Blog update - Marine concepts

13

Comments

  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    edited August 2007
    LOL! ^^ABOVE^^

    Actually Heyman if you read the <a href="http://www.unknownworlds.com/ns/static/world/sanjii_1.html" target="_blank">Six Days In Sanjii story</a> they aren’t far off.

    "I did a quick survey of my squadmates. Tired, but in hyper-alert mode - which for a marine isn't just a state of mind, it's a state of biotech. Nano-glands had been regulating our adrenaline since the incident at the vent, keeping watch for any sign of muscle fatigue, and loading our blood with super-coagulants, nutrients, and other goodies we probably didn't even know about. We wouldn't be feeling the effects of pushing ourselves past the limits of sleep and endurance for a couple of days yet." -Part Two of Six Days In Sanjii.

    <!--quoteo(post=1642103:date=Aug 4 2007, 07:43 PM:name=Soylent_green)--><div class='quotetop'>QUOTE(Soylent_green @ Aug 4 2007, 07:43 PM) [snapback]1642103[/snapback]</div><div class='quotemain'><!--quotec-->
    Me to, but for different reasons.

    Hey Max, will you add some cleavage so annoying 12 year olds can weld me as an excuse to looking at boobies? It's better that than running off and dieing to a skulk.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    LOL to in game cleavage for annoying 12 yr old boys!
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=1642103:date=Aug 4 2007, 07:43 PM:name=Soylent_green)--><div class='quotetop'>QUOTE(Soylent_green @ Aug 4 2007, 07:43 PM) [snapback]1642103[/snapback]</div><div class='quotemain'><!--quotec-->
    Hey Max, will you add some cleavage so annoying 12 year olds can weld me as an excuse to looking at boobies? It's better that than running off and dieing to a skulk.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Please don't do this.
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    edited August 2007
    <!--quoteo(post=1644082:date=Aug 16 2007, 02:10 PM:name=Insane)--><div class='quotetop'>QUOTE(Insane @ Aug 16 2007, 02:10 PM) [snapback]1644082[/snapback]</div><div class='quotemain'><!--quotec-->
    Please don't do this.
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Is this because you are 12? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    But seriously I always found it really weird when people said they enjoyed playing games like Tomb Raider just because "Lara is Hot"...

    EDIT: <a href="http://www.youtube.com/watch?v=XeJ_HutHtqQ" target="_blank">I want the Marines to be just like this!</a>
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    edited August 2007
    <!--quoteo(post=1644094:date=Aug 17 2007, 12:58 AM:name=INKEDOUT)--><div class='quotetop'>QUOTE(INKEDOUT @ Aug 17 2007, 12:58 AM) [snapback]1644094[/snapback]</div><div class='quotemain'><!--quotec-->
    Is this because you are 12? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />

    But seriously I always found it really weird when people said they enjoyed playing games like Tomb Raider just because "Lara is Hot"...

    EDIT: <a href="http://www.youtube.com/watch?v=XeJ_HutHtqQ" target="_blank">I want the Marines to be just like this!</a>
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    well <strike>ns1 copied 90% of the textures</strike> was inspired by some textures in alien (the first one) so why not be inspired by the marines in the 2nd alien movie for ns2!

