Shortguy725 wrote: »
Seabottom wrote: »
This thread needs more Spore suggestions
gitgudinc wrote: »
MAKE A LAND CREATURES
Enderking152 wrote: »
If you look at fossils, there were some pretty awesome, alien-looking sea creatures in the past. try basing some creatures on these:
RevivedShadow wrote: »
We need creatures that look alien-like, not just things from earth. Also the devs have enough creatures planned, so this post is kinda pointless.
A_FREAKING_DUCK wrote: »
I've already posted this before a few weeks ago, but I feel here is a better place then ever for it to be recognized. It is also slightly adjusted from the feedback given to me in the original post.
This is an idea for a creature that if you somehow managed to get close enough to scan it as you were near it, the ability to scan would come up, but it would simply come up as "'ERROR-QUANTUM IMPOSSIBILITY DETECTED", then your scanner will start glitching out and suddenly break, needing to be repaired. This creature is almost half the size of the Aurora and walks on 6 legs. It has one large eye in the front, and other small complex details to make it more unsettling, making it resemble a creature from something like HP lovecraft. It will not appear in the game for 30-75 in-game days, and when it first appears, it is barely visible in the distance when you are above the waters surface. It comes from the opposite direction of the Aurora's direction if you were to look at it in the safe shallows. Although it walks on the ocean floor, it is so large it stands tall outside of it. After another few in-game days, it finally arrives at the safe shallows, and leaves the entire biome nearly destroyed after crossing through(because terraforming is being removed, he would simply destroy every entity in the biome, coral tube or gasopod. This would create the illusion the biome is destroyed without any terraforming done). if you are in the biome as he goes through it, you will most likely be killed. It then approaches the Aurora, climbs onto the sides of the exploded ship, then unleashes a loud screech from the circular mouth under its body that can be heard from almost anywhere in the map. This roar would glitch out all systems and possibly even begin a flood in your base or cyclops). It then quickly proceeds to rip the Aurora apart piece by piece for about 15 seconds until another explosion is initiated(caused by it breaking not-yet-destroyed explosive items), which harms it. It lets out another scream after loosing its leg at the hands of the explosion, and proceeds to walk through the crash site with one leg missing. The crash site is now much more leveled. It continues to walk until it is no longer visible, which may take another few days. It is difficult to approach because whenever it takes a step, it releases an underwater shockwave around the entire creature, knocking the player far away if near. If you manage to get under the creature, you will quickly be eaten. The biggest threat it causes is if you, your base, or anything else of importance was in the safe shallows or the rest of its path, it will all be destroyed. I know this addition a long shot, but it would be a substantial edition to the game, as it not only adds a truly gigantic and deadly creature everyone wants, but it gives you another reason to explore and migrate, as you need to escape the safe shallows or any other area it covers before it is all destroyed.
maxplayer025 wrote: »
maybe something that lives under the island and surfaces in the pond every once in a while? when it's in the pond, it can spew hot water at you if you get too close.