Ironsoul wrote: »
Oh, another big gripe I have that I think may indeed be hurting the player base: The devs don't seem to check ideas and suggestions, at all. I put an idea in about a "did you enjoy that round" vote system to log games whether they were enjoyable or not by the majority of players. It got ignored after about a month of me keeping it on the first page.
Lúst wrote: »
What If I told you playing a game 12v12 when its balanced for 6v6 is a stupid idea. This game will never survive unless the idea of balancing for the competitive play is followed in public games. Nobody plays League of Legends 10v10 with people randomly leaving, the game is balanced for 5v5, people play 5v5 in public. We don't even need a ranking system, just a way to play public matchmade games.
turtsmcgurt wrote: »
the game is too difficult and not worth the time to learn to the average player.
performance is awful, gameplay isn't great, both of which deter good competitive players.
summed it up i think.
edit: gorges need to be useful. my suggestion is to drop cysts/alien commander, but that isn't going to happen. coincidentally, those would help knock out both of the competitive issues.
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sotanaht wrote: »
steep learning curve, stacked teams and complete lack of progression between games. Those are your reasons.
mclawls wrote: »
It's because of threads like this, just read through the replies. EVERYONE has a different hilarious 'reason', and what happened was NS2 was constantly changed because they are trying to cater to a different opinion from each person.
Khyron wrote: »
8/10 of those are serious problems contributing to a shrinking player base. 0/10 of them are hilarious.