefab scene Cyclops total ms: 516.8045 self ms: 516.8048

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Streamer not ready for __LIGHTMAPPED_PREFAB__

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Loaded lightmapped prefab Cyclops frame 639

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Loading lightmapped prefab scene EscapePod total ms: 164.2305 self ms: 164.2305

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Caching tech types for 3316 prefabs

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Loaded lightmapped prefab EscapePod frame 660

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Loading lightmapped prefab scene Aurora total ms: 284.4637 self ms: 284.464

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Loaded lightmapped prefab Aurora frame 689

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    PAXTerrainController::Initialize called - frame = 689

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    PAXTerrainController::MountWorld frame 2464

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    builders ready, building world..

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    loading static world at 'SNUnmanagedData\Build18'.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    World in SNUnmanagedData\Build18 is from version 39

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorld: Loading world. Frame 2466.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorld land 'Voxeland (Voxeland)'

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorldStreamer::Deinitialize called, frame 2466

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorldStreamer::Initialize frame 2466

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Read streaming settings:
    max frame ms 10, skip ents False, budget 200

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorldStreamer allocated space for 26,20,26 octree batches

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Calling LoadPrefabDatabase frame 2466

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L1: Initialize prefab database (WorldEntities) total ms: 2.8942 self ms: 2.8945

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L1: SaveLoadManager.Initialize total ms: 2.806 self ms: 2.806

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L1: Create octree compiler total ms: 1.8242 self ms: 1.8242

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L1: Create worker thread total ms: 0.9956 self ms: 0.9959

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Streamer initialize total ms: 156.3515 self ms: 147.7045

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: cellManager.ResetEntityDistributions total ms: 20.3539 self ms: 20.3542

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Read clip map settings from SNUnmanagedData\clipmaps-high.json:
    {
    "chunkMeshRes": 16,
    "maxWorkspaces": 8,
    "maxMeshQueue": 20,
    "maxThreads": 2,
    "debugSingleBlockType": false,
    "vertexBucketStride": 300,
    "triangleBucketStride": 175,
    "levels": [
    {
    "chunksPerSide": 7,
    "chunksVertically": 7,
    "colliders": true,
    "downsamples": 0,
    "maxBlockTypes": 2147483647,
    "meshOverlap": 0,
    "grass": true,
    "entities": true,
    "skipRelax": false,
    "debug": false,
    "fadeMeshes": false,
    "ignoreMeshes": false,
    "castShadows": true,
    "highPriority": true,
    "visual": {
    "useLowMesh": false,
    "simplify": {
    "maxError": 0.001,
    "antiSliverWeight": 0.005,
    "skipRandomPhase": false,
    "writeDebugOutput": false
    }
    },
    "grassSettings": {
    "reduction": 0.0,
    "maxVerts": 10000,
    "maxTris": 10000
    }
    },
    {
    "chunksPerSide": 7,
    "chunksVertically": 7,
    "colliders": false,
    "downsamples": 0,
    "maxBlockTypes": 2147483647,
    "meshOverlap": 0,
    "grass": true,
    "entities": true,
    "skipRelax": false,
    "debug": false,
    "fadeMeshes": false,
    "ignoreMeshes": false,
    "castShadows": true,
    "highPriority": false,
    "visual": {
    "useLowMesh": true,
    "simplify": {
    "maxError": 0.01,
    "antiSliverWeight": 0.001,
    "skipRandomPhase": false,
    "writeDebugOutput": false
    }
    },
    "grassSettings": {
    "reduction": 0.5,
    "maxVerts": 10000,
    "maxTris": 10000
    }
    },
    {
    "chunksPerSide": 7,
    "chunksVertically": 7,
    "colliders": false,
    "downsamples": 1,
    "maxBlockTypes": 2,
    "meshOverlap": 1,
    "grass": false,
    "entities": true,
    "skipRelax": false,
    "debug": false,
    "fadeMeshes": false,
    "ignoreMeshes": false,
    "castShadows": false,
    "highPriority": false,
    "visual": {
    "useLowMesh": true,
    "simplify": {
    "maxError": 0.1,
    "antiSliverWeight": 0.0005,
    "skipRandomPhase": false,
    "writeDebugOutput": false
    }
    },
    "grassSettings": {
    "reduction": 0.5,
    "maxVerts": 10000,
    "maxTris": 10000
    }
    },
    {
    "chunksPerSide": 8,
    "chunksVertically": 4,
    "colliders": false,
    "downsamples": 2,
    "maxBlockTypes": 1,
    "meshOverlap": 0,
    "grass": false,
    "entities": true,
    "skipRelax": false,
    "debug": false,
    "fadeMeshes": true,
    "ignoreMeshes": false,
    "castShadows": false,
    "highPriority": false,
    "visual": {
    "useLowMesh": true,
    "simplify": {
    "maxError": 1.0,
    "antiSliverWeight": 0.0005,
    "skipRandomPhase": false,
    "writeDebugOutput": false
    }
    },
    "grassSettings": {
    "reduction": 0.5,
    "maxVerts": 10000,
    "maxTris": 10000
    }
    }
    ]
    }

