Why is this game so expensive?
Nightsbane
Join Date: 2005-01-16 Member: 35870Members
Simple question really. For a multiplayer only game to be charging this much seems a bit absurd.
I seriously wanted to buy this game as I played NS1 a great deal, however $35 is a bit steep. I would be much happier paying around $10.
EDIT: I don't want people to think I'm being ultra critical here or trying to start a flame war. As I mentioned I played NS1 for YEARS, and I loved that game. I really want to see this game succeed, but in order to do so it has to have a large player base. With the wrong pricing model that just won't happen.
I seriously wanted to buy this game as I played NS1 a great deal, however $35 is a bit steep. I would be much happier paying around $10.
EDIT: I don't want people to think I'm being ultra critical here or trying to start a flame war. As I mentioned I played NS1 for YEARS, and I loved that game. I really want to see this game succeed, but in order to do so it has to have a large player base. With the wrong pricing model that just won't happen.
This discussion has been closed.
Comments
All the best, most successful games are effectively 'multiplayer only' as well..
$10 is like, peanuts. £20 is what I expect to pay for a priced down game.
My point remains unchanged, I will be very surprised if this game sells well at this price, especially as many online FPS's are going the freemium model.
I don't mean to start a flame war, I only suggest the dev's reconsider their price.
<!--quoteo(post=1949650:date=Jul 7 2012, 06:09 PM:name=Nightsbane)--><div class='quotetop'>QUOTE (Nightsbane @ Jul 7 2012, 06:09 PM) <a href="index.php?act=findpost&pid=1949650"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->NS2 is an indy title, not a big developer title. A glance at steam tells me most indy games sell for less than $30, most of them around $10.<!--QuoteEnd--></div><!--QuoteEEnd-->
Most indie games don't look like AAA titles. Most indie games look like indie games. This is an indie game only in name.
Honestly I am having difficulty telling the difference at this point, it's so easy to publish over steam and there's a lot of really talented graphical artists out there.
Have you watched enough video footage of the game?
Why should I pay $35 for this game when I can play Blacklight: Retribution or Tribes for free? Those are both complete games.
I mean I know there's a lot of really small projects out there, but if it's on the front page of steam, with really nice graphics and polish, and selling by the hundreds of thousands, I am kinda wondering what the difference between that sort of 'indie' game and not indie games is supposed to be, beyond possibly a slightly more unusual genre choice in some cases.
Publishing is a lot easier than it used to be, when a large portion of what's published in a major outlet like steam is 'indie' stuff, doesn't that just mean the devs are signing up with a big name publisher?
<!--quoteo(post=1949656:date=Jul 7 2012, 05:14 PM:name=Nightsbane)--><div class='quotetop'>QUOTE (Nightsbane @ Jul 7 2012, 05:14 PM) <a href="index.php?act=findpost&pid=1949656"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok let me ask a different question then.
Why should I pay $35 for this game when I can play Blacklight: Retribution or Tribes for free? Those are both complete games.<!--QuoteEnd--></div><!--QuoteEEnd-->
Why should you pay anything for any game if you can play other games for free?
I buy games I like, when they make a free game I like, I'll play it. You can't win a price war against a free game.
Why should I pay $35 for this game when I can play Blacklight: Retribution or Tribes for free? Those are both complete games.<!--QuoteEnd--></div><!--QuoteEEnd-->
Blacklight: Retribution gameplay: <a href="http://www.youtube.com/watch?v=GAXYmtMQ5Gc" target="_blank">http://www.youtube.com/watch?v=GAXYmtMQ5Gc</a>
Because Blacklight: Retribution or Tribes are not RTS FPS. Because they're just FPS, and have as much depth as my daily coffee. Because they cannot entertain you longer than half an hour - atleast that's why I'm playing this game.
Feel bored - Play a gorge and fool around.
Feel tired - Play khammander and relax
Feel like FPSing - Play marine
Feel like giving a real effort - Play marine commander
EDIT: Forgot skulks. Err, feel like jumping alot and eating faces? Play skulk? Uhh. :)
In Retribution or Tribes? It's all the same. All the time.
That's kinda how I view it too, if I have a game I really like, I'll be happy paying more for it. Hell I kinda wish minecraft was more expensive given how much I've played it.
Also for me, if something is advertised as being 'free to play' I automatically assume it's rubbish. It's weird but I just expect that anything worth paying for would cost money.
Why should I pay $35 for this game when I can play Blacklight: Retribution or Tribes for free? Those are both complete games.<!--QuoteEnd--></div><!--QuoteEEnd-->
If the only reason you want to play a game is because of it's price point... then I really don't know what to tell you.
The biggest reason I was willing to shell out the money for NS2 was because I loved NS1 and they are also fully embracing the modding community. Even if you don't use all the tools they give you along with the game, others will, and they will create awesome maps, mods, and even whole new games. This kind of thing increases the replayability and the longevity of your purchase making ever dollar damn worth it.
