But at the same time releasing a literal game breaking patch has left a very bad taste in the mouths of potentially thousands of players who tried to play and for whatever reasons could not. Again, t… (View Post)
As my momma always said, the easiest way to deal with a big problem is to break it into smaller problems. I don't think she realized she was citing a form of divide and conquer, but it's the same thi… (View Post)
More accurately, too much change too fast. Compare this to TF2. 2007 TF2 is quite different from 2013 TF2. But Valve made the changes incrementally over 6 long years so that even the biggest patches … (View Post)
Ultimately the devs need to stop treating the game as if it's still in Beta. These endless changes that are arguably unneeded are getting out of hand. Games already under 1,000 players. Devs need to … (View Post)