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Prewarming all workspaces for res = 32

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing ChunkWorkspace to meshRes = 32

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing RasterWorkspace to L=54872

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing ChunkWorkspace to meshRes = 32

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing RasterWorkspace to L=54872

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    ClipMapManager initialize done

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    initializing first time explosion

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: LoadSceneObjects total ms: 190.0041 self ms: 190.0044

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: LoadGlobalRoot total ms: 121.3451 self ms: 121.3454

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: RefreshExistingBatchesForPlayMode total ms: 56.9325 self ms: 56.9325

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    loading palette for LargeWorld at 'BlockPrefabs'.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Loading palette total ms: 106.3199 self ms: 106.3202

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Loading heightmap total ms: 27.2345 self ms: 27.2345

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    biome map downsample factor: 4

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Loading biome map total ms: 20.8464 self ms: 20.8467

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LargeWorld: calling land.Rebuild frame 2478

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Rebuilding land total ms: 12.4559 self ms: 12.4559

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: Refresh signal database total ms: 0.8577 self ms: 0.858

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OK world mounted: SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing ChunkWorkspace to meshRes = 34

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing RasterWorkspace to L=64000

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing ChunkWorkspace to meshRes = 34

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Growing RasterWorkspace to L=64000

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LOADING FINISHED

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    PerformGarbageAndAssetCollection, Time.time=9.703769, Time.frameCount=3200, DateTime.Now=2/1/2018 12:58:41 PM

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 42.3096 self ms: 42.3096

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    LightmappedPrefabs all loaded, maybe starting intro vignette frame 3201

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 7 Unused Serialized files (Serialized files now loaded: 1)

    Unloading 4960 unused Assets to reduce memory usage. Loaded Objects now: 110606.
    Total: 344.096497 ms (FindLiveObjects: 7.107406 ms CreateObjectMapping: 5.392822 ms MarkObjects: 329.753357 ms DeleteObjects: 1.841679 ms)

    --- PerformGarbageAndAssetCollectionAsync: GC Time 42.4598 Asset GC Time 353.2808

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 42.9649 self ms: 42.9649

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.1351 self ms: 2.1354

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,69.71268, GC.GetTotalMemory MB,443.793, OctNodes MB,7.247925, CompactOctrees MB,191.202, CellManager MB,18.05448, ClipMapManager MB,14.27156, GCCount,46, PlayerPos,-5.235593,1.879673,-50.90729, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 42.3218 self ms: 42.3221

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OnTriggerExit failed. Fixing.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.0711 self ms: 2.0711

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,129.712, GC.GetTotalMemory MB,456.125, OctNodes MB,7.247925, CompactOctrees MB,191.202, CellManager MB,18.05448, ClipMapManager MB,14.27156, GCCount,48, PlayerPos,-10.17403,-3.699516,-49.15269, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 43.1348 self ms: 43.1351

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.2889 self ms: 2.2892

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,189.714, GC.GetTotalMemory MB,449.832, OctNodes MB,7.247925, CompactOctrees MB,191.202, CellManager MB,18.05448, ClipMapManager MB,14.27156, GCCount,50, PlayerPos,-4.089557,1.853078,-51.21264, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 45.602 self ms: 45.6023

