Flaterectomy wrote: »
@DarkSeraph Thanks for your kind words regarding my music that I made myself. *weeps*
DarkSeraph wrote: »
@WorthRival - the room looks great in game! The busy futuristic texture/effects are used tastefully; might change portal effects, but might leave the anti-grav one there? I like the ceiling texture behind the fan, I don't remember that one. Three initial concerns: 1. when exiting the side portals the initial reaction to run forward runs you into a wall that you can't even jump over that easily, maybe try to make that transition smoother? 2. The glass at the very top that you can get behind, is that intentional? It partly acts like a vent but you can't go behind 3 posts and most of the time you can still get shot from below. You can also get behind the fan/screen as skulk which I don't think you should be able to do. 3. The portal in the center is an interesting idea, but I'm not sure how well it's going to work. Even gameplay thoughts aside I would occasionally port through and be forced right back (I think depending on entrance velocity). Can someone else take a look and help give feedback on this?
The side portal wall was intentional. Reason: Coming through and immediately under fire. You can duck behind it for cover. I'll take another look at it anyway. But it was intentional to try and improve gameplay.
Not sure about the glass at the top or the fan screen. As an Alien skulk you can get behind it ? I'll take a look at it.
I can raise the portal in the center so there is more air time and longer air control.
Visually it just it looks good right in the center of the circular rings.
JimWest wrote: »
Allright I have created a short VBS file wich will set your launch pad so you only have to start it then.
Downlaod the mod from here:https://github.com/JimWest/ExtraEntitesMod/archive/master.zip
* Download the mod (zip), save everything at the Ns2 folder.
* Open LaunchPad for the first time so it will create the options.xml, close it then
* Open "setup_launchpad.vbs", it should say mod set in Launchpad
* Open LaunchPad, press open and select "ExtraEntitiesMod"
* Open the Editor now via LaunchPad, everything should be in there then.
Haven't uploaded it to workshop so there are some options you can't use yet, like give Exo or jetpack,
but will upload it soon to workshop.
Rudy.cz wrote: »
Hmm looking really sexy! Just hope that the music won't be part of the map :-P
Pampelmuse wrote: »
@flaterectomy: looks very promising, this map will have a very unique style and that is great.
you may want to add a little more cover though, as right now marines will just use the long hallways like a shooting range
DarkSeraph wrote: »
Actually it makes me think that an 8 bit themed room could have been very cool. Blocky 8 bit looking textures with 8 bit music - could have been cool.