Best Of
Re: ns2_fusion
Some detailing work
- Observation has been relit
- The path between Passage & Slice has been rebuilt
- Some detailing on the Turnip entrances

- Observation has been relit
- The path between Passage & Slice has been rebuilt
- Some detailing on the Turnip entrances


Re: ns2_fusion
Update 
- Fortress completely rebuilt
- A Fortress - Approach vent added
- Overhead tram line added in Dice, Slice & Fortress
- A Slice - Dice vent added

- Fortress completely rebuilt
- A Fortress - Approach vent added
- Overhead tram line added in Dice, Slice & Fortress
- A Slice - Dice vent added
Layout

Fortress



Dice

Slice


Fortress



Dice

Slice

Re: ns2_unearthed
Okay, after todays SCC discovered some pathing issues I've pushed a slightly earlier than expected update.
Changelog -
- Fixed multiple pathing issues
- detailed the hallway between entrance and routing (see pics)
- minor lighting tweaks to extraction.
The following pictures were taken in the editor, so may not look exactly like they do in game.
Before

After

Before

After

Changelog -
- Fixed multiple pathing issues
- detailed the hallway between entrance and routing (see pics)
- minor lighting tweaks to extraction.
The following pictures were taken in the editor, so may not look exactly like they do in game.
Before

After

Before

After

Re: Subnautica creature ideas by onatfb
Wow these are cool. I think I saw the first two on google images.
Re: Is Xbox One up to date??
Xbox has all the same content as PC does. It's just not as good with performance (which is why we're not calling it finished yet).
We're working with Panic Button closely to make sure performance improves and we're trying to put out a patch as soon as we can.
We're working with Panic Button closely to make sure performance improves and we're trying to put out a patch as soon as we can.
Re: Subnautica: Below Zero Revealed - Subnautica
LuxIsBored wrote: »It was said that it was a possibility after the main game was finished.
Who said that? WHO THE F SAID THAT!?AnomalyDetected wrote: »LuxIsBored wrote: »Any word going to be said about the possible co-op version? It was said that it was a possibility after the main game was finished.
Literally nobody has said that. The exact oposite has been said so far. If you want co-op, wait for Subnautica Nitrox to release.
To be fair to Lux, people have theorized for over a year now that if co-op were to ever be a thing, it would be after v1.0.
Now the truthfulness of those theories are nearly void, but it was still a warranted question to ask.
But what about all the Cuddlefish that will die whenever anyone asks this question?
Re: Türkçe Çeviri
Burası yazmak için doğru yer mi olur bilmiyorum ama oyunda bazı yazılar Türkçe olarak mantıklı olmuyor, biraz oyun içinde test edilse daha iyi olabilirmiş. Bazen de çeviri direk orjinalinden, anlamı değiştirecek kadar farklı oluyor. "Kapasite" gibi kelimelere gelince, Subnautica gelecekte geçen ve bir çok bilim kurgu terimin geçtiği bir oyun. Böyle kelimeleri kullanmaktan kaçınman biraz saçma olmuş bence.
Re: Do you Challenge yourself while playing Subnautica
As the recipe for fabricator became much more demanding (chip + wiring kit instead of just two titaniums) I had to alter my additional roleplay restrictions, as it is very difficult to build a fully self-sustainable shelter before explosion. Now I play so that:
Werner's Radiation Challenge
1) At the moment of explosion I have to be in a built shelter >50m underwater, otherwise I die from the shockwave.
2) Since the explosion I cannot fabricate any food or drinks in the rescue pod (it is contaminated), nevertheless I can fabricate another components for completing my shelter (e.g. computer parts for the new fabricator)
3) after explosion I cannot directly breath the fresh air from above the surface, as it is contaimnated. I can use pipes or powered shelters.
4) after explosion I cannot go higher than 30m below surface, because of the radiation. I can do this after I have built a radiation suit.
5) the unlocked recipes for power generators I use only once - and then forget. So if I want to use more solar panels, I have to find and scan its parts once again. The same for the other power generators. It forces me to carefully manage my power resources and to distribute them between different bases.
6) I can go above the surface, breath the fresh air and collect the plant seeds only after I have fixed the aurora power core. I cannot directly eat the fruits that I find on the island (they are contaminated), I have to grow my own ones.
These are restrictions mainly for the early game. Now that I have some decent powered midgame outpost (seamoth + moonpool) and the food reproduction, I look for some other roleplay challenges/restrictions. If you have any interresting ideas, please suggest.
Regards,
Werner
Werner's Radiation Challenge
1) At the moment of explosion I have to be in a built shelter >50m underwater, otherwise I die from the shockwave.
2) Since the explosion I cannot fabricate any food or drinks in the rescue pod (it is contaminated), nevertheless I can fabricate another components for completing my shelter (e.g. computer parts for the new fabricator)
3) after explosion I cannot directly breath the fresh air from above the surface, as it is contaimnated. I can use pipes or powered shelters.
4) after explosion I cannot go higher than 30m below surface, because of the radiation. I can do this after I have built a radiation suit.
5) the unlocked recipes for power generators I use only once - and then forget. So if I want to use more solar panels, I have to find and scan its parts once again. The same for the other power generators. It forces me to carefully manage my power resources and to distribute them between different bases.
6) I can go above the surface, breath the fresh air and collect the plant seeds only after I have fixed the aurora power core. I cannot directly eat the fruits that I find on the island (they are contaminated), I have to grow my own ones.
These are restrictions mainly for the early game. Now that I have some decent powered midgame outpost (seamoth + moonpool) and the food reproduction, I look for some other roleplay challenges/restrictions. If you have any interresting ideas, please suggest.
Regards,
Werner
Re: Subnautica creature ideas by onatfb
And a third one to the list!