    no seriously though, I really like that NS has its own universe - it's inspired by all of the good things we love from a large source of sci fi and puts them all into one <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=1644094:date=Aug 16 2007, 03:58 PM:name=INKEDOUT)--><div class='quotetop'>QUOTE(INKEDOUT @ Aug 16 2007, 03:58 PM) [snapback]1644094[/snapback]</div><div class='quotemain'><!--quotec-->
    Is this because you are 12? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    No, it's because I don't want the game to treat women as sexual objects so that twelve year olds will weld people (or for any other reason for that matter).
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    <!--quoteo(post=1644427:date=Aug 18 2007, 02:00 PM:name=Insane)--><div class='quotetop'>QUOTE(Insane @ Aug 18 2007, 02:00 PM) [snapback]1644427[/snapback]</div><div class='quotemain'><!--quotec-->
    No, it's because I don't want the game to treat women as sexual objects so that twelve year olds will weld people (or for any other reason for that matter).
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah... You know it was a joke.
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    I don't see how giving *women* breasts would identify them as sexual objects... all the women I know have boobs. It's in the eye of the beholder really.
  • RadixRadix Join Date: 2005-01-10 Member: 34654Members, Constellation
    If you want girls in the game, hire a female psych or sociologist for a few hours and have her explain what would appeal to her.
  • KittamaruKittamaru Join Date: 2006-09-18 Member: 58017Members
    I'm curious to see how you could streamline the heavy armor and the jetpack armors... I always thought Jetpacks should do more than just add a piece of equipment to the marines back... perhaps make heavy armor even larger and more mechanical looking?
  • the_x5the_x5 the Xzianthian Join Date: 2004-03-02 Member: 27041Members, Constellation
    <!--quoteo(post=1644815:date=Aug 20 2007, 07:49 PM:name=Radix)--><div class='quotetop'>QUOTE(Radix @ Aug 20 2007, 07:49 PM) [snapback]1644815[/snapback]</div><div class='quotemain'><!--quotec-->If you want girls in the game, hire a female psych or sociologist for a few hours and have her explain what would appeal to her.
    <!--QuoteEnd--></div><!--QuoteEEnd-->...or just poll women in general haha! Women are always enthusiastic about giving their opinions about feminine things. <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
  • BuzzouBuzzou Join Date: 2006-12-14 Member: 59056Members, Constellation
    edited August 2007
    <!--quoteo(post=1645021:date=Aug 21 2007, 06:56 PM:name=Kittamaru)--><div class='quotetop'>QUOTE(Kittamaru @ Aug 21 2007, 06:56 PM) [snapback]1645021[/snapback]</div><div class='quotemain'><!--quotec-->
    I'm curious to see how you could streamline the heavy armor and the jetpack armors... I always thought Jetpacks should do more than just add a piece of equipment to the marines back... perhaps make heavy armor even larger and more mechanical looking?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    yeah i dont think the jetpacker should have generic body armour with a jetpack strapped to his/her back.

    the jetpacker's armor should look a bit more streamlined and aerodynamic, maybe it could also have little fins on his legs or helmet or something... sorta like the rocketeer, but not as lame

    and it definately needs a full helmet covering its entire face... or at least an option to have this
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    edited August 2007
    <!--quoteo(post=1645088:date=Aug 21 2007, 11:13 PM:name=Buzzou)--><div class='quotetop'>QUOTE(Buzzou @ Aug 21 2007, 11:13 PM) [snapback]1645088[/snapback]</div><div class='quotemain'><!--quotec-->
    the jetpacker's armor should look a bit more streamlined and aerodynamic, maybe it could also have little fins on his legs or helmet or something... sorta like the rocketeer, but not as lame
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    Reading this made me envision a Female TSA Rocketeer with one fist stretched out flying forward.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    yeah a marine with a backpack that sounds like a vaccum cleaner isnt the most convincing jetpack ive seen lol.

    what about something like chaos raptors? where its a full new suit rather than just a tiny addon.
    <a href="http://uk.games-workshop.com/chaosspacemarines/miniature-gallery/images/CSM_raptors_lg.jpg" target="_blank">http://uk.games-workshop.com/chaosspacemar..._raptors_lg.jpg</a>
    <a href="http://alpha1.hwcommunity.com/xen/DoW/Rapt_screen1.jpg" target="_blank">http://alpha1.hwcommunity.com/xen/DoW/Rapt_screen1.jpg</a>
    or assault marines?
    <a href="http://skins.hiveworldterra.co.uk/images/DawnOfWar/HalvedAssaultMarineBloodRavenBack.jpg" target="_blank">http://skins.hiveworldterra.co.uk/images/D...odRavenBack.jpg</a>
    <a href="http://www.minivault.com/images/TemplarPowerSword.jpg" target="_blank">http://www.minivault.com/images/TemplarPowerSword.jpg</a>
    <a href="http://howlinggriffon.co.uk/resource/hg/Assault%20Squad_tn.jpg" target="_blank">http://howlinggriffon.co.uk/resource/hg/As...%20Squad_tn.jpg</a>
    or since someone else reckons the marines look like robocop lol
    well here.....
    <a href="http://www.urbansamuraihobbies.com/ShoppingGallery/16figures/HotToys/htrobocop3jetpack2.jpg" target="_blank">http://www.urbansamuraihobbies.com/Shoppin...op3jetpack2.jpg</a>
  • iKossuiKossu Join Date: 2002-12-30 Member: 11593Members
    I too like 7 but also 8. The 4 pictures under number 8 means animation, right? Keep up the good work!
  • Dirty_Harry_PotterDirty_Harry_Potter Join Date: 2002-11-21 Member: 9500Members
    Awesome concepts indeed, and nice to see females amoung the ranks too <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" /> if nothing else then for more variety in the player models, which is always nice.

