Load/Save, FPS, freezing, crashing might be this
Build: 46232 (may have been in prev builds)
No Dev console
good odds to be repeatable by another user (playing it through first, [just recently downloaded, never played PC version])
Bug: Double caching/rendering of objects at 0, 0, 0. / referencing 0,0,0 from a far off location
main problem 1000's+ of Gasopod ->pods
&& Possibly Sandsharks/Stalker hatch location
Triggered By: going near an infected chunk location (Multiple other Gasopod locations) cause it to dump 1000's of Gaspods
Cause: ?? Gasopod being in viewable range/hiting objects/being attacked, but not close enough for pods to initiate? adding a null reference
?? leaving other areas while Gasopod is in a state of being attacked? adding a null reference
Probably caused the(now fixed) load/save error Array out of index [..adding 1000's+ of gasopod entries in the save games]
Goto XYZ: 0 0 0 on the map --> [dev's: put a temp counter of the number of objects that are being spawned around that location +/- 5m]<--<br>
look directly east of 0 0 0 you'll see a Coral tube
try to copy this layout and play the game normally, allow things to happen, events/ changes to that world(maybe make a point to cut through Gasopod areas[even though you know a better route, new players won't and will stumble all over the map ...."Me"])
when your game freezes/lags/crashes. review what you were just doing, area you came through (near Gasopods areas)
if you look towards 0, 0, 0 while going in that area, you'll see this... This one was a, Death Crash close up, at 0,0,0
Other Locations triggering...[another death crash]
and some are not so bad(...minor-major fps lag? )
location 0, 0, 0 was a normal Gasopod area, i managed to get those Pods released bit by bit and can now drive around 0,0,0 fine.
but not the other Gasopod area's that still mass drop at 0,0,0
Q: is this Normal programmed AI behavior?
i keep getting alot of Sandsharks and Stalkers now that gaspods are dead. 7-9 stalkers, 2-3 sandsharks(eggs from another location might be spawning at 0,0,0 aswell?)
temp fix Tip: inching close to 0,0,0 and side stepping with prawn works to slowly clear them out.
once you have released a fair amount, Shooting 3 Vortex Torpedo around 0, 0, 0 helps alot with fixing the rest. it will go into a hard lag freezing for 20m-1hr
after a couple screen updates, try to shoot the 4th shot in the center [(i had the controller trigger wedged to keep it pressed), release controller when you see or hear if fire off]
nb: xbox can't handle many pods, so release as much as possible.
nbb: Awesome Work!