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.7188 self ms: 1.7188

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,249.7111, GC.GetTotalMemory MB,464.7148, OctNodes MB,7.247925, CompactOctrees MB,191.5058, CellManager MB,18.0575, ClipMapManager MB,14.27156, GCCount,51, PlayerPos,-5.044502,-1.247129,-51.24694, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OnTriggerExit failed. Fixing.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 44.4984 self ms: 44.4988

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.8106 self ms: 1.8106

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,309.7089, GC.GetTotalMemory MB,462.582, OctNodes MB,7.247925, CompactOctrees MB,194.393, CellManager MB,17.46611, ClipMapManager MB,15.6972, GCCount,54, PlayerPos,-105.7903,-17.37199,-186.4297, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 45.4029 self ms: 45.4032

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity Titanium(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 64.9187 self ms: 64.919

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.7824 self ms: 1.7827

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,369.7047, GC.GetTotalMemory MB,466.5195, OctNodes MB,7.247925, CompactOctrees MB,194.4709, CellManager MB,18.03406, ClipMapManager MB,15.88653, GCCount,56, PlayerPos,-3.981029,1.853128,-50.75727, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OnTriggerExit failed. Fixing.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 46.7991 self ms: 46.7991

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Look rotation viewing vector is zero

    (Filename: Line: 92)

    Look rotation viewing vector is zero

    (Filename: Line: 92)

    Cyclops::Awake frame 37824

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.8534 self ms: 1.8537

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,429.7132, GC.GetTotalMemory MB,470.1406, OctNodes MB,7.247925, CompactOctrees MB,194.5028, CellManager MB,17.95603, ClipMapManager MB,16.18331, GCCount,59, PlayerPos,-28.32193,-22.84384,-22.12223, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.3938 self ms: 2.3941

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,489.7167, GC.GetTotalMemory MB,485.1758, OctNodes MB,7.247925, CompactOctrees MB,194.5155, CellManager MB,17.91772, ClipMapManager MB,16.6502, GCCount,60, PlayerPos,-54.95199,-25.03468,-5.101343, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.7502 self ms: 1.7502

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,549.7047, GC.GetTotalMemory MB,491.2305, OctNodes MB,7.247925, CompactOctrees MB,194.5315, CellManager MB,18.01466, ClipMapManager MB,16.73996, GCCount,61, PlayerPos,-5.378962,1.880417,-50.95079, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 49.7546 self ms: 49.7546

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OnTriggerExit failed. Fixing.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.8565 self ms: 1.8568

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,609.7115, GC.GetTotalMemory MB,484.5234, OctNodes MB,7.247925, CompactOctrees MB,194.5321, CellManager MB,18.10326, ClipMapManager MB,16.73996, GCCount,62, PlayerPos,3.108086,-1.573821,8.655208, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    PerformGarbageAndAssetCollection, Time.time=633.1007, Time.frameCount=55878, DateTime.Now=2/1/2018 1:09:15 PM

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 52.5148 self ms: 52.5151

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 1)

    Unloading 23030 unused Assets to reduce memory usage. Loaded Objects now: 135957.
    Total: 368.880096 ms (FindLiveObjects: 8.277769 ms CreateObjectMapping: 6.857733 ms MarkObjects: 344.203125 ms DeleteObjects: 9.540894 ms)

    --- PerformGarbageAndAssetCollectionAsync: GC Time 52.5844 Asset GC Time 380.0772

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 49.4591 self ms: 49.4594

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.7869 self ms: 1.7872

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,669.7093, GC.GetTotalMemory MB,473.2148, OctNodes MB,7.247925, CompactOctrees MB,194.5383, CellManager MB,18.06717, ClipMapManager MB,16.73996, GCCount,64, PlayerPos,1.787587,-10.7562,-9.096452, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    broke, spawned copper

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity copper(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    broke, spawned Titanium

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity Titanium(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    broke, spawned copper

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity copper(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    broke, spawned gold

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity gold(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    broke, spawned copper

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity copper(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.8306 self ms: 1.8309