    Also!

    TEH HUD SHUD HOVAR WITHOUT FLICKARNIG!

    * DHP runs for the hills
  • ikirikir Join Date: 2003-07-19 Member: 18265Members, Constellation, Reinforced - Gold
    edited August 2007
    New concept/design really rocks. Congratulations.

    PS: also the last ones with the mask are really nice imho.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=1644803:date=Aug 20 2007, 11:22 PM:name=enf0rcer)--><div class='quotetop'>QUOTE(enf0rcer @ Aug 20 2007, 11:22 PM) <a href="index.php?act=findpost&pid=1644803"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't see how giving *women* breasts would identify them as sexual objects... all the women I know have boobs. It's in the eye of the beholder really.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The issue isn't whether female characters are accurately afforded breasts. Doing so does not identify women as sexual objects, that lies in how the character is portrayed. You have the option of giving her full body armour, sensibly protecting all of her body in exactly the same way as the male marines, or you could sexualise her, putting her breasts or other flesh on display. Which would be totally unnesscessary in context, not to mention dangerous in a combat situation, but it would also be deliberately reducing her to the status of a sexual object and robbing her of legitimacy when compared to the more seriously attired male marines. In which case, the only purpose of adding female characters would be to titillate, leaving a character that the majority of women have no way of identifying with and is only there for some men to leer at. By doing this, UWE would be effectively saying "we don't take women seriously". I doubt they'd want to do that.

    Yes, certain things are in the eye of the beholder, but this is an issue of how characters are portrayed. Particularly in light of the thread about attracting women gamers, a move towards making the female characters sexual objects would be damaging, and would simply serve to maintain the status quo in which women aren't taken seriously in a large section of the gaming world, either as characters or as players.
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
  • AlcapwnAlcapwn &quot;War is the science of destruction&quot; - John Abbot Join Date: 2003-06-21 Member: 17590Members
    NS2 isnt going to attract many women gamers. Its common sense, really.

    NS2 is probably going to be about as hardcore as a hardcore game gets. Hardcore female gamers might play it, but average women? Uh...no.
  • MrMakaveliMrMakaveli Join Date: 2004-05-06 Member: 28509Members
    You should allow clans to have a clan insignia on their armor or something. Would be pretty cool.
  • enigmaenigma Join Date: 2004-09-11 Member: 31623Members
    Insignia for easier skill autoban.
  • yZoRyZoR Join Date: 2004-02-19 Member: 26690Members
    Damn nice to see that NS is still alive, Keep up the good work.
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    my question is -
    Will different TSA player models have an effect on game play - even if ever so slight.
    E.g.
    African marines are taller, female marines are shorter. or The female marine has 5% less health than the caucasian male marine, but builds 10% faster, the african marine has 10% more health the caucasian marine, runs a bit faster, has a better aim with the shotgun, but not so good with the lmg?
    that kinda thing?

    Or will there be a slider in the player options that lets you choose your height? which could vary from say 5" to 7"
    HA of course would be one size fits all
  • c0kec0ke Join Date: 2004-07-02 Member: 29676Members
    i seriously think the idea of giving the basic models another uniqucation (word?) would be interesting. like suggested above (walking faster/building faster/less noisy/etc)
  • CanadianWolverineCanadianWolverine Join Date: 2003-02-07 Member: 13249Members
    <!--quoteo(post=1647381:date=Sep 4 2007, 01:04 AM:name=schkorpio)--><div class='quotetop'>QUOTE(schkorpio @ Sep 4 2007, 01:04 AM) <a href="index.php?act=findpost&pid=1647381"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->my question is -
    Will different TSA player models have an effect on game play - even if ever so slight.
    E.g.
    African marines are taller, female marines are shorter. or The female marine has 5% less health than the caucasian male marine, but builds 10% faster, the african marine has 10% more health the caucasian marine, runs a bit faster, has a better aim with the shotgun, but not so good with the lmg?
    that kinda thing?

