randomrope
Reactions
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Power Surges
What if whenever a power node is destroyed it causes a % damage to all structures in the room (except for sentries and batteries since they are on their own power). Say anything from 10%-25%. Or a po… (View Post) -
Re: Poll: Most games are decided in the first 5 minutes.
You are implying a if lack of foresight that I cannot agree with. Everything you do is not redundant at that moment. That is the single decisive moment for YOUR gameplay. Not mine nor many of the oth… (View Post) -
Re: What is the consensus now on Shade Hive?
The purpose of camo is not to allow you to run through the map cloaked. You are still invisible when not moving just like you always were. You're just more transparent when moving. The new camo makes… (View Post) -
Re: Recycling extractors
I think this comes down to the decision of two different mind sets A.) Militaristic or B.) Economist. A.) If you are more concerned about the conflict tactics then your reasoning would lead you to le… (View Post) -
Re: A polite reminder: the Skulk vs. Marine hopping problem has gone nowhere
Snares. Place-able by Skulks. Tier 2 upgrade. Problem solved. Would act like a trip line or pressure plate and would snatch up the marine. Snare would have no timer and is considered structure based … (View Post)