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,729.7094, GC.GetTotalMemory MB,501.1289, OctNodes MB,7.247925, CompactOctrees MB,194.5462, CellManager MB,17.9332, ClipMapManager MB,4.90651, GCCount,64, PlayerPos,-79.66332,-5.492689,5.102972, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 52.7483 self ms: 52.7483

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.1046 self ms: 2.1049

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,789.7048, GC.GetTotalMemory MB,496.875, OctNodes MB,7.247925, CompactOctrees MB,194.5497, CellManager MB,18.01398, ClipMapManager MB,16.75598, GCCount,65, PlayerPos,-4.990082,1.859707,-50.67302, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 58.3875 self ms: 58.3878

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OnTriggerExit failed. Fixing.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    broke, spawned Titanium

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Registering stray entity Titanium(Clone)

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.9624 self ms: 1.9627

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,849.7056, GC.GetTotalMemory MB,499.6797, OctNodes MB,7.247925, CompactOctrees MB,196.4917, CellManager MB,16.93955, ClipMapManager MB,16.75941, GCCount,66, PlayerPos,34.47612,-21.32452,33.22585, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.91 self ms: 1.9103

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,909.7045, GC.GetTotalMemory MB,504.0742, OctNodes MB,7.247925, CompactOctrees MB,197.0467, CellManager MB,17.60349, ClipMapManager MB,17.21476, GCCount,67, PlayerPos,58.00196,-32.49532,122.1747, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    OnTriggerExit failed. Fixing.

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.9372 self ms: 1.9372

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,969.7072, GC.GetTotalMemory MB,502.0195, OctNodes MB,7.247925, CompactOctrees MB,197.0723, CellManager MB,17.9078, ClipMapManager MB,17.26404, GCCount,69, PlayerPos,9.745821,-6.975063,-6.973286, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 54.3932 self ms: 54.3935

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.9438 self ms: 1.9441

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,1029.704, GC.GetTotalMemory MB,486.7109, OctNodes MB,7.247925, CompactOctrees MB,197.0756, CellManager MB,17.8388, ClipMapManager MB,17.26404, GCCount,71, PlayerPos,-3.197423,-6.809979,0.9645479, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 52.7079 self ms: 52.7082

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 52.7838 self ms: 52.7838

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Mesh is not readable: Coral_reef_jeweled_disk_red_01_01_LOD1

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.9841 self ms: 1.9844

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,1089.71, GC.GetTotalMemory MB,488.9023, OctNodes MB,7.247925, CompactOctrees MB,197.0824, CellManager MB,17.82806, ClipMapManager MB,17.26404, GCCount,74, PlayerPos,-21.036,-7.881929,-19.51261, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 58.6862 self ms: 58.6865

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.3028 self ms: 2.3028

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,1149.711, GC.GetTotalMemory MB,488.4375, OctNodes MB,7.247925, CompactOctrees MB,197.0824, CellManager MB,17.93373, ClipMapManager MB,17.26404, GCCount,75, PlayerPos,8.230032,-6.899372,11.45557, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 52.273 self ms: 52.2733

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 2.0646 self ms: 2.0646

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,1209.708, GC.GetTotalMemory MB,521.6875, OctNodes MB,7.247925, CompactOctrees MB,197.0866, CellManager MB,17.94425, ClipMapManager MB,17.26855, GCCount,76, PlayerPos,9.380385,-6.92556,8.98294, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 56.202 self ms: 56.2023

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.9799 self ms: 1.9802

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,1269.708, GC.GetTotalMemory MB,496.875, OctNodes MB,7.247925, CompactOctrees MB,197.0866, CellManager MB,17.94425, ClipMapManager MB,17.26855, GCCount,77, PlayerPos,7.240192,-6.92556,9.777267, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: CellManager::EstimateBytes total ms: 1.9429 self ms: 1.9432

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Heartbeat CSV, time s,1329.71, GC.GetTotalMemory MB,504.3867, OctNodes MB,7.247925, CompactOctrees MB,202.844, CellManager MB,17.96823, ClipMapManager MB,17.38992, GCCount,78, PlayerPos,-218.1906,-50.79587,17.1516, WorkingSet MB,0

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    L0: PerformGarbageCollection -> GC.Collect total ms: 54.763 self ms: 54.763

