The CDT Team should a REAL Wishlist @trello
Me9a
Join Date: 2008-03-27 Member: 63981Members
Its nice to have a wishlist with actually stuff what you guys can do and its appricated
GOOD JOB CDT
But please add a Other wishlist even with stuff thats not possible at the moment with stuff like: "more performance" or "more maps" or "matchmaking" or whatever somebody hears somewhere has to add it there.
So people can vote these things and you can see which direction you should try to archive something on the ns2 development when your wondering next time what should have priority or if some CDT member wonders what he can do next for NS2.
dont take it as harsh critic take it as good willing suggestion how to help ns2.
sincerely Mega
GOOD JOB CDT
But please add a Other wishlist even with stuff thats not possible at the moment with stuff like: "more performance" or "more maps" or "matchmaking" or whatever somebody hears somewhere has to add it there.
So people can vote these things and you can see which direction you should try to archive something on the ns2 development when your wondering next time what should have priority or if some CDT member wonders what he can do next for NS2.
dont take it as harsh critic take it as good willing suggestion how to help ns2.
sincerely Mega
Comments
Things like "more maps" or "better performance" are just too vague.
Matchmaking is a idea we have in our minds but can't be realized currently due to the facts that first ns2 doesn't have enought players and for matchmaking we would need some matchmaking servers and a queue server which we don't have and can't really afford.
About votes at trello:
Please have always in mind that the CDT is a team of volunteers! We devote our spare freetime developing things for ns2 and most of us are really busy in rl with our real jobs etc. .
Therefore votes might influence us what item we pick next to work on but overall we work on stuff we can do in our limited time and also kinda want to do ( we don't get payed for any of this so this should be abit fun to do, right? ).
Some last thoughts:
Post certain ideas at the given sub forum. Make sure your idea is described really detailed and you explained why it has to be in vanilla ns2.
If you do so i'm sure someone of the cdt will pick it up and add a note to the trello board about it
@Me9a its true, the ideas and suggestions thread is exactly what you are asking for (except not on trello). The CDT are pretty damned active on the forums, as are nitpicky bastards like myself that will scrutinize your every suggestion for balance, practicality etc. For a recent example see the explosives thread in general discussion for an example of how well it works
currently a lot of changes are driven by the question 'is there a problem with the existing system?' and then secondly 'what is the simplest fix for this problem?'.
This 2nd (vote)list would be a indicator What the "Community" wants/miss most in the game cause "Community"DevelopmentTeam.
Then still the CDT can check of what they are Capable of but with this 2nd (vote)list to prioritize cause thats what the "community" wants in the game obivisly.
And the CDT idk how they communitcate internaly in meetings or idk, but you can also nail down how you could possible archive all most voted points of this 2nd (vote)list.
@GhoulofGSG9
OFC i understand that is still everyone a free volentier ect but thats not even my point.
My point is that the "community" can vote on these ideas from everyone on a list to see what the "community" wants most in the game. kinda like asking the community constantly what should be done next to the game.
@meatmaschine
About the ideas and suggestion things i agree thats a one wa of doing it.
but would you realy want me to post every week: 1) "fix performance", 2) "matchmaking or GTFO"
3) "this game has not enough maps".
the way i mean it is more like "try to archive" 1, then 2 then 3 so the CDT knows what direction they should try to go with develompent based on the input of the "Community".
@All people
Cause right now its just a well big knowen rumor that more performance, matchmaking and more maps are wanted but you dont have actual input how much (in votes and numbers) they are desired and thats 1 possiblity to make it easy visible for the CDT.
It's a Software development workflow kind of thing. Never should tasks be vague or non-specific.
I think the CDT has a good understanding of what "general" category they should be focusing on anyway.
The CDT are working on new maps for the game (yes mapS plural)
However I wont commit to
- how many
- which maps
- when they will be released
Thanks for helping me explaining this. (im a bad explainer)
but yes basicly i want a way for the "community" to vote on which tasks should be done on ns2 in the communitys oppionion.
But its kinda like a vision thing "what wants the communtiy fixed/improved in ns2 in 1 year"
to make sure the CDT dosnt work into a completly diffrent direction.
So ideas how to do that are very welcome
maybe:
1) a Montly survery
2) a Board like trello just for this purpose what ns2 should become like.
I agree the CDT does a good job and dosnt go into a totaly wrong direction.
Also i understand that the CDT dosnt have the capabilitys to work on everything the community desires.
