<!--quoteo(post=1627377:date=May 17 2007, 08:57 PM:name=Testament)--><div class='quotetop'>QUOTE(Testament @ May 17 2007, 08:57 PM) [snapback]1627377[/snapback]</div><div class='quotemain'><!--quotec--> I'd just like to say I am still completely and utterly in mad love with the art style of TF2. <!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah Valve went along the 'innovative' give our game cartoon graphics to make it appeal to audiences. Not that Blizzard have done that and got a hugely popular MMO now..
QuaunautThe longest seven days in history...Join Date: 2003-03-21Member: 14759Members, Constellation, Reinforced - Shadow
<!--quoteo(post=1627428:date=May 17 2007, 07:23 PM:name=Mantrid)--><div class='quotetop'>QUOTE(Mantrid @ May 17 2007, 07:23 PM) [snapback]1627428[/snapback]</div><div class='quotemain'><!--quotec--> The sniper is totally a British or Australian hunter. The game keeper from Jurassic Park springs to mind. <!--QuoteEnd--></div><!--QuoteEEnd-->
Aussie, not Brit. The british accent just wouldn't work with that awesome hat.
<!--quoteo(post=1627433:date=May 17 2007, 07:57 PM:name=Thaldarin)--><div class='quotetop'>QUOTE(Thaldarin @ May 17 2007, 07:57 PM) [snapback]1627433[/snapback]</div><div class='quotemain'><!--quotec--> Yeah Valve went along the 'innovative' give our game cartoon graphics to make it appeal to audiences. Not that Blizzard have done that and got a hugely popular MMO now.. <!--QuoteEnd--></div><!--QuoteEEnd-->
TF2 has a much more colourful look than WoW, and forms of cel-shading (though this isn't really cel-shading) have existed for ages. Stop being dumb.
<!--quoteo(post=1627391:date=May 17 2007, 05:50 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ May 17 2007, 05:50 PM) [snapback]1627391[/snapback]</div><div class='quotemain'><!--quotec-->I'm sorry, Michael Ironside does not work for the sniper because the sniper is clearly Australian. Crocodile Dundee is the one and only choice here. <!--QuoteEnd--></div><!--QuoteEEnd-->
Ok he could be Aussie, but Crocodile Dundee...? <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /> Please don't...
<b>Well then could Michael Ironside be the spy then?</b> He can speak French you know, as can most Canadians.
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
<!--quoteo(post=1627250:date=May 16 2007, 08:06 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ May 16 2007, 08:06 PM) [snapback]1627250[/snapback]</div><div class='quotemain'><!--quotec--> Read my freaking posts dude. R. Lee Ermey would be absolutely perfect. <!--QuoteEnd--></div><!--QuoteEEnd--> No he wouldn't, if there was a Commander in TF he'd work out, not an engineer. Engineer's don't give people lip.
<!--quoteo(post=1627428:date=May 17 2007, 08:23 PM:name=Mantrid)--><div class='quotetop'>QUOTE(Mantrid @ May 17 2007, 08:23 PM) [snapback]1627428[/snapback]</div><div class='quotemain'><!--quotec--> The sniper is totally a British or Australian hunter. The game keeper from Jurassic Park springs to mind. <!--QuoteEnd--></div><!--QuoteEEnd--> Hit that sh*t right on the head.
<!--quoteo(post=1627877:date=May 19 2007, 05:24 PM:name=Liku)--><div class='quotetop'>QUOTE(Liku @ May 19 2007, 05:24 PM) [snapback]1627877[/snapback]</div><div class='quotemain'><!--quotec--> No he wouldn't, if there was a Commander in TF he'd work out, not an engineer. Engineer's don't give people lip. <!--QuoteEnd--></div><!--QuoteEEnd-->
Hey what? That's like saying James Earl Jones would be a bad choice because there are no evil people. Just because someone plays a certain character in a movie, or in multiple movies, doesn't mean their voice can't work perfectly well as someone else.
LikuI, am the Somberlain.Join Date: 2003-01-10Member: 12128Members
Ermey's already typecast and you know why? He does a damn good military personnel because he was a drill instructor. No one wants to hear him build a turret; people want to hear him call others a "twinkle-toed c*ck suckers" on the field.
I would pay any reasonable amount of money to watch a movie with that engine.
That being said, when do you think, we can expect the first Machinama movies? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Why watch a movie when you can be in it <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
<!--quoteo(post=1627991:date=May 20 2007, 02:23 PM:name=Sub_zer0)--><div class='quotetop'>QUOTE(Sub_zer0 @ May 20 2007, 02:23 PM) [snapback]1627991[/snapback]</div><div class='quotemain'><!--quotec--> Why watch a movie when you can be in it <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" /> <!--QuoteEnd--></div><!--QuoteEEnd-->
Great idea, I'll get together with a few guys that know there stuff and we throw something together. Only a few more months till it is out. I hope the SDK and everything will be released on time.