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Saving 164 batches to SNUnmanagedData\Build18

    (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Crash!!!
    SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Victor'
    OS-Version: 10.0.16299 () 0x100-0x1
    C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00007FF752400000), size: 23801856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.6.2.0
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF9D6A80000), size: 1966080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF9D54A0000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF9D2ED0000), size: 2514944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FF9D11C0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\apphelp.dll', fileVersion: 10.0.16299.98
    C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF9D4A30000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.16299.125
    C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF9D3240000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF9D6990000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF9D3360000), size: 1650688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.16299.98
    C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FF9D1B80000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FF9D31A0000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FF9D3260000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.16299.125
    C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF9D4420000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.16299.125
    C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FF9D3FB0000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\System32\combase.dll:combase.dll (00007FF9D4CE0000), size: 3178496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FF9D4120000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF9D3C50000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.16299.98
    C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FF9CD3E0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FF9D4240000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FF9D4C80000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FF9D4BD0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FF9D5550000), size: 21192704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF9D2E80000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FF9D4980000), size: 679936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FF9D3500000), size: 7630848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FF9D2DF0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FF9D2E30000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FF9D2DD0000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FF9D4910000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FF9D5160000), size: 806912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FF9D5230000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FF9B0C50000), size: 1171456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FF9C6140000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FF9D2430000), size: 745472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.16299.19
    C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FF9D4BC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FF9D23F0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FF9CF800000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FF9B1130000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\winmmbase.dll:winmmbase.dll (00007FF9C5570000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\winmmbase.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FF9D1340000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.16299.15
    C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (00007FF9BEC10000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll', fileVersion: 1.0.0.1
    C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FF9D4410000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FF9D2660000), size: 417792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FF9D4FF0000), size: 1470464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.16299.19
    C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FF9D15B0000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FF9D0300000), size: 3018752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.16299.98
    C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FF9D1C40000), size: 716800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.16299.98
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvldumdx.dll:nvldumdx.dll (00007FF9BC620000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvldumdx.dll', fileVersion: 23.21.13.9077
    C:\WINDOWS\System32\crypt32.dll:crypt32.dll (00007FF9D3CD0000), size: 1892352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\crypt32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FF9D2E10000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FF9D4100000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FF9D2820000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FF9D2270000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FF9D2930000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.16299.125
    C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FF9D2840000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvwgf2umx.dll:nvwgf2umx.dll (00007FF9A01D0000), size: 29245440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvwgf2umx.dll', fileVersion: 23.21.13.9077
    C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FF9BE9B0000), size: 2461696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 3.12.0.84
    C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FF9D1F10000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FF9D5260000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
    C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FF9C7A80000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FF9C6010000), size: 528384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FF9C2800000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FF9C7AF0000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FF9B7350000), size: 618496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FF9D2D00000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FF9CE200000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
    C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF9D44C0000), size: 4513792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\TextInputFramework.dll:TextInputFramework.dll (00007FF9C0010000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\TextInputFramework.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FF9D05F0000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreMessaging.dll', fileVersion: 10.0.16299.192
    C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FF9BFBF0000), size: 3072000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FF9CE7A0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\dcomp.dll:dcomp.dll (00007FF9D0C90000), size: 1318912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dcomp.dll', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FF9CDE10000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.16299.15
    C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FF9CDE30000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.16299.15
    C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FF9CE1A0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
    C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (0000000068E50000), size: 225280 (result: 0), SymType: '-exported-', PDB
  • AlberichtAlbericht Brasil Join Date: 2018-01-31 Member: 236342Members
    Specificaly is the detail quality, it only works if i set it on low, i will check my fans and cooling system
  • AlberichtAlbericht Brasil Join Date: 2018-01-31 Member: 236342Members
    Thanks for the help man.
  • CastMeAwayCastMeAway Join Date: 2018-01-20 Member: 235288Members
    edited February 2018
    @0x6A7232 I went into my Intel control panel and it doesn't allow for for me to turn scaling off. Its not an option apparently. I tried launching NVIDIA PhysX Properties and I get this error NvCpIUI.exe. Windows cannot find. Is there something wrong with my Nvidia software? I'm looking into the Nvidia control panel now.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    edited February 2018
    CastMeAway wrote: »
    @0x6A7232 I went into my Intel control panel and it doesn't allow for for me to turn scaling off. Its not an option apparently. I tried launching NVIDIA PhysX Properties and I get this error NvCpIUI.exe. Windows cannot find. Is there something wrong with my Nvidia software? I'm looking into the Nvidia control panel now.

