From what I hear, Zangief is total easy mode... <a href="http://www.youtube.com/watch?v=65S_j_SwI9Q&fmt=18" target="_blank">Toddler plays SF2, wins</a> On an unrelated note, <a href="http://xs538.xs.to/xs538/09164/sfivega308.png" target="_blank">vegasux</a>
one of my fightpads finally broke from wear and tear :/
I'd play you twoflow but I've kinda fallen off the SF4 bandwagon. I love my fighting games but SF4 frustrates me too much; infact here's a list of things that have been putting me off...
1) the 'helpful' move prediction favouring dragon punches over all else or pulling off moves completely unrelated to what you did (examples include my friends characters jumping back and buffering a fireball finding themselves doing 360 moves or my attempts at doing a tiger knee'd cannon strike (quarter circle back, then jump forward) somehow pulling off fireball and dragon punch motions).
2) Cammy. Don't get me wrong, I can win with her but I can achieve the same results for less effort on a lot of other characters. Even high end players agree that they wouldn't use Cammy in a 'proper' tournament. My vanity means I have to like the characters I play or I don't enjoy myself and sadly Cammy is the only SF4 char I particularly enjoy.
3) It's a Dexterity Game at its heart. There are two extremes of fighting; dexterity fighters and 'yomi' fighters. Dexterity fighters favour those who can do finger breaking moves and combos and are often about the spectacle. They're thee games you'll see half-health combos and the like in. 'Yomi' fighters are more about reading your opponent and are characterised by heavy use of easily accessible paper/rock/scissors levels of attacks (e.g. soul calbur with it's high/mid/low system). To be honest, there's a bit of dex and yomi in all fighters but for me the dexterity aspect of streetfighter is seriously restricting my access to the mental part of the game. I don't know why but even ignoring the silly 'move prediction' nonsense I have a lower move success rate in SF4 than in most fighting games and given the choice between spending time training my muscle memory for this one game's quirks and merely playing a game that I enjoy more and that rewards me more SF4 isn't the winning choice. This is purely a personal thing but I can't stand winning or losing via moves I didn't intend to do... it makes me no better than a button basher.
4) Other games. I'd rather play Soul Calibur or Guilty Gear or something. Blaz Blue and King of Fighters XII should be out sometime this year. I'll probably be picking up Tekken 6 too for a giggle.
I'm sure other people are enjoying it still and that's good, but this game's worn thin on me.
AbraWould you kindlyJoin Date: 2003-08-17Member: 19870Members
<!--quoteo(post=1706117:date=May 3 2009, 12:22 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 3 2009, 12:22 PM) <a href="index.php?act=findpost&pid=1706117"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->... and odds are the PC port is going to be ######.<!--QuoteEnd--></div><!--QuoteEEnd--> Because the makers will choose a bad online service, and support will be lackluster?
Or performance will be bad. Or it will be plagued by bugs. Or you won't be able to play with owners of the console versions. Plenty of things that can go wrong.
<!--quoteo(post=1706185:date=May 4 2009, 01:23 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 4 2009, 01:23 PM) <a href="index.php?act=findpost&pid=1706185"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Or you won't be able to play with owners of the console versions.<!--QuoteEnd--></div><!--QuoteEEnd--> I would say this is a given, don't see much cross-platform multiplayer.
<!--quoteo(post=1706185:date=May 4 2009, 06:23 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ May 4 2009, 06:23 AM) <a href="index.php?act=findpost&pid=1706185"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Or performance will be bad. Or it will be plagued by bugs. Or you won't be able to play with owners of the console versions. Plenty of things that can go wrong.<!--QuoteEnd--></div><!--QuoteEEnd--> I don't see how you can come to this conclusion consider that all the Capcom game ports are always fantastic now that they've decided to make an effort. See: Devil May Cry 4.
Oh, just general port pessimism. I've never played any of Capcom's games on the PC, unless SNES ROMs count. Hmm, SNES ROMs. That suddenly makes my stance over in that piracy thread kinda awkward.
Not as awkward as the Resident Evil 4 port. That was such a piece of crap that Capcom realized it needed to get its game together and basically they've vowed to make all their ports awesome. So far they have also delivered, although an awesome port of Devil May Cry 4 is still Devil May Cry 4.
Comments
<a href="http://www.youtube.com/watch?v=65S_j_SwI9Q&fmt=18" target="_blank">Toddler plays SF2, wins</a>
On an unrelated note,
<a href="http://xs538.xs.to/xs538/09164/sfivega308.png" target="_blank">vegasux</a>
I don't have any talent so you can rinse me for special tournament points or whatever the game gives you if you're into that.
If I'm not having fun, no one is! >:(|
I'd play you twoflow but I've kinda fallen off the SF4 bandwagon. I love my fighting games but SF4 frustrates me too much; infact here's a list of things that have been putting me off...
1) the 'helpful' move prediction favouring dragon punches over all else or pulling off moves completely unrelated to what you did (examples include my friends characters jumping back and buffering a fireball finding themselves doing 360 moves or my attempts at doing a tiger knee'd cannon strike (quarter circle back, then jump forward) somehow pulling off fireball and dragon punch motions).
2) Cammy. Don't get me wrong, I can win with her but I can achieve the same results for less effort on a lot of other characters. Even high end players agree that they wouldn't use Cammy in a 'proper' tournament. My vanity means I have to like the characters I play or I don't enjoy myself and sadly Cammy is the only SF4 char I particularly enjoy.
3) It's a Dexterity Game at its heart. There are two extremes of fighting; dexterity fighters and 'yomi' fighters. Dexterity fighters favour those who can do finger breaking moves and combos and are often about the spectacle. They're thee games you'll see half-health combos and the like in. 'Yomi' fighters are more about reading your opponent and are characterised by heavy use of easily accessible paper/rock/scissors levels of attacks (e.g. soul calbur with it's high/mid/low system). To be honest, there's a bit of dex and yomi in all fighters but for me the dexterity aspect of streetfighter is seriously restricting my access to the mental part of the game. I don't know why but even ignoring the silly 'move prediction' nonsense I have a lower move success rate in SF4 than in most fighting games and given the choice between spending time training my muscle memory for this one game's quirks and merely playing a game that I enjoy more and that rewards me more SF4 isn't the winning choice. This is purely a personal thing but I can't stand winning or losing via moves I didn't intend to do... it makes me no better than a button basher.
4) Other games. I'd rather play Soul Calibur or Guilty Gear or something. Blaz Blue and King of Fighters XII should be out sometime this year. I'll probably be picking up Tekken 6 too for a giggle.
I'm sure other people are enjoying it still and that's good, but this game's worn thin on me.
Because the makers will choose a bad online service, and support will be lackluster?
I would say this is a given, don't see much cross-platform multiplayer.
I don't see how you can come to this conclusion consider that all the Capcom game ports are always fantastic now that they've decided to make an effort. See: Devil May Cry 4.
Hmm, SNES ROMs. That suddenly makes my stance over in that piracy thread kinda awkward.