    Or will there be a slider in the player options that lets you choose your height? which could vary from say 5" to 7"
    HA of course would be one size fits all<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm sorry if this comes off as PC, but I really think that basing some bonuses based off of sex or color would be a huge mistake. Not every person with dark skin is tall, not every woman less tough or more skilled.

    If you do need such bonuses, I suggest to attribute those right to the type of armor and any customizations to that armor, not the character beneath it. My quick ideas on it are Ninja, Light/Basic, Medium/Engineer/Medic, Jet, and Heavy.
  • locallyunscenelocallyunscene Feeder of Trolls Join Date: 2002-12-25 Member: 11528Members, Constellation
    <!--quoteo(post=1647964:date=Sep 7 2007, 10:39 AM:name=CanadianWolverine)--><div class='quotetop'>QUOTE(CanadianWolverine @ Sep 7 2007, 10:39 AM) <a href="index.php?act=findpost&pid=1647964"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sorry if this comes off as PC, but I really think that basing some bonuses based off of sex or color would be a huge mistake. Not every person with dark skin is tall, not every woman less tough or more skilled.

    If you do need such bonuses, I suggest to attribute those right to the type of armor and any customizations to that armor, not the character beneath it. My quick ideas on it are Ninja, Light/Basic, Medium/Engineer/Medic, Jet, and Heavy.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think that was well said.
  • INKEDOUTINKEDOUT Join Date: 2007-06-23 Member: 61343Members
    The more options the better I say! If the developers have time, they should make it...

    Men
    Women
    Short people
    Tall people
    Even over weight guy who can’t fit into his armour any more because of too many Mars burgers at the Mars fly-in.

    As long as all the models are based on HOT/buff people, that my only request. That or they all look battle hardened! Scars and all!
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    edited September 2007
    <!--quoteo(post=1647964:date=Sep 8 2007, 12:39 AM:name=CanadianWolverine)--><div class='quotetop'>QUOTE(CanadianWolverine @ Sep 8 2007, 12:39 AM) <a href="index.php?act=findpost&pid=1647964"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm sorry if this comes off as PC, but I really think that basing some bonuses based off of sex or color would be a huge mistake. Not every person with dark skin is tall, not every woman less tough or more skilled.

    If you do need such bonuses, I suggest to attribute those right to the type of armor and any customizations to that armor, not the character beneath it. My quick ideas on it are Ninja, Light/Basic, Medium/Engineer/Medic, Jet, and Heavy.<!--QuoteEnd--></div><!--QuoteEEnd-->


    <!--quoteo(post=1647966:date=Sep 8 2007, 12:46 AM:name=locallyunscene)--><div class='quotetop'>QUOTE(locallyunscene @ Sep 8 2007, 12:46 AM) <a href="index.php?act=findpost&pid=1647966"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think that was well said.<!--QuoteEnd--></div><!--QuoteEEnd-->


    it was just an example you PC sad sacks <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" /> hence the E.G. above the paragraph - i was in no way implying anything about gender or race = certain skills/strenghts/weaknesses. I wasnt meaning to stereotype :S

    Although at the same time consider this - TSA may specifically recruit and train people of a specifc race / gender for specific roles / tasks because they have a natural talent in that area - who wins the sprinting or long distance at the olympics? usually someone with african heritage.

    But you are totally right in saying that a mini stats system is a better idea <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" /> but i would still have it tied slightly to physical appearance - like a taller solider will move slightly faster than a shorty etc
  • schkorpioschkorpio I can mspaint Join Date: 2003-05-23 Member: 16635Members
    edited September 2007
  • MindmeldmeMindmeldme The Evil One Join Date: 2002-10-27 Member: 1637Members
    I think this is just where it gets unessecary RPG side. I'm not saying having that aspect in the game world would not be nice for some people. I'm sure many would like the option to change thier charactor setup to suit thier playstyle. I just don't think enough people would make use of it. Different models I like, variety is a good thing. However the need to change to much on the user end I believe may just be unessecary. I could be wrong though and I am sure if enough people asked for the option to setup how they look as a Marine or a Fade or an Onos I am sure it would be added at some point. Really though how likely are you to notice the Onos with the broken tusk and the scars as opposed to the normal model in most battles?
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