    If you can't fix it by reinstalling the latest drivers direct from nVidia, try doing a DDU uninstall of them in Safe Mode, and then reinstalling the latest nVidia after that.
  • CastMeAwayCastMeAway Join Date: 2018-01-20 Member: 235288Members
    edited February 2018
    @0x6A7232 It says nothing is wrong with my Nvidia when I check. I think its just the source I am trying to click on. I think the desktop shortcut is not connected to the actual application is all. Welp new update on my end.. Its been weeks since I first bought the game an now it says 'Damaged saved game' which has never happened before. Also, can't even get into the game anymore. I load up, get to the starting screen, and it freezes. Help! :s

    New log: https://drive.google.com/file/d/19XTyGv2ADiJkh92UlNRKdyL0Y7no0ynu/view?usp=sharing
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Right-click on your Desktop and click "nVidia Control Panel" - does that have any mention of scaling?
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    edited February 2018
    I'm having the same issue. Every time I load Subnautica it crashes my PC entirely
  • mrjnzmrjnz Join Date: 2018-02-02 Member: 236556Members
    edited February 2018
    I bought this game this morning, and have had 30 - 40 crashes all day. Approx half the crashes are after a random time during the game loading (i.e. after choosing "new game" or a save file), and the other half crashes are during just about any random place of normal game play (e.g. I could be using fabricator, or floating motionless in water, or swimming straight ahead, etc.).

    I have tried:
    uninstall and reinstall
    updating video and audio drivers
    updating all microsoft windows files
    monitored temperature (stayed low, so not that)
    full screen or windowed screen modes
    full monitor size (3440x1440) or smaller (e.g. 1920x1200)
    checked the game's minimum requirements (pass easily)
    turned water quality down to medium (as I'm on windows 7)
    set audio quality to 24bit 44100 Hz
    played with no other applications running
    tried running off HD and SSD
    checked the file integrity using the Steam option

    None of the above work; I'm still getting very frequent crashes to desktop (so frequently that I've gotten to day 2 only once so far!).

    The forum software told me: "You have to be around for a little while longer before you can post links." so the best I can do is as follows:

    All of these are under Pastebin

    dxdiag: 145LffS7

    crashlogs
    1 k2F7CqQ2
    2 NCK5if6Q
    3 9itiU5G9
    4 7ZQQLYTt



    It's a great looking game. I'd love to be able to play it :(

    Update: by turning the graphics quality down to medium (on my GTX 1070), and the window size down to 1920x1200 (from 3440x1440) I have managed to get some un-crashing game play. I'm happy-ish, but would prefer max setting to work.
  • ChicksChicks Join Date: 2018-02-03 Member: 236651Members
    edited February 2018
    Was playing for a while without much problems nor laggs. One day after a good 6-7h of straight gaming (this save has like 15h 32mins of total playtime) I started having some lags so I saved/exit, just in case it was some memory leak from the game (happens to a lot of indie games, had to try). I reconnected and now it is still lagging but worst, almost everytime I get out of my vehicule my pc crash. As long as I remain in it however, nothing happens, it's just a little bit laggy. I can ping with sonar all I want and stuff. If I try to get out, mine a rock or use a knife, I can randomly crash. It's always on an action or just after one (maximum 1 second after some action).

    I though my game was corrupted so I started a new game but I crashed after 15 mins. Since the bug started happening after I created my first Cyclop and added some unfinised powercell recharger and a medkit creator, I though it would have been related but no.

    I reinstalled my entire c++ redist., updated graphics, cleared GPU and CPU, made sure this was the only game with said issues, checked file integrity with steam, ran a DXDIAG to see any problem, ect.

