It's been this way since release, might have been worse at one point, just shoot a gun and hear the reverb afterwards, i think many would agree it's not good.
It's been this way since release, might have been worse at one point, just shoot a gun and hear the reverb afterwards, i think many would agree it's not good.
I haven't noticed this ever. I even played today and didn't notice anything.
SamusDroidColoradoJoin Date: 2013-05-13Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
edited November 2013
Made the server browser usable for low res people, by widening it from 80% to 90%, and moving the sliderbars and text closer to the sides. Pics in 1280x1024 (yes those are really in the same resolution if you don't believe me, it's really is that much better by widening by 10%)
Before
After
SamusDroidColoradoJoin Date: 2013-05-13Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
edited November 2013
Fixed it outputting an error message when you Xenocide because the model is nil. Updated OP with list of already implemented fixes
I'm not done yet! Still more to come. Feel free to ask/mention a bug if you find it.
Cannon_FodderAUSBrisbane, AUJoin Date: 2013-06-23Member: 185664Members, Squad Five Blue, Squad Five Silver, Reinforced - Shadow
yay for small polish that makes life better. Love your work SamusDroid. And your other mod that adds the model to the main menu as well (should be made official). The shadow gorge looks badass.
@SamusDroid is it possible to include the ability to bind purchasing an upgrade to a key like ns1?
There is a mod to do this, which has to be ran on the server. It's not something that would really be considered to be implemented into the official game, so I am not sure if I want to add it.
The spawning with last ups I kinda get not being official. Don't understand why not allow binding ups to keys though, it's just a quality of life change really.
Sometimes your model will be inside another model,either in the ready room (happens alot on 24 player servers) or on the infantry portal.
This gives you a nice inside view of another marines face
It's been this way since release, might have been worse at one point, just shoot a gun and hear the reverb afterwards, i think many would agree it's not good.
I haven't noticed this ever. I even played today and didn't notice anything.
You're just so used to it that's all, no matter what room you're in when you fire theres a horrible after effect reverb so it always sounds like you're in a giant empty metal container, the game sound has always been buggy and poor.
The spawning with last ups I kinda get not being official. Don't understand why not allow binding ups to keys though, it's just a quality of life change really.
It's useful features and stuff like this people like and we don't see enough of, no excuse really.
It's been this way since release, might have been worse at one point, just shoot a gun and hear the reverb afterwards, i think many would agree it's not good.
I haven't noticed this ever. I even played today and didn't notice anything.
You're just so used to it that's all, no matter what room you're in when you fire theres a horrible after effect reverb so it always sounds like you're in a giant empty metal container, the game sound has always been buggy and poor.
Actually my guns never sound like i'm in a giant metal container.
Can we get previously selected upgrades already selected in the upgrade menu? So I can just press B and click Evolve each respawn.
It's a low-priority change but it would really make a world of difference to the convenience factor of playing skulk
Comments
Add some options from Mendasps chud mod! (not updated for a long while)
http://forums.unknownworlds.com/discussion/129560/custom-hud-mod
Before After
I'm not done yet! Still more to come. Feel free to ask/mention a bug if you find it.
EDIT: Also keep the last upgrades you had as when you spawn as skulk (if you died as skulk).
There is a mod to do this, which has to be ran on the server. It's not something that would really be considered to be implemented into the official game, so I am not sure if I want to add it.
Sometimes your model will be inside another model,either in the ready room (happens alot on 24 player servers) or on the infantry portal.
This gives you a nice inside view of another marines face
You're just so used to it that's all, no matter what room you're in when you fire theres a horrible after effect reverb so it always sounds like you're in a giant empty metal container, the game sound has always been buggy and poor.
It's useful features and stuff like this people like and we don't see enough of, no excuse really.
Actually my guns never sound like i'm in a giant metal container.
Like i said they do but you're used to it or don't know what im talking about.
It's a low-priority change but it would really make a world of difference to the convenience factor of playing skulk