If lighting and logic-heavy things like the powergrid/infestation are the main culprits for bad performance, why on earth do we have them if they affect the #1 reason for dissatisfaction with the gam… (View Post)
I think one of the ways you can determine a game's enjoyability is the hitpoints that exist on the map. When this number gets ridiculous (and it does because of techpoints/armouries/etc. and will do … (View Post)