    At this point the game is entirely unplayable so I will keep looking at this forum for answers, unless I could break into the code I don't think I can go any further in my personal investigation.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Chicks wrote: »
    Was playing for a while without much problems nor laggs. One day after a good 6-7h of straight gaming (this save has like 15h 32mins of total playtime) I started having some lags so I saved/exit, just in case it was some memory leak from the game (happens to a lot of indie games, had to try). I reconnected and now it is still lagging but worst, almost everytime I get out of my vehicule my pc crash. As long as I remain in it however, nothing happens, it's just a little bit laggy. I can ping with sonar all I want and stuff. If I try to get out, mine a rock or use a knife, I can randomly crash. It's always on an action or just after one (maximum 1 second after some action).

    I though my game was corrupted so I started a new game but I crashed after 15 mins. Since the bug started happening after I created my first Cyclop and added some unfinised powercell recharger and a medkit creator, I though it would have been related but no.

    I reinstalled my entire c++ redist., updated graphics, cleared GPU and CPU, made sure this was the only game with said issues, checked file integrity with steam, ran a DXDIAG to see any problem, ect.

    At this point the game is entirely unplayable so I will keep looking at this forum for answers, unless I could break into the code I don't think I can go any further in my personal investigation.

    There's a way to decompile Unity code, they didn't use obfustication so if you can decompile, you can play with the code. Ask the modding Discord for how to do that: https://discord.gg/9MfKs2s
    mrjnz wrote: »
    I bought this game this morning, and have had 30 - 40 crashes all day. Approx half the crashes are after a random time during the game loading (i.e. after choosing "new game" or a save file), and the other half crashes are during just about any random place of normal game play (e.g. I could be using fabricator, or floating motionless in water, or swimming straight ahead, etc.).

    I have tried:
    uninstall and reinstall
    updating video and audio drivers
    updating all microsoft windows files
    monitored temperature (stayed low, so not that)
    full screen or windowed screen modes
    full monitor size (3440x1440) or smaller (e.g. 1920x1200)
    checked the game's minimum requirements (pass easily)
    turned water quality down to medium (as I'm on windows 7)
    set audio quality to 24bit 44100 Hz
    played with no other applications running
    tried running off HD and SSD
    checked the file integrity using the Steam option

    None of the above work; I'm still getting very frequent crashes to desktop (so frequently that I've gotten to day 2 only once so far!).

    The forum software told me: "You have to be around for a little while longer before you can post links." so the best I can do is as follows:

    All of these are under Pastebin

    dxdiag: 145LffS7

    crashlogs
    1 k2F7CqQ2
    2 NCK5if6Q
    3 9itiU5G9
    4 7ZQQLYTt



    It's a great looking game. I'd love to be able to play it :(

    Update: by turning the graphics quality down to medium (on my GTX 1070), and the window size down to 1920x1200 (from 3440x1440) I have managed to get some un-crashing game play. I'm happy-ish, but would prefer max setting to work.

    You've got the latest Service Pack installed, right? Windows update should have managed that, but check to be sure:
    To check if Windows 7 SP1 is already installed, follow the below steps: Click the Start button , right-click Computer, and then click Properties. If Service Pack 1 is listed under Windows edition, SP1 would be already installed on your computer.
  • ChicksChicks Join Date: 2018-02-03 Member: 236651Members
    Just wanted to update, I turned down all AMD "custom" boost in relation to the game in the settings and reduced the graphics to medium. Seems to be working now.

    Side note, I also moved my cyclop away from my main base, removed all unfinished powercell charger from inside the cyclop and spent some time in my base. After 10 minutes I saved and then I never crashed again.
  • ChicksChicks Join Date: 2018-02-03 Member: 236651Members
    edited February 2018
    Windows updated by itself, crash is back on my a new 16h game. I'll try to investigate to see if I can't find the root cause. So far I deactivated all AMD boost (they got back on somehow, probably the reboot), graphics still to medium.

    EDIT : I moved my cyclop and now I seem to have stopped crashing. There seems to be a problem with the cyclop itself.

    After 30 mins of playtime the game stopped rendering the map and monsters and everything except what I built. After 16h/building the Cyclop this game become very unstable from my experience.
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Post your output_log.txt after a crash (upload to Google Drive or Dropbox or Onedrive and post sharing link, or paste into Pastebin and post link to that).
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