I'm sorry you read it that way. I can't speak for RB, but for my part, I'm saying that I personally prefer survival games, I personally prefer games that present a challenge, and I personally prefer … (View Post)
The entire point of early access is for the players to give feedback on the game while it's being iterated upon. This is not a funding model. We are not donating money to a company. We are paying for… (View Post)
Nah, the medkit fab is fine. We just need a higher difficulty that needs that much free healing. (And a higher one than that that needs the healing and doesn't have it, heh.) (View Post)
He's right, you know. If UW intend the game to be a survival game, then it's a long way off from that. If they intend it to be a walking simulator, then why sell it as a survival game? Right now, it'… (View Post)
You gotta be kidding me. Freedom and Creative modes exist to cater to the explorers and builders. The other modes don't need to have that same focus. There should be a mode that emphasizes survival, … (View Post)