But it should be at least clear what the community desires so the CDT knows what they should TRY TO ARCHIVE.
The CDT Goals:
- Better performance
- Fix bugs and issues
- Improve the game so it's easier for new ppl to get into it and more fun for vets:
- Improve the overall game mechanics to be more usefull and intuitive ( based on feedback/ideas )
- Translations ( based on feedback from translators )
- Improve the UI
- Better tutorial system
- Matchmaking/ Queing system
- Balance improvements
- New content:
- Maps ( mappers like Loki work at this all the time, suprise :P )
- other stuff ( there is some but we can't tell you yet )
- Modding Tools & API fixes and improvements
Top to button is the overall piority order.The point is i guess that most will agree on this kind of list. Yes some may want to see some point to be more important but due to the lack of devs we have to pioritize stuff that the miority of us wants to see.
Not the stuff we want ( i personally would love to see the modding stuff at the third place )
We kind of have those goals always in mind while working. And the CDT talks alot internally so we keep each other at those goals.
Making another thing to gain feedback would just mean someone of us has to maintain it. So we would have beside email, forum, twitter, trello and pms another site we have to look at.
So hopefully you can understand now that such a vote at major piority goals won't really help as i guess those would stay the same most times anyway.
And would just mean for us cdt folks more time spent on other things beside actually developing.
If there should be one time where you don't agree with the way cdt is going just make a forum thread or talk with one of us about it. And it will be sorted out.
Maybe you are right and we head at some point into a wrong direction.
But atm i guess we are at the right way.
If not please start yelling at me now ;;)
EDIT: I'm glad to notice my 400th message is about this.
Thanks and congratz. BTW only number and normal list types work here. But good to know this is at least supported. Need to get used to bbcode again after normally using markdown
Yup, thats one way of doing it. The way of doing it.
And if you think posting about performance repeatedly in the forums is a consequence of using the forums and not trello, I dont know what to say to you because that obviously makes no sense at all.
We are working on new maps for NS2. No time scale, but we are trying to make sure they work in both public and comp play from the outset.
Tbh, it can't hurt to just try it out at this point. No one is suggesting you have to replace private servers with matchmaking.
I mean, it's awesome that people are working on new maps for the game, but I guess they are private. Why is that ? I mean wouldn't the mapping community as well as the custom maps lovers of precious help ?
So as Obby said we are working on new MAPs and "NEW" can be anything We will be working to reveal more about them very soon. As far as other topics go, Matchmaking requires some other behind the scenes work in order to work properly. There are some goals and targets for us over the next couple months to help re-work the foundation of items like the main menu and steam integration that should help us in reaching a lot of these goals. Performance, of course we want that but in all honesty it wont be coming in any large fashion, expect over the next few patches to see more and more minor fixes or improvements that will overall have a better effect to performance.
I have been on a very crazy schedule at work for the last couple weeks, but in another week Obby and I will be sitting down with the group again to talk about some new ways to reach out to the community for feedback as well as evaluating some of the trello items for a better way of tracking vote popularity. Thanks again for the feedback!
Is one of the new maps Hera!?!?!
I've been waiting for it for so long.....
http://forums.unknownworlds.com/discussion/120259/ns2-hera/p1
There ya go. It's in the works, but... it's in the works.
You're taking one point out of context. It makes complete sense in relation to all the other points.
A. There is a limited return because having a low playerbase and complex game (much more complex than the fragfests you mentioned) make matchmaking harder to implement and much more easily broken (bad matchups, commander/lifeform roles, etc.)
B. There is limited time/effort/resources (matchmaking servers and queue servers do cost money)
as such, effort being spent improving performance and fixing bugs takes a higher priority as it has guaranteed returns (bug fixes and performance increase have much better returns)
Even then matchmaking/queueing sits in the 3rd slot of the list posted because there is decent potential for it to improve the game... Just not as much as the 2 points above it.
I have to add that this irks me.... Like you think it takes no time/effort to just make it happen and the only thing stopping it it people saying no when its clearly on the list of 'things to do'.
I just dont want to (or get the CDT to commit to) a certain map or release date for fear that we could not deliver (I.e. it could take longer to be finished etc etc). Until I / we (CDT) are fully sure we can hit set date you will have to stay in the dark
BUT
In due time things will emerge people will see and be informed and clearly be amazed because if not I will send a pack of skulks to your house to change your minds.