<!--quoteo(post=1949668:date=Jul 7 2012, 10:23 AM:name=Chris0132)--><div class='quotetop'>QUOTE (Chris0132 @ Jul 7 2012, 10:23 AM) <a href="index.php?act=findpost&pid=1949668"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also for me, if something is advertised as being 'free to play' I automatically assume it's rubbish. It's weird but I just expect that anything worth paying for would cost money.<!--QuoteEnd--></div><!--QuoteEEnd-->
I generally feel the same but Tribes: Ascend is glorious.
I do mean to give that a try maybe, sometime, quite happy trying to build a giant base in tekkit minecraft at the moment though :)
A few other people I know have been playing it though, seems relatively popular.
The biggest reason I was willing to shell out the money for NS2 was because I loved NS1 and they are also fully embracing the modding community. Even if you don't use all the tools they give you along with the game, others will, and they will create awesome maps, mods, and even whole new games. This kind of thing increases the replayability and the longevity of your purchase making ever dollar damn worth it.<!--QuoteEnd--></div><!--QuoteEEnd-->
Heh, I think most people on the forum right now are biased this way. I didn't even care if NS2 would ever finish. I shelled out the money because NS1 was, BY FAR, the best game I've ever played. And I didn't even pay for it. I had to give someone something, lol.
Next.
That's seems like a good reason to pay 35$.
Sure you have to pay for NS2 at the start, but you will receive FREE updates, maps, and balancing. The first two items the free to play model will make you pay for and so will MMOs with "expansions". Plus stop dissing on the "No single player content". Diablo 3 is ALL multiplayer and is the fastest selling PC game in history.
There is also the stigma of a over cheap game. Price it too low and people think there is something wrong with it, price it too high and expectations are hard to meet. I think they are at a happy medium (maybe a little on the cheap end for my taste).
Anyone with a job can afford $35 as a one time fee. I am being payed crap, have 2 kids, a wife who doesnt work, and i still bought the Special Edition copy which cost more than $35.
At the very least think of all those years of playing NS1 for free. Don't they deserve a little cash on that alone? (Yuki beat me too it. *edit*)
I played NS1 for YEARS, and I loved that game.<!--QuoteEnd--></div><!--QuoteEEnd-->
That's seems like a good reason to pay 35$.
<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=0:date=:name=RisingSun)--><div class='quotetop'>QUOTE (RisingSun)</div><div class='quotemain'><!--quotec-->At the very least think of all those years of playing NS1 for free. Don't they deserve a little cash on that alone?<!--QuoteEnd--></div><!--QuoteEEnd-->
But that's us, they've already got our money. What this is about are the players that haven't an affinity to the NS-universe, and how they will look at NS2's price come v1.0-release.
You know how much developling a game costs? You reach several millions very fast. All I can say is, if it is to expensive to you don't buy it! You also don't ask Apple to sell the new iPad for 80% less because it is to expensive to you? Why shal I pay for mineral water if I can have water for free?
IMO NS2 is worth more than 35$ if you consider the service you get. Every got a answer about a problem from the blizzard CEO? Nah? Well UWE will answer your mail very fast.
And you don't only get the game, you get alot of high quality tool with it, I may even say that those tools are some of the best I've seen.
Wait 1 year and bug NS2 on a holiday sale.
I seriously wanted to buy this game as I played NS1 a great deal, however $35 is a bit steep. I would be much happier paying around $10.
EDIT: I don't want people to think I'm being ultra critical here or trying to start a flame war. As I mentioned I played NS1 for YEARS, and I loved that game. I really want to see this game succeed, but in order to do so it has to have a large player base. With the wrong pricing model that just won't happen.<!--QuoteEnd--></div><!--QuoteEEnd-->
simple question really. Why do other indie devs charge $10 for their games? There are plenty of FREE indie games, therefore charging $10 seems a bit absurd.
See where i'm going with this?
I dont want to hear this :P When the price of a 3D movie ticket is upwards of $15 a piece and you have a hard time finding candy for less than $1 when it isnt even king sized...
If $35 is making or breaking your bank i suggest getting rid of the internet (unless your job requires it =D).
for me, $35 for ns2 is cheap. i have put in 300 glorious hours into the beta already.
I typically only spend between 10-20 hours per game on other titles that i pay $50-$60 for.
1 movie is about 2-3 hours of entertainment. So you spend about $10. That's approx $3-5 an hour. All you need to do to make NS2 worth while is play for 6-10 hours max, and the game is already at that level of payment. Most NS2 players have played hundreds of hours, with most NS1 players in the thousands.
It's deffo value for money, if you play it more than just a few hours. :)
Love to see this game in on the Humble Bundle too when it hits 1.0.