(Yes, I have done this before, quite succesfuly, no not with video game engines)
<a href="http://en.wikipedia.org/wiki/Machinama" target="_blank">Machinama on Wikipedia.</a>
Machinima (pronounced [mə.ˈʃiː.nə.mə] or [mə.ˈʃɪ.nə.mə]), a portmanteau of machine cinema or machine animation, is both a collection of associated production techniques and a film genre defined by those techniques. As a production technique, the term concerns the rendering of computer-generated imagery (CGI) using real-time, interactive (game) 3D engines, as opposed to high-end and complex 3D animation software used by professionals. Engines from first-person shooter and role-playing simulation video games are typically used. Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines using huge render farms. As a film genre, the term refers to movies created by the techniques described above.
You just play the characters, maybe edit some of the lips or faces and then sync it. Done.
I just remembered the second trailer gave Valve's objectives for the unique roles of each class: <ul><li>Engineer: "area denial" and "I like to make things"</li><li>Heavy: "mow down" and "shooting good"</li><li>Sniper: "precision elimination" and "pink cloud of death"</li><li>Spy: "uncloak & dagger" and "..."</li><li>Scout: "rapid recovery" and "too. much. caffeine."</li><li>Demoman: "house cleaning" and "boom boom baby"</li><li>Soldier: "shock & awe" and "I'm a rocket man"</li></ul> Given that, do you think the voice actors we were discussing still fit? <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
<!--quoteo(post=1627433:date=May 17 2007, 07:57 PM:name=Thaldarin)--><div class='quotetop'>QUOTE(Thaldarin @ May 17 2007, 07:57 PM) [snapback]1627433[/snapback]</div><div class='quotemain'><!--quotec--> Yeah Valve went along the 'innovative' give our game cartoon graphics to make it appeal to audiences. Not that Blizzard have done that and got a hugely popular MMO now.. <!--QuoteEnd--></div><!--QuoteEEnd--> It was pretty natural for WoW to have a cartoony look. I mean, every other Warcraft game has had a cartoonish look. Thats how warcraft looks. Had they drastically changed the look, gone with something more realistic, it wouldn't be Warcraft, it would be World of Evercraft. Its how Blizzard works. WoW would have never used a style that went too far from that used in WC3, much like how the graphics in Starcraft 2 make it look like what is essentially a HD version of Starcraft 1. They like to keep continuity in their art.
TF2 however took a game people expected to be gritty and realistic, in a genre full of gritty, 'realistic' looking games, and did something different. Sure, they aren't the first game to do this, hell, they aren't even the first FPS game to use a cartoonish style, but they definitely took a bold step in what they chose, and so far it looks like they've been able to execute their choice in style pretty well.
<!--quoteo(post=1629758:date=May 29 2007, 03:04 AM:name=Mantrid)--><div class='quotetop'>QUOTE(Mantrid @ May 29 2007, 03:04 AM) [snapback]1629758[/snapback]</div><div class='quotemain'><!--quotec-->It is a good choice. If I want a gritty and realistic FPS, I'll turn to... every freaking other title there is. <!--QuoteEnd--></div><!--QuoteEEnd-->
I only know of one that actually tries to strive for realism: Ghost Recon. What is all this "every other title" crap. There are FPS games that are wannabe realistic... plenty of those. (*ahem* Halo adding a sniper rifle in the game anybody? Oooh that like totally stealthly realism dude!)
Although I have a complaint about GRAW too. I love Ghost Recon, but GRAW (<i>especially</i> the XBox version imho!) is less "ghost" and less "recon" than the original blockbuster. You don't sneak as much and the multiplayer options are horrible compared to Steam for example. You may complain about Steam, but it is a stable program with good information out there about even miscellaneous things like ports for running behind a router's firewall. YOU DON'T HAVE TO RESTART THE ENTIRE GAME EVERY TIME YOU DOWNLOAD A ###### MAP WITH STEAM!!! Ok a little rant there, but apparently nobody at Grin (the Sweedish company supporting GRAW for PC multiplayer) took the time to make a good multiplayer platform. Hell, it's even hard to find the update patches on Ubi's site. It's a fantastic game and I love the ultra-realism which is hard to find these days, but wow did they miss the boat on a coherent multiplayer platform.
I meant realistic in terms of the art, but I see where you're coming from.
And I've been an advocate of Steam from the start. Side note. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
<!--quoteo(post=1629980:date=May 30 2007, 03:05 AM:name=Align)--><div class='quotetop'>QUOTE(Align @ May 30 2007, 03:05 AM) [snapback]1629980[/snapback]</div><div class='quotemain'><!--quotec--> What the hell is that supposed to mean? <!--QuoteEnd--></div><!--QuoteEEnd-->
It's supposed to mean he has some grudge against the game for some reason. Who knows where that comes from, but then again, who knows where any reasonless hate comes from? Something deep within the psyche probably.
<!--quoteo(post=1630023:date=May 30 2007, 11:51 AM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ May 30 2007, 11:51 AM) [snapback]1630023[/snapback]</div><div class='quotemain'><!--quotec-->It's supposed to mean he has some grudge against the game for some reason. Who knows where that comes from, but then again, who knows where any reasonless hate comes from? Something deep within the psyche probably. <!--QuoteEnd--></div><!--QuoteEEnd-->
Can we interrogate him? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
<!--quoteo(post=1630425:date=May 31 2007, 05:06 PM:name=J_D_W)--><div class='quotetop'>QUOTE(J_D_W @ May 31 2007, 05:06 PM) [snapback]1630425[/snapback]</div><div class='quotemain'><!--quotec--> Lol! He does a Cartman sniff!
some people think they can outsmart me. meybe. sniff. maybe. <!--QuoteEnd--></div><!--QuoteEEnd-->
That's not a "Cartman" sniff. That's just a sniff. People all over the world have been doing that for decades, maybe centuries.
<!--quoteo(post=1630452:date=May 31 2007, 09:41 PM:name=TychoCelchuuu)--><div class='quotetop'>QUOTE(TychoCelchuuu @ May 31 2007, 09:41 PM) [snapback]1630452[/snapback]</div><div class='quotemain'><!--quotec-->That's not a "Cartman" sniff. That's just a sniff. People all over the world have been doing that for decades, maybe centuries. <!--QuoteEnd--></div><!--QuoteEEnd-->
Comments
I'd just like to say I am still completely and utterly in mad love with the art style of TF2.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah Valve went along the 'innovative' give our game cartoon graphics to make it appeal to audiences. Not that Blizzard have done that and got a hugely popular MMO now..
The sniper is totally a British or Australian hunter. The game keeper from Jurassic Park springs to mind.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Aussie, not Brit. The british accent just wouldn't work with that awesome hat.
Have you even looked at either game?
Yeah Valve went along the 'innovative' give our game cartoon graphics to make it appeal to audiences. Not that Blizzard have done that and got a hugely popular MMO now..
<!--QuoteEnd--></div><!--QuoteEEnd-->
TF2 has a much more colourful look than WoW, and forms of cel-shading (though this isn't really cel-shading) have existed for ages. Stop being dumb.
Either way as long as it plays good.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Ok he could be Aussie, but Crocodile Dundee...? <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" /> Please don't...
<b>Well then could Michael Ironside be the spy then?</b> He can speak French you know, as can most Canadians.
Read my freaking posts dude. R. Lee Ermey would be absolutely perfect.
<!--QuoteEnd--></div><!--QuoteEEnd-->
No he wouldn't, if there was a Commander in TF he'd work out, not an engineer. Engineer's don't give people lip.
<!--quoteo(post=1627428:date=May 17 2007, 08:23 PM:name=Mantrid)--><div class='quotetop'>QUOTE(Mantrid @ May 17 2007, 08:23 PM) [snapback]1627428[/snapback]</div><div class='quotemain'><!--quotec-->
The sniper is totally a British or Australian hunter. The game keeper from Jurassic Park springs to mind.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Hit that sh*t right on the head.
"Clever girl..."
No he wouldn't, if there was a Commander in TF he'd work out, not an engineer. Engineer's don't give people lip.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Hey what? That's like saying James Earl Jones would be a bad choice because there are no evil people. Just because someone plays a certain character in a movie, or in multiple movies, doesn't mean their voice can't work perfectly well as someone else.
That being said, when do you think, we can expect the first Machinama movies? <img src="style_emoticons/<#EMO_DIR#>/smile-fix.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile-fix.gif" />
Why watch a movie when you can be in it <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />
<!--QuoteEnd--></div><!--QuoteEEnd-->
Great idea, I'll get together with a few guys that know there stuff and we throw something together. Only a few more months till it is out. I hope the SDK and everything will be released on time.
(Yes, I have done this before, quite succesfuly, no not with video game engines)
Machinima (pronounced [mə.ˈʃiː.nə.mə] or [mə.ˈʃɪ.nə.mə]), a portmanteau of machine cinema or machine animation, is both a collection of associated production techniques and a film genre defined by those techniques. As a production technique, the term concerns the rendering of computer-generated imagery (CGI) using real-time, interactive (game) 3D engines, as opposed to high-end and complex 3D animation software used by professionals. Engines from first-person shooter and role-playing simulation video games are typically used. Consequently, the rendering can be done in real-time using PCs (either using the computer of the creator or the viewer), rather than with complex 3D engines using huge render farms. As a film genre, the term refers to movies created by the techniques described above.
You just play the characters, maybe edit some of the lips or faces and then sync it. Done.
A good example is www.redvsblue.com.
"Clever girl..."
<!--QuoteEnd--></div><!--QuoteEEnd-->
"SHOOT HER! SHOOT HERRRRRRRRR!"
...but seriously, Valve, please save me from WoW and put this game out already.
<ul><li>Engineer: "area denial" and "I like to make things"</li><li>Heavy: "mow down" and "shooting good"</li><li>Sniper: "precision elimination" and "pink cloud of death"</li><li>Spy: "uncloak & dagger" and "..."</li><li>Scout: "rapid recovery" and "too. much. caffeine."</li><li>Demoman: "house cleaning" and "boom boom baby"</li><li>Soldier: "shock & awe" and "I'm a rocket man"</li></ul>
Given that, do you think the voice actors we were discussing still fit? <img src="style_emoticons/<#EMO_DIR#>/confused-fix.gif" style="vertical-align:middle" emoid="???" border="0" alt="confused-fix.gif" />
Yeah Valve went along the 'innovative' give our game cartoon graphics to make it appeal to audiences. Not that Blizzard have done that and got a hugely popular MMO now..
<!--QuoteEnd--></div><!--QuoteEEnd-->
It was pretty natural for WoW to have a cartoony look. I mean, every other Warcraft game has had a cartoonish look. Thats how warcraft looks. Had they drastically changed the look, gone with something more realistic, it wouldn't be Warcraft, it would be World of Evercraft. Its how Blizzard works. WoW would have never used a style that went too far from that used in WC3, much like how the graphics in Starcraft 2 make it look like what is essentially a HD version of Starcraft 1. They like to keep continuity in their art.
TF2 however took a game people expected to be gritty and realistic, in a genre full of gritty, 'realistic' looking games, and did something different. Sure, they aren't the first game to do this, hell, they aren't even the first FPS game to use a cartoonish style, but they definitely took a bold step in what they chose, and so far it looks like they've been able to execute their choice in style pretty well.
<!--QuoteEnd--></div><!--QuoteEEnd-->
I only know of one that actually tries to strive for realism: Ghost Recon. What is all this "every other title" crap. There are FPS games that are wannabe realistic... plenty of those. (*ahem* Halo adding a sniper rifle in the game anybody? Oooh that like totally stealthly realism dude!)
Although I have a complaint about GRAW too. I love Ghost Recon, but GRAW (<i>especially</i> the XBox version imho!) is less "ghost" and less "recon" than the original blockbuster. You don't sneak as much and the multiplayer options are horrible compared to Steam for example. You may complain about Steam, but it is a stable program with good information out there about even miscellaneous things like ports for running behind a router's firewall. YOU DON'T HAVE TO RESTART THE ENTIRE GAME EVERY TIME YOU DOWNLOAD A ###### MAP WITH STEAM!!! Ok a little rant there, but apparently nobody at Grin (the Sweedish company supporting GRAW for PC multiplayer) took the time to make a good multiplayer platform. Hell, it's even hard to find the update patches on Ubi's site. It's a fantastic game and I love the ultra-realism which is hard to find these days, but wow did they miss the boat on a coherent multiplayer platform.
And I've been an advocate of Steam from the start. Side note. <img src="style_emoticons/<#EMO_DIR#>/biggrin-fix.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin-fix.gif" />
What the hell is that supposed to mean?
<!--QuoteEnd--></div><!--QuoteEEnd-->
It's supposed to mean he has some grudge against the game for some reason. Who knows where that comes from, but then again, who knows where any reasonless hate comes from? Something deep within the psyche probably.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Can we interrogate him? <img src="style_emoticons/<#EMO_DIR#>/tounge.gif" style="vertical-align:middle" emoid=":p" border="0" alt="tounge.gif" />
some people think they can outsmart me. meybe. sniff. maybe.
Lol! He does a Cartman sniff!
some people think they can outsmart me. meybe. sniff. maybe.
<!--QuoteEnd--></div><!--QuoteEEnd-->
That's not a "Cartman" sniff. That's just a sniff. People all over the world have been doing that for decades, maybe centuries.
<!--QuoteEnd--></div><!--QuoteEEnd-->
lol <img src="style_emoticons/<#EMO_DIR#>/wink-fix.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